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Episode 10 of a narrative campaign, where 2 humans and 2 elves team up to face an unknown enemy who they learn is an evil Necromancer that threatens not only them, but all living creatures in the land of Teniras. Main characters will earn XP and gain talents and/or injuries as they progress through the campaign.
Quest 10: Escape from Evil (Part 1)
The Evil Necromancers hordes of demons and undead spread across the land of Teniras, slaying everybody in their way. People, tribes and animals are on the run - leaving their homes and seeking shelter wherever possible. Behind the ruined walls of an old monastery, a small group of Goblins are hiding themselves, but now a group of Saurians - equally hunted by the evil forces - approach. The Goblins are forced to take defensive positions on the walls of the monastery. The Saurian champion is determined to capture the monastery, but he is unaware of one thing.. They have a troll!
++ Goblins [195pts] ++
Goblin Leader [1] Q5+ D5+ | 35pts | Hero, Tough(3), 1x Wolf-Clan(Fearless)
Great Weapon (A3, AP(2))
2x Warriors [3] Q5+ D6+ | 20pts |
3x Hand Weapons (A1)
2x Shooters [3] Q5+ D6+ | 25pts |
3x Hand Weapons (A1), 3x Shortbows (18", A1)
Troll [1] Q4+ D4+ | 70pts | Regeneration, Tough(3), 1x Stone Breed(Fearless, Defense +1)
Throw Rocks (12", A3, AP(1)), Bash (A2)
++ Saurians [200pts] ++
Saurian Veteran Champion [1] Q3+ D3+ | 70pts | Fearless, Hero, Predator, Tough(3)
Great Weapon (A3, AP(3))
2x Saurian Guardian [1] Q3+ D3+ | 25pts | Fearless, Predator
Great Weapons (A1, AP(3))
2x Saurian Warriors [3] Q4+ D4+ | 40pts | Fearless, Predator
3x Hand Weapons (A1)
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