Doom Lore - Cancelled Enemy Designs We Never Saw in Doom Eternal - Unused Enemies - The Dark Ages

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AcidGlow

AcidGlow

12 күн бұрын

Cancelled Enemy Designs We Never Saw in Doom Eternal - Unused Enemies. Various art sketches show how different some characters and stages were during development.
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Пікірлер: 64
@AcidGlow
@AcidGlow 10 күн бұрын
*Did you like any of these older designs?* 🧐 Doom Dark Ages Ending kzfaq.info/get/bejne/pdaKqrykucushZ8.html
@TheMrRaven
@TheMrRaven 10 күн бұрын
All DOOM is good DOOM.
@denifnaf5874
@denifnaf5874 7 күн бұрын
Hdoom is good Doom Brutal doom is better Doom Hdoom + brutal Doom=?
@psyduckelic4181
@psyduckelic4181 10 күн бұрын
The original design of the carcass reminds me of the Centaur from fallout
@collinb.8542
@collinb.8542 10 күн бұрын
Same they look so similar.
@adambloomfield4861
@adambloomfield4861 10 күн бұрын
A mix between The Thing & Centaurs I’d say
@siphon53
@siphon53 10 күн бұрын
2:27 maybe we will see this design again in Dark Ages?
@c0s1t05
@c0s1t05 10 күн бұрын
it would have been so cool to see a horned hellknight ingame
@AcidGlow
@AcidGlow 10 күн бұрын
that's a good point. I think they could've at least renamed it and given it some new attacks. My favorite is the Baron.
@Pygargue00fr
@Pygargue00fr 10 күн бұрын
A lot of thesed early designs share the realistic dark and organic style of Doom 2016 wich I think Doom Eternal could have benefited greatly. Especially the Makers who would have been much more unique in terms of designs. That demon concil sounds a lot more like the Hell Priests in concept, one of my biggest complains about them was theirs designs with completely contrasted with everything else. Having actually demonic-like beings would have been so cool!
@grimoireofgrooves7797
@grimoireofgrooves7797 10 күн бұрын
That floating spider makyr at 1:09… is that the one we saw in the trailer for the new doom dark ages?
@soulivan827
@soulivan827 10 күн бұрын
Yeah, they also remind me of the seekers from doom 3 when you fight the guardian.
@user-yf4sw4gg9t
@user-yf4sw4gg9t 9 күн бұрын
interesting that the makyrs were going to have their own cacodemons
@TheMichaelAltman
@TheMichaelAltman 10 күн бұрын
The Hell council sorta made it into Doom 2016 with the UAC announcer talking about the "Blind Council of 9" but it was never expanded on.
@TheUltimateZMAN
@TheUltimateZMAN 10 күн бұрын
I thought the Icon of Sin arena was gonna be a battlemode map, or a level before Khan Maykr excavated him
@villings
@villings 10 күн бұрын
I love the smell of doom lore in the morning..
@AcidGlow
@AcidGlow 10 күн бұрын
@TheStrayHALOMAN
@TheStrayHALOMAN 10 күн бұрын
2016 revenant will remain my favorite design. Doom 3 commando is my favorite marauder design... The marauder is just the Eternal version of the commando lore wise... FIGHT ME.
@waltersoruco2344
@waltersoruco2344 10 күн бұрын
1:45 these could be perfect desings for The Thing aliens
@sum8601
@sum8601 10 күн бұрын
damn they really dumbed down the creativity from concept to final in soo many of these cases, particularly the Makyr designs - that thing with the multiple heads is just so damn cool. On a side note, the first concept art with the doom marine looks exactly like Michael Shannon, they need to get him to play the doom marine if they ever made another movie.
@blacktronpavel
@blacktronpavel 10 күн бұрын
Pretty cool. The good thing is a lot of these designs can still be used in future installments.
@drenx87
@drenx87 10 күн бұрын
Im glad they did full body icon of sin fight, it was epic and badass... since we already had him in the wall in 2016 i think
@alastor8091
@alastor8091 10 күн бұрын
The first image of the old Makyrs on the right were way cooler.
@dinoboy34
@dinoboy34 10 күн бұрын
I actually really like the horned knight design. Just looks so badass
@Firestarter1008
@Firestarter1008 10 күн бұрын
Wow, that Hell Knight in the top right is what we should've gotten. It looks awesome.
@AcidGlow
@AcidGlow 10 күн бұрын
I think they just wanted to separate the "big horned demons" between the them and the Barons. I think this hell knight version is just paying homage to the Doom 3 version in a way.
@Firestarter1008
@Firestarter1008 10 күн бұрын
@AcidGlow Ya, you're probably right. Maybe it works better with the fast-paced action to quickly distinguish them from one another, and definitely is an homage to doom 3.
@RedCommunistDragon
@RedCommunistDragon 10 күн бұрын
@@Firestarter1008An interesting take on Knights would be to keep them as they are, so they’re still distinct from Barons, however, instead of possessing large horns similar to Barons; they have much smaller horns similar to that of the Pinky, almost as if they’re starting to form. This would also lead more to the idea of Knights evolving into Barons.
@JesusRodriguez-cm6oo
@JesusRodriguez-cm6oo 10 күн бұрын
Alot of the helmet designs of the marauder reminds me of samurai's and shit im glad they went with the final design.
@valkax9tv814
@valkax9tv814 9 күн бұрын
2:15 The second Marauder design would've been nuts
@user-yf4sw4gg9t
@user-yf4sw4gg9t 9 күн бұрын
that’s what MODDING is for, my friend!
@alanng9231
@alanng9231 10 күн бұрын
We need more titans & makyr in doom dark age
@Taco_mann2012
@Taco_mann2012 10 күн бұрын
2:22 this design looks like it was made for DOOM the dark ages
@kiwik3313
@kiwik3313 10 күн бұрын
OMG so Maykrs could be more like lore accurate angels, that would've been sick.
@seanturner1197
@seanturner1197 9 күн бұрын
1:01 the exploding zombie to the left reminds me of one of the Seven deadly sins demons from devil may cry 3 that carried a pulsating bomb on its back.
@bio-weaponn5576
@bio-weaponn5576 4 күн бұрын
Cancelation of these designs was a huge mistake. I would've love all this unique depictions over more or less the same trype of enemy.
@CultistGaming
@CultistGaming 10 күн бұрын
I love some of the designs that weren’t used.
@AcidGlow
@AcidGlow 10 күн бұрын
My favorite has to be the Gargoyle medieval type. I really like that one.
@teagan5494
@teagan5494 5 сағат бұрын
The Mayker designs makes me wish we got a more fleshed out heaven faction, Maybe in Dark Ages (although I doubt it)
@edgyboi728
@edgyboi728 7 күн бұрын
..honestly wish they kept either of the 2 horned knight designs instead of just giving them eyes and purple skin, just to show they're evolving into barons and i really like the cyberdemon's final design, but the 4th scrapped design (second photo, to the right) looks more like the classic devil. also, instead of reusing a hell zombie for the screechers, they should have used any of the hellish designs for the cueball zombies. instead of just being a stationary target, they'll roam arenas in buff speed and when killed, they instantly explode into a temporary puddle of purple slime whilst their souls buff the nearest heavy/super demons.
@calvincameron354
@calvincameron354 6 күн бұрын
The carcass with two heads and torso on one body reminds me of The Thing.
@DorinAlexandruIliuc-mu3cf
@DorinAlexandruIliuc-mu3cf 10 күн бұрын
Love all those designs, they put lot's of work into it and i am appreciating it! 👏👏👏
@GhostShura1984
@GhostShura1984 10 күн бұрын
Thanks - have you gone over the art book of doom
@AcidGlow
@AcidGlow 10 күн бұрын
Yes many years ago, but not for a video yet. I will soon.
@jasonsantos3037
@jasonsantos3037 7 күн бұрын
Really interesting and cool about early concept arts.
@thelettera582
@thelettera582 6 күн бұрын
The more flesh like or organic designs in my opinion made doom universe more eldeitch horror themed. I like it better but I do think current theme suits better, it could be because of getting used to it. Also I want to add Hugo Martin, the game director of Doom, had eldritch horror themed ideas, so that is why some unused designs were more oeganic.
@clarkredgrave2005
@clarkredgrave2005 8 күн бұрын
I like the second marauder design, pretty much samurai inspired and i really dig that
@bruticus1496
@bruticus1496 8 күн бұрын
I like the carcass loader design, but the final version does pay reference the doom movie iirc the desk guy in the wheelchair turned in to a tripod walker
@Sloimer
@Sloimer 9 күн бұрын
It would be awesome to get a Maykr centric Doom with a “biblically accurate” type of angel aesthetic.
@ethanhill3759
@ethanhill3759 10 күн бұрын
Some of those designs looked medieval, they be perfect for the new DOOM game, and the really grotesque ones should be sent to Capcom's art team for RE9!
@cervantes724
@cervantes724 10 күн бұрын
I know that doom is all about demons and angels but I was thinking that some are not angels and demons here's the thing the undead are just monsters and the lost souls and spirits are basically ghosts that what I in my mind.
@Tyrany42
@Tyrany42 9 күн бұрын
Gotta say I would have loved seeing those body horror carcasses in action
@notjimmy6822
@notjimmy6822 6 күн бұрын
Same, but that might be why they were never put in. Too hard to animate/affects gameplay. Would be interesting to see why their decision was made
@onutrof1157
@onutrof1157 10 күн бұрын
I agree with what you said about the gargoyle. The medieval design surely would be more memorable, than just a common imp-like creature with wings.
@AcidGlow
@AcidGlow 10 күн бұрын
yup. Maybe we'll see that in the Dark Ages since that game has a bit more "shield n melee" mechanics and the time period also fits this Gargoyle style.
@arturotorres5663
@arturotorres5663 10 күн бұрын
interesting designs
@cherifgrib
@cherifgrib 9 күн бұрын
My complaint with Doom eternal is the sword it was such a waste I've never use it really
@walterb2091
@walterb2091 10 күн бұрын
Enough content for Doom Eternal 2...
@atompunk5575
@atompunk5575 9 күн бұрын
All of these are metal a.f. 😎👍
@paytonallen1027
@paytonallen1027 9 күн бұрын
I hate how everyone calls the tyrants cyber demons. They’re called tyrants. The cyber demon was a boss fight
@AcidGlow
@AcidGlow 9 күн бұрын
cyber demon
@Isegawa2001
@Isegawa2001 10 күн бұрын
The final barom design compared to 2016 was an unequivocal downgrade in my mind, he looks extremely boring as a generic gray and orange enemy.
@unbringer6729
@unbringer6729 9 күн бұрын
Would've been better if they'd used the lava version as a tougher version of the baron instead of swapping the old one out completely
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