A Brief Introduction to Computational Geometry

  Рет қаралды 7,626

Mike Shah

Mike Shah

Күн бұрын

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►Lesson Description: In this lesson I give a lecture on computational geometry. This is an introduction that I gave at my university, with the purpose to introduce some high level problems that we think about in geometry and some of the primitives that we use. This lesson does not include any code, but will provide pointers to a few of the more interesting problems that we can solve.
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Пікірлер: 32
@reneradojcic
@reneradojcic Жыл бұрын
Awesome stuff! Great presentation style
@MikeShah
@MikeShah Жыл бұрын
Cheers!
@darkside3ng
@darkside3ng 2 ай бұрын
Very interesting. Thanks for the explanation
@MikeShah
@MikeShah 2 ай бұрын
Cheers!
@BruceJia
@BruceJia 3 ай бұрын
Nice stuff. Thank you.
@MikeShah
@MikeShah 3 ай бұрын
Cheers!
@guilherme6535
@guilherme6535 Жыл бұрын
Awesome stuff!
@MikeShah
@MikeShah Жыл бұрын
Cheers!
@atenaansari4319
@atenaansari4319 10 ай бұрын
very useful thank you for sharing
@MikeShah
@MikeShah 10 ай бұрын
Cheers!
@yuli3873
@yuli3873 Жыл бұрын
Super interesting, thank you!!
@MikeShah
@MikeShah Жыл бұрын
Cheers, you are most welcome!
@yuli3873
@yuli3873 Жыл бұрын
@@MikeShah 39:39 Isn't that Mark Overmars the creator of Game Maker? :o By the way, it would be awesome to see a video about Integration and Resolution as well! Great content Mike!
@MikeShah
@MikeShah Жыл бұрын
@@yuli3873 Good eye -- it sure is :) en.wikipedia.org/wiki/Mark_Overmars
@MikeShah
@MikeShah Жыл бұрын
You know you've made it when you get a wiki page :)
@erik9817
@erik9817 Жыл бұрын
Nice. Do you recommend implementing the algorithms in a graphics API?
@MikeShah
@MikeShah Жыл бұрын
Yup, 100% -- at the very least eveb simple or brute force implementations can be a great way to learn more algorithmic thinking in a different domain 🙂
@vinodgupta-cy1kf
@vinodgupta-cy1kf Жыл бұрын
I am looking to explore computational geometry. It seems to be good start.
@MikeShah
@MikeShah Жыл бұрын
Cheers, glad to hear it!
@josephbarnes3596
@josephbarnes3596 5 ай бұрын
I've wanting to get into computer graphics since I heard about geometric processing. I'm a math and comp sci major. Should I learn open GL first?
@nyanlauncher7350
@nyanlauncher7350 4 ай бұрын
I'm no expert, but I believe you'd be fine if you get a little comfortable with it and its concepts first, then you can dive more in depth as you use it. A lot of the time, you just gotta start stuff and learn what you need to along the way.
@alexandrohdez3982
@alexandrohdez3982 Жыл бұрын
I like when you say pause the video and think your stragerty. 👏👏👏
@MikeShah
@MikeShah Жыл бұрын
Cheers! It's part of the learning process 🙂
@lordsoup4287
@lordsoup4287 Ай бұрын
Hey are you continuing this course? Super interesting topic!
@MikeShah
@MikeShah Ай бұрын
Eventually I'd like to do more math & programming videos, but no immediate plans to do this quite yet.
@skeleton_craftGaming
@skeleton_craftGaming 5 ай бұрын
* non- planar flash backs*
@MikeShah
@MikeShah 5 ай бұрын
😆
@skeleton_craftGaming
@skeleton_craftGaming 5 ай бұрын
@@MikeShah blender is particularly bad at shading non planar geometry
@MikeShah
@MikeShah 5 ай бұрын
How so? In EEVEE, Cycles, or just the general viewport? There's probably a setting to change how the normals are computed (averaged for example) that can maybe improve this?@@skeleton_craftGaming
@skeleton_craftGaming
@skeleton_craftGaming 5 ай бұрын
@@MikeShah i mean it is in the view port... I guess idk if the shadows are wrong per se they just look real bad compared to planar surfaces. Also I just end up triangulating the mesh and that, by definition, makes all of the surfaces planar.
@MikeShah
@MikeShah 5 ай бұрын
Interesting -- I'm sure improvements can always be made. Maybe someone knows what option to toggle here :) @@skeleton_craftGaming
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