750+ Hours Later 🔥 I "BURNED IN" My Steam Deck OLED

  Рет қаралды 53,386

The Phawx

The Phawx

Күн бұрын

Well, after 750+ hours, my custom "game" "burned-in" my Steam Deck OLED panel.
Links to my Social Media
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Patreon 🅿️ / phawx
Twitter:🐦‍⬛ / carygolomb
Instagram: 📸 / thephawx
TikTok: 🎵 / thephawx
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Chapters:
00:00 - It's NOT ACTUALLY Burn-in
02:28 - Don't PANIC!
03:14 - Another Introduction to my application, because KZfaq didn't show you my previous video.
06:23 - 750+ hours of uptime and restarting the Steam Deck OLED
07:15 - Exploring the Image Retention Problem
07:58 - BLUE COLOR Image Retention Issues
09:52 - RED COLOR Image Retention Issues
10:05 - GREEN COLOR Image Retention Issues
11:04 - GREY COLOR Image Retention Issues
12:19 - Game Play Image Retention Issues
14:10 - Ways to Minimize "Burn In"
15:20 - The EXPERIMENT WILL CONTINUE!
#steamdeck #steamdeckoled

Пікірлер: 559
@plastikloser
@plastikloser 5 ай бұрын
The take away Avoid extremely long play of static images and elements (variety) Dont use max bright, less is more And most importantly dont leave your steam deck on for 750 hours straight on a static image
@MrDrNii
@MrDrNii 5 ай бұрын
That last point is comical😂
@Thornskade
@Thornskade 5 ай бұрын
Less is not more, wdym
@plastikloser
@plastikloser 5 ай бұрын
@@Thornskade it's an old saying. It refers to needing less than you think you do
@Thornskade
@Thornskade 5 ай бұрын
@@plastikloser I thought it meant less brightness was a gain somehow. Tbh I don't get how that saying makes sense, did I always use it incorrectly?
@plastikloser
@plastikloser 5 ай бұрын
@@Thornskade lol that is correct. He's saying to lessen chance of burn in, use less brightness. Using a lower brightness will help the screen stay clean from potential burning. Think of it this way, if your using salt to cook you don't want to use too much or you can ruin things. Less is more
@callmejay360
@callmejay360 5 ай бұрын
Another tip when downloading games: Switch to Desktop mode and in the power settings, enable a check box that disables the screen after x minutes, so you can download all you need while the screen is off.
@werpu12
@werpu12 5 ай бұрын
Thanks thats very useful, the only way you get a static image for a longer period of time is when you download a game, for whatever reason the sd does not switch off the screen if unused during that time. That is especially initially a problem when you fill up the console with games you want to have quick access to!
@GSBarlev
@GSBarlev 5 ай бұрын
My "hack" is that when not in use I leave my Deck docked to an HDMI switcher. The Deck will turn off its screen, thinking it's connected to an external display, whether or not my TV is actually turned on.
@nathangillmore5064
@nathangillmore5064 5 ай бұрын
@@GSBarlev Yep, this. I use the official Steam Deck dock for this, keeps it charging+downloading and turns off the screen immediately.
@steveybiggunzgaming8118
@steveybiggunzgaming8118 5 ай бұрын
Deck oled gets extremely dim I usually go as dim as it goes for my downloads and let it sit. I will try ur way tho it would be nice to have the screen off and still download updates
@VicV91
@VicV91 5 ай бұрын
Also, install/run script to enable nested desktop, it's a game changer to use desktop mode without having quit game mode, and you get the same download screen off benefit 😊
@FanTheDeck
@FanTheDeck 5 ай бұрын
Incredible that you've sacrificed your Steam Deck and are going to this level of detail. The legend strikes again.
@AlexPerez-bd9nc
@AlexPerez-bd9nc 5 ай бұрын
That can be counted as an expense, that’s no sacrifice, it’s science as a business.
@GSBarlev
@GSBarlev 5 ай бұрын
Maybe we'll have a follow-on video where he walks us through a screen replacement? 😂
@samgoff5289
@samgoff5289 5 ай бұрын
@@AlexPerez-bd9nc there is always a “ actually 🤓” comment…
@Ironically-Sarcastic
@Ironically-Sarcastic 5 ай бұрын
@@AlexPerez-bd9nc Counting it as a business expense doesn't make it free. It just means he potentially gets a discount on the tax he would have paid for it. So around a 20-40% discount (depending on his accounting/tax bracket). He still has to buy it with his own money. A nice discount, sure, but far from free. Unless I've mistaken your comment's meaning.
@ChrisDavidsonDoobieWainwright
@ChrisDavidsonDoobieWainwright 5 ай бұрын
@@Ironically-SarcasticI thought he was using the unit Valve sent him for free.
@Anfield_the_place_to_be
@Anfield_the_place_to_be 5 ай бұрын
This is why i love youtube,, someone always do stuff no one others would think of doing😅 Btw: This is actualy usefull information, but i came from a video to show if a ps5 controller would melt on a grinder 😅
@ThePhawx
@ThePhawx 5 ай бұрын
Lol... Does it?
@Anfield_the_place_to_be
@Anfield_the_place_to_be 5 ай бұрын
@@ThePhawx in about 10 sec it was gone😅 Keep doing the good work brother✌🏻
@HisDivineOrder
@HisDivineOrder 5 ай бұрын
Valve should let us set the time to darken the screen while doing downloads.
@MikeCriticalOps
@MikeCriticalOps 5 ай бұрын
There’s already an option to do that
@magganon
@magganon 5 ай бұрын
@@MikeCriticalOps in gaming mode? where?
@mophie6941
@mophie6941 5 ай бұрын
Do you guys buy something and not look through menu and settings lol?
@brandon_nope
@brandon_nope 5 ай бұрын
@@magganon DIsplay > Dim Display
@Wesmoen
@Wesmoen 5 ай бұрын
​​@@brandon_nope​I believe the screen stays on during downloading. I've never encountered the issue, my games were usually small enough before the timer would reach.
@alexandrejude1306
@alexandrejude1306 5 ай бұрын
As a comparison with Wulff Den's experiment on the Switch OLED: -> This isn't burn-in. This is subpixel degradation (and the same goes for the Switch OLED test as far as we know). Pixel degradation occurs as soon as a subpixel is on. The higher the luminosity, the faster the subpixels wears off. -> 750hrs at 1000nits isn't the same as 750hrs at 340nits (the Switch OLED panel). -> Even after a year, for his first video on the subject, Bob Wulff said the Switch had "burned-in". His conclusion, after 2 years, was just that this issue isn't as big as some people think it is. -> In the case of Bob's experiment, he used a static game image at full brightness, making all the pixels on at the same time and at full brightness. The wear of each subpixels depends on each pixels color, but all the pixels degraded at the same time. -> In the case of the Phawx's experiment, he used a black background, making all the other pixels off. Since those pixels were off, they endured no degradation. This resulted in a much more visible result as we could easily notice the degradation of the pixels that endured the stress test compared to those which didn't. If we decide to do this kind of test with a full white picture, all the sub pixels would degrade as fast and in the same way, so we wouldn't be able to notice the pixel degradation as it would be homogeneous, and we would need to put our test unit aside a brand new one to notice its lower luminosity caused by the pixel degradation. My point here is that even without actual details on each panel relative quality, if Bob's test seem to show less degradation than Phawx's, it's only because we only look at the difference of luminosity between the pixels that were in the "white zones" of the test picture compared to those in the "darker" zones, but all the pixels on the Switch's panel have degraded. In other words, on the Switch's test, we just focus on the difference of degradation between the different zones, (which degraded for the same amount of time, at the same luminosity level) but not the actual degradation of the panel itself. For that, we would need to measure each pixel zone's maximum luminosity output compared to a brand new panel. In short: those tests aren't comparable. If we consider Bob Wulff's test to be somewhat unrealistic as no one would leave their device on showing the exact same picture (even less at full brighness) for 2 years straight, what the Phawx did is even worse. It was specifically made to see the actual pixel degradation between full-on HDR at 1000nits compared to zero pixel degradation, which make it very contrasty and very clear. While in the case of the Switch test, it's much harder to see the actual degradation considering that all pixels have degraded at the same speed. And no, the somewhat darker zones of the image are not a good reference to consider the full pixel degradation the whole panel endured. In very few words: it's not because you can clearly see that some zones of the Switch test have "burned-in" that the other zones are "as new". The whole panel degraded. You are just looking at a zone that is bit more degraded than the other. This isn't comparable with the Deck test, where the screen had most of its pixels turned off which show no degradation at all as a reference.
@RFerreira2009
@RFerreira2009 5 ай бұрын
This! 10/10 👏🏻
@z1om1
@z1om1 5 ай бұрын
yeah but even 90nits element has permanent image retentiin
@alexandrejude1306
@alexandrejude1306 5 ай бұрын
@@z1om1 Like I said, it is not really image retention, it's pixel degradation. As soon as a pixel is on, it degrades, even at 90nits. My point is that the same goes for the Switch test. That panel degraded hard. But since we have no pixels that endured zero degradation as a reference on that panel, we can't see it. All we see is the difference between a brighter zone and a darker zone that endured a bit less degradation and consider that this is the pixel degradation. Which it is not, this is the relative pixel degradation. In other words, because every single pixel on the Switch degraded at the same time, the wear of all pixels is rather homogeneous and while the whole panel degradation will get worse with time, we we won't really see it getting worse just by looking at it. In the Phawx's case, because we have reference pixels that endured no degradation, we could see the pixels degradation as soon as they degraded enough to become visible to the naked eye.
@blalesnail3098
@blalesnail3098 5 ай бұрын
What's the point of saying "it's not burn-in" when burn-in is CRT phosphors being worn out and emitting less light than new phosphors? The only difference is you can see burnt CRT phosphors even when the screen is off, which is an irrelevant difference in my opinion.
@z1om1
@z1om1 5 ай бұрын
@@alexandrejude1306 who cares what it’s called.?
@Cyberdyne12
@Cyberdyne12 5 ай бұрын
I think we have some confusion on OLED burn-in terminology. Image retention isn't permanent, on OLEDs it happens quickly and is fixed by refiguring the voltages applied per pixel (often called a short pixel clean). OLED burn-in (probably better called "burn out") is permanent, and can only be compensated for by wear leveling the rest of the panel (often called a long pixel clean). The image doesn't need to be visible with the display off to be considered burn in on an OLED. Wear leveling will decrease the peak brightness, and eventually burn-in will become severe enough that no compensation will help.
@eivis13
@eivis13 5 ай бұрын
So without getting into OLED logic board programing, resistor hacking and or ways that may require the use of a multimeter how do we fix image retention on OLED? RGB scroll video for 10h? sudo OLED_voltages reset ? Dance a chicken dance around the panel? I mean if it requires specialized tooling for all it's worth it's not gonna matter to the end user if it's burn in or image retention.
@intigimp
@intigimp 5 ай бұрын
He was correcting the incorrect, potentially confusing terminology used in the video. I don't see why his comment also needs to also fix OLED burn-in or bring about world peace or whatever insane thing you've decided that a comment needs to do.
@eivis13
@eivis13 5 ай бұрын
@@intigimp are you that politically hurt that you'd rather ignore the real issue of the topic and how to fix it and rather point out how non-robot my question is and delve into faux politics? God this generation (and i was born in 94) is broken beyond FUBAR. Next time just keep scrolling if you don't have anything positive/relative to add. Even the crApple people stating "you're using it wrong" are more relative to the topic than you.
@Cyberdyne12
@Cyberdyne12 4 ай бұрын
​@@eivis13 This is a detailed oriented channel, and in tech using correct terminology directly effects our understanding of the issue. For example, if we assume this is just image retention, short cleaning cycles may be possible to add via a firmware update. It's also possible that a short clean cycle may already be implemented to run automatically, but hasn't had a chance to run. They often need to be turned off for at least 10 minutes or so to cycle through after a set amount of on time (usually every 4 hours). It's also possible that there is a long cycle implemented to automatically run. Typically that requires multiple thousands of hours before that activates. 750 wouldn't be enough. Point is, we start asking the right questions.
@Furluge
@Furluge 4 ай бұрын
@@eivis13 Ok, let's give you the dummy answer then: Stop worrying, it's not going to happen under real world conditions unless you decide to crank the brightness and keep the same program up for the next couple years. Every time we get a new display technology people freak out about minor image retention and start howling "oh noes my teevee gots da burn in!" and then we all have to spend the next 10-20 years correcting people about it. First people freaked about projectors, then it was plasma, then it was oled, and one of them had an real significant problems unless you really went out of your way to abuse them like an arcade operator trying to make rent with one machine.
@trickster4555
@trickster4555 5 ай бұрын
The video i've been waiting for!
@kohiek
@kohiek 5 ай бұрын
Woah! I am impressed by the transition of the thumbnail into the video!
@fabioleiva1079
@fabioleiva1079 5 ай бұрын
i kept clicking in and out of the video just to see it
@ReveriePass
@ReveriePass 4 ай бұрын
Right???? That was awesome!
@sokunros4002
@sokunros4002 5 ай бұрын
Thanks for advice mate. Your channel is great as always
@drew1921
@drew1921 5 ай бұрын
I appreciate your dedication towards tech while most people would never do this glad someone answered the call and made the sacrifice to enable all of us to be more informed. Glad to see it would take a crap load of abuse to actually cause issues to the OLED panel for the deck it's good to know for future buyers.
@carlgutierrez2170
@carlgutierrez2170 3 ай бұрын
This is actually my question to myself since im planning to buy this coming april..😂 Glad to know it takes rigorous effort to experience this burn-in or retention issue in the SD oled..
@ilpastor
@ilpastor 4 ай бұрын
Super informative! I also have appreciated the advices to reduce burn in, thanks
@stevemclovin1566
@stevemclovin1566 5 ай бұрын
Do you have any plans to put the the smach z videos back up? Its a interesting piece of of handheld history even though they ended up dead.
@ryanmeade6742
@ryanmeade6742 3 ай бұрын
So this is how I learned the final fate of that thing, been following it for nearly 10 years.
@koustuvkanungo9873
@koustuvkanungo9873 5 ай бұрын
Great video! IMO there will still be a slight risk with black bars due to the aspect ratio, but if gamescope gets an option similar to youtube's ambient mode, it will go a long way to mitigating that.
@fatahkhair
@fatahkhair 5 ай бұрын
no one is gonna talk about how clean the transition from thumbnail to video?
@ThePhawx
@ThePhawx 4 ай бұрын
Thank you!
@DanI-xf6ym
@DanI-xf6ym 5 ай бұрын
Thanks for doing the dirty work Phawx! And for sacrificing a Steam Deck for SCIENCE! I agree with some other commenters, this doesn't freak me out as much as show me how not to treat it and how hard it is to genuinely ruin the screen. Especially given the Steam Deck OLED's handheld / battery-centric nature.
@ThePhawx
@ThePhawx 5 ай бұрын
My pleasure!
@MrLinker44
@MrLinker44 5 ай бұрын
first time watching a video from this channel. gotta say that thumbnail to video transition was fenomenal
@syamri82
@syamri82 5 ай бұрын
Ok how about the battery since its 750+ hours tested? Does it degrade since its on for that long duration.
@eivis13
@eivis13 5 ай бұрын
I highly doubt that. I'mma guess that the steam deck doesn't have to have a battery plugged in to function correctly, just a constant voltage from the PD spec (5, 9, 12, 15, 20). So essentially the battery is just being topped up (probably up to a watt of constant power use) and the rest is directed to the components that require the power, like on most laptops/tablets/SBCs/smartphones(?).
@RipeStories
@RipeStories 5 ай бұрын
What's the risk of burn in when just using the fps overlay? I was wondering whether I should turn it off or if I can leave it on.
@oo--7714
@oo--7714 5 ай бұрын
Turn it off, if you are playing games at 720p.
@theLonelyLemnn
@theLonelyLemnn 4 ай бұрын
@@oo--7714 Why's that?
@damianabregba7476
@damianabregba7476 5 ай бұрын
Now my question is. Does it scale linearly, ie 500nits degrades twice as slow as 1000, or is it slower. Comparison between 1000nits at one point and then looking when 500 gets to similar damage
@SolidSt8Dj
@SolidSt8Dj 5 ай бұрын
As I understand it, it's relative to the amount of voltage supplied to each pixel, and because voltage and brightness do not scale linearly, the answer to your question is no.
@damianabregba7476
@damianabregba7476 5 ай бұрын
This much i highly suspected. Still not quantative answer. Actually in that case you could extrapolate rough lifespan of your panel based on brightnes and how much you would want to push it. Most valuable information imho
@PenguinYayOne
@PenguinYayOne 5 ай бұрын
Does the Steam Deck have any "pixel refresher" function like OLED TVs and monitors? Not all image retention issues are permanent on oleds.
@SolidSt8Dj
@SolidSt8Dj 5 ай бұрын
We don't know.
@EvanA.
@EvanA. 5 ай бұрын
Recall that "image retention" is an uneven wearing of the pixels. Refreshers merely wear the image even further to even out the whole screen's total wear.
@PenguinYayOne
@PenguinYayOne 5 ай бұрын
@@EvanA. It can be TFT related too: "Temporary image retention on OLED screens can be caused by heat or a shift in the TFT threshold voltage, and while heat-related retention can be easily fixed by turning off the TV, TFT-related retention is more dependent on the TV's internal functions and can accumulate over time."
@Ricky-SC
@Ricky-SC 5 ай бұрын
Thanks for testing this.
@Hambs
@Hambs 5 ай бұрын
Did you check at any earlier marks than 750 hours? Would be useful to know like how much burn occurs at 100 hours, 200 hours etc so we can gauge how many hours we can put in on a game with static elements before burn occurs
@taliefer16
@taliefer16 5 ай бұрын
you would have to play that game with those static elements, and nothing else, never turning the device off, for those hundred+ hours though. as long as you turn it off and/or play other games from time to time, burn in is never going to be anything to worry about
@Hambs
@Hambs 5 ай бұрын
@@taliefer16 burn on oleds is cumulative tho. not like CRTs/LCDs in the past. If you repeatedly bring up the same static elements over a long period of time, it begins to add up and age the individual pixels unevenly
@mrsittingmongoose
@mrsittingmongoose 5 ай бұрын
@@Hambsaged pixels and burn in are not the same thing. Turning off the screen occasionally and varying brightness does mitigate burn in. Hdr1000 is also abnormal as there are probably only a handful of games that actually hit 1000 nits and that’s only going to be in certain parts of a game.
@UnknownSystem
@UnknownSystem 5 ай бұрын
@@mrsittingmongoose Wrong. It's been known for a long time that burned out pixels are the mechanism that creates burn in on OLED displays. Pixels that spend longer amounts of time on (ie displaying static elements) age at a different rate than those that have more variable uptimes and begin to dim over time as they get more burned out.
@koustuvkanungo9873
@koustuvkanungo9873 5 ай бұрын
@@UnknownSystem Also the risk is more from black bars than static elements imo, because of the aspect ratio.
@DankerTVTimeCapsule
@DankerTVTimeCapsule 5 ай бұрын
it's impressive what you have done. not only with the testing but with how you make the screenshot become the video.
@gamesapp22
@gamesapp22 5 ай бұрын
Good informative video, thank-you. Can you do this expensive experiment again with hdr disabled?😅
@Is_GrayKing
@Is_GrayKing 5 ай бұрын
I really like how you intro your videos
@mwitters1
@mwitters1 5 ай бұрын
So I have a little experience with this, I had a LG OLED c2 in 2017 and I had to have the screen replaced 3 times in the first yr of the warranty, I just sold it after the final one. I used to to play games a lot and really the amount of burn in was insane it only took a couple months for severe burn in to happen. and I really tried to not have images in the same spot all the time and consistently refreshed the pixels. So now, 7 years later I got myself a Asus ROG Swift PG48UQ 48" OLED gaming monitor. The difference is insane. I've had this monitor running probably 22 hours a day no exageration and there is not even a hint of burn in anywhere on this monitor. Even small text is nice and crisp (where the old OLED has blurry text) and as long as I religiously refresh the pixels I'm hoping this monitor lasts me years. They clearly have improved the tech because i run windows on this monitor and there are icons along the bottom that are there all day long and there is no burn in. But this is really bad what he's showing, it shows that pixels are dimming over time.
@ToastedSynapseGaming
@ToastedSynapseGaming 5 ай бұрын
For your future videos covering this subject may I suggest looking up some other panels and tests online so you can present them as a reference? (Switch, TVs, Monitors) Could be helpful for people to know that it's not Just the Steam Deck with an OLED problem. It's OLED, they all have this problem. Probably would be hard to tell if others are worse/better than the Steam Deck panel unless similar testing was done on them. But it would be educational to know where we are headed in the future of OLED tech.
@l3si
@l3si 5 ай бұрын
Compared to Wulfden's video its either Steam uses a different panel as the Nintendo Switch Oled, or they cranked the brightness really high (I would assume this one, since IIRC Switch doesn't support HDR)
@SolidSt8Dj
@SolidSt8Dj 5 ай бұрын
Additionally, Wulfden's testing was meant to be more representative of actual usage-caused burn-in. This test is basically "I manufactured a scenario to kill these pixels as fast as possible" compared to "I manufactured a scenario to artificially accelerate and stress-test burn-in".
@NPC2358
@NPC2358 5 ай бұрын
Switch = SAMSUNG Oled Steam deck = Boe Oled ???
@Revelation_From_God
@Revelation_From_God 5 ай бұрын
​​@@NPC2358switch - Samsung oled Steam deck - poo poo oled Mini led and micro led are the future I'm sticking to lcd for now
@josephhall7317
@josephhall7317 5 ай бұрын
​@@NPC2358only the limited edition steam deck is boe Oled, the regular Oled is Samsung
@cocobos
@cocobos 5 ай бұрын
It's using HDR for testing unlike the Switch
@johnsducks9816
@johnsducks9816 5 ай бұрын
Awesome vid and detail, I'm not sure why everyone only cares about burn in in OLED monitors tho, my 144hz 1440p aoc VA monitor has the windows search bar permanently burner into the bottom left corner
@teddyholiday8038
@teddyholiday8038 5 ай бұрын
Does the steam Deck OLED have pixel refresh or panel refresh cycles?
@Tass...
@Tass... 5 ай бұрын
Not at this time. There are no prevention measures on the deck. Valve could add them at some point tho.
@DoukNoukum
@DoukNoukum 5 ай бұрын
No also u cant download/install games in sleep mode, its like valve wants the screen to burn in so u have to buy a new one soon
@teddyholiday8038
@teddyholiday8038 5 ай бұрын
@@Tass... this seems like a high priority they need to fix
@brandon_nope
@brandon_nope 5 ай бұрын
@@DoukNoukum just set the brughtness to minimum
@shaolin95
@shaolin95 4 күн бұрын
This is why i replaced my OLED with the Legion Go and couldn't be happier. Sure no perfect blacks but everything else is soooooo great
@JaXsOwN
@JaXsOwN 5 ай бұрын
Why do we see the sdr90 ”burned in” when a wallpaper or cyberpunk is displayed but nothing on statics red green blue, even on static grey there is nothing ?!?
@lightseeker1017
@lightseeker1017 5 ай бұрын
Great video and I can see you're very knowledgeable, I look forward to future videos, subscribed!
@ThePhawx
@ThePhawx 5 ай бұрын
Thanks for the sub!
@supersnail5000
@supersnail5000 5 ай бұрын
Just curious, with TVs and monitors you typically have refresh cycles which work to combat drift in the TFT matrix which can cause image retention, rather than retention caused by degredation of the organic material. Is there any form of screen refresh on the steamdeck, or are mobile oled panels different in general from large format displays due to how they're driven?
@SahilCantRead
@SahilCantRead 5 ай бұрын
Interesting test. I wonder if there’s a way to run a compensation cycle on the deck (idk if that would be something run in Linux or would have to be built into the display controller). rtings’ oled tv testing has shown that running a cycle can clear up a surprising amount of image retention
@o0Dan0o
@o0Dan0o 5 ай бұрын
750 is pretty quick, though your test is an absolute worst case scenario. Does the steam deck not have a panel refresh option?
@s7r49
@s7r49 5 ай бұрын
With as bad as that burn in looks screen refresh would sure darken the whole screen a lot but I guess it would be better than seeing letters
@RebirthofJanus
@RebirthofJanus 5 ай бұрын
So because this is image retention will it eventually go away? Is there a way to fix it?
@SolidSt8Dj
@SolidSt8Dj 5 ай бұрын
In theory, yes, in reality, no.
@EthanBB
@EthanBB 4 ай бұрын
I’d love to know if there is a way to run short and long competition cycles on that panel.
@RikiGuitarist
@RikiGuitarist 5 ай бұрын
For downloading games, you can turn on allow background downloads, launch a browser, and visit a dead pixel test site and set the color to black and fullscreen it. Your OLED screen will effectively be off while things download.
@Sebbz
@Sebbz 5 ай бұрын
Much better to use desktop mode and prevent hibernation and let the screen turn off after 1 min in battery settings.
@nopenope1
@nopenope1 5 ай бұрын
damn that OLED screen looks so much better than my OG 512er. Never really got it that clear before.
@Darkmire
@Darkmire 5 ай бұрын
I wonder if there's a difference between a sustained image on screen vs. intermittently displaying that image mixed with others. For example, does leaving it on one static image for 1 straight hour affect the screen more vs. intermittently going between that image and others for the same total time (but broken up)? Basically, I'm wondering this because the latter is more of a common use case.
@finraziel
@finraziel 5 ай бұрын
It might... One factor on oled aging is temperature and a static image might cause more heat to be built up.
@samh5886
@samh5886 4 ай бұрын
It will be the same overall, but if you switch content which is what happens for normal usage, it will be more "balanced out" and harder to detect and probably take a couple of years, even then it may just be a darkening/dimmer screen overall instead of particular patterns on certain area.
@mrodriguezangel1
@mrodriguezangel1 5 ай бұрын
well ,well, well (eats apple while staring at a OG Steam deck) thank god for Vibrant Deck
@jeidotengoku1132
@jeidotengoku1132 Ай бұрын
how did you even activate HDR? I don't find the option anywhere. Also not with dev-mode
@thegreatTBA
@thegreatTBA 5 ай бұрын
Remember kids, nobody leaves their OLED screen showing a static image for 750+ hours.
@golvellius6855
@golvellius6855 5 ай бұрын
Ok babe
@AnimeUniverseDE
@AnimeUniverseDE 5 ай бұрын
This is still a shocking result as the Switch OLED screen holds up much better. And also, if there are burned out pixels already at 750 hours this will mean that cumulative usage over thousands of hours of varied content will still leave its mark on the panel. Remember that the Steam Deck OLED features no pixel compensation cycles, no pixel shifting etc.
@thegreatTBA
@thegreatTBA 5 ай бұрын
@@AnimeUniverseDE these kind of devices usually age like milk, so before that happens the owner will change it with a newer device, good thing is valve partners with ifixit it for replacement parts.
@gdot1803
@gdot1803 5 ай бұрын
​@@AnimeUniverseDE2:28 This was a worse case scenario, and the app he created was a more of a robust HDR stress test than the method Wulff denn used for the Switch. Additionally, Valve has made it much easier to remove and self-replace the screen in the Steam Deck as opposed to the Switch.
@damianabregba7476
@damianabregba7476 5 ай бұрын
Switch does not get that bright
@ruineka_one
@ruineka_one 5 ай бұрын
Now we can get a replacement screen video :) Are the OLED panels available for purchase?
@SolidSt8Dj
@SolidSt8Dj 5 ай бұрын
iFixit said soon. But additionally, it won't be an issue in real-world usage.
@squiddymute
@squiddymute 5 ай бұрын
@@SolidSt8Dj hopium
@teddyholiday8038
@teddyholiday8038 5 ай бұрын
@@SolidSt8Dj750 hours is not a lot, in terms of a panels lifespan. This is an issue for everyone. Burn in is cumulative
@ReverendLeRoux
@ReverendLeRoux 5 ай бұрын
​@@squiddymutein real world usage, all pixels would be used at similar values. This test is done specifically to show sub pixel degradation, which would be fundamentally impossible in regular play. No game has a fully black screen with massive white letters embedded into it with nothing else.
@magganon
@magganon 5 ай бұрын
@@ReverendLeRoux any game you're running at 720p with the fps display on will be doing exactly that, right?
@AntonioCunningham
@AntonioCunningham 5 ай бұрын
Hang on... I was under the impression that image retention was temporary burn in and Actual burn in doesn't require you to be able to see it when the device is off. Was I wrong? I mean I was given a plasma TV, and when it burnt down I couldn't see it when the TV was turned off. Also After 8 months of owning a LG C1, I had image burned in to my TV for 12 hours. I assumed this was imagine retention I've heard TV reviews talked about. The image was black bars for watching Anime. After that, I'm never buying OLED again. Sure it looks Superior to any TV I've owned or looked at, but the stress of it happening again is too much for me to bear, so I'm saving up for its replacement.
@XXIVCONCEPT
@XXIVCONCEPT 5 ай бұрын
I think this should actually give people a sigh of relief to know that regular or even heavy "standard" use shouldn't cause any issues. This was test was done with the intention of damaging the screen and even then the damage is not so bad that it renders the display useless. Sure- it has image retention, as we expected but tbh if you're using your Steam Deck like this I think this can be expected and would pass as being expected. Now what would be concerning is if the panel shut off or permanately killed any of the pixels in under 1000 hours. But from what I see we're getting exactly what we expected here. I was super curious to see how this panned out ever since you mentioned it to me and I'm thankful you made the sacrifice so others didn't have to! Awesome video, awesome application.
@SolidSt8Dj
@SolidSt8Dj 5 ай бұрын
Additionally, this test was designed to make the image retention as noticeable as possible. Remember that the majority of the panel is still completely unused compared to the sections tested.
@koustuvkanungo9873
@koustuvkanungo9873 5 ай бұрын
I'm still a bit concerned about black bars though.
@memereview1337
@memereview1337 5 ай бұрын
@@koustuvkanungo9873 it is an oled, black pixels are simply powered off.
@josephhall7317
@josephhall7317 5 ай бұрын
I have like 80 hours of gameplay already on Forza horizon 5 on my 1tb Oled and no burn at all, the 1tb limited edition Oled is a boe panel, the regular 1tb and 512gb Oled are both Samsung screens
@CatNoirVR
@CatNoirVR 5 ай бұрын
I don't know what you wanted to show with the screen off but you won't see burn in with the Steam Deck powered down. Also this is burn in and not Image retention. And it's a really big problem for most OLED displays. Only thing Valve can do is a compensation cycle where all pixel degrade to an even level. But this would kill color vibrancy and might not work with severe burn in.
@nexuiz6142
@nexuiz6142 5 ай бұрын
Watching on my SD OLED. This was very interesting to watch.
@Limes_not_Lemons
@Limes_not_Lemons 4 ай бұрын
Good to know I'm pretty safe here 😂 I play my deck for maybe 2 hours max in a session if I have the time, and I play plenty of different games so static HUD elements aren't on screen too often. Plus I'm never at full brightness cause around 50% is perfect for most environments I play in, and I'm always at low brightness at night which is about 60% of my playtime. It's only ever on a static screen when installing games or downloading things in desktop mode but I always turn the brightness to 0, keeps it from retaining images and is less distracting so I can just let it do its thing Love to see good OLED panels that aren't too susceptable to burn in/image retention besides extreme circumstances: A. Panel aging, having the thing for so long, using it for years and it just getting old B. Really trying to damage it/being careless with the screen. Pretty good stuff. Good to know in my use case I'll be fine for a long time
@ThePigeonStoop
@ThePigeonStoop Ай бұрын
The thing preventing me from getting a Steam Deck oled is Monster Hunter, the whole game revolves around static images everywhere.
@hugevibez
@hugevibez 5 ай бұрын
So you were not able to verify if this panel properly runs a pixel refresh cycle, or does the steam deck offer a pixel refresh cycle at all even? Btw you dont see burn-in on OLEDs when theyre off, since they are self emissive pixels and so when there is no current they are completely black. This is different from a CRT where the carhode ray burns-in to the phosphor layer itself. My comment before was more about buggy pixel refresh which may cause image retention to permanently show up as if it was burn in, untill a long pixel refresh is triggered. I suspect that may be the case here. Though having those images be stuck may cause burn in of itself so a good pixel cleanup cycle is essential to OLED longevity
@SolidSt8Dj
@SolidSt8Dj 5 ай бұрын
The term burn-in is misleading when it comes to OLEDs. It's just pixel wear, or in other words, burn-out. But afaik, 1. most people don't care and 2. The term is just carried over the days of CRTs.
@HalcyonSunset
@HalcyonSunset 5 ай бұрын
I was gonna say the same thing, pixel refresh on oleds can clean up a ton of image retention issues and these burn in problems might just be that. Not saying it would fix it completely because running oled pixels at hdr voltages/levels is bound to burn them out much much much faster than normal but still, I'd be interested to know if a pixel refresh cycle would clear a lot of that up or not.
@hugevibez
@hugevibez 5 ай бұрын
@@HalcyonSunset Yes, I'm saying you can only say for certain if it's burn-in (which is permanent) or image retention (which is impermanent, both happen for entirely different technical reasons) if you do a refresh cycle. There seems to be a lot of confusion in this video and controlling for this often poorly implemented feature would clear a lot of that confusion up.
@HalcyonSunset
@HalcyonSunset 5 ай бұрын
@@hugevibez I agree, also do we know at all if it has no oled protections? To do this test and not turn off the unit for an extended period of time to allow it to do a compensation cycle if it has one is not great.
@kmemz
@kmemz 5 ай бұрын
Burn in will very rarely show up when the display is off, I've seen plenty of burned in oLED android devices with very heavy, very clear burn in, way worse than your Deck and none of them showed anything beyond when they were powered on. As a Deck oLED owner myself now, I can appreciate your sacrifice far more than before. Gives an excellent indicator the expected MTBFs of the display, though of course burn in isn't exactly a failure.
@SolidSt8Dj
@SolidSt8Dj 5 ай бұрын
A few reminders to folks: 1. OLED pixels wear down with usage - that is a simple fact. 2. This test is a "kill the pixels as fast as possible, and as noticeably as possible". 3. The reason the image retention is so prevalent here is due to the "as noticeably as possible" aspect. 4. Bob Wulf's test and this test are not the same test. To put it in different terms, a shirt is going to have its colour fade as it ages. This test was as if someone sectioned off parts of the shirt and put different chemicals on it to accelerate aging at different rates. If you picture how that shirt would look, and how you would be able to clearly make out the sections that had the chemicals, then you can understand the results of this test. To continue with this analogy, Bob's test was (more or less) unevenly spraying the entire shirt with a single chemical and then watching the shirt age unevenly.
@yziquamizzle
@yziquamizzle 5 ай бұрын
Also u can plug in a monitor to mitigate image retention
@dewdew80
@dewdew80 3 ай бұрын
Would be interested in seeing burn in comparisons at the same brightness level.
@MBTCxGrouP
@MBTCxGrouP 5 ай бұрын
Nice to know. I got my OLED 1 month ago and downloaded 6 hours with 70-75% brightness. Shouldnt caused any "burn in" effects and in the future I turn down the brightness to the minimum. Thank you 👍
@zoltan139
@zoltan139 5 ай бұрын
You can download games with the screen off, but only in desktop mode. To do that, press the power button, choose 'switch to desktop mode' , tap on the battery icon in the bottom right corner, then there should be an icon for more settings within that panel. Once you're there you can configure the screen to turn off after 1 minute of inactivity (it will only apply this setting for the desktop mode), once that's done you can open the steam app straight from desktop mode, download the games you want and it will do it with the screen off.
@Thornskade
@Thornskade 5 ай бұрын
​@@zoltan139 I just use a web browser shortcut in game mode, it opens a black HTML page in fullscreen
@Revelation_From_God
@Revelation_From_God 5 ай бұрын
This is what I've been thinking when I'm about to get an oled steam deck and I didn't Oled is not for handheld mini led or micro led is the way to go
@AtracBreezy
@AtracBreezy 5 ай бұрын
Wym? Phones have been using OLED screens for years
@MegaManNeo
@MegaManNeo 5 ай бұрын
Are you going to replace the panel once you are done testing?
@sindrisuncatcher653
@sindrisuncatcher653 3 ай бұрын
So, if you put a static image on the screen, in HDR, at max brightness, for over a week straight... You get very slight degradation. I think we can confidently say this will not be a problem under normal use, but that is an argument for making sure the screen is dark first if you're going to plug in your device and then not pick it up for more than a day or two.
@dtoodlez513
@dtoodlez513 5 ай бұрын
I feel that right off the top you should have mentioned you had one static visual on the screen for 700+ hours. Not an app, which can be confused for something with motion or usable elements.
@RTz13th
@RTz13th 5 ай бұрын
I expect a lot of second hand Steam Decks with 'Meet Hanako at Embers' burned in.
@s7r49
@s7r49 5 ай бұрын
My girlfriend has burn in from the Hud in star dew Valley :( which is the game everyone says to play. And she plays in the dark mostly so get screen isn't even max bright.
@LeRouxMashinrou
@LeRouxMashinrou 5 ай бұрын
Thank god for showing this!! I guess I wont be having to upgrade my LCD, I love my current steam deck. Dont get me wrong, OLED is nice but, I dont want to see any burn in or risk damaging it on the long run. THANK YOU!!!
@_gokceada
@_gokceada 5 ай бұрын
burn in is literally so rare nowadays, this was a STRESS test, you wont run into this with normal use
@LeRouxMashinrou
@LeRouxMashinrou 5 ай бұрын
@@_gokceada I literally play on my steam deck lcd more than my gaming laptop, and I always crank the brightness to max when I am playing, and I play like 8 hours or so a day.
@LeRouxMashinrou
@LeRouxMashinrou 5 ай бұрын
@@_gokceada I dont see myself buying an OLED anytime in the future, I will be getting the MSI Claw soon too
@RedMageGaming
@RedMageGaming 5 ай бұрын
What I take away from this is, it's not an issue unless you are aiming to make it an issue, and green oled pixels are immortal.
@Nicolas-qc3jf
@Nicolas-qc3jf 5 ай бұрын
I like how youtube channels have evolved in terms of hardware testing. Back in mid 00's, NOBODY would buy say, an XBOX 360 and leave it on for days running a intensive game to see what happens.
@stevekendall3109
@stevekendall3109 5 ай бұрын
Are there videos of doing that with a current system that aren't jokes?
@I-YoutubeAccount
@I-YoutubeAccount 5 ай бұрын
So my thinking is that the color subpixel (red green and blue) are loosing their respective color brightness luminosity. So rather than "Burn in" it would be the subpixel is "burning out" red subpixel cannot be as bright as it used to, because its been at max luminosity for 750+ hours "Burn in" is the retention being baked into the display - even when its off.
@AnimeUniverseDE
@AnimeUniverseDE 5 ай бұрын
Yes, burn in was always a bad term for the phenomenon on OLEDs. Plasma had real burn in, OLED's pixels are doing the opposite of that, burning out
@ThePhawx
@ThePhawx 5 ай бұрын
Yea it's just the word people use when looking and talking about it
@tdome3000
@tdome3000 5 ай бұрын
You should have paid more attention to the video.
@Poyidoya
@Poyidoya 5 ай бұрын
Where did you get the shelves behind you?
@ThePhawx
@ThePhawx 5 ай бұрын
They were custom built :)
@pxkqd
@pxkqd 5 ай бұрын
Can you "unburn" them using a different color in the same place?
@BSF-7772
@BSF-7772 5 ай бұрын
by doing that you reduce the overall color gamut to account for the burn in pixels for example, original color gamut before burn in is 100% dci p3, after burn in it would be 99%
@SolidSt8Dj
@SolidSt8Dj 5 ай бұрын
Kind of, yes. To do so, every pixel (and subpixel) on the entire screen has to be 'inverted' and run for the same amount of time. As in, an off pixel needs to be turned on, an on pixel needs to be turned off. The same goes for brightness. So if you had 1 pixel running at 700nits, and another at 300nits, then the 300nits pixel runs at 700nits and the 700nits pixel at 300nits. Also, red, green, and blue subpixels die at different rates, so you'd also need to adjust for that factor. Then, after all is said and done, your image retention is completely gone, but in exchange, your entire panel is now much dimmer - which is why I said kind of. Colour accuracy is still the same though.
@WorthyOfAWar
@WorthyOfAWar 5 ай бұрын
I’ve always just connected my OLED deck through a dock to tv while downloading titles since day 1…problem solved. I never use max brightness anyway. I’m always inside if gaming
@cloudycolacorp
@cloudycolacorp 5 ай бұрын
I was just thinking about this yesterday when I had to leave the deck on to download bg3
@MattZildjian
@MattZildjian 5 ай бұрын
does the steam deck oled not have any burn in prevention measures like pixel shift or pixel refresh / compensation cycles etc?
@werpu12
@werpu12 5 ай бұрын
the burn in prevention is to use it as expected, game on it, you wont get static images that way!
@AnimeUniverseDE
@AnimeUniverseDE 5 ай бұрын
Nope, the Steam Deck OLED doesn't feature any of that sort. Granted, AMOLED screens in general don't do compensation cycles, but Android and iOS both have pixel shifting algorithms. And even that is lacking on SteamOS
@SolidSt8Dj
@SolidSt8Dj 5 ай бұрын
We don't know.
@oo--7714
@oo--7714 5 ай бұрын
No
@EtaCarinaeSC
@EtaCarinaeSC 5 ай бұрын
​@@oo--7714Pixel shift won't save you from this damage. It may save one two pixels of the projected element but not the majority. The real hero is static element dim function - now this bad boi can let you go balls deep into brightness while the static game elements go darker
@NatalyBianko
@NatalyBianko 5 ай бұрын
I'm glad, i bought steam deck vs old IPS matrix ❤️
@I-am-Tocketz
@I-am-Tocketz 5 ай бұрын
So do you suggest to play game with no HDR?
@ThePhawx
@ThePhawx 5 ай бұрын
No just be mindful of static images!
@I-am-Tocketz
@I-am-Tocketz 5 ай бұрын
@@ThePhawx Thanks 😊
@AsthmaQueen
@AsthmaQueen 4 ай бұрын
Can valve add a auto dim/screen sleep for downloading etc already??
@Kizzmansky
@Kizzmansky 5 ай бұрын
Really want to see same test on the limited edition version that uses OLED screens made by BOE. Regular OLED uses Samsung screen.
@jamesgreen4150
@jamesgreen4150 5 ай бұрын
I've had on oled tv now for 6 years and played no end of 50 + hour games in HDR with differing static elements, and there is absolutely no sign of image retention. I occasionally check out of interest and there is nothing. I think people underestimate just how extreme these tests are. Trust me the screen will outlive the sticks, battery, buttons and just about everything else on the steam deck! By that point steam deck 2 if not 3 will probably out. I would say forget about it and enjoy 👍🏻
@Sevent77
@Sevent77 5 ай бұрын
Can't someone make a Decky plugin to enable things like pixel shifting?
@Panos_GRE
@Panos_GRE 5 ай бұрын
I think your test is overblown 😂
@carlgutierrez2170
@carlgutierrez2170 3 ай бұрын
are you guys still going to buy oled SD? 😅
@antdx316
@antdx316 5 ай бұрын
I run it at 40% brightness.. The eyes adjust and will eye strain at 100%. 40% is like 100% if you aren't out in the sun.
@detmer87
@detmer87 5 ай бұрын
Now you need to do some inversed burn-in😂
@ThePhawx
@ThePhawx 5 ай бұрын
Lol, I was actually thinking about inverting my application to even out the screen but I screwed myself with the specific color versions
@tiikerihai
@tiikerihai 5 ай бұрын
@@ThePhawx On red do cyan/teal, on blue do yellow, on green do magenta/purple and see what happens.
@Sutanreyu
@Sutanreyu 5 ай бұрын
Can you just run a noise pattern that would reverse or minimize existing burn-in?
@meself4955
@meself4955 5 ай бұрын
you can't reverse this on OLEDs
@reddeviluk
@reddeviluk 5 ай бұрын
Wow Bob Wulf did this on his Switch OLED and that seemed to last much longer than this......i wonder why the Nintendo panel lasted so much longer?
@ThePhawx
@ThePhawx 5 ай бұрын
I'm testing HDR, and the HDR content does have more pronounced image retention. Which is why we are that present compared to the "SDR" content which isn't as bright
@SolidSt8Dj
@SolidSt8Dj 5 ай бұрын
It didn't. It's not the same test. Bob's test was designed as an accelerated stress-test meant to closer represent real-world usage. This test is simply "Kill the pixels as fast as possible, and as noticeably as possible."
@Salreth
@Salreth 5 ай бұрын
It could be down to a difference in panel but also I presume it could be since this is a bit more of a clean test than what Bob Wulff did. He had taken a static screenshot from BoTW and left it on with max brightness (Switch OLED is rated at 400 nits). The brightest parts were a light blue but this also means it wasn't blasting one particular spectrum for that period of time. The Steam Deck OLED has a higher rated brightness and is HDR compatible, 600 nits SDR and 1000 nits HDR. The higher brightness could cause it to occur much quicker which is why the HDR parts were much more noticeable in this video.
@GlassOnion23
@GlassOnion23 5 ай бұрын
Very high brightness is THE OLED killer based on what I've been reading online with other people's experiences. I have an LG B6 from 2017, a time when burn-in mitigation tech was nowhere close to what it is now. Just to drive this point home, this is a TV that is also plugged in to a media center PC and if I leave, say, a desktop window on screen for just 15 or so seconds, at 50 OLED Light, I can already see temporary image retention on screen of window elements like the scrollbar if I switch to a dark background afterward. It's that bad at dealing with image retention. And yet, even though the TV has almost 10k hours of use, after multiple tests using fullscreen single color backgrounds throughout the years, there's no sign of burn in at all. One of the major factors for that, besides the fact I've never used had the TV on news channels for hours on end every day which is a notable OLED killer, is that I've set the OLED Light to only 35 out of the maximum value of 100, close to the SDR standard of 100 nits. I find this setting more than bright enough even at daytime with a floor to ceiling sliding door beside it in our apartment. A lot of people want eye-searing brightness settings for their OLEDs even for SDR content. But IMO, even at comparatively low brightness, the contrast ratio of any OLED is still incredible, with the added benefit that you're prolonging the lifespan of your display by so much.
@Thornskade
@Thornskade 5 ай бұрын
Because the Nintendo test is under far less extreme conditions. This test is literally full white HDR 1000 nits next to black pixels that are just off. The Switch only has less than 400 nits and Bob used a screenshot that had all pixels turned on, so all of them degraded and the difference is less noticeable Since you'll never play a game where you have static full white next to full black all the time, this test is just to stress the screen and not at all realistic
@Doubles_Advocate
@Doubles_Advocate 5 ай бұрын
A lot of people seem to be playing this down as if they don't have static elements on screen, performance overlay anyone? The fact that even the low brightness SDR 90 text it was showing up clear as day after only 750h should worry people.
@squiddymute
@squiddymute 5 ай бұрын
exactly , no one mentions this on their reviews, i expect some backlash from users that bought it and used it daily after a year
@titan6062
@titan6062 5 ай бұрын
Most people probably dont have a performance overlay open constantly (plus its transparent), but this is still not normal conditions. It's an OLED, it's always possible to burn in.
@dewinter1411
@dewinter1411 5 ай бұрын
Highly doubt most people keep the overlay on all the time. Obsessive people might. I’ve found that turning it off is better for me because I’d never notice the one or two frame drops just playing, where with the overlay it’s always reminding me of the small frame drops. Just use it when tinkering with settings and once I get performance I like, I turn it off.
@samh5886
@samh5886 4 ай бұрын
Crazy to keep performance overlay on all the time, are you even gaming? 😂
@fillerbunnyninjashark271
@fillerbunnyninjashark271 5 ай бұрын
During the red section I think I noticed flickering by the h in the hdr1000
@KiamKweli
@KiamKweli 4 ай бұрын
OLED screens are gonna OLED.
@georgejohnson9606
@georgejohnson9606 5 ай бұрын
Awesome I was going to buy it thanks I will buy the odin 2 pro better battery life and 1080p screen and a lot smaller
@QuestionTheTruth
@QuestionTheTruth 4 ай бұрын
Yeah you burned in the text, but usually you don't get burn in's since you either push the power button or put it down for an hour at most while paused. How long did it take to burn in the screen? Did it take 500 hours or 30 hours or 100 hours, it's a strange scenario though having the screen on for like 72 hours straight on one and the same frame. So there shouldn't be a risk for any burn in's at all.
@hdhdhshscbxhdh4195
@hdhdhshscbxhdh4195 5 ай бұрын
Why would we expect to see any burn-in image when powered off? Oled only emit light when powered.
@rafaeldurban2034
@rafaeldurban2034 5 ай бұрын
You shouldn't be responsable for how people takes your conclusions, it would be very interesting to see how different oled technologies behave, maybe that can put the topic on the spot with Valve looking for some mitigations.
@killingtime9283
@killingtime9283 5 ай бұрын
So it's more like the pixels have burnout rather than burn-in. 🙃
@atiradeon6320
@atiradeon6320 5 ай бұрын
People who are harping on about "don't keep static images on and you'll be fine" are missing the point: Burn-in is cumulative. Meaning - the degradation of the pixels happens over time due to usage (think of it like a candle burning; more accurately it would be called burn-out for OLEDs). Dynamic content will help with not seeing it as soon as on this test but it's INEVITABLE. But that's something we already knew from years ago from TVs, and only the most deluded OLED fanboys pretended like it was no longer an issue. The concerning thing here is the time-span. Even the old TV tests RTINGS did for B7 and the like (which more easily burned-in) only saw burn-in appear the earliest at around 3000 hours (CNN max brightness stress test). Considering game HUDs are usually in the same locations, even if you baby the deck and keep it a lower brightness, let's say it doubles the time before you see it, so 1500 hours. That's basically 2 years if you use it 2hrs/day. Not great imo, but not a tragedy either. Still better than putting up with the schitty LCD panel from before. Just know what you're getting yourself into.
@AnimeUniverseDE
@AnimeUniverseDE 5 ай бұрын
The Steam Deck OLED already exhibits severe white balance shift for certain pixels after only 750 hours of usage, so yes, so I'm concerned about cumulative usage too. Valve should have implemented at least a simple pixel shifting algorithm
@redbirdriot
@redbirdriot 5 ай бұрын
Well that's disappointing. I guess here for a good time, not for a long time, and all tech degrades and all that, but still seems like a relatively short time before you'd expect to see issues in the screen. I'm sure I'll probably just buy the next Deck when it comes out and hope to not have any issues with this one until then...and now have a new cycle of tech purchases.
@squiddymute
@squiddymute 5 ай бұрын
no man any kind of paranoia is worse than having an LCD panel . And no , two years is not acceptable for a x86 machine in my book. I like to keep my devices for a long time and then give them away.
@HooktonFonnix
@HooktonFonnix 3 ай бұрын
I think the replacement OLED panel costs $100 from the supplier, so maybe just count on replacing the screen once (maybe twice) during the lifetime of the device. Not ideal, but not a deal breaker for me
@43SunSon
@43SunSon 5 ай бұрын
so, how to resolve the problem ? If this is not burned in, it's fixable ?
@yadspi
@yadspi 5 ай бұрын
Could be if Valve makes a "pixel refresh" setting or do it automatically like TVs.
@43SunSon
@43SunSon 5 ай бұрын
sounds like the problem in this video is not fixable, correct? it will be there forever. If yes, hmm, that is the exact burn in, isn't ?@@yadspi
@citizenhal
@citizenhal 5 ай бұрын
It’s unfixable. All OLEDs will do this on any device.It’s literally fundamental to the way the technology works. The only solution is to replaced the screen with an LCD upgrade down the line. I’m sure someone will make a screen mod in a couple years.
@SolidSt8Dj
@SolidSt8Dj 5 ай бұрын
@@citizenhal It's fixable, not reversible.
@crestofhonor2349
@crestofhonor2349 5 ай бұрын
@@citizenhal I doubt even most people will get burn in soon at all. This isn't representative of how people use their hardware. It is by far a test designed to kill the panel and isn't how people play games. Most games don't support HDR, nor is everyone playing at max brightness at all times. Plus you never leave anything static on screen for 750+ hours
@GuyManley
@GuyManley 5 ай бұрын
well I won't be playing tekken 8 in HDR then. That's a game that I would likely play for 500 hours with those bright life bars always being on screen.
@Talon18136
@Talon18136 3 ай бұрын
All I know is my oled steam deck has a nice crisp picture I also never run my device over 50 percent brightness and most times my devices are lower than that I can’t have the screen too bright or it hurts my eyes so I probably won’t see any of these issues
@MK_1Ultra
@MK_1Ultra Ай бұрын
Oh noooo....I just got the oled today 😢😢😢 my original SD didn't burn in at all and now I'm afraid 😳
@Aethelbeorn
@Aethelbeorn 5 ай бұрын
This gives me more paranoia about keeping the lvl 2 performance enabled while i play.
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