Рет қаралды 6,029
This agent is the tablebase-NN hybrid agent featured in the last 3 million point video. The format is thus the same - 30 Hz, 300 ms reaction time, level 39 double killscreen and level 49 line cap. The only difference is I use the same fallback-to-NN method after level 37 instead of giving NN the full control. It is thus expecting the normal NES Tetris RNG instead of a pathological one like this, thus stacking very high throughout the game. The same agent will on average get 1.29 million points before killscreen.
In this no-longbar situation, it can survive to level 19 in 97.3% of the games, level 29 in 94.4%, level 37 in 57.6% and level 39 in 30.4% of the games. Because it gets more aggressive towards the end of the game, there are more topouts toward the end of killscreen. This game is about an 1-in-25 game in terms of line count.
Long bars are prevented by selecting TetrisGYMv5's drought mode level I.
BetaTetris' source code: github.com/adrien1018/betatet...