six months later, we sat down and talked mainly about D&D and GMing on Twitch. matt is / mattcolville watch live @ / adamkoebel follow me @ / skinnyghost
Пікірлер: 233
@eudaimona5 жыл бұрын
I wish this was a weekly show
@benjaminstout9415 жыл бұрын
Even a shorter 20-30 minute show would be great. Once a week.
@dizzt195 жыл бұрын
R.I.P. Being Everything Else x)
@TrogdorStarcraft5 жыл бұрын
Weekly show called Koebelville, or Koebville
@Tutamten5 жыл бұрын
@@benjaminstout941 you want Matt to talk for less than 30mins? Mad, mad man.
@benjaminstout9415 жыл бұрын
@@Tutamten how foolish of me to think of such a thing. Perish the thought.
@josephreynolds24015 жыл бұрын
Matt: "I have to leave in 9 minutes" *starts talking about Dune for more than 15 minutes*
@JoeAuerbach5 жыл бұрын
That's Matt. "This is going to be a short video."
@davetronred115 жыл бұрын
Nothing can stop the spice from flowing.
@jeremyszpicki4915 жыл бұрын
Dune is worth being late
@gargoyle24235 жыл бұрын
Best Koebel quote: "A good (D&D)game is like a baby sea turtle, only 1 in a 100 make it to the ocean"
@TheOnlyFin5 жыл бұрын
Koebel, Colville, & Mercer is my favorite law firm.
@chrisjones91575 жыл бұрын
Matt³ Injury Lawyers: Was your Paladin massacred by 5 Shadows? come to us and we will work with your DM on how to kill your next character. Wait!?! That's not what I want out of this! I want my character back not advice on making encounters more deadly!
@MagnetoNova5 жыл бұрын
OH HECK MATT COLVILLE SHOUTED ME OUT
@stevenquillen46625 жыл бұрын
It was nice of Matt to adhere to Adam's strict dress code.
@thewaterbear5 жыл бұрын
Hahahaha!
@bobbylind11455 жыл бұрын
I want to see the new weekly show "The Koeb-ville Report"
@Armaggedon1855 жыл бұрын
So happy that this happened again, and was released to KZfaq. You guys are great.
@blairbird80225 жыл бұрын
You leave Floon Blagmar alone. He is a special boy and his name is perfect.
@AdamKoebel5 жыл бұрын
Agreed
@TheJackOfFools5 жыл бұрын
Oh, I thought it was F'luun B'laugmarr. Man, I totally got the spelling wrong!
@comradeshmoo5 жыл бұрын
Wait, was Adam referring to an actual NPC in a WotC product? Yikes.
@Jeevesie19885 жыл бұрын
@@comradeshmoo The BEST NPC from Dragon Heist. #FloonPlatoon
@TheJackOfFools5 жыл бұрын
@@comradeshmoo I didn't think so, but now you ask that, I don't know.
@kimco31st3 жыл бұрын
I first discovered you because I was going to run Waterdeep, so I loved your prep episodes.
@VMSelvaggio3 жыл бұрын
More and more, as I have gotten older, I have started taking from some form of play-like structure. Exposition/Inciting incident, Trials/setbacks, Climax/Revelation (With or without twist), Resolution took me a long time to learn, and building tension was something that took me a long time to create. -- And then 5E did the WORST possible thing to ruin tension-building scenarios... Introducing the Short rest.
@lorestraat89205 жыл бұрын
I gained more inspiration in the past 90mins than I've had in a year trying to run my game. This was awesome. Please do it again.
Silly Matt, you think you know Twitch, but yet you don't realize... chat always surprises you with what they pick. The only thing you can be sure of with chat, is they are on team chaos.
@TheJackOfFools5 жыл бұрын
No, I praise Helix!
@ErrdilPhalar5 жыл бұрын
I'd watch this as a regular podcast, maybe with one more GM. Or better yet, a rotating guest GM.
@syldarikitsune5 жыл бұрын
The return of #Ghostville !
@comradeshmoo5 жыл бұрын
SquareGhost!
@clynn60485 жыл бұрын
started out watching this on another screen while playing Hollow Knight- now I have the game minimized so I can take notes. This is good shit.
@lancecufr59565 жыл бұрын
Thank you Adam Koebel and Matt Colville for occupying the same digital space-time, again! You two are my greatest inspirations in the online role-playing community and represent two slightly different, but complementary, styles and voices in the net-o-sphere! Thank you for the time you have both dedicated to the community and your audiences. You both add real value to my life through your work, advice, and enthusiasm. My games are better because of you, and my dreams are bigger! Please keep up the great work, and continue to let us all know how we can continue to support your work. Thank you for your attention!
@docnevyn58145 жыл бұрын
Is the deck of many things really the best analogy here Matt? I mean you directly showed us how to rig it with a box during a video last year.
@3dartstudio0075 жыл бұрын
I'm stoked that you don't know what 'selling out' even is yet. That means that your brains and hearts are in the right place about playing a game with friends and making entertainment out of it. The concept and keys about "selling out" are explained by Matt Mercer on his "Between the Sheets" segment when he tells the story about having to reject numerous ideas by Twitch about how to change their game to commercialize it better. Making the game just fodder for the money making machine. He had to turn their "mainstream" ideas down. I'm SOOOOO glad he did. Some might argue making money is the only point and the baseline measure of success. I'd argue that the game and the people creating together is the point of life. May your projects be fruitful and friendships be true.
@Sarainy5 жыл бұрын
I've long awaited these two to talk once more!
@Tuiren735 жыл бұрын
Thanks so much for this! Lots of inspiration and insight here. Hope you can do another one soon.
@troyschnierer29405 жыл бұрын
Loved it, thank you for making this and, as many others have said, please do it again soon.
@Rythian5 жыл бұрын
This was a very enlightening and entertaining discussion to listen to. I hope there's less than six months until the next one!
@dennisgunnar10053 жыл бұрын
You probably dont give a shit but if you're bored like me atm you can stream pretty much all the latest series on instaflixxer. Have been streaming with my girlfriend for the last couple of months =)
@jefferyaarav25013 жыл бұрын
@Dennis Gunnar Definitely, been watching on Instaflixxer for since november myself :D
@ricardribatallada52832 жыл бұрын
0
@commanderpulsar74945 жыл бұрын
25:36 I think we have seen the 22-minute comedy of Star Trek. It's called Orville, and I like it a lot. I feel like this emphasizes his point, though, because Orville episodes map pretty strongly onto the Star Trek formula.
@chickenmonger1235 жыл бұрын
I’m glad this happened. My DM got the Strongholds and Followers PDF and is has bootstrapped it to our current campaign. Love it. The wizards tower makes spell casting exciting. Especially since my character is all about manipulating the game world to suit him. It also helps that the DM is building his own world and campaign. Anyway love Colville.
@PharaohofAtlantis5 жыл бұрын
Part three when? I LOVE these.
@iandriver98035 жыл бұрын
the excitement between these two guys, talking about their thing is totally tangible, infectious, and really enjoyable.
@PharaohofAtlantis5 жыл бұрын
To me, it sounds like a wrestling audience is the balance that both Matt and Adam want
@mr.rpg-gamer39065 жыл бұрын
I loved this! So many interesting ideas! I would totally be down for more conversations between the two of you or a podcast or more roundtables with different guests etc. THAT IS of course if you and either Matt or the others can find the time and want to do it. I would most certainly be interested :D Thank you both for your time and opinions on the topics you discussed.
@kharnthebetrayer82515 жыл бұрын
Wait... There's a course where you can GM for your assignment!?
@benjaminstout9415 жыл бұрын
Right?!?!?!
@Fenixius5 жыл бұрын
This was fabulous and I would be delighted to see you two enjoy each other's company and views more. Please know that you can and should do this again.
@superpheemy5 жыл бұрын
Thanks Adam and Matt! I got so much info out of this conversation. You addressed so many points that I've been overthinking as I approach starting a gaming stream. I'm going to go back to this video a lot in the near future. You guys rock!
@chrom3link5 жыл бұрын
i could listen to these two talk for HOURS (more please!)
@HuseyinCinar5 жыл бұрын
This was super fun. I love how articulate they can be when presenting their opinions and how it just makes SO MUCH SENSE
@celeborn_of_lorien5 жыл бұрын
Love these videos! You guys are fun to listen to!
@comradeshmoo5 жыл бұрын
Fantastic show! Here's hoping you two can get together for another one on this side of 6 months!
@Antipodeano5 жыл бұрын
Two creative geniuses i totally respect. Pure class gentlemen. Enjoyment off the scale.
@VMSelvaggio3 жыл бұрын
I have been DMing Dungeons & Dragons in some form since 1st Edition, (except 4th) yet I find myself tweaking and modifying the rules to deviate from R.A.W. or creating my own house rules more now than ever before.
@calvincotton19985 жыл бұрын
I could listen to this for way longer than 90 minutes.
@TabooZombie5 жыл бұрын
This was amazing. Still waiting for the 10hr version. 😂
@cdfreester5 жыл бұрын
"It's far more important just to keep things moving be fair ,,, then you don't bog things down by looking things up." - Matt Colville. You heard it here, folks. THANK YOU Matt Colville!
@Istari685 жыл бұрын
Thank-you! This was a really interesting discussion.
@brianfroeschner6644 Жыл бұрын
Beautiful chat session
@MarmadukeRupe5 жыл бұрын
Yeah, Matt made me realise I'm using Thunder Wave wrong. However, my players had used it already with them being the centre of the wave. So the next time one of them casts it they'll have to pass an arcana check of like DC 10 to use it the "proper" way. Which will show the growth and expanding knowledge of how magic works. The players are happy with this.
@blizzardqc5 жыл бұрын
I love a fast ruling to keep the game flowing to later look at the rule and then adjust if needed. I don't believe that there is a "right" way to do things, but if we adhere to an ensemble of rules and agree to follow them as a group, a discussion is needed before changing something for good. Especially when we have a limited time to play. We are all doing this to have fun after all.
@Ars_Fabula_TTRPG5 жыл бұрын
Definitely tune into Matt's game. It's only a few episodes in as of 3/11/19 and it's worth the ride. I made the mistake of getting into Crit Role in the second season when they were already on episodes 30 or so. While I'm enjoying the content I feel like I'm always racing to find time to listen and watch their shows.
@ImmoralAria5 жыл бұрын
God I would love more of these
@Manjikoa5 жыл бұрын
We can control our feelings. It merely requires letting them go.
@CreativeFosse5 жыл бұрын
Greetings from Norway :) This was great and relaxing. More of this, please.. :)
@celeborn_of_lorien4 жыл бұрын
More of this please!
@kharnthebetrayer82515 жыл бұрын
I have noticed a weird thing where the longer I've been running game, my amount of prep has decreased (run games for about a year and a half now), and now I'm noticing that the sessions where i have pretty much nothing planned, and just improv the entire thing and my players seem to enjoy my purely improved sessions more than my planned sessions. And even when i have a planned session, i often end up with a big chunk where i just improv everything because i think of something in the session, and those always seem to be the most enjoyable parts of the sessions.
@elz86045 жыл бұрын
We need, at minimum, one thousand of these!
@bayushiteishiru62915 жыл бұрын
Thank you for that. It made me think harder about my own attemts at DMing and I feel the need to use the PC conflict material more. I kinda wish Adam would ask Matt about his fudging dice rolls video :)
@LoWsDominios5 жыл бұрын
I saw the entire video on podcast mode, hahahaha. Really interesting topics. As a DM that is thinking on stream ganes (although in spanish) this things help me open my eyes to different options and interesting topics regarding show games
@deathosterich5 жыл бұрын
Dogs in the Vineyard really drove home the idea of pushing players beliefs for me. I love how that game forces players to make super direct hard choices.
@asaskald5 жыл бұрын
So much respect for these individuals! Thanks Adam for forging me into such a better GM. If we ever cross paths, I'll buy you an expensive dinner.
@delboytheman5 жыл бұрын
I fucking love it when you two talk!
@Fnorder235 жыл бұрын
I'm surprised Adam isn't into the 2nd and 3rd Dune novels - if he sees Paul as an angsty teenager and has problems with the portrayal of his messianism... that's exactly the point the other books were making by tearing down the messiah-myth and for which fans hated Herbert! Adam, re-read those if you haven't in a long time, I've underappreciated them myself because I was to young to get them when I've read them the first time :)
@cowpercoles11945 жыл бұрын
Yeah, these are early anti-colonialist, anti-religious novels.
@763lamp5 жыл бұрын
I hope Colville makes a video talking about his thoughts on Dune when the movie comes out
@nickwilliams83025 жыл бұрын
I don't actually think Matt did a bad job of setting expectations for the first episode of The Chain. I think a whole bunch of people completely ignored him setting those expectations. Though yes, Lars does seem to suffer from "resting asshole face". He's just _thinking,_ people!
@zacharyharwell3515 жыл бұрын
"you turn the corner and see familiar shapes in the darkness; Orcs and goblins holding swords. Roll a perception check" *Rolling sounds "10!" "15." "8..." "Nat 1." "Okay, you two notice that something is off with the Orc and Goblin shapes, but you can't quite put your fingers on it in the stress of the situation. Roll initiative." *Rolling sounds "Alright looks like the wizard is going first... God's help you." "I cast Fireball at the largest group of forms." "Okay, if you move ten feet to the left you can hit... these six guys all at once." "I'll do that then." "Alright the fireball goes off and... none of them save. The fireball goes off and you hear the sounds of pain as they burn. Roll another perception check." "Okay...? Ummmm, natural 20, total of 22." "Your experience with fireballs and these creatures is long and storied, and you notice as a chill goes up your spine that the screams are very... high pitch. The forms themselves are small and shaking, barely keeping their swords raised; you see them turn sharply to look at the fireball that just burned and you see the terror on their faces." *Silence at the table "Did I... just incinerate... a bunch of scared children?" "That is what it appears, yes." *Horrified silence
@robertstarling29115 жыл бұрын
The conversation at about the hour mark was really interesting. It reminded me of the first few times I played 'Masks: a new generation'. See, there are backstory questions for each playbook, but the last one is always "Why do you care about the team?" Curiously, most of the responses I received could be boiled down to 'safety in numbers'. There's a common, but hardly universal, assumption in RPGs that the party must work together, that they are all united in purpose. I've certainly had a lot of players who have thought this way. This concept can lead us to forget that our characters should have a reason they work with the group. Masks brings this up at least twice. First in the backstory questions, and then whenever the team engages a threat. It asks the individuals what their goals are. And while it doesn't blatantly encourage dissent among the party, by pushing the players to examine their characters' motives, it almost pushes them to defy the preconception of a united party. While Adam and Matt talked quite a bit about flaw as a seed of character, I am lead to believe that the illumination of motivation should be the intent of any good character-building question.
@nickwilliams83025 жыл бұрын
Pretty much the second thing in my "new player talk" (right after explaining what an RPG even is) is to make clear that RPGs are a team sport. From the game perspective, we're all a bunch of people trying to have fun. But from a roleplaying perspective, the narrative follows the adventures of a group of characters. Players are required to create characters who want to adventure, who want to adventure _with this group_ and whom the group would want to adventure _with._
@LoseTheBeat5 жыл бұрын
Been running Masks for a few months now, and I love the focus on character motivations and why they team up, etc. (Now I just need to remember to ask what their goals are). It's been really fun so far!
@robertstarling29115 жыл бұрын
@@LoseTheBeat Hell yeah! I love Masks. Sorry Adam, but it may be my favorite Powered by the Apocalypse game. I've played few games that mechanically encourage socially complex characters as well as Masks does. In fact, I've seen few games who's mechanics and fiction mesh so smoothly. Damn, I've got to start up a new Masks game...
@LoseTheBeat5 жыл бұрын
Definitely worth the time I put into it. Totally wanna play a Delinquent when I get a chance, sounds like fun.
@robertstarling29115 жыл бұрын
@@LoseTheBeat I've GM'd for a few Delinquents. They certainly make the game interesting. I've been itching to try the Beacon. Drives are such a cool feature.
@frigginresulrum3 жыл бұрын
25:32 Welp, we have now seen the 22 minute comedy of Star Trek...
@datalore73115 жыл бұрын
13th Age does a pretty job of explaining design choices in the core rulebook.
@jeremypiles17875 жыл бұрын
"The viewing audience isn't watching television, they're watching live and in the space, like the audience of a Shakespearean play in a theatre house." paraphrased from like halfway through. Good knowledge!!
@jeremypiles17875 жыл бұрын
Also, "Give yourself as a DM the CHANCE to react to things that are happening." Paraphrased again from about progress bar under the 2nd T in Matt's name. Thank both y'all, I'm ready to see this international diplomacy stuff ...
@jaytomioka31375 жыл бұрын
We need a third conversation
@quantarank2 жыл бұрын
Still waiting for part 3!
@lorestraat8920 Жыл бұрын
Dunno if anyone told you, but Adam is not in the business of ttrpg actual plays/twitch streaming anymore. He got hecka canceled. So, I wouldn't count on a part 3
@dethem5 жыл бұрын
when is the third edition OCWMC (conversation with matt colville)
@brandonshere34 жыл бұрын
I've had my personal built campaign, ran it and it lasted 2 years. started again with a new group and has been running 3 as of now. never had to do with the not taking off thing
@ruff54825 жыл бұрын
I have a tangential question for Adam, and Matt, that arises out of watching Court of Swords intros (I'm yet to get to Far Verona): The Expanse?! How come I have heard Adam or Matt or JP bring this up yet? Only the best hard sci-fi maybe ever... They've probably discussed it at length on pods or vids I haven't seen yet, but I'm kinda surprised it's not a regular topic of conversation for such committed sci-fi junkies. :)
@TheNerdySimulation5 жыл бұрын
I wish I had been there live so I could have reminded you guys to TALK ABOUT HEAVY METAL!! Nah, I'm just kidding. I'm sure you guys will talk about when you feel like it and are in the proper mindset... In another 6 months. ;D
@lexvstee5 жыл бұрын
I hate to put more on the plate of you two but... could you make this a weekly, or at least a monthly thing?!
@TheLateleks5 жыл бұрын
I just started reading Dune for the third time. I've read all the dune stuff by Frank and Brian Herbert. I agree that after the third dune it did start to lapse, but mostly that's because of needing money. SO I can be ambivalent about a writer churning something out to afford life. The final one of Franks Chapterhouse Dune does have some great stuff for Bene Gesserit. Brian is a very different writer, for me he is trying to write about the people. While Frank was writing about these big ideas that were coming forth during his life. The scientific discipline of ecology was only 40-50 years old when he was writing his book and his envisioning of an "ecological language" amongst the Fremen resonates with me. In my last readings I didn't think about the white person centrism. Due to a combination of my age at the time and the first books focus on the principals of ecology being taken up by a whole people. This reading will be different thanks to watching this chat. Also good GM tips..
@IndigoWraithe5 жыл бұрын
Just talk to each other on camera forever. I could just watch this sort of content nonstop.
@Vineares5 жыл бұрын
Way too much time has passed since the last one!
@seanhillman10165 жыл бұрын
Good Stuff as always
@adamthebatmanwest5 жыл бұрын
This is like a perfect combination of the Intellegence and wisdom stat
@paulcrosslin60115 жыл бұрын
I am in awe of Mr. Colville's games .. I have also equally been in astonished ardour with Adam's games. This meeting of their minds has been fascinating to say the least. Ya'll know that I am weird but still I put this supposition to you. The true birth of AI as we will come to know it was incubated in minds like these. D&D players who became Game Masters and went on to design better games. Incorporating chat into internal decisions based on a logical framework. Setting up scenarios in which the many (players) create unpredictable solutions to the implacable obstacle. Yeah, that was a lot of language .. but language is a necessity of navigation, among other things. We Are Stardust, Make Of It What You WIll. But also, play D&D. =)
@benmoore76775 жыл бұрын
Does anyone have a link or the name to the japanese rpg adam mentions around 56:00?
@AdamKoebel5 жыл бұрын
TENRA BANSHO ZERO!
@SirJohnnyHondo5 жыл бұрын
I’ve been thinking about this for days. Thank you!!
@ob75145 жыл бұрын
Talking about the translation of Camus and outrage. The translator for The Lord of the Rings books to swedish is known for taking liberties with the material. He changed it so Meriadoc killed the Witch King instead och Eowyn. Apparently Tolkien himself was pissed off about that.
@PalleRasmussen4 жыл бұрын
Not entirely accurate. Here is what Wiki says: "Ohlmarks' translation Åke Ohlmarks (1911-1984) was a prolific translator, who during his career published Swedish versions of Shakespeare, Dante and the Qur'an. His translation of The Lord of the Rings, however, was intensely disliked by author J. R. R. Tolkien, more so even than Shuchart's Dutch translation, as is evident from a 1957 letter to Rayner Unwin: The enclosure that you brought from Almqvist &c. was both puzzling and irritating. A letter in Swedish from fil. dr. Åke Ohlmarks, and a huge list (9 pages foolscap) of names in the L.R. which he had altered. I hope that my inadequate knowledge of Swedish - no better than my kn. of Dutch, but I possess a v. much better Dutch dictionary! - tends to exaggerate the impression I received. The impression remains, nonetheless, that Dr. Ohlmarks is a conceited person, less competent than charming Max Schuchart, though he thinks much better of himself. (Letters, 263) Examples singled out by Tolkien in the same letter: Ford of Bruinen = Björnavad! ("Bear-Ford") Archet = Gamleby (a mere guess, I suppose, from 'archaic'?) Mountains of Lune (Ered Luin) = Månbergen; ("Moon Mountains") Gladden Fields (in spite of descr. in I. 62) = Ljusa slätterna "Bright Plains" Other dubious translations include Vattnadal "Water-dale" for Rivendell, apparently by way of taking riven for river. Snigelöv "Snail-leavings" for Esgaroth, apparently by association with French escargot "snail". The Ent Quickbeam becomes Snabba solstrålen "Swift Sunbeam", apparently taking beam in the sense of "beam of light" in spite of all Ents having "arboreal" names. Ohlmarks also appears to have forgotten what choices he had already made, and renders Isengard variously as Isengard, Isengård, Isendor or Isendal. In terms of style, Ohlmark's prose is hyperbolic and laden with poetic archaisms even where the original uses simple or even laconic language. The translation also contains numerous factual errors, straightforward mistranslations of idiomatic expressions and other non-sequiturs, such as "Three stars and seven stones / And the whitest tree you may see." (Sagan om de två tornen 233) for "Seven stars and seven stones / And one white tree." (The Lord of the Rings 620). Ohlmarks' translation remained the only one available in Swedish for forty years, and until his death in 1984, Ohlmarks remained impervious to the numerous complaints and calls for revision from readers. After The Silmarillion was published in 1977, Christopher Tolkien consented to a Swedish translation only on the condition that Ohlmarks have nothing to do with it. After a fire in his home in 1982, Ohlmarks incoherently charged Tolkien fans with arson, and subsequently he published a book connecting Tolkien with "black magic" and Nazism, including fanciful constructions such as deriving the name Saruman from "SA man" with an interposed Ruhm "glory", and conspiracy theories surrounding the Tolkien Society.[1]"
@ANTIMATTERLAZAR5 жыл бұрын
I had the thought at some point during this video that was just "twitch chat plays D&D". I don't know how it would work, but I think there's something there.
@Wraithninja15 жыл бұрын
Can ye stick this on the podcast feed, Matt?
@ivanjeh44935 жыл бұрын
I've been through this pendragon situation. My character ended up sacrificing his virility to end his family curse and ensure he could get a heir.
@lloydritchey2 жыл бұрын
Could not GAF if something is "problematic" or not. *Adults* manage their own emotional responses to challenging or offensive content. Love the rest of the discussion.
@PatchJeffa5 жыл бұрын
Colville and Koebel? fuck yeah, I'll bite
@kuhsibiris5 жыл бұрын
Now I have to find that monster heart stream...
@OfficialPizza5 жыл бұрын
Been playing for years with the same core of people, as well as a couple other groups... Still waiting for a campaign to last more than 6 sessions. I hope soon that little sea turtle will reach the ocean
@unit18nate5 жыл бұрын
I think when you are saying prep you are saying don't try and create an adventure module for your home campaign. I agree. However if you are running an actual campaign and not just a few one offs then you have to prep. It's more campaign prep than session prep but even some sessions are going to require more prep than others. If my players in one session are crossing dangerous wilderness to save the knight in shining armor from the evil princess that's easy to do with minimal prep and it definitely can be over prepped. If they are engaging the courtesans in the imperial court in an ancient city with dozens of established nobles houses with their own spys and assassins then prep becomes far more critical.
@darthnixilis3044 жыл бұрын
44:00 Also Professional Wrestling audience would also fit, the passion and volume of the viewers.
@scofield1175 жыл бұрын
56:25 What is the name of the Japanese game Adam mentions here? It sounds like he says "10 Repancho 0" but Google comes up with nothing for that.
@AdamKoebel5 жыл бұрын
Tenra Bansho Zero!
@handlesarestupid1542 жыл бұрын
Gotta say, I agree that I like Zack Snyder's ending to Watchmen more than the book's, but the actual content of the story is infinitely better in the comic. I can't stand that Snyder took a story about how un-glamorous being a superhero would be in a more realistic setting, and makes it extremely glamorous because he can't help making every action scene high octane and over the top.
@MalcIgg5 жыл бұрын
5E Shadowrun and knowing all the DM knowing all the rules! Not a chance, it is as you say a mess, a glorious mess that with a serious round (or 3) of editing might bring the rules up to the quality of the setting - bet you saved that student a lot of restless nights!
@JonathanSirico5 жыл бұрын
As a 25+ year DM of D&D, I would say I am a Gygaxian MF'r and I heartily approve of a character death. Now, everyone knows without a doubt that shit is real.
@dizzt195 жыл бұрын
Regarding adaptations, the context is always crucial. Do you know the source material? Do you want to watch A first or B first? Faithfulness is something you will/won’t care about depending on that context. Personally, if it’s not trying to be faithful, it’s not and adaptation but a variation. You can see a broad range of otherwise common approaches in P.K. Dick’s work. Some have pretty much nothing to do with the original (The Adjustment Bureau, Next), some are mediocre cash-grabs (Paycheck, the new Total Recall), some are fanfics with strong authorship (Minority Report, Blade Runner, Total Recall), and then there is the perfect blend of faithfulness and authorship that is A Scanner Darkly. :)
@waywornwyrm81355 жыл бұрын
At about 20 minutes you guys were talking about teenagers and wanting everything to be black and white. Something very related to that is happening at my work right now, I work with college age people and a group of them decided to air a list of politically charged grievances and demands to fix the grievances with a group of people which power and authority locally. I carefully read the list and came to the conclusion that the group is not wrong and will not be getting what they want, of their 9 demands there are one or two that they might get. I am getting a ton of push back when I express those thoughts to a lot of the people I work with.
@xavierwagenknecht47745 жыл бұрын
I was today years old when I learned I was using thunderwave improperly...
@thewaterbear5 жыл бұрын
Welcome To The "WHOLE-ASS INTERNET!". You should put that on a mug lol
@MalcIgg5 жыл бұрын
Made a few good notes from around the 1 hour mark: Questions to ask a Player about their PC; Who in your past, if they found out you were still alive would swear to hunt you down and kill you? Who in your past, if they found out you were still alive would it break their heart? What would you betray the company/party/a significant other in your backstory for? Also do not think your character is 'finished' at the end of character generation, you are going on a journey and includes a narrative arc, be it tragic, comic or even conflicted. Accept your characters beliefs will be challenged for the good of narrative story. The goal of the DM may include putting characters in situations where there is no obvious simple “right” answer.
@nitewalker115 жыл бұрын
Important to note that these questions are very specific to the context of Matt's campaign - the players are literally in the mercenary company of one of the 9 Cities of hell, and are forced to leave their personal histories behind when they join the company. These questions are intriguing specifically in that context, because this is a group of people who necessarily have reasons to have abandoned their past lives. Asking these questions of a general party doesn't make a ton of sense, but the core idea of asking tough questions of your party to get creative juices flowing during character creation is a good lesson to take from the campaign.
@MalcIgg5 жыл бұрын
@@nitewalker11 agreed and fully aware of Matt's games premise - though might be that you could ask the first 2 of any group, but be less "demanding" by making it "Is there anyone who..."