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For more tutorials and game design tips, check out Dungeon Dynamics! dungeondynamics.wordpress.com/
A series of videos dedicated to building better Prefabs. In this episode we design a mansion in Dungeon Alchemist and turn it into a 2 stories + roof prefab with with automated elevation change for tokens using the built in stairs (in Foundry VTT).
Check out my game design and VTT tutorials blog, Dungeon Dynamics! that-italian-guy.github.io/du...
All the files for this video can be found here:
- Images: imgur.com/a/M5gjYOe
- JSON files:
Ground floor: pastebin.com/w1QFCXVp
Upper floor: pastebin.com/eykEmFKL
Full Prefab creation guide: • Click-n-Drag building ...
Prefab credit to Baileywiki: / @baileywiki
- Levels mod foundryvtt.com/packages/levels
- Wall Height mod foundryvtt.com/packages/wall-...
- Select tool everywhere mod: foundryvtt.com/packages/selec...
Music: tabletopaudio.com/
Chapters:
0:00 Intro
0:08 Ground Floor generation in DA
3:35 Upper Floor generation in DA
5:58 Photo editing
6:15 Setup in Foundry
7:16 Ground floor assembly
9:20 Upper floor assembly
10:16 A note on Better Roofs and Lights
11:00 Uniting the floors
11:52 Adding a Roof
12:37 LoS check
13:43 Automated stairs setup
14:56 Prefab creation
17:25 Prefab test in a Scene