This video is basically completely accurate to the finished version of Viper. The biggest thing I missed was that each of the combo finishers have positionals. If you look at the chart I made, the finishers on the left are Flank positionals, and the finishers on the Right are rear positionals. Also, the second and third duel blade skills give the same buffs as the second hits of your combo. Everything else is accurate. Thank you!
@hockey19733 ай бұрын
Petition to officially call the re-awakening ui "the juice gauge"
@DalikSkywing3 ай бұрын
The difference between keybind 2 and 3, the combined blade weaponskills, is the buff they give, 3 gives haste, 2 gives dmg up. Just like primary combo 2nd step left/right give dmg/haste.
@Kylar1953 ай бұрын
Also similar with the samurai, where one combo give haste too, and the other combo gives the dmg up.
@CryogenicEchelon3 ай бұрын
I was so excited for Viper but watching it without explanation was almost impossible to understand. I'll be excited to give this a crack with Dawntrails release. Thank you so much :D
@SynodicScribe3 ай бұрын
Great guide! We need more Viper hype for sure.
@blackRupee2 ай бұрын
this, along with your picto guide, are the best, most concise, and easiest to follow breakdowns on all of youtube rn. high quality work
@guardingcross47923 ай бұрын
It’s obvious you put a lot of work into this video, it’s the best VIP guide on KZfaq right now. Glad it popped up on my feed.
@Oizys0miseria3 ай бұрын
Its funny, because this is basically old Monk in alot of ways, but way more intuitive
@blackRupee3 ай бұрын
as a current mnk main who loved it for its timer management (rip optimal drift) im excited for mnk with swords
@SubduedRadical3 ай бұрын
Right? It's like MNK if you remove the annoying parts and make it understandable what you're supposed to be doing. I love Jobs where you don't have to go to the Balance and wade through their arcanum and backbiting just to figure out how to play a Job.
@Oizys0miseria3 ай бұрын
@@SubduedRadical I mean going to Balance is fine, but MNK was like "ok if your buff is at 2 or 8 seconds, use this, if its at 1 use this one" ect, and then keeping an eye at tiny ass buff timers Monks rotation isnt actually THAT different in Dawntrail, but its not dictated by timers Viper is dictated by timers, but you have significantly more freedom, and your combo routes make more sense
@KotaruSintoma3 ай бұрын
Thank you for the flow charts and you explained it really well! I felt overwhelm when I was watching it live. I am even more excited to play the class.
@ryetheshy7043 ай бұрын
This is a very good explanation! It makes me feel like I've got a decent grasp on the job before even trying it out. I'm really hammering down on the FF9 aesthetic so I'm gonna be maining viper for sure.
@HyouVizer3 ай бұрын
Literally, not figuratively, I mean literally thee best viper guide on youtube. I have seen 20+ of these but yours is short and precise with excellent editing seeing each skill clearly, thank you so much.
@Kylar1953 ай бұрын
How the heck has you seen 20+ viper guides on youtube? I searched yesterday for viper guides and didn‘t found any viper guides.
@HyouVizer3 ай бұрын
@@Kylar195 YT Algorithm, there's even more on pictomancer surprisingly
@asterfield023 ай бұрын
@@Kylar195 FF14 doesn't even that much youtubers making job guides, let alone on a job that haven't come out yet and you can't even see the tooltip
@user-xt5kp1dv8w3 ай бұрын
What a concise, intuitive guide! I didn't need to try to understand it, you just fed me!
@Slayeahlo2 ай бұрын
Watched a short guide before this video. Sorta got it. Then I checked out yours and the flow chart and the explanation that came with it was insanely helpful thank you!
@keykanon_78143 ай бұрын
Easily the cleanest visualization of the 1-2-3, I mean shit, this is the first time I've actually understood what on earth the swords on the gauge are trying to tell the player, putting 4 and 5 side by side instead of one on top of the other like everyone else is doing makes it more readable. That said, it's not reeeeeeally build your own combos, the very first combo you do is, but since the 2nd and 3rd hit then highlight themselves for all future 1-2-3 it's an entirely static loop, the only real choice you're making with it for the entire fight is 'do I need to reapply deaths design or not' on every first hit.
@ayauetoazumi68243 ай бұрын
Pretty much mnk well not the new mnk cause they removed the buffs a dots and gave them to viper
@SubduedRadical3 ай бұрын
True, but I suspect it will feel more free and varied. Everyone's saying it's like MNK but it's more like SAM, just your 2nd hits apply your buffs and your third hits wiggle back and forth between the two sides, so it won't feel as rigid and static. I liked MNK better before the rework (I don't like Optimal Drift or the Beast Chakra/Nadi system), but I also didn't like the old positionals, and this seems not to have any. So it's like if SAM and MNK (and a smidge of RPR/MCH) had a baby that looks pretty flexible and just fun. I like Jobs where I don't have to wade into the Balance pit just to try and figure out its arcanum.
@LordReginaldMeowmont3 ай бұрын
Looks like the basic combos go 4-4-4 then 5-5-4, 5-5-5 then 4-4-5, etc, and fill up your jug of Kool-Aid until cherry becomes blue raspberry. Looks really cool.
@RaddyC3 ай бұрын
I have wanted free flowing combos since 5.0. I am now 50 times more excited about viper. I might, for the first time since I stared in HW level a new job before starting the MSQ. Tremendous work, I couldn’t make heads or tails of viper during the LL
@Dr.Moogle3 ай бұрын
It's not free flowing. The "dot" is actually a defence debuff. You start with it, then go into the haste buff, then cycle around for the attack buff. In a way similar to how SAM cycles its buffs. You will always be going Defense Debuff into Haste into whatever finisher buffs the attack buff side. Then that side's finishers. Once it's mapped out. you'll notice. You don't really have a choice, unless something goes wrong with your timers and you need to loop back to get them going again.
@e172-lj1ox3 ай бұрын
dawg monk has been free flowing since ARR
@RaddyC3 ай бұрын
@@e172-lj1oxyes but I despise monk’s aesthetics
@SubduedRadical3 ай бұрын
@@e172-lj1ox MNK is a lot more rigid than this. The 40 sec timers (more akin to SAM, but on the 2nd hits of the combo instead of the third, making the combos more flexible and feel less rigid since you don't always have the same 2 finishers) adds a lot of flexibility, and both Awakened and the twinblade mini combos don't look to be annoying like the Beast Chakra/Nadi system is, and the red gems look both more reliable and less clunky than MNK's Chakra system. I like MNK's aesthetics, but I dislike the post-EW changes to all the rotation and builder/spenders, and I was never much of a fan of the pre-EW positionals. They made MNK into this highly technical, rigid thing that crushes the fun out of the Job. I hate Jobs like BLM and MNK since they're so "fun" technical that they're borderline unplayable and mindnumbingly obnoxious. This Viper seems to dump those two things and instead make a playable and intuitive Job that still feels freeform and looks flexible and fun.
@songoku60673 ай бұрын
@@SubduedRadicali mean it sounds like ur not a fan of mnk in general, how is mnk technical? Its actually easier now that it was in say stormblood with the riddle of wind rotation
@djallthat29943 ай бұрын
1 minute in and im already lost. i love this game man.
@Avahloz2 ай бұрын
Best change is that they combined multiple actions into one button reducing bloat making combo more intuitive and fun imo. I hope they implement this change in ui to all job combos it's so annoying pressing 1 2 3
@SubduedRadical3 ай бұрын
This looks neat. I expect people that thought "highly technical" meant something ridiculous are going to all it "braindead", but it looks kind fun, like MNK before they put in all the Beast Chackara/Nadi nonsense that made it (to me) feel worse to play. I like more freeform Jobs, and this looks fun and free, not rigid or hyper-technical. Not everyone finds BLM or MNK the "only good/fun" Jobs or the height of good design. I'm one of the people that does not, and in fact rather dislikes those Jobs. Something like this looks SO MUCH BETTER, and I love your presentation. It's the cleanest and most easy to understand one I've seen yet. The flow chart really helps put it all together visually. Thanks!
@nachobear51003 ай бұрын
it feels like viper is missing something. Like a defensive skill like a shield or damage reduction
@MrStkiller12 ай бұрын
Watched the picto and now this video excellent vids concise, informative to the point no fluff hope to see more from you these vids earned you a sub
@JemuzuDatsWho3 ай бұрын
Such a great video! I was unsure if I wanted to play this job prior to this but after seeing how it works (sorta monk x reaper?) I am much more interested! Definitely will be trying, thank you for making this!
@Kylar1953 ай бұрын
I wouldn’t say monk+ reaper. At the moment it seems for me more like monk + samurai or it is a monk + samurai + reaper combination.
@JemuzuDatsWho3 ай бұрын
@@Kylar195 I could see the latter one!
@BranBal3 ай бұрын
It's FF+DMC!! SSStylish!!!
@TheAsp293 ай бұрын
Good job putting this together, I would have never been able to make sense of that gameplay
@WilliamTheWatchful3 ай бұрын
Time to study that video for the next month! Thanks, man! :)
@no-sleep2 ай бұрын
that's a really good breakdown
@craigfunk34533 ай бұрын
With a much better grasp on viper's skills and flow, im gonna be trying to work out my general crossbar set up as a console player
@hamptonwooster3 ай бұрын
Best breakdown easily!
@joshuaphilipc.pascual16073 ай бұрын
That has to be the coolest Melee DPS after Reaper! The animations looks so crisp and clean! Id still stick to healers tho, I can't for the life of me have that many skills in my hotbar xD
@brianong33593 ай бұрын
Not confirmed but looking at it the red gem spenders are ranged attacks meaning that there is two forms of ranged. One basic and another empowered that gives you that usual two ogcd procs that Viper has for almost all their GCDs
@firagafury97123 ай бұрын
I was EXTREMELY confused by this job, and Yoshida did NOTHING to clarify it, so I was turned off, and this 5 minute video helped me understand it better than I ever did before, I am very impressed and very thankful for you. They should just let you make the live letter footage from now on.
@fadedflame99532 ай бұрын
Bro have serious observation skills
@Glenningway3 ай бұрын
It's kind of like SAM where you have two buffs, for the first part. Then it goes more like MNK where you can make your own finishers as long as your buffs are still active. Also, thank you for slowing the video down to confirm we literally chuck our swords for our ranged attack and Jedi-vaccum them back to us. It's going to look so good using glowing weapons. It's a shame they won't retroact relic weapons from previous expansions, having the cyber aesthetic for Solution 9 on the new jobs would have been nice.
@TheOptimistDelusion2 ай бұрын
There's a chance they'll add old ultimate weapons for viper, though. They went through the trouble of modeling brand-new alexander, dreadwyrm, and omega viper swords for the benchmark so it would just make sense to go in and add the shiny ultimate glow textures :3c
@soliquidsnake39903 ай бұрын
Incredible video. Thank you!
@hikaruu_3 ай бұрын
I was only hype for pictomancer, but after watching this video viper looks really fun too ! Tysm for this guide :)
@SoulAtParadise3 ай бұрын
i am going to save this video and practice. thank you for this video sir.
@dylansim93653 ай бұрын
The filler rotation is very similarly designed to monk. What I don't understand if why they are doing the great change of having monk go away from looking at buffs and dots in favor of the new gauge. But then making this similar rotation and have it based on looking at buffs and dots...
@Darkwarp19942 ай бұрын
Well damn wasn't expecting such a mix and match combo move class this will be a challenge for me since im high functioning autistic but im always up for a challenge
@soylentconsumer4203 ай бұрын
speed viper is going to be hilarious. i hope its viable, cause i wanna see what a job at a permanent 1.7 gcd looks like
@ProfessM3 ай бұрын
Okay so I was mostly right about it but this is a much better way of explaining it. I'll wait till its off keyboard and on to controller. Just seems so ineffcient on keyboard. Great vid so glad youtube brought me here.
@CassiusKent3 ай бұрын
Will be interesting to see how the big boy damage phase lines up with raid buffs.
@KainL332 ай бұрын
I cannot wait to become a viper in the dlc
@Novdalune2 ай бұрын
I can see all the Kirito Cosplays now
@standardstep3 ай бұрын
You have earned my sub. 10/10
@SRG62143 ай бұрын
So basically this is a DMC class where you make your own Smokin' Sexy Style of spamming buttons. Nice!
@Dr.Moogle3 ай бұрын
It's not free flowing. The "dot" is actually a defence debuff. You start with it, then go into the haste buff, then cycle around for the attack buff. In a way similar to how SAM cycles its buffs. You will always be going Defense Debuff into Haste into whatever finisher buffs the attack buff side. Then that side's finishers. Once it's mapped out. you'll notice. You don't really have a choice, unless something goes wrong with your timers and you need to loop back to get them going again.
@BranBal3 ай бұрын
SSStylish!!!!
@rexex3453 ай бұрын
@@Dr.Moogle true, but I expect it will flow a lot easier for players since the UI will actively lead you in the combo dance.
@SubduedRadical3 ай бұрын
@@Dr.Moogle It seems freeflowing to me. It's like if MNK and SAM had a baby. The only really rigid part is you want to use 5 every 3rd combo due to the 20 sec duration of the buff (now, if this can be stacked to 40, that would make it flexibile, too, like how WAR and NIN's buffs work...but I don't know that it is), but the two second step buffs are like SAM's, just on the second instead of the third step, meaning there's a lot more ease of applying and upkeeping them. There's basically no way they CAN fall off unless you just don't do a combo for 2/3rds OF A MINUTE, which is a huge amount of time. Especially since you'll want to be alternating anyway for the 3rd step. It technically has a pattern in the sense that MNK technically has a pattern, but MNK's rotation is 21 steps long (1-2-3-4-5-6-1-2-6-4-5-3-1-2-6-4-5-6-repeat into 1-2-3 again) despite only having 6 actions, but UNLIKE MNK, you can make minor alterations here a lot easier and insert your burst and spenders easier/with more flexibility, and the flashing box will tell you when you do 1/4-2 or 1/5-3 which finisher to use. I dunno, looks fun!
@cali48063 ай бұрын
Thats a lot of ogcds the heck i love it
@mrdarkstar37563 ай бұрын
Finally no damage gap closers?
@kaitocloud13 ай бұрын
based off the yoshi p demo, it looks like you need a target so no free dashes in city-states :/
@mrdarkstar37563 ай бұрын
@@kaitocloud1 I just mean strictly for movement and no more spamming for extra damage I burst
@pforgottonsoul3 ай бұрын
@@kaitocloud1 that's fine, the issue many people have with damaging gap closers is that it becomes optimal to use in your rotation since other it is missed damage meaning(especially for tanks) you have to try to fit in gap closers in your burst just for the sake of damage instead of using it the way it was intended.
@mrdarkstar37563 ай бұрын
@pforgottonsoul ya and I hope it's just for movement and not damage cause let's be real (it looked silly) too in burst windows.
@eightbitheros3 ай бұрын
really good video, the stream seemed incomprehensible to me :P
@pforgottonsoul3 ай бұрын
i hope this feels slightly less confusing when i'm actually playing it.
@Lynn-ps2dd3 ай бұрын
Thank you for this! I couldn't understand anything in the liveletter, but now I basically have my hotbar setup down c: Amazing guide!
@xsteelersx63 ай бұрын
Cheers, makes it very comprehensible.
@raph54023 ай бұрын
I can see that job getting a change in 8.0 to make it more accessible.
@Everlarke3 ай бұрын
Wow. You did what Yoshi P and his team could not and that is clearly explain Viper, lol; thank you.
@CRXII3 ай бұрын
Thank you for this
@TheRapidVengeance3 ай бұрын
so im thinking ull start of with the dual blades put up your buffs and dot,then maybe dual blades will have 2 combo strings so u go through those repeatedly until u have enough meter to go into the other blade form where that will also have 2 combo strings maybe even just 1 that u work through then its back to the buff/dot phase and repeat,or do i sound way off lol probably
@AdachYanas3 ай бұрын
The button and skills allocation look interesting But the job fantasy is missing
@jereXIX3 ай бұрын
Nice guide! Hope you do one for Picto too :D
@SiffusVera3 ай бұрын
That's the plan!
@SiffusVera3 ай бұрын
The Pictomancer Video is out!: kzfaq.info/get/bejne/mbSdaqeWu5y7ZoE.html
@Addych3 ай бұрын
That was awesome! Please make a video for Pict aswell
@SiffusVera3 ай бұрын
Working on it right now!
@SiffusVera3 ай бұрын
The Pictomancer Video is out!: kzfaq.info/get/bejne/mbSdaqeWu5y7ZoE.html
@NuclearMessiah3 ай бұрын
Seems they had to simplify Monk just so they could make this job the new headache DPS class lol
@Dr.Moogle3 ай бұрын
It's not really free flowing. The dot is actually a debuff similar to the Reapers Death's Design. So you want to get that first on the enemy. Then if SAM is any indication. You then want the haste buff. then the attack up buff line. Then you cycle into the finishers you haven't used while keeping the enemy debuffed and yourself buffed. There's probably not even the illusion of choice, once the potencies are known. Anything that debuffs or buffs will be weaker to stop you from just looping those skills endlessly. The Red Gems are for the ranged combo.
@ioaffs3 ай бұрын
you've managed to spend almost a hundred words saying nothing no shit you want the dot on first, that's how it always works. and yeah, apply your buffs then cycle finishers, just like was said in the video. and what even is the point about the gems? the combo sure is ranged! what are you trying to say??? so is hyosho ranryu, and ninjas fucken love hitting it. a class can be fluid and still have optimal lines. fluidity comes not from being able to press whatever you want and do big damage, but instead from being able to adapt your rotation to account for interruptions. black mage has optimal lines but it's still free flowing, monk has optimal lines but it (was) still fluid. all of your complaints are just that it's a job in FF14, they all work like this, it's called a rotation for a reason
@Dr.Moogle3 ай бұрын
@@ioaffs Ok
@EternaLaw003 ай бұрын
@ioaffs calm down. He was just pointing up that the rotation is not "Free Flowing" like the video intended it to be. You basically said the same thing, proving his point.
@MaydaTiger3 ай бұрын
this is awesome thank you for that
@OneFiveYankee3 ай бұрын
Great breakdown. This kind of seems like SAM with extra steps? I’m not a melee guy so I don’t know for sure.
@raevenent7513 ай бұрын
It sounds like it is yeah
@erwark3 ай бұрын
Looks a lot like MNK and RPR had a baby.
@ZeroofAgrathalm2 ай бұрын
Seems like a weird mix of ninja and dancer tbh. Not sure whether I'll like it or just stick with my ninja.
@TheSecretSwords3 ай бұрын
So its monk with swords and a reaper stance...atleast thats how my brain sees it
@PalhacoCapitalista3 ай бұрын
I fear for my south america high ping with so many ogcds... oh well
@ioaffs3 ай бұрын
I'm gonna lose my mind I can't wait to trade my two swords for...two more swords I guess who woulda thunk
@Mr_megido3 ай бұрын
I saw a lot of people basically calling it another reaper and man from I saw in the stream and in the guides I’m just not seeing it yes they both fast paced and share the same 50% for super mode gimmick but that’s about it this is just more complicated in comparison to play and you have to manage a lot more stuff
@marvinkwon28243 ай бұрын
Really like the guide, good job! one thing i found to be weird is, that the skills 2 and 3 also give you the same buffs as combo 4 and 5. why do we have 2 different actions apply the same buff? (i mean you prob. want to use 2 and 3 for dmg reasons but i find it odd that they also give you all the buffs as 4 and 5 combo) we will never ever not have these buffs as it is not possible to do any chain combo without getting these buffs
@ragnarok4003 ай бұрын
So easy basic combo would be 1-1-1 and 2-2-2?
@Xararion3 ай бұрын
Good breakdown of the class. Still not going to main and will likely just level it and leave at 100, it kinda has a reaper-machinist-monk feel to me and I don't really enjoy the extra fast playstyle they have so not a job for me. Bit disappointed since reaper ended up being a speed-burst job too so I had hoped viper would've been heavy hit burst job, but it looks more like reaper-bahama blast version. Oh well, I'm happy for the people who have new main.
@sakahiro2213 ай бұрын
What i don't understand is when/why would you use your merged blades combo instead of the first one that gives in total 3 different buffs? do you do a full rotation of dual blades then 1 rotation of merged blades becuase higher potency ?
@gavin40563 ай бұрын
wish it had a few more ogcds
@JemuzuDatsWho3 ай бұрын
Will you also be making a video for Pictomancer? Please say yes 😍
@SiffusVera3 ай бұрын
I'm working on it right now! Should be out in a day or two!
@JemuzuDatsWho3 ай бұрын
@@SiffusVera BLESS 🙏❤️
@SiffusVera3 ай бұрын
@@JemuzuDatsWho The Pictomancer Video is out!: kzfaq.info/get/bejne/mbSdaqeWu5y7ZoE.html
@JemuzuDatsWho3 ай бұрын
@@SiffusVera yay! Watching now ❤
@SirChucklenutsTM3 ай бұрын
Perfect... I don't memorize rotations anyway.
@izickace30563 ай бұрын
Does anyone know is if it has any positionals ?
@ryes53 ай бұрын
I was really looking forward to Viper, but after seeing it I'm really disappointed. I'm glad Pictomancer looks fun though.
@StubenhockerElite3 ай бұрын
I like pushing buttons
@I_am_Kaz3 ай бұрын
Isn’t this just reskinned monk?
@LysLilyRose3 ай бұрын
they changed monk so that they could give monk to viper
@thedarkness4903 ай бұрын
"Build your own combo". Oh cool like monk sorta? No ,differently not. And oh boy why do I feel like this will be an abomination on my hotbar to map
@user-zh8gy9qg4q3 ай бұрын
It’s kirito from SAO 😂
@johnnycortez11483 ай бұрын
One thing I find weird it's we don't see anything about what's VIper utility for the party, considering how good Ninja utility is, Mug, i'm kinda worried Viper has nothing whatsoever in that regard.
@Konpekikaminari3 ай бұрын
Perhaps, like SAM, Viper does not have party utility Though I _do_ recall them mentioning Viper having a "damage dealt down" debuff or something
@TheOptimistDelusion3 ай бұрын
@@Konpekikaminari Having an extra feint-like ability is arguably worse than not having one at all. No mechs will ever be designed specifically around using it and yet the job will still get a dps tax anyway for having "utility"
@LysLilyRose3 ай бұрын
Red text never goes on a blue background, didn't iceberg videos teach us anything about colors and that stinging sensation in our eyes?
@tcg27173 ай бұрын
So it's Dancer? Lol.
@Smarfton3 ай бұрын
This looks cool, I look forward to 7.1 when they completly nerf this whole job down to 1-2-3 combos and homoginize it to be like every other melee dps. This team is incapable of helping themselves from doing this.
@KairuFreestar913 ай бұрын
I hated buff management with monk, and now they drop this on a class I've wished for since ARR? bruh.... And to top it off, it's actually kindof complicated??? Im not trying to do long division while relaxing and playing a game man come on! I understand they want to make the game harder but this isnt the way. Classes should be simple and uncomplicated so you can react to complicated boss mechanics! Im still gonna main it through dawntrail and give it a crack, but it's looking less likely that i will main this now.