08 - Provide user interaction with a 3d scene

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Ten Minute Physics

Ten Minute Physics

2 жыл бұрын

For the source html code and all other tutorials see matthias-research.github.io/p...
In this tutorial I show how to enable the user to pick up move and throw objects in a 3d scene. For this I will introduce the concepts of a mouse ray and ray casting.

Пікірлер: 3
@TenMinutePhysics
@TenMinutePhysics 2 жыл бұрын
The demo for soft bodies is already done. Just need to find time to do the video :-)
@7steelrainbow
@7steelrainbow 2 жыл бұрын
The part outlining two versions(simple/advanced) of rigid body drag handling is very helpful. Thank you!
@mcavazotti
@mcavazotti Жыл бұрын
A small improvement that could be done to the simple grabber: instead of setting the object origin to p_move, you could store the offset of p_start to the object's origin and when the mouse move, you could set the object origin to p_move - offset
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