A Walk Around Area18 - Main commercial port on planet ArcCorp - Star Citizen Alpha 3.11.0 gameplay

  Рет қаралды 8,531

Story of the Game

Story of the Game

Күн бұрын

Hello and Welcome,
this time we take a trip around Area 18 and its beautiful lights.
The tour starts at the Adira Falls Appartments where the housing is located.
Then proceeding to the zones and ArcCorp Plaza.
After visiting "Twitch" we transit to the Spaceport and take off the planet.
If you consider to try out Star Citizen for yourself you can set up a free account and try the game on one of the many free fly events that occur around the year.
If you use the Referral Code STAR-TXNH-BY6R you will get an additional 5000 UEC which is the ingame currency. Try it if you like it. Without any additional cost.
Thank you very much for watching!
Take Care
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TimeStamps:
00:00 Adira Falls - Zone 1
07:40 Cubby Blast - Zone 1
13:58 Casaba Outlet - Zone 1
15:40 Astro Armada - Zone 2
24:30 Dumpers Depot - Zone 2
26:54 G-Loc Bar - Zone 3
37:00 ArcCorp Plaza
40:15 TDD Jobwell
44:40 Tecia "Twitch" Pacheco
49:00 Ironwolf Towers - Center Mass / Million Miles High Club (Limited Access)
57:30 City Flight To Spaceport / Bevic Convention Center (Currently Closed)
01:00:45 Riker Memorial Spaceport
01:06:31 Hanger View and Lift Off
#StarCitizen
#AWalkAround
#StoryOfTheGame
Fight. Trade. Explore.
A Universe Awaits.
Imagine a universe that combines the freedom of exploration, the thrill of combat, and the unique challenge of building a life in space. Star Citizen puts ultimate control in the hands of the player, whether you're making your way as a cargo hauler, exploring the vastness of space, or scraping out a living outside the law, you will navigate through a mixture of procedurally generated and handcrafted worlds and interact with a variety of characters.
Star Citizen is in active development. You can download and play Star Citizen Alpha now.
Additional features and updates will be released as they are developed.

Пікірлер: 24
@maxtaylor5164
@maxtaylor5164 17 күн бұрын
I LOVE THIS GAME!!!
@Aloha_XERO
@Aloha_XERO 2 жыл бұрын
Before NB on Microtek, A18 was my favorite but not my favorite when it comes to landing
@StoryoftheGame
@StoryoftheGame 2 жыл бұрын
I really like Area 18 and that pulsating and huge megacity atmosphere. But i am with you. It is much more easier to land on microtech as there is no hight limit that bumps you off... Thank you for stoppin by! Take Care
@jimflagg4009
@jimflagg4009 10 ай бұрын
Strange to look back on it in 2 years.
@laddso5444
@laddso5444 3 жыл бұрын
👍👍👍
@StoryoftheGame
@StoryoftheGame 3 жыл бұрын
thanks for stoppin by
@LuizHenrique-rm7fe
@LuizHenrique-rm7fe 2 жыл бұрын
Star citzen very cool🆙 Brazil
@StoryoftheGame
@StoryoftheGame 2 жыл бұрын
Thanks for stopping by. Glad you liked it!
@logang6381
@logang6381 3 жыл бұрын
this is sick
@StoryoftheGame
@StoryoftheGame 3 жыл бұрын
It is very impressive indeed. This could lead to quite an interesting future. Thank you for stoppin by!
@LongCOVIDAdvocator
@LongCOVIDAdvocator 2 жыл бұрын
Reminds me of Total Recall
@mataluru8513
@mataluru8513 Жыл бұрын
9:50 listen carefully, like a horror song
@StoryoftheGame
@StoryoftheGame Жыл бұрын
Hehe, yeah it has some serious crazy sounds going on there :-) Sincerely yours StoryOfTheGame
@huskyman7633
@huskyman7633 2 жыл бұрын
You should do one on orison
@StoryoftheGame
@StoryoftheGame 2 жыл бұрын
I already did ;-)
@huskyman7633
@huskyman7633 2 жыл бұрын
Omg im such an idiot 🤦‍♂️
@StoryoftheGame
@StoryoftheGame 2 жыл бұрын
Dont Say that, in this flood of vids and content all over the web its very easy to miss something :-)
@Astro-kb7zn
@Astro-kb7zn Жыл бұрын
what is the story of this game, is this the future of mankind???
@StoryoftheGame
@StoryoftheGame Жыл бұрын
Hi there, There will be a very detailed background story to all of this. It is supposed to finish the single player campaign of Squadron 42 und afterwards you get released into the Persistent Universe with some Credits and a small ship to start with. If you are interested into details there are many sources. I would reccomend the SC Wiki: starcitizen.tools/Historical_timeline The Story is developed parallel to the game itself. So there is a constant stream of additions to that coming in. Hope i could shed some light and answer your question! Sincerely yours StoryOfTheGame
@Astro-kb7zn
@Astro-kb7zn Жыл бұрын
@@StoryoftheGame This is really helpfull thanks man
@wokeeye6441
@wokeeye6441 Жыл бұрын
Where is area 52?
@StoryoftheGame
@StoryoftheGame Жыл бұрын
Is there such a thing ? I mean following the numbers it might be possible. But i don't know if there is something to be found. Yours sincerely StoryOfTheGame
@bookofthedamned
@bookofthedamned 5 ай бұрын
This townscape of Area 18 is some seriously desolate shit, like the Quake and Unreal levels of the '90's, when processing power could only render one or two NPC's in a level. Compare that with the population density of Night City in Cyberpunk 2077, where the streets are full of NPC's. So why can't Star Citizen do that? Also, the NPC's in Star Citizen are regular zombies. Look at the generic white 30 somethings. Yes, you'll encounter the same characters when you walk around as if they are cloned. They stand at the counters of weapons stores or noodle bars. But they just stand there, and stare into the void. That's all they do. Again, compare that to what the NPC's in Night City do. At least there it looks like they actually do stuff. And another thing: in Star Citizen, the few NPC's are 99 percent white male, dressed like an office clerk. So incredibly boring and nerdy. Again, compare that to the sci-fi NPC characters in Night City. It makes the city come alive, and it is a much more exciting experience for the gamer. And what happened to Tecia "Twitch" Pacheco? Don't hear about that NPC anymore.
@StoryoftheGame
@StoryoftheGame 5 ай бұрын
While i wouldnt call it that drastic there is definitly room for improvement. There is supposedly a minimap incoming that could make navigation throughout the major hubs a bit more easy. The thing with the masses of npcs is supposed to increase when they get ther technical foundation ready. I think they are doing tests for that right now. The NPCs at the time of the vid were super standard. And while they haven´t improved on routines and stuff like that i think they definitly have in form of variation. Since then a lot has happend on the character creation and possible combinations. But yeah, they still stand around not doing that much. Twitch Pacheco should still where she is. You could go there and attend a couple of missions from her. Sincerely Yours StoryOfTheGame
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