Aftermath Making-of

  Рет қаралды 14,887

Blender

Blender

7 ай бұрын

Last year at BCON I made a presentation on Real by FAKE’s pipeline. I was authorized to show one work-in-progress shot from a movie called Aftermath. We’ve just finished the project. It was the biggest VFX show we have ever made a 95% of the CG is done in Blender, rendered in Cycles. This year I will present a making-of of the project. From storyboard to layout, lighting, and comp. I will explain how we managed to handle such big scenes with many heavy assets. Out of 1260 shots, more than 650 shots involved 3D.
"Aftermath Making-of" by Robert Rioux --
Learn more about Blender Conference 2023 at conference.blender.org/2023/
#BCON23 #b3d

Пікірлер: 37
@KelVFX
@KelVFX 7 ай бұрын
He always highlights the issues/problems which is where most of the learning is. Nice work!
@Lux.Create
@Lux.Create 2 ай бұрын
Oh like a selection only render :3 omg that would help speed up so much OMG
@tangentsmith2961
@tangentsmith2961 6 ай бұрын
Hahaha! That 16:56 🤧Houdini moment! Lol!
@danielemammoli5177
@danielemammoli5177 7 ай бұрын
"another magician software" I quite laughed at those jokes
@sebasgovel
@sebasgovel 6 ай бұрын
This is one of my favorite presentations
@retroeshop1681
@retroeshop1681 7 ай бұрын
Really nice presentation :D
@EDcase1
@EDcase1 7 ай бұрын
The most interesting Blender presentation.
@chadyonfire7878
@chadyonfire7878 7 ай бұрын
VERY NICE WORK IMPRESSIVE
@davebrainvfx
@davebrainvfx 7 ай бұрын
Fascinating from start to finish. Could have watched another hour. Looking forward to seeing Aftermath in its entireity anyway! Those before/afters were really interesting. 41:14 There are some select videogrammetry shots in Bohemian Rhapsody but only some. It seems like you have a setup that could cater for a full production and I can't wait to see more about it!
@npj5578
@npj5578 7 ай бұрын
Great presentation!
@andraskortesi7809
@andraskortesi7809 6 ай бұрын
I would also be very interested in the compositing phase.😊
@cashoyboy
@cashoyboy 7 ай бұрын
I WOULD DIE FOR BLENDER BOB
@artisans8521
@artisans8521 6 ай бұрын
About the "impossible texture", you can bake it into a more manageable form, and UVs, I guess.
@StormadoMan
@StormadoMan 7 ай бұрын
Bob's great!
@kokoze
@kokoze 7 ай бұрын
Infinite-Realities does some great videogrammetry work :)
@yasunakaikumi
@yasunakaikumi 7 ай бұрын
its cool to see how VFX company like FAKE is doing it with Blender, definitely agree with mipmap still high poly count slow down is quite problem sometimes dealing with alembic simulations in Blender, I hope some fix will be in the way
7 ай бұрын
I feel the pain. Texture caches (mipmaps etc.) missing in Cycles, I hope it will arrive some day
@sebbosebbo9794
@sebbosebbo9794 7 ай бұрын
Bob ....❤❤❤.....BOb.......❤❤❤ funny and straight ...as always ...thx... p.s. hope Blender devs.. listen carefully .. his feature requests are based on real life hassle , fails..
@jonedis
@jonedis 7 ай бұрын
The video photogrammetry is very similar to what Anima XYZ does with their 4D people scans. I would love to see more of this content and the ability to buy premade packs of video photogrammetry characters for blender
@eobet
@eobet 7 ай бұрын
Love to hear that someone with hopefully a little bit of clout call out the bullshit mess that library overrides is and has been for years!
@dannybcreative
@dannybcreative 7 ай бұрын
Nice work my friend. Great presentation as well. :)
@voyageruk2002
@voyageruk2002 7 ай бұрын
The fire sim at the end was impressive, great work
@Cladius76
@Cladius76 7 ай бұрын
This is amazing..I have goose bump..Blender Bob and Real By Fake did amazing and inspirational work..Thanks Blender Bob 👏👏👏👏🙏 I think audiences there just didn't understand how revolutionary is this presentation for the future of Blender community and Blender 3D and what's going on really .. They just sleeping so shame!!
@dionkemp
@dionkemp 7 ай бұрын
Such a gorgeous breakdown! 👏👏 We need more content like this
@salientfilm
@salientfilm 6 ай бұрын
my computer dared me to try and render anything like this lol🔥 . amazing work and keep creating and inspiring!!
@xanzuls
@xanzuls 7 ай бұрын
Lets go!! Blender in pro VFX.
@gordon1201
@gordon1201 7 ай бұрын
How did you get such a clean plate without the bridge? Did you manually paint out the bridge?
@SimonLachapelle
@SimonLachapelle 7 ай бұрын
Hey, I worked on the project with Robert at real by fake. For the clean plates behind the bridge we went there and shot drone footages in every angles and did a massive 360 video panorama so we could use it in every angle in Nuke. We did this on many shots. We just kept the foreground and remove the bridge and replace the background with a panorama projected on a sphere in nuke with the 3D camera filming it.
@anubisTC
@anubisTC 7 ай бұрын
I'm not sure if it was "ACHHUUUdini" or "ACHUUUengine" but I think it was the last one.
@xanzuls
@xanzuls 7 ай бұрын
Houdini.
@patdavi
@patdavi 7 ай бұрын
What GPU is Robert mentioning? 6080 with 48gb RAM?
@xanzuls
@xanzuls 7 ай бұрын
RTX 6000 ada
@PrinceBrosnan
@PrinceBrosnan 4 ай бұрын
12:00 What is he talking about? Does he have a video on this topic? it is very interesting
@rano12321
@rano12321 Ай бұрын
it's called multipass compositing. he does have a full series of videos explaining compositing, it's 50% of 3D in pro vfx workflow.
@PrinceBrosnan
@PrinceBrosnan Ай бұрын
@@rano12321 i love yyo
@Stimes
@Stimes 7 ай бұрын
Cycles isn't really photoreal like octane :/ He need really serious improvement !
@xanzuls
@xanzuls 6 ай бұрын
How? What serious improvement does it need?
The Photorealism Mindset: What About The Physical Camera?
19:51
OMG 😨 Era o tênis dela 🤬
00:19
Polar em português
Рет қаралды 11 МЛН
FOOTBALL WITH PLAY BUTTONS ▶️ #roadto100m
00:29
Celine Dept
Рет қаралды 74 МЛН
NO NO NO YES! (50 MLN SUBSCRIBERS CHALLENGE!) #shorts
00:26
PANDA BOI
Рет қаралды 102 МЛН
Pokémon Yellow - analysis of glitch sprite decompression effects
17:09
How to do VFX fast (AE + Blender)
2:20
OK Edits
Рет қаралды 576
The Smallest Holes Adam Savage Has Ever Machined!
21:49
Adam Savage’s Tested
Рет қаралды 216 М.
Somalia gave its coastline away, here's why it matters
16:55
CaspianReport
Рет қаралды 208 М.
Journey Towards an Efficient 1-Person Pipeline
30:07
Blender
Рет қаралды 11 М.
Goo Engine and the Future of 3D Anime
22:49
Blender
Рет қаралды 62 М.
Level up by creating a short film
49:37
Blender
Рет қаралды 10 М.