No video

A Eulogy for Quintet - Melancholy and Wonder - Extra Credits

  Рет қаралды 266,620

Extra History

Extra History

Күн бұрын

We loved games from Quintet back in the Super Nintendo era: ActRaiser, Soul Blazer, and Terranigma touched our hearts with their gentle, melancholy exploration of themes like working through tragedy or facing the dark experiences in our lives.
Subscribe for more episodes every Wednesday! bit.ly/SubToEC
Game footage courtesy of World of Longplays! Check out their channel here!
/ @worldoflongplays
___________
Get your Extra Credits gear at the store! bit.ly/ExtraStore
Play games with us on Extra Play! bit.ly/WatchEXP
Watch more episodes from this season of Extra Credits! • Co-Pilot Mode - Better...
Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: goo.gl/HkzwQh
Contribute community subtitles to Extra Credits: www.youtube.com...
Talk to us on Twitter (@ExtraCreditz): bit.ly/ECTweet
Follow us on Facebook: bit.ly/ECFBPage
Get our list of recommended games on Steam: bit.ly/ECCurator
___________
Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net
___________
♪ Intro Music: "Penguin Cap" by CarboHydroM
bit.ly/1eIHTDS
♪ Outro Music: "Blue (Shooting Star Mix)” by Ziwtra
• OC ReMix #1251: Terran...

Пікірлер: 1 000
@extrahistory
@extrahistory 6 жыл бұрын
Nobody made games like Quintet: slow, pensive games that created a place for us to feel- to learn- to grow.
@ssx47
@ssx47 6 жыл бұрын
Extra Credits i would like to see a rebirth of games with this ganre
@dectilon
@dectilon 6 жыл бұрын
I love the Quintet games. Terranigma, I feel, should always be mentioned alongside games like FF6 and Chrono Trigger as one of the great RPGs of the SNES. Not sure why Illusion of Gaia isn't mentioned. That game had some very experimental parts to it.
@shark3D
@shark3D 6 жыл бұрын
growing up outside the US, I never owned an SNES,. Consoles are far too expensive when import taxes are involved, so when I discovered emulators, I ran through many older games in a quick haze of "catching up" I've always remembered Terranigma as one of the games that had quite the impact on me, and was quite surprised that no one had heard of it, it was such a good example of the console JRPG and I played it at such a great resurgence (around same time as Baldur's gate 2, and planescape: torment) this game easily stands up next to those classics and even supplements their exploration of larger human themes. On that note... Planescape: Torment episode please?
@The-Random-Hamlet
@The-Random-Hamlet 6 жыл бұрын
What about a remaster for modern consoles?
@FenryrGrey
@FenryrGrey 6 жыл бұрын
I'm in tears now, thx .... terranigma is and will ever be my most favorite game
@YouW00t
@YouW00t 6 жыл бұрын
It's interesting how Quintet's storytelling somewhat reflects the company's story...
@guaymaster
@guaymaster 6 жыл бұрын
Maybe it was the ultimate ARG
@PragmaticAntithesis
@PragmaticAntithesis 6 жыл бұрын
Wow, now THAT is meta!
@Starfloofle
@Starfloofle 6 жыл бұрын
that was exactly what I found myself thinking too almost seems like it might have been deliberate in its poeticness
@stueymon
@stueymon 6 жыл бұрын
I was just about to note that. It's like they did what they aimed to do, like their protagonists, and vanished. Maybe Quintet will knock on the door once more?
@Ianx50
@Ianx50 6 жыл бұрын
The time has come. As in ages past, your games are needed once again.
@FinnUkato
@FinnUkato 6 жыл бұрын
Based on your telling of the games it's ironic how the plot mirrors what happened to the devs. Giving hope and light in an era of gaming where there was both Harmony and discord in game design with tittle all over the quality spectrum. Then giving the ideas if better and more complex storytelling with a different philosophy to stay in the minds of children. And after all that they vanish when their work is done
@markcasassa3025
@markcasassa3025 6 жыл бұрын
Look up To Ash. Might be what you're looking for.
@yitz7805
@yitz7805 6 жыл бұрын
The game I'm working on now has the goal of recapturing that feeling, though who knows if I'll succeed...
@FinnUkato
@FinnUkato 6 жыл бұрын
Yitzi Litt Good Luck on making your game!
@yitz7805
@yitz7805 6 жыл бұрын
Thanks!
@hemangchauhan2864
@hemangchauhan2864 6 жыл бұрын
This is the story of many SNES/PlayStation era companies that didn't 'survive' Google "Human Entertainment"
@fanglespangle110
@fanglespangle110 6 жыл бұрын
I am a kid from the SNES days and I have no idea what Quintet made... *google* OH! Nearly all of my favourite SNES games. I have not been paying enough attention.
@ingonyama70
@ingonyama70 6 жыл бұрын
The same thing happened to me.
@Fighter_Builder
@Fighter_Builder 6 жыл бұрын
Same here.
@Erikulum
@Erikulum 6 жыл бұрын
Yeah, if only we cared about who made our game back in the days.
@hkmv1
@hkmv1 6 жыл бұрын
Same here! I was wondering who Quartret was, but as Dan talked more, I realized I've played EVERY game on the list, and Terranigma is one of my most favourite game from SNES, maybe ever!
@imuka7382
@imuka7382 6 жыл бұрын
The same goes for me. Terranigma was one of my favourite SNES Games. I have no clue, how often I finished it. Sometimes I just ran around the world as a kid, to see everything and find everything and talk to every Character.
@vicentetemes5793
@vicentetemes5793 6 жыл бұрын
TODAY, IN GAMES YOU MIGHT NOT HAVE TRIED
@Kraigon42
@Kraigon42 6 жыл бұрын
Seriously. This honestly did more to convince me to play a game than the Games You Might Not Have Tried series.
@twinkiesmaster69
@twinkiesmaster69 6 жыл бұрын
Vicente Temes cool
@DarkinPunk
@DarkinPunk 6 жыл бұрын
Not going to lie, my first thought on seeing the title of "Eulogy for " was "Oh no, what company did EA just murder this time?"
@powerhouseofthecell9758
@powerhouseofthecell9758 6 жыл бұрын
Visceral.
@DarkinPunk
@DarkinPunk 6 жыл бұрын
Hence the "this time".
@biggamer500
@biggamer500 6 жыл бұрын
A classic EA response, but we can all "read between the lines".
@millerrepin4452
@millerrepin4452 6 жыл бұрын
EA is pretty much the walpole of the game industry I wouldn't be surprised if that company had something to do with that company fading
@dddmemaybe
@dddmemaybe 6 жыл бұрын
@BT vbaker19, tldr, not enough money bags. Your employees can get paid when I see more bills. Now git out(the movie).
@petsan97
@petsan97 6 жыл бұрын
To quote Robert Blaze from "Will save the Galaxy for food" by Yahtzee croshaw: "The goal of a hero is not to slay all the dragons, save the princesses or save the land. That may be part of it, but in the end, a hero's only job is to make himself unnessecery"
@matthewmatthew638
@matthewmatthew638 6 жыл бұрын
Games you might not have tried: Quintet edition
@MrSprite69
@MrSprite69 6 жыл бұрын
I played all the games once back to back. I Had to emulate Terrangma because it wasnt release in the US at the time. I have never, in my life, balled so hard at games ending as I did with Terrangma. I remember my mom came in, asking what was wrong. She thought something serious had happened. I spent an hour with her, telling her everything that happened. Thanks to Quintet, my mom and I have had a wonderful time with games. See, she grew curious about what I was playing, and so for the next week Her and I played them again, together, with me teaching her how. The second play threw, she was crying at the story. But I was crying out of happiness. Because she finally understood the amazing power behind gives to deliver emotion, and story. Thank you Quintet!
@Thrasher1984
@Thrasher1984 6 жыл бұрын
MrSprite69 Your mom is awesome. I wish I'd had a mom like yours.
@devilsfavorite666
@devilsfavorite666 6 жыл бұрын
Thrasher1984 Same ;__;
@Dionysus24779
@Dionysus24779 6 жыл бұрын
I love Terranigma, it has so many amazing moments and this feeling of melancholy isn't just present in the ending... it's almost at every step on the way. Like when you bring back humans and loose the ability to talk to animals (iirc) or when you are trapped in that ice cave with a blizzard outside and the animal staying with you starts eating its partner who just died because it's the only way she will survive. Or when you enter the lab of one of the bad guys and see sick humans who are kept alive but are suffering. My memories are hazy on it, it has been such a long time. I hope I can find the time to replay it soon.
@mikethetowns
@mikethetowns 6 жыл бұрын
I liked how stuff like the dude who sells meat evolved over time. Can remember him eventually getting a burger place.
@VashdaCrash
@VashdaCrash 6 жыл бұрын
I knew this game wasn't so obscure. It seems it's going to be on the mini-SNES :D
@SeanCrosser
@SeanCrosser 6 жыл бұрын
I think the meat dude has ties with making canned food? Man, Terranigma was a wild journey. I'm determined to someday make a DnD campaign where the group finds a town in the middle of a desert, after bumbling around in a sandstorm. Of course, that town will have its dark turn, too :D
@Davesknd
@Davesknd 6 жыл бұрын
Two things: Don't go back into the ice cave after you kill the morphing demon... that animal's fate is just too sad ;_; Oh... and Nana the Mermaid is so deeply engraved into my brain, I can remember her tale after a whooping 20 years of not playing the game
@vaiyt
@vaiyt 6 жыл бұрын
She actually doesn't eat her partner, she asks you to eat him.
@waffleless
@waffleless 6 жыл бұрын
You should make a "10 tragic games you might not have played" video! I love tragedies, and I really have a soft spot for Japanese Melancholy (like that found in most Hayao Miyazaki filmsk).
@key099able
@key099able 6 жыл бұрын
And Silent Hill 2 as an default because there is no way to play it well on a current console or PC
@Arausito
@Arausito 6 жыл бұрын
Nier and Nier Automata comes to mind
@TheDoomGrenade
@TheDoomGrenade 6 жыл бұрын
They once recommended Saya no Uta when talking about horror games. You will reveive a lifelong depression because of it. Trust me, i went there.
@dave14647
@dave14647 6 жыл бұрын
that's a good idea
@Kinoksis
@Kinoksis 6 жыл бұрын
The Dark Souls series definitely fits in that category
@JohnJRM
@JohnJRM 6 жыл бұрын
My favorite SNES-era developer gets a whole EC episode! Yay!
@deliciousdishes4531
@deliciousdishes4531 6 жыл бұрын
It was worth living in europe and not getting half of the games, just because we had Terranigma and the US didn't :D
@extrahistory
@extrahistory 6 жыл бұрын
Some of you hardcore Quintet fans may have noticed that their most well known title, Illusion of Gaia, is entirely left off this list. This is intentional. Illusion of Gaia was created in conjunction with Enix and it's great but I've always felt that you can feel the hand of Enix reining it in and moderating the "Quintetness" a bit, so when I look at their games even though narratively you can put Illusion of Gaia in with the rest, the ethos is a little different so it doesn't feel quite as much like it's part of the (possibly subconscious) grand project of Quintet. -JP
@SigmaJump
@SigmaJump 6 жыл бұрын
"Secret of Mana" or "Illusion of Gaia/Time"?
@rafaelcafonso
@rafaelcafonso 6 жыл бұрын
Extra Credits not Secret ou Mana; Illusion of Gaia was developed by Quintet and Enix. Secret of Mana was Squaresoft.
@nahtanahtan
@nahtanahtan 6 жыл бұрын
Are you talking about Illusion of Time? I found this game had a lot more "Quintetness" than the other ones...
@WardOfSouls
@WardOfSouls 6 жыл бұрын
I have to agree with everyone questioning if you meant Illusion of Gaia, and I think it deserves mention in this list as well. The ending is every bit as melancholic awwqs the rest of the games you mention, with your final victory again destroying any trace of your struggle. Instead, your character in this game becomes a completely ordinary person, with no memory of his adventure, going to school with the people you met but having a completely different relationship in the new, restored timeline. That certain it feels like a Quintet game to me.
@nate567987
@nate567987 6 жыл бұрын
there was The Granstream Saga on ps1
@HalcyonSerenade
@HalcyonSerenade 6 жыл бұрын
"...games that saw all the flaw in us and loved us anyway." I appreciate the thematic moods and resonance for any story, but I think this kind of story without a doubt is my personal favorite flavor. I tend to really like it when things hang just _barely_ on the cynical side of the sliding scale of Optimism vs. Cynicism--cynical enough to never let us forget that the world and its inhabitants have awful flaws, but not quite cynical enough to make us think that's all there is to it. Bittersweet endings are a favorite, at least when executed well. The feeling that the characters had to make a decision between two things _really_ important to them and be saddened by the lost opportunity but be confident that their decision is ultimately the better one... ugh, there's so much depth there that it hurts to think about. It hurts _so good._ Sometimes the toughest choices aren't the lesser of two strongly unwanted evils, but rather the greater of two strongly-desired goods--knowing that choosing one completely excludes the other. Obviously, it works better when the "goods" have their downsides if _not_ picked other than just "you don't get the other good thing"... like, in ActRaiser: do you want to continue to be worshipped like you've been going for this whole time? Or do you want the people to be safe? You _want_ both, but you can't _have_ both... yet both sacrifice the other, and the story essentially exists to point out that kind of truth. Of course, in ActRaiser, you don't necessarily make the choice--it's already made once you win, whether you knew it or not. But that's where the _reflection_ part of bittersweetness comes in: even if you _did_ know your decisions had some kind of negative effect, would you have done anything differently? Is this the outcome you wanted? Is it really for the best? In most story cases, it probably _is,_ but just pointing out the trade-off for us to reflect on does a lot.
@AurumEquus
@AurumEquus 6 жыл бұрын
I have only played Terranigma from that list. And it was a bittersweet game. I still remember it fondly. My biggest gut punch was not the end though. [Spoiler] It was when I lost the ability to speak to the animals. There they were. My friends and I couldn't talk to them anymore :(
@VermillionPhoenix
@VermillionPhoenix 6 жыл бұрын
If you get the chance you should try Crusader of Centy which also features animals as supporting characters for the main hero and a non-traditional look at monsters. It's for the Megadrive/Sega Genesis
@MichaelMakinson
@MichaelMakinson 6 жыл бұрын
Terranigma is one of my favourite games of all time.. there are no words for how much I love this game.
@biggayzai
@biggayzai 6 жыл бұрын
ActRaiser 2 looks fucking godly. That dive through clouds looks amazing.
@VermillionPhoenix
@VermillionPhoenix 6 жыл бұрын
and That's just the opening gameplay demo
@skyrius5568
@skyrius5568 6 жыл бұрын
Terraniiiiiigmmaaaa *cries quietly* Definitely one of a kind, I agree that there really hasn't been any modern games like it. I have to stress that there are plenty of modern tragedies, but melancholy as the driving emotion, wistfulness, nostalgia and sadness all mixed together, is a lot rarer.
@GiordanDiodato
@GiordanDiodato Жыл бұрын
well you have anything by Yoko Taro
@MarcMarioMaster
@MarcMarioMaster 6 жыл бұрын
Terranigma is the best SNES game. I played it so many times already and it's so filled with atmosphere, adventure, amazing parallels to the real world. I love it. Played all sorts of awesome SNES games but this one's my absolute fav one. X3
@jasongarrett768
@jasongarrett768 6 жыл бұрын
Bless you for this retrospective. I'm so glad I got to play these when they came out. (also Filmore stage 1 is still one of the most badass pieces of videogame music ever)
@Ejosii
@Ejosii 6 жыл бұрын
Everytime I watch Extra Credits History, for some reason I can't help but think of Act Raiser
@AegixDrakan
@AegixDrakan 6 жыл бұрын
That's cause the opening theme is legit from Actraiser. XD
@resonaire
@resonaire 6 жыл бұрын
Ejosi haha I thought it was the only one that caught that
@amaizeing.dumbass5123
@amaizeing.dumbass5123 6 жыл бұрын
TERRAGNIMA, the only game who really made me cry tears when i finished playing it. I REALLY ENJOY IT
@TCPolecat
@TCPolecat 6 жыл бұрын
Thank you! Terranigma was one of my favorite games of all time! That was such a wonderful game, and ended in a way that literally left me in tears when I first played it. I did wonder what happened to them... Tho I would note that a few other developers did try similar storytelling practices, but I think overalls sales hurt them. And really, only Quintet did get it right. That said... Quintet? but only 4 games (unless you count SoM, of course)? Also, as noted elsewhere, it is interesting how their own company's arc reflects the sort of storytelling they were doing as well. When the story needed to end, it ended. No fanfare, no hurrah, just silence.
@hugovandyk9918
@hugovandyk9918 6 жыл бұрын
Wow. I remember playing Act Razer years ago on a snes emulator. A shame I wasn't old enough to appreciate the melancholy. Illusion of Gaia was great as well. Now there I did feel the melancholy, the way you fought to stay ahead and what this meant for the defeated it was a sad thing to win in that game...
@zeromailss
@zeromailss 6 жыл бұрын
is NieR : Automata a modern example of Quintet game? I feel so damn melancholic after playing it, Tragedies every fucking way
@esdrascaleb
@esdrascaleb 6 жыл бұрын
well in someways yes. But for what I played of Quintet their games put you in a common groud of reality, Nier you are in a destroied world like in Terranigma but in terranigma you see this world at it best first ...
@geneirai
@geneirai 6 жыл бұрын
I don't think melancholy is a setting, nier absolutely counts as a melancholy experience, tho it may fall more broadly into the category of 'nihilism' while quintet seems to be more on the side of "there is purpose, but it will be fulfilled and finished some day"
@zeromailss
@zeromailss 6 жыл бұрын
geneirai I guess you are right, I just don't know quintet enough to do a deeper analysis since I might not even born yet when the game is released
@GiordanDiodato
@GiordanDiodato 2 жыл бұрын
arguably, Drakengard might be closer
@tabcat
@tabcat 6 жыл бұрын
I looked the company up after watching the video, and it's weird. Apparently, it still exists but doesn't put out games of its own anymore. It just helps with games made by other companies now. It isn't dead but not really alive. It's an undead company.
@GiordanDiodato
@GiordanDiodato Жыл бұрын
no they're long gone.
@eleSDSU
@eleSDSU 6 жыл бұрын
The first time I played Terranigma I was blown away within the first 5 minutes of play, right then I fell in love with it and started the game again. When I saw the title of the video I thought, Quintet sounded familiar, but could not place it, then you started describing their games and half way through Soul Blazer I started thinking about Terranigma, one of my favorite games ever, I must have played it at least 20 times (and still own a copy), never paid attention to the devs, but the game is brutally good, it's a masterpiece like only a few works of art are. Quintet changed how I viewed games when I was younger and I cannot recommend these games enough, specially Terranigma, a rich world filled with stories where you get to live long enough to ponder every decision and remember every step of your journey. Thanks for the video, I'm off to play Terranigma, cheers.
@BlueHurricane
@BlueHurricane 6 жыл бұрын
You finally did talk about the Quintet games! *-* I remember when I was a child I saw this comic for Terranigma in the German Club Nintendo Magazine (which was laying around for free at shops at the time). Even though I only played this game years later this advertising comic stuck in my head and let me wanna play this game. And when I finally did play it all the things I imagined over the years as how the game would be even surpassed my imagination. So I'm really glad you took the time to remember their games, especially Terranigma.
@kebabremoveth5257
@kebabremoveth5257 6 жыл бұрын
*When you realize actraizer made the music of EH*
@frixyg2050
@frixyg2050 6 жыл бұрын
I'm glad somebody pointed that out.
@Ouvii
@Ouvii 6 жыл бұрын
The only video they need now is an extra remix episode on Demetori, the group that made the version they use.
@asnierkishcowboy
@asnierkishcowboy 3 жыл бұрын
Whats EH ??
@2bae642
@2bae642 6 жыл бұрын
Nier Automata and Doki Doki Literature Club are the most Quintet-like games I've played this year. Without spoiling too much, Nier Automata deals with the human emotions, and how it affects virtually thoughtless drones; basically how perfect beings deal with imperfections. Doki Doki LC is a lot like TerraNigma, where it is a constant struggle against an opposing force, and the *true* protagonist being both the force that destroys and rebuilds the world. These 2 are my favorite games of this year, it is a shame games like these aren't made more often.
@extragarb
@extragarb 6 жыл бұрын
I was thinking the same thing about DDLC. There some really good moments of melancholy shuffled in between its romance facade and its horror. One in particular is the second weekend. after you get over the surprise of what's going on, you're really left to just bathe in that melancholic feeling for the rest of the weekend.
@twilightvulpine
@twilightvulpine 6 жыл бұрын
All examples I see so far seem to lack the thread of optimism. In neither of those games things end better than they started, even if the people are led to contemplate the feelings and suffering involved. And somehow this lack of positivity is something that is sorely missing. We either accept the pains of the world and that we live through terrible things, or we escape into fantasies of idealistic perfection... But we don't conciliate the pains of the world with the drive and the hope to make it better.
@mr.cup6yearsago211
@mr.cup6yearsago211 6 жыл бұрын
Autistic Stuka I stared at the words "true protagonist" for a good 2 minutes until I finally realized you were talking about Monika. XD
@floundericiouswa5694
@floundericiouswa5694 6 жыл бұрын
To The Moon recaptures some of that... sense of loss, sorrow (REAL sorrow), hope, desperation, joy, and finality
@XanderVJ
@XanderVJ 6 жыл бұрын
As soon as I saw the name "Quintet", I ran like mad to watch this video. "Terranigma" is one of my absolute favorite games of all time. You know how everyone who loves games usually has that one title that made them see for the first time that games could be much more than just entertainment? Well, "Terranigma" is that game for me. I played it when I was around 12 and my life as a gamer changed forever. Thank you so much for vindicating this series, guys!
@MrTombombodil
@MrTombombodil 6 жыл бұрын
SuperGiants Games make some seriously effectively melencholy games.
@AegixDrakan
@AegixDrakan 6 жыл бұрын
Uuuuughghhhh, god I need to get back to Pyre. But it's getting so emotionally taxing now that I know the end is in sight, and I wonder how I can deal with things... ;_;
@danilooliveira6580
@danilooliveira6580 6 жыл бұрын
I don't know, their games feel a bit more to the tragedy side of the spectrum than melancholy. though bastion do have a very melancholic ending.
@lixyororke
@lixyororke 6 жыл бұрын
Transistor definitely had that for me. The ending especially. Facing the final foe, restoring the world, the tragic ending with a silver lining. Not to mention the tragedy of the tragedy. The misguided attempts to “fix” the world that ultimately ends up destroying it. One of my favourite games and I’m glad that I can put my finger on why now
@astrophrenia
@astrophrenia 6 жыл бұрын
100% exactly the reply i was about to make.
@hemangchauhan2864
@hemangchauhan2864 6 жыл бұрын
Glad I'm not the only one who saw that.
@MRFlackAttack1
@MRFlackAttack1 6 жыл бұрын
Did you ever get a response from the "whoever" who owns the rights to the Quintet property?
@Kajotex
@Kajotex 6 жыл бұрын
You just made me remember that Terranigma was one of the few games I cried at the end of. That bird soaring was just beautiful. My favorite SNES game.
@Black3ternity
@Black3ternity 6 жыл бұрын
Thanks for letting me sit here, watering my eyes while you say "Terranigma" and show the Logo of it ... One of my most "felt" games to day. I have to play the other three - it seems I never saw them. Thanks for that! Keep up the fantastic work.
@SabinStargem
@SabinStargem 6 жыл бұрын
E.V.O. feels very much like a Quintet game.
@seanmurphy3430
@seanmurphy3430 6 жыл бұрын
You also forgot Illusion of Gaia. Not that I've played it, I just checked Wikipedia. Funny that a company called Quintet would end up developing 5 major titles (not counting codeveloped games.) That almost seems like it was on purpose.
@pablobarea3322
@pablobarea3322 6 жыл бұрын
Sean Murphy Why do you think it is not a coincidence?
@seanmurphy3430
@seanmurphy3430 6 жыл бұрын
It probably is a coincidence; just an interesting one.
@pablobarea3322
@pablobarea3322 6 жыл бұрын
Sean Murphy The thing is I dont get that coincidence. Maybe each game are equal to the moon stones you have to get in terranigma? I dont know :/
@seanmurphy3430
@seanmurphy3430 6 жыл бұрын
Oh, to be clear, a quintet is an arrangement of 5 instruments, so it's kind of interesting that their main body of work consists of 5 games.
@mr.cup6yearsago211
@mr.cup6yearsago211 6 жыл бұрын
Sean Murphy and even moreso, the company's story is very similar to actraiser's story (sry probs butchered that name.) y'know? They released 5 major titles, which is what their name implied, then just kind of... Disappeared.
@jmarx3943
@jmarx3943 6 жыл бұрын
I instantly fell in love with Actraiser. It was unique, looked great, played great, and that soundtrack....good Lord that soundtrack. To this day it's still one of my favorite games on the console.
@Ertain1
@Ertain1 6 жыл бұрын
Thank you for putting a spotlight on Quintet. I fucking _love_ Soul Blazer! That game was my jam. It was the only game where I could fight monsters in awesome settings, with amazing music, and have a reflective experience. The Illusion of Gaia was also fantastic. Going around the world, experiencing different cultures, and seeing amazing stuff like that was awesome when I was a kid.
@FinnUkato
@FinnUkato 6 жыл бұрын
New extra credits at 2 am? Guess im not sleeping yet
@ruki4929
@ruki4929 6 жыл бұрын
I haven't even played the games yet, but the ideas they share struck a personal chord with me: I really need to find them now.
@deliciousdishes4531
@deliciousdishes4531 6 жыл бұрын
Definitely play Terranigma. That one is beautiful. Also check out Illusion of Time/Gaia, which they haven't mentioned. Shares a lot of the same themes and a similar feeling.
@thrillhouse_vanhouten
@thrillhouse_vanhouten 6 жыл бұрын
Nice to hear about these earlier portrayals of melancholy and loneliness in games! I feel like the experience I had in Majora's Mask, where I traveled around, getting to know people and helping them with their problems, only to have them forget me completely the next time I played the Song of Time, was a beautiful and sort of somber experience I had never seen in games, and have only seen rarely since.
@farges76
@farges76 6 жыл бұрын
The greatest poetry of all in this, is that their studio mirrored their works. They did their job to completion, and left.
@DoctorDex
@DoctorDex 6 жыл бұрын
I think Dark Souls has rekindled some of this melancholy in our modern age of gaming.
@liak8786
@liak8786 6 жыл бұрын
What Dark Souls misses is the connection to the real world.
@DoctorDex
@DoctorDex 6 жыл бұрын
I would argue that despite the fantasy setting its themes are firmly rooted in the real world.
@danilooliveira6580
@danilooliveira6580 6 жыл бұрын
I think japanese creators always had a foot in melancholic storytelling, be it in games, animes or movies. west seem to be focusing more on tragedies and thriller since a few decades back.
@crestfallensunbro6001
@crestfallensunbro6001 6 жыл бұрын
yeah i sometimes delve in to drangleic to wallow in my sorrows for a bit, and often feel better for it afterwards
@IanSumallo
@IanSumallo 6 жыл бұрын
Funny you say that since Dark Souls was the first thing I thought of when I saw in the video a character jumping off into the hole.
@rachaelspookydead
@rachaelspookydead 6 жыл бұрын
The Extra History theme song came from ActRaiser! kzfaq.info/get/bejne/itOdY7Vm0rCuqnU.html
@spamus5243
@spamus5243 6 жыл бұрын
Bizarre. At first I was all "This is nothing like the Extra History theme, that guy was crazy." Then, just when I was about to close out of the tab, it hits and I'm all like... whaaaaaaa???
@cdkumquat4953
@cdkumquat4953 6 жыл бұрын
I can't believe I never noticed this.
@ZuhayrSIslam
@ZuhayrSIslam 6 жыл бұрын
Get this to the top!
@RogerNbr
@RogerNbr 6 жыл бұрын
lol this is awesome
@Ouvii
@Ouvii 6 жыл бұрын
And the specific version they use is from a very much active remix group named Demetori. It's a shame that they haven't had an extra remix episode!
@mikethetowns
@mikethetowns 6 жыл бұрын
Great stuff dude, "melancholy" is the perfect was to describe the atmosphere of stuff like Terranigma. The ending of Lufia 2 held a similar feeling too. That games amazing.
@KaeriChannel
@KaeriChannel 6 жыл бұрын
Finally someone talks about this games. It's se rare to see some youtuber, big or small, even mention them. I really hope this helps this games reach more people
@dreamakuma
@dreamakuma 6 жыл бұрын
Illusion of Gaia man. That's a part of the series.
@DeyaViews
@DeyaViews 6 жыл бұрын
I'm honestly surprised it was not mentioned. I thought they were going to exclude Terranigma since it didn't come out in the US, but they skipped over the one that was released worldwide.
@Gasgadur
@Gasgadur 6 жыл бұрын
Yes and no, Illusion of Gaia/Time is a Quintet game and of them all share the same kind of melancholic tone. All have the same type of Story. All share a "japanese point of view" on religion and reincarnation. I see often American KZfaqr, game channels or fans that try to put them into a self invented series. Even when nobody from the side of Quintet ever said that.
@TheAceJustice
@TheAceJustice 6 жыл бұрын
best game they released as far as i'm concerned.
@drakan4769
@drakan4769 6 жыл бұрын
" Some of you hardcore Quintet fans may have noticed that their most well known title, Illusion of Gaia, is entirely left off this list. This is intentional. Illusion of Gaia was created in conjunction with Enix and it's great but I've always felt that you can feel the hand of Enix reining it in and moderating the "Quintetness" a bit, so when I look at their games even though narratively you can put Illusion of Gaia in with the rest, the ethos is a little different so it doesn't feel quite as much like it's part of the (possibly subconscious) grand project of Quintet. -JP "
@Darlos9D
@Darlos9D 6 жыл бұрын
Okay so this list is intentionally wrong then. Cool.
@FlyingJetpack1
@FlyingJetpack1 6 жыл бұрын
+Extra Credits I've been meaning to ask this for quite a while, but what happened to design club? It was a short project that haven't shown it's full potential imo, and I loved every episode in that series. I seriously hope you will pick it back up, because as much as I love you guys' normal extra credits (that first talk about an idea then sprinkle examples to elaborate), I think it was more interesting to see you guys dive in on a specific mechanic in a specific game and break it apart, there's so much to learn from that method that was just left unexplored.
@extrahistory
@extrahistory 6 жыл бұрын
Design Club was pretty much always (mostly) the realm of Dan Emmons, who works full-time now at Blizzard. They were extremely intensive episodes to develop, and so when we first announced the show, we tried to avoid promising it as a regular, reoccurring series. It has much more in common with the intensity of Extra Frames episodes, which are also not beholden to a pre-determined schedule--Extra Frames is entirely done by Daniel Floyd and so they come out whenever he can have time to work on them. Our current three shows (Extra Credits, History, and Sci Fi) follow a highly organized and efficient production pipeline that shares the workload across the entire team rather than just 1-2 people. Our time and attention feels like it's best used on producing smaller-scoped videos on a more frequent timeline, rather than large-scope videos sporadically. --Belinda (Community Manager)
@FlyingJetpack1
@FlyingJetpack1 6 жыл бұрын
I see, shame that such a concept can't be pumped out more, but I guess that's just how passion projects are. Well, as much as the normal routine is the most effective at giving us great content at a more regular pace (which we are undoubtedly grateful for :D), I'd always be happy to see you guys innovate and welcome whatever idea you come up with, and i'll keep crossing my fingers so that maybe one of them will stick again (like extra history).
@MrNargleflex
@MrNargleflex 6 жыл бұрын
I'm so glad you're covering Quintet, Illusion of Gaia and Terranigma are some of my favorite games from my childhood. Death and grief are common themes in these games, something that just about all media targeted toward my age bracket at the time refused to even acknowledge. I feel like I ought to try Lisa, I hear that also sorta deals with similar ideas.
@DrTssha
@DrTssha 6 жыл бұрын
It's rare that an Extra Credits can bring me to tears. This was one such occurrence. I look forward to the next.
@AdamX222
@AdamX222 6 жыл бұрын
Wasn't Illusion of Gaia also Quintet? And at least nominally part of the ActRaiser / Soul Blazer series, for that matter? I remember it being very different thematically from the other games though, and it definitely didn't really have that "restoring the world piece by piece" aspect, to my memory, so it makes sense if that was a purposeful exclusion.
@AegixDrakan
@AegixDrakan 6 жыл бұрын
Yeah, I'm pretty sure it is. I mean, the secret boss of Ilusions of gaia is a direct reference to Soul Blazer!
@liak8786
@liak8786 6 жыл бұрын
It wasn't all that different! It was more like Terranigma than SoulBlazer or Actraiser. And more quintet as well! If you like Terranigma, you will like IoG for the same stuff.
@taylesia1
@taylesia1 6 жыл бұрын
Illusions of Gaia definitely left you with that melancholy feeling when it was all said and done. And the theme of great deeds going unnoticed or forgotten, along with an epilogue of hope, still held true to form.
@resonaire
@resonaire 6 жыл бұрын
Yeah what the hell why no mention of Illusion of Gaia? It totally delivered on the melancholy and honestly I thought it to be the absolutely most beautiful melancholic ending out of the entire Saga but that's just me
@DeyaViews
@DeyaViews 6 жыл бұрын
Soul Blazer, Illusion of Gaia/Time and Terranigma all shared enough similarities in themes and plot they are sometimes called "the Gaia trilogy". I'm quite surprised it was left out, seeing as of those three it was the only one released in both the US and Europe.
@Humaricslastcall
@Humaricslastcall 6 жыл бұрын
Drakengard and Nier. Despite being bat-shit crazy at times (ex, Combat androids wearing Gothic Lolita sheer dresses, and the fact that the NieR series was kicked off by a giant woman and a dragon falling from the sky), these games really show both kinds of wonder: The kind where you sit there slack jawed at something so out there it piratically lives in it's own universe, and the kind discussed in the video i'm commenting on. These games are not Quintet worthy but they are profound in their meaning.
@GiordanDiodato
@GiordanDiodato Жыл бұрын
I really wish they'd remaster Drakengard 3 without all the bugs
@DuranmanX
@DuranmanX 6 жыл бұрын
Glad to hear you talking about Quintent, who made by far one of my favorite games of all time, Terranigma I personally consider it right up there with Final Fantasy VI and Chrono Trigger in terms of great SNES RPGs
@LordSephleon
@LordSephleon 6 жыл бұрын
I'm glad you made this video. These games - especially Act Raiser and Soul Blazer - have resonated with me for so many years. The music did a wonderful job of helping to push their emotional impact as well. Sadly, I missed out on the latter two games, but maybe someday I'll have the time to revisit the series as a whole. :)
@MFMegaZeroX7
@MFMegaZeroX7 6 жыл бұрын
Mainline Shin Megami Tensei games have a good sense of melancholy,
@Danmarinja
@Danmarinja 6 жыл бұрын
Was this whole episode just one giant rerelease beg? I'm pretty sure I'm okay with this.
@jdmj707
@jdmj707 6 жыл бұрын
Wow.... you just have to admire quintet’s devotion to sincere emotional exploration. I would absolutely adore a video with tips on how to get into composing for video games - to help make more projects like this, humanist and sincere. I come from a classical music background, and am at something of a loss at how to bridge my past with a future I hope to find in gaming
@LORDOFDORKNESS42
@LORDOFDORKNESS42 6 жыл бұрын
Soul Blazer is an unsung classic. It's one of the few games I've played where it felt like you're actually saving the ENTIRE world. And it really felt like you were restoring something grand to glory, one painful, piecemeal bit at a time no matter if you saved a king or a flower.
@CoffeeMaus
@CoffeeMaus 6 жыл бұрын
These are one of those great games that i can never play without a remaster. The price of progress is that it's sometimes impossible to go back. Also i think the ending to ActRaiser doesn't make sense. Just because the great evil got his head chopped off doesn't mean people will stop praying. The fact that god walks the earth also cements him as fact so he effectively has infinite followers. But the ending does work symbolically and is attached to a worth while game so i forgive this sin.
@aerowalker3
@aerowalker3 6 жыл бұрын
Sergeant Hastagazpacho I actually think that the ending (how he described it here, I’ve never played the games) mirrors how the world would react pretty well. Sure, people don’t all completely stop praying whenever hard times end, but it’s easy to see that as humans become more reliant on our own technology and knowledge, fewer and fewer people rely on religion (compare medieval times to now). Also, whether or not you believe it, Jesus said He was God on the earth, and there is still clearly debate throughout the world whether or not He was telling the truth. I think that’s the sort of ending the game was going for, that even if someone definitely is a god and walks around and talks about it and proves it, people as a whole won’t take it to heart. Personally, I find it interesting that a game even back then had the guts to tackle that sort of idea. Impressive.
@F3582
@F3582 6 жыл бұрын
Certainly missing from the list: Illusion of Gaia, which could be seen as the spiritual predecessor of Terranigma.
@dreamakuma
@dreamakuma 6 жыл бұрын
F3582 agreed. Illusion of Gaia was amazing
@JossCard42
@JossCard42 6 жыл бұрын
Weridly, I've always thought this game, more than ActRaiser 2 was part of the Quintet Quartet
@liak8786
@liak8786 6 жыл бұрын
Me, too! I was quite surprised by Actraiser 2 here, haven't heard of that one before.
@deliciousdishes4531
@deliciousdishes4531 6 жыл бұрын
+Liak because it's not as good as the first. The best part of the first was the sim aspect, something the second one lacks entirely as far as I know.
@SaiNarayan_
@SaiNarayan_ 6 жыл бұрын
Guys, how do you keep getting better and better? Every video takes me to new places and new feels. Truly awesome. Thanks for so many years of great work!
@etempest
@etempest 6 жыл бұрын
I played 3 out of the 4 games, and I had no idea. I loved them as a kid. This video shines a light on something I didn't realize / know at the time.
@Snuffmonster
@Snuffmonster 6 жыл бұрын
What about Illusion of Gaia?
@MathewHaswell
@MathewHaswell 6 жыл бұрын
And Granstream Saga, among the "minor games" glossed over at the end.
@Allofusien
@Allofusien 6 жыл бұрын
I think the Fallout series does a good job of creating this feeling.
@AstonWildsteel
@AstonWildsteel 6 жыл бұрын
In my opinion, Fallout is more about bleakness than melancholy. Not utterly destructive bleakness, but bleakness nonetheless.
@KarlLjungberg
@KarlLjungberg 6 жыл бұрын
Probably one of my favorite developers of all times and I loved their games before I even knew who they were or that they were developed by the same studio. ActRaiser and Soul Blazer are so powerful and I can replay them again and again. But the crown of their achievements is easily Terranigma, a game I played randomly and got completely wrapped up in. So much so that I openly cried when I finished it, utterly devastated by what I was feeling. "Joy in sorrow" is probably the best way I've ever heard it put. It's so hard for me to accept that they're truly gone and I keep waiting for someone to take their place. Dark Cloud comes close mechanically but doesn't reach the same height of story and narrative. Every day I wish I could replay Terranigma for the first time again.
@kas9402
@kas9402 6 жыл бұрын
Terranigma is still one of my favorite games to this day, and I'm still haunted (in the good way) by how beautiful Illusion of Gaia was... I'm really glad you guys also appreciate these games that not enough people ever played T_T I didn't recall the scene you mentioned at the end of Terranigma though... my recollection of the end of the game was that they don't actually say what happens to you, but the end credits feature a bird flying over the restored earth, and I always felt they were kind of implying that he had died and his soul was free. The game had lots of little melancholy moments... I actually was inspired to draw my first fanart for this game because it struck me as so beautiful and sad that throughout the first age of the game, where you are restoring the plants and animals to the Earth, you can speak to them and understand them... and then when you awaken in the next age, humanity has been restored to the Earth, and the plants and animals are clearly still your friends and they still help you, but when you try to speak to them, they only reply with "......". It made me super sad at the time to think about Ark's severed relationship with nature. I had never played a SNES game before where I thought so much about what the character had lost personally by completing his goals.
@sxeptomaniac
@sxeptomaniac 6 жыл бұрын
I've never played a game quite like Terranigma, since. It really deserves far more recognition for how great an experience it really was.
@dennisnowak2605
@dennisnowak2605 6 жыл бұрын
To this day Actraiser 1 remains one of my favorites. I played that so many times. Actraiser 2 is one of those Nintendo hard games and I could never finish it, but I think I only rented the game. Did not know about the others. As an aside I've always enjoyed the brief snipped of Actraiser music on your videos.
@Hirogawa
@Hirogawa 6 жыл бұрын
Would love to see more videos like this one. Delving in the underlying themes and philosophy worked by the developer on a series of games and such. Great work.
@ethanhaynes7406
@ethanhaynes7406 6 жыл бұрын
Quintet also made the intro music for Extra History. That's another reason to love them
@bobitis
@bobitis 6 жыл бұрын
Quintet deserved this video, Thank you for bringing light to these amazing games ❤
@desertrogue395
@desertrogue395 4 жыл бұрын
00:24 Joy and Sadness. Two of the best emotions to understand.
@MrThiefchris
@MrThiefchris 6 жыл бұрын
Terranigma is the first game that when I finished it, I have to sit in awe to contemplate the whole journey. The way they expand the story to the whole earth and then contract it to a point that reference the start really opens my eye on narrative in gaming. All stages have different style but coherent to the theme, and you do get a feeling of how your character contributes to these changes. And the music also fits into the whole variety of scene so well that I have to search for the OST midi online. I'm glad they made a translated version of this game so we can all experience it.
@nijiru4448
@nijiru4448 6 жыл бұрын
You started, and I was thinking that I should really look into these games later. Then you started naming games, and I realized that I played them in my youth. :P Thank you for the memories.
@TheLuNaMaStEr
@TheLuNaMaStEr 6 жыл бұрын
I'm really glad you made this. It'll help share the game to more people.
@jroden06
@jroden06 20 күн бұрын
I come back to this now and realize that Quintet's spirit absolutely lives on in games like Rain World, Hyper Light Drifter, Axiom Verge, and many more. We will never know the impact of our arts.
@viniciusdelimaalvim2670
@viniciusdelimaalvim2670 6 жыл бұрын
Terranigma was indeed fantastic, filled with such mood and ambiance!
@leevaughngraves1069
@leevaughngraves1069 6 жыл бұрын
I went fullscreen for this and it was delightful. Wonderful video.
@Apoc500
@Apoc500 6 жыл бұрын
Mother 3 is by far the most melancholy game I've played. I don't think it's possible for a game to be as loaded with both joy and sadness in such a perfect mixture. And it's all about the nature of humanity and how we can't seem to figure out how to be stable and happy.
@mehdihedhili3859
@mehdihedhili3859 6 жыл бұрын
Thank you so much for this. I did know that I actually knew Quintet... I was young and played those games without ever noticing who were the makers. Now, thanks to this I can revisit my experience of those games with my adult perception of things. That's good.
@Semmelein
@Semmelein 5 жыл бұрын
Dammit. How could I miss this episode? The Quintet games were ... are sooo good - especially Terranigma! Makes me wanna cry ...
@MasterPpv
@MasterPpv 6 жыл бұрын
I have never heard of this studio before today, and only heard of two of the games somewhere in passing. But I now have a desperate need to play every single one of these games, and probably any others they released.
@Tokuijin
@Tokuijin 6 жыл бұрын
I think I may remember these games or, at least, the developer. Maybe my older brothers might remember them more
@JudasInocenti
@JudasInocenti 6 жыл бұрын
I'm really glad you made an episode about Quinted, which games were one of my absolute favorites when I was a child. The stories they told, the morales they teached and of course the melancholy touched me like no other game ever did ever again, besides Life is Strange maybe, but thats another case. Altough, I am kinda surprised that you completely skipped Illusion of Gaia, which is considered by not only a few people as part of the "Soul Blazer Trilogy". And to consider these games as a trilogy makes sense, since they are telling the same story - the re-creation of world - from a different perspective. (Spoilers ahead) In "Soul Blazer" you are the chosen champion of the light side, trying to recover the world from the results of a deal with the devil one greedy king made. In Illusion of Gaia you are exploring and eventually re-shaping the world as we know it as the champion of mankind (or maybe Gaia itself), eventually uniting both light and dark in the final battle to save the world. And finally in Terranigma you are the chosen champion of the dark, which uses you to recover the world so it can shape it afters its own, fiendish will, after it disposed you.
@Blackadderthe4th
@Blackadderthe4th 6 жыл бұрын
May i say just how great you guys are, seriously y'all make amazing video game videos,have a really pleasant art style, and just fantastic history videos, keep up the awesome stuff guys
@ForgedParadox
@ForgedParadox 6 жыл бұрын
Very Poetic. This faded away piece by piece, much like that statue in Act Raiser 2.
@Shinobin333
@Shinobin333 6 жыл бұрын
Terranigma also dealt with other important suspects such as the consequences of modernization. I loved how it tackled with so many different subjects and left it open whether what you did was a good thing or not
@no_torrs
@no_torrs 6 жыл бұрын
The first act raiser is still one of my favorite snes games. This is literally the first time I see anybody talk about it so, thanks! I've tried soul blazer and act raiser II but i just couldn't get into them. Terranigma however is still on my list hopefully I'll find much more in it now that i have a new perspective on it.
@robin-autumn2441
@robin-autumn2441 6 жыл бұрын
I usually don't mind spoilers, but you talk it up in a way that makes me want to experience it for the first time by myself, so I am going to watch this later
@bailsj5393
@bailsj5393 6 жыл бұрын
I recently replayed Eternal Sonata for the first time in a decade and I got the same melancholic feels that you described. Great game.
@Sparkbomber
@Sparkbomber 6 жыл бұрын
Aye! I too love the Quintet games. Even their more comic ventures, like Robotrek have that melancholy undertone. And I'd just about jump through fire just to see their legacy preserved. Though... You missed out on speaking about Illusion of Gaia/Time, Robotrek, Granstream Saga and Planet Laika in this video. A follow-up would be awesome. Also, though not made by Quintet perse, Brainlord has a similar atmosphere. Haha, the SNES era alone has enough material to spend a lifetime researching tbh.
@Triforce_of_Doom
@Triforce_of_Doom 6 жыл бұрын
ActRaiser is a series I've been meaning to play for a long while now. Really should do that soon.
@nothingxs
@nothingxs 6 жыл бұрын
Terranigma's ending is one of the few video game endings that openly made me cry. Kudos, Quintet.
@0twaster0i02
@0twaster0i02 6 жыл бұрын
Terranigma is the game of my childhood! I played it for such a long time and multiple times. The OSTs of Terranigma are my favorites of all times - bar none. The melancholy of that game is just too much - I'd buy a remake/sequel of Terranigma in a heartbeat if it ever came out! I'm glad that other people feel the same about such a game 🙂
@aformofmatter8913
@aformofmatter8913 6 жыл бұрын
The end of Bastion made me feel rather melancholic, which is why it's one of my favorite games. It never occurred to me that other games could deliver the same feeling for some reason.
@TheGurumash
@TheGurumash 6 жыл бұрын
I played Actraiser, illusion of Gaia, and robotrek in my youth and really loved those games, and I played the other games you listed later. Really do wish they could come back together and make a new game.
@rpsgrayfox
@rpsgrayfox 6 жыл бұрын
I didn't grow up with an NES or SNES but from a recommendation I recently played Terranigma, and wow, I played it with a walkthrough for some parts and codes to get past some difficult parts but it has an amazing story to tell.
@Yothlan
@Yothlan 6 жыл бұрын
The Talos Principle is IMO one of those games. Maybe not as strong (never played Quintet), but as you start to unravel the mystery behind this voicemail records, and then finally realize your purpose, you (at least I) really get that delicate melancholy feeling.
What Makes Us Roleplay? - Why Game Worlds Feel Real - Extra Credits
7:51
Joker can't swim!#joker #shorts
00:46
Untitled Joker
Рет қаралды 35 МЛН
My Cheetos🍕PIZZA #cooking #shorts
00:43
BANKII
Рет қаралды 22 МЛН
Marginal Mechanics and Red Herrings - Why So Weak? - Extra Credits
7:33
Let's Make Games: Level Design Tips
4:27
Sinclair Strange
Рет қаралды 28 М.
Where Do Hyrule's Rivers Go?
30:45
Any Austin
Рет қаралды 1,5 МЛН
Film Theory: The Minions Are NOT Actually Dumb!
17:43
The Film Theorists
Рет қаралды 781 М.
Food Theory: How Restaurants Make BILLIONS With This Trick...
12:41
The Food Theorists
Рет қаралды 453 М.
🇺🇸 DOES YOUR FLAG FAIL?  Grey Grades State Flags!
18:53
CGP Grey
Рет қаралды 10 МЛН
6 Ridiculous Gimmicks Too Beautiful for This World
8:39
outsidexbox
Рет қаралды 2,7 МЛН