In the third part of this series we are going to create the most common standard primitives, adjust their parameters and arrange them on a plane. Towards the end we are rendering our first image and save it in a suitable format.
Пікірлер: 24
@zhenfeicao8147 Жыл бұрын
Two years later and this tutorial is still very helpful, thank you!
@user-vx9cw1bk4c6 ай бұрын
I really love your tutorials 😊
@Dheerajvasireddy2 жыл бұрын
hi there , excellent tutorials very useful... thanks.
@pjmclenon5 ай бұрын
i dont have the mutliple teapots in the menu at the far right menu how did you get this?
@sakrstar3 жыл бұрын
Wonderful work follower
@motyfokol53926 ай бұрын
i love these tutorials thank you. i'm using 2024 version of 3dmax, but i didn't have those options while trying to save the image :c
@AFTutorials6 ай бұрын
Hi Somewhere on the way the window of the rendered image, the so called "frame buffer" changed its look. now the "Arnold Render View" is default. you either make yourself familiar with the current version, help is provided in the documentation (F1) or you switch back to the the previous Render View. In the "Render Setup" window there is a "System" tab and the second category is called: "Arnold Render View" and you can click or unclick it.
@motyfokol53926 ай бұрын
@@AFTutorials thank you so much for still replying
@pjmclenon5 ай бұрын
the text of the software editor is sooo small
@pawatchaix32303 жыл бұрын
BIG !!!! THANK YOU SIR
@michaelpenco546 Жыл бұрын
From blender and now getting acquainted. Any three sided pyramid?
@multiengineer91993 жыл бұрын
great sir
@keithyakouboff87552 жыл бұрын
Hey there... can you tell me / us something about the ART renderer? I did a few experiments, trying the various rendering engines provided (incl. a demo of RS that I have installed). Arnold was pretty, RS looked flat (obviously I need to convert the materials to RS materials), but the ART render looked pretty sweet, even creating indirect lighting. Thanks.
@AFTutorials2 жыл бұрын
Sorry never really tried it. :-(
@keithyakouboff87552 жыл бұрын
@@AFTutorials Oh okay then.
@vimalkumar123893 жыл бұрын
Present Sir 😄
@pjmclenon5 ай бұрын
im not undertanding why at 14min 49sec i make copies of the sphere and taursu and overlap but when i do alt scroll then do stick together like you are doing--Lisa
@pjmclenon5 ай бұрын
i am not able to move the 2 objects together at 14min 4sec and you dont explain--dont assuime poeple will get it on the 1st try ==you are showing things and you move on assuming that okay we got aqnd then you omot things cmom
@pjmclenon5 ай бұрын
its my oversight i had to use cntrl to slect bith and then be in slect mode and move the required axis but not sure thats the right way or i was just lucky--lisa
@pjmclenon5 ай бұрын
the proboolean only slightly worked for me like the pshre disappred but the tube was still instact so i moved the spre more to overlap andnow th eboolan doesnt work its very complex please try to repaet or slow down if possible thxz
@gabrielklancar3 жыл бұрын
thank you sooo much, u helped me a lot
@vimalkumar123893 жыл бұрын
How you turn on the borders in perspective View?
@AFTutorials3 жыл бұрын
Not sure what you mean with „borders“. Maybe you mean the edges in a shaded view. Press F3 to switch from wireframe to shaded and then press F4 to turn on the edges.