AI Learns to play Geometry Dash || FINAL

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CodeNoodles

CodeNoodles

Жыл бұрын

You guys wanted it, so you got it! Let's have the AI play some more levels from Geometry Dash!
In my last two videos I have programmed an AI to play a clone of Geometry Dash, and in this video, I have updated it to support some new levels. If you like this kind of content, make sure to subscribe for more.
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Пікірлер: 570
@howlinghellgar2214
@howlinghellgar2214 Жыл бұрын
The way the AI handles the ship never fails to make me nervous
@PenguinBoi27
@PenguinBoi27 Жыл бұрын
Same
@KryllyxOfficial
@KryllyxOfficial Жыл бұрын
Imagine a video of just the ship entitled "All your anxiety in one video"
@game_onxx
@game_onxx Жыл бұрын
@@KryllyxOfficial Hehe, lol.
@Balls199
@Balls199 Жыл бұрын
Same
@memetech-
@memetech- Жыл бұрын
It’s like cube but flying
@mazenyasser7208
@mazenyasser7208 Жыл бұрын
The AI passing Dry out in the 1st gen is amazing.
@landon2plants
@landon2plants Жыл бұрын
did better than i have and i have done it over 100 times
@clyde-or-monty
@clyde-or-monty Жыл бұрын
@@landon2plantsyoure a human and its a neural network. do you see the difference here?
@AntVaz7
@AntVaz7 Жыл бұрын
@@clyde-or-monty yeah but that neural network hadn’t evolved and adapted to the level yet, meaning that A.I., without evolving, still had more skill with only the knowledge learned from completing Poltergeist, Back On Track and Stereo Madness, tho i do get it, those levels provide with everything you need to pass Dry Out other than the basic upside down part
@DeamonDragoon
@DeamonDragoon Жыл бұрын
@@clyde-or-monty we also have neural networks in out brain
@landon2plants
@landon2plants Жыл бұрын
@@DeamonDragoon yes the reason AI has neural networks too is because it’s supposed to be mimicking intelligence/ humans
@PretzelBS
@PretzelBS Жыл бұрын
Funny how “once distance to next obstacle is close -> jump” is really all you need to do the majority of the level lol
@ziwuri
@ziwuri Жыл бұрын
well, most of these beginner levels are just piss-easy timings, no fakes, no complicated parts with orbs etc.
@cinemacat4108
@cinemacat4108 Жыл бұрын
Lol you think this how stuff is made, neural networks require a lot of calculations and mathematical equations and calculus, you are talking about simulating an entire brain with gradient descent and back propagation algorithms, it's not only distance to next obstacle, he might have said that to make things simpler for viewers or else he wouldn't require any machine learning algorithms,it's more complicated ma friend.
@PretzelBS
@PretzelBS Жыл бұрын
@@cinemacat4108 dude you can see the node slowly turn red the closer it gets to an “obstacle” (which I think he just marked all the obstacles as what it needs to jump over lol)
@McTuber42
@McTuber42 Жыл бұрын
@@cinemacat4108 🤓
@he2he
@he2he Жыл бұрын
@@cinemacat4108 what do you mean by simulating an entire brain? You can see the entire neural network in the top left.
@richarddooley3655
@richarddooley3655 Жыл бұрын
You should totally add the coins Watching AI learn their path towards multiple objectives would be cool
@chrjsnt
@chrjsnt Жыл бұрын
Thanks for your hard work! I have a suggestion: To help improve watch time of your videos, commentary during periods where the AI is “training” may be helpful. I do not make videos but it is something I have seen in the past, so feel free to take it with a grain of salt. Keep up the good work 🤙
@CodeNoodles
@CodeNoodles Жыл бұрын
Thanks for the suggestion!
@theautonomous
@theautonomous Жыл бұрын
@@CodeNoodles I am also guessing you have seen "Code Bullet" and how he does his videos considering you use a similar style and soundtrack to him.
@Solutra
@Solutra Жыл бұрын
@@theautonomous the "soundtrack" is just non-copyright music, not really super interesting that he uses songs that sound similar
@theautonomous
@theautonomous Жыл бұрын
@@Solutra true lol never occured to me.
@kormagogthedestroyer
@kormagogthedestroyer Жыл бұрын
Waiting for part 4 when you just recreate the entirety of geometry dash
@litterbox019
@litterbox019 Жыл бұрын
ai beats vsc
@thatdumbguy2621
@thatdumbguy2621 Жыл бұрын
AI beats Bloodlust
@jwjustjw8946
@jwjustjw8946 Жыл бұрын
AI beats TON 618
@zahrannahyan9666
@zahrannahyan9666 Жыл бұрын
@@jwjustjw8946 woah no way an ai can beat the biggest black hole
@dirhi
@dirhi Жыл бұрын
@@zahrannahyan9666 that was a joke right
@atlasexists6924
@atlasexists6924 Жыл бұрын
I can’t believe he was like “more?” And we said “More!” And he went “MORE!” AND GAVE US SO MUCH MORE STUFF
@TylerDunphy
@TylerDunphy Жыл бұрын
This really shows an interesting point in neural net development. If you use inputs that are extremely bimodal where it's nearly always in its best interest to act one way or another, the AI very quickly tunes it correctly! I think having the vertical check was very useful because in nearly all situations it is a bad idea to jump when something is above you. It is also nearly always useful to jump when an obstacle is directly in front of the player. It's really interesting to see how the AI nails this game once given the proper tools to succeed! Thank you for sharing this
@Ultrasteel74
@Ultrasteel74 Жыл бұрын
The reason its hard jump over triple spikes in your game is because the actual game's spike hit box is a small square that's on the tip of the spike
@cyphenex512
@cyphenex512 Жыл бұрын
its not on the tip but more of around the middle
@undefined06855
@undefined06855 Жыл бұрын
And also robtop squishes the spikes in a little, to make it easier
@brandonoverbey6948
@brandonoverbey6948 Жыл бұрын
@@undefined06855 only on one triple spike in stereo madness
@GMD_Sander
@GMD_Sander Жыл бұрын
@@brandonoverbey6948 i know it also happens on cycles
@jwjustjw8946
@jwjustjw8946 Жыл бұрын
@@brandonoverbey6948 every triple spike in the robtop levels is squished in
@DoctorBallsStrikesAgain
@DoctorBallsStrikesAgain Жыл бұрын
My favorite part was when he said “it’s code’in time” and programmed all over the place
@ThatNoobKing
@ThatNoobKing Жыл бұрын
ok, this is starting to get stale
@kobra7744
@kobra7744 Жыл бұрын
@@ThatNoobKing no
@garbageman543
@garbageman543 Жыл бұрын
top ten most original comments
@unfairdev8197
@unfairdev8197 Жыл бұрын
@@garbageman543 It's'eryn't'ood
@trollingstickman4304
@trollingstickman4304 Жыл бұрын
Después de muchos anos de chivo comment
@sonicwaveinfinitymiddwelle8555
@sonicwaveinfinitymiddwelle8555 Жыл бұрын
i thought the series ended. good that they did not edit: it would be awesome if you could release this project as game so we could experiment how the AI would try to straight fly (it does ship parts really weirdly compared to normal GD bots) 8:36 yellow portal is really weird when rotation is not changed 9:00 transition perfectly syncs edit2: i did not watch whole video before commenting lol
@Dexzler
@Dexzler Жыл бұрын
i see you everywhere
@Bed12344
@Bed12344 Жыл бұрын
crazy how ur able to upload so frequantly with this high quality videos
@CodeNoodles
@CodeNoodles Жыл бұрын
Thanks so much 😊
@lcajueiro
@lcajueiro Жыл бұрын
@@CodeNoodles remember me when you get famous
@aykarain
@aykarain Жыл бұрын
Yeah :D
@lonelyPorterCH
@lonelyPorterCH Жыл бұрын
Would also be interesting to see how the ai behaves if it doesn't get reset after each level, so it could truly be learning
@ultimategaming5633
@ultimategaming5633 Жыл бұрын
Literally saw the 2, video before 10 minutes on my start page… pressed the subscribe button and then… CodeNoodles uploaded a new Video. I very like these Videos pls do more of AI and Neural Network Coding. Thank you
@CodeNoodles
@CodeNoodles Жыл бұрын
No, thank you!
@Rpoti27
@Rpoti27 Жыл бұрын
@@CodeNoodles fu-
@DanTDMJace
@DanTDMJace 9 күн бұрын
AI Warehouse has infrequent but great AI content
@alansmithee419
@alansmithee419 Жыл бұрын
8:13 This is interesting. The neural net and task are so simple that one of the randomly generated nets of the starting pool was able to just do it first try. That's pretty dope.
@BritishBoy
@BritishBoy Жыл бұрын
Absolutely my favourite series :DDDD Great job CodeNoodles!!
@IndyGibb
@IndyGibb Жыл бұрын
I love how much better at Geometry Dash the AI with 8 brain cells is than me.
@Mayeloski
@Mayeloski Жыл бұрын
I loved all 3 videos so much, keep the good work!
@geometrydashecx841
@geometrydashecx841 Жыл бұрын
I hope your channel blows up. These vids are fun to watch
@beepymemes
@beepymemes Жыл бұрын
The music syncs perfectly with dry out, I am at peace
@KingLaZrButBad
@KingLaZrButBad Жыл бұрын
Discovered this channel recently and I love it
@godnyx117
@godnyx117 2 ай бұрын
Your hard work and productivity is amazing!
@BlazingImp77151
@BlazingImp77151 Жыл бұрын
I think it would be interesting to see how the AI from one level reacts to a different level. While they are mostly the same mechanics, in theory there might be some differences. Maybe a round where all the successful AI are brought into a brand new level and then see if they all win still. Ofc not saying you need to do it if you are done with the project, but I think it could be fascinating.
@cheddar69420
@cheddar69420 Жыл бұрын
Cool video! I wasn't expecting it. What would be cool though is if they had coins. Like in the generation after it (if there even is one), they would try and get the coin, because they would be awarded.
@pentabitsmusic
@pentabitsmusic Жыл бұрын
7:18 Damn, this AI plays like everyone.
@doshi6311
@doshi6311 Жыл бұрын
i was always going up
@danielyuan9862
@danielyuan9862 Жыл бұрын
@@doshi6311 up is for the coin
@samuelmunro555
@samuelmunro555 Жыл бұрын
next you need to take the keystrokes and see if the actual level works. :) love your vids btw
@totallynormalminecart519
@totallynormalminecart519 Жыл бұрын
If you make further parts I think it would also make sense to try making a level as hard as it can possibly go in this clone
@Zyodl
@Zyodl Жыл бұрын
CodeNoodles is a secret agent working for noodle companys because every time i watch a video i get insainly hungery and i am currently boiling water to make ramen... thank you
@zionfultz8495
@zionfultz8495 Жыл бұрын
Same icon beat both back on track and poltergeist, he is an MVP
@ikilledaman
@ikilledaman Жыл бұрын
certainly
@hussmod
@hussmod Жыл бұрын
Please continue this series until the ai beats bloodbath, also I think you should commentate on the ai's progress to make the video more entertaining
@rishabtirupathi9431
@rishabtirupathi9431 Ай бұрын
I can't believe you just made a new version of Geometry dash! amazing!
@zekilla
@zekilla Жыл бұрын
Do you think it would be easier to just try and integrate the bot into the actual geometry dash?
@ahmed4363
@ahmed4363 Жыл бұрын
probably not since its made specifically for this clone and he doesnt have Gd's source code so he can't exactly do anything about that
@tyIer22
@tyIer22 Жыл бұрын
I've been waiting for someone to do this :)
@Hand_me_your_bones
@Hand_me_your_bones Жыл бұрын
the sync in back on track is sick!
@gamergod_yt3053
@gamergod_yt3053 Жыл бұрын
how an ai can be better than me in dry out :( nice video man, you need more recognition, your videos are too good!
@sqwiddy8770
@sqwiddy8770 Жыл бұрын
I know a part 4 isn’t needed, but I think watching the AI figure out how to play a memory level would be cool. Something as simple as 3 paths and only 1 can let you pass or something a little more complex like the level marathon. Great video 👍 Edit: I did not watch the whole video before commenting
@darkienl5886
@darkienl5886 Жыл бұрын
Is it possible to put the winning AI of each level against each other to see which one can adapt the fastest to new levels?
@JollySpider
@JollySpider Жыл бұрын
The AI finding the most dangerous way to complete the ship: *Walter White cooking GIF*
@johannbauer2863
@johannbauer2863 Жыл бұрын
Nice! Time to watch some anxiety inducing flying! :D
@3DVoidGaming
@3DVoidGaming Жыл бұрын
Yay New Ai Teaching Geometry dash Video
@xahesuigd2185
@xahesuigd2185 Жыл бұрын
This AI Beat back on track in 59 attempts, Im scared of what it can do...
@mathismt1222
@mathismt1222 Жыл бұрын
ahahahahahahahahahahahahahahahahaahaahahahahahaaaaaaaaaahahahahahahaahaahahahahahahahahahahahahahahahahahahaahaahahahahahahaahahahahahahahahaahhaahahahahaaahaaahahahhahahahhahahahhahahahahahahahahahahahaha get it? because its impossi-
@piritosvajas2612
@piritosvajas2612 Жыл бұрын
Hello, could you clarify something for me? So I don't know if I understand backpropagation well enough, the thing I currently doing is for every layer i--: for every weight i--: //output = neuron that the weight contects to A:= -(target[i]-output) B:= output*(1-output) //for ReLU C:= neuron that the weight coming from weight -= Learningrate*(A*B*C) bias -= Learningrate*(A*B)
@redvortex_p
@redvortex_p Жыл бұрын
Every video of you makes me hungry like fr that bowl of spaghetti looks SO GOOD 😆😭
@inferno38
@inferno38 Жыл бұрын
Nice ! Now lets see if it can beat Clubstep and Deadlocked
@thermalerosion4556
@thermalerosion4556 Жыл бұрын
This ai beats the levels faster than most real people that play the game
@DeMooniC
@DeMooniC Жыл бұрын
Yeah and it handled upside down gravity like nothing lol
@brodyperry2294
@brodyperry2294 Жыл бұрын
I find videos of AI doing perfect runs very relaxing
@chiefgiorno3264
@chiefgiorno3264 Жыл бұрын
Hi CodeNoodles, Awesome video! I wanted to know what those middle hidden neurons are composed of. -Thanks!
@CodeNoodles
@CodeNoodles Жыл бұрын
Those neurons are called hidden neurons. They don't represent any of the inputs to the network but rather act as another layer of computation for more complex behavior. They take in the outputs from the input neurons.
@glasscannon1231
@glasscannon1231 Жыл бұрын
bro yessss my favorite geometry dash KZfaqr bro ur so good
@Doubleblade1
@Doubleblade1 Жыл бұрын
A problem I noticed, I play GD a lot, and if you make a part 4, would you be able to reverse the way that you rotate when you are upside down, the jumping and rotating while upside down makes me... eeeeeeeeee
@sliwka7889
@sliwka7889 Жыл бұрын
do you mind releasing this project so we can experiment with it and watch how it will perform on harder levels?
@keltonman
@keltonman Жыл бұрын
How did dry out and the background music have quite good music sync at times?
@lionelfernandez1463
@lionelfernandez1463 Жыл бұрын
Can You add effects to the jump pads and orbs?
@Lim95
@Lim95 Жыл бұрын
This is really cool, but you should make it do Clubstep next.
@GuiDuckz
@GuiDuckz Жыл бұрын
that one guy: decent enough. time for bloodbath!
@goofballin69
@goofballin69 Жыл бұрын
is there any way you can make this for real gd? if so that would be insane (this is already really cool tho)
@dantheman7047
@dantheman7047 Жыл бұрын
This is awesome 👏
@HeyItzaBoi
@HeyItzaBoi Жыл бұрын
try adding in the coin paths for the levels (you don't actually need to add the coins). i think it'll be interesting to see if the ai goes for it or no
@zFizment
@zFizment Жыл бұрын
You'll be famous if you continue with this project man
@danielyuan9862
@danielyuan9862 Жыл бұрын
I feel like he's nearly reached the end of the things he can do in this series
@alvesvaren
@alvesvaren Жыл бұрын
it would be amazing if you could train your AI on your clone and then hook into the real game and play the levels with your pretrained network for part 4 :)
@ikilledaman
@ikilledaman Жыл бұрын
Lets go, new upload
@lake4433
@lake4433 Жыл бұрын
I wanted to use the level editor but it feels very tedious. You can only grab the tile you are hovering over and cannot cycle through the titles, or at least I can't find a way to. Is there a button for cycling through tiles?
@CodeNoodles
@CodeNoodles Жыл бұрын
Mouse wheel scroll.
@silvio3461
@silvio3461 11 ай бұрын
Hello I would like to know if it's possible to create an AI which read the screen in real time, like this we don't need to create a geometry dash clone but use the "official" version ?
@Kuzuui
@Kuzuui Жыл бұрын
Part 10 : AI Beats Clubstep in Geometry Dash love ur job btw
@danielyuan9862
@danielyuan9862 Жыл бұрын
I feel like at this rate, it's suitable for part 4
@charr420
@charr420 Жыл бұрын
can't wait to put this against acheron
@NotNitehawk
@NotNitehawk Жыл бұрын
I'm actually not surprised they beat Dry Out on the first generation. The AI always seemed to either get really good, really fast, or get stuck on one part for a while (like in the first level)
@epsilonthedragon1249
@epsilonthedragon1249 Жыл бұрын
Very cool stuff Quick question: if we record the AI playing a level and want to show it to you, how would we do that? Do you have a Twitter we can tag? Maybe a community post we can link videos in the replies to?
@CodeNoodles
@CodeNoodles Жыл бұрын
Good question. I will be making a public discord server soon so that would be the perfect spot for any clips.
@epsilonthedragon1249
@epsilonthedragon1249 Жыл бұрын
@@CodeNoodles Ooooo, nice! Can't wait
@TimkaSR
@TimkaSR Жыл бұрын
I thought it's gonna be in the real game but this is still awesome
@marcespano2866
@marcespano2866 Жыл бұрын
Making the A.I play Bloodbath when?
@TheInvisDragon
@TheInvisDragon Жыл бұрын
yay finally a new part!
@YellowCardx
@YellowCardx Жыл бұрын
you should reverse the rotation of the cube in the reverse gravity section to make it seem more natural
@wintyrbarnes8533
@wintyrbarnes8533 Жыл бұрын
wow, adding that vertical collision detection really improved things, huh?
@miguelxd4133
@miguelxd4133 Жыл бұрын
cant wait to see it pass slaughterhouse and limbo!
@thefrustrationempire4278
@thefrustrationempire4278 Жыл бұрын
How did you make the glass library? I have been wanting to make my own library but I just can't figure out how
@CodeNoodles
@CodeNoodles Жыл бұрын
I made Glass by compiling various functions and classes into a dll. It isn't as hard as you might think. Just do research on how to make your own dll's.
@thefrustrationempire4278
@thefrustrationempire4278 Жыл бұрын
Thanks
@jordan_cagle
@jordan_cagle Жыл бұрын
I’ll be honest I want to see this beat a level such as clubstep, but that could lead down a rabbit hole. Who knows it might lead to it beating slaughter house, but that would take a lot of work on your side.
@omaritwan
@omaritwan Жыл бұрын
Can you add a README file to the GitHub page or post a tutorial on how to download it?
@klausbdl
@klausbdl Жыл бұрын
Could you train the AI based on your gameplay? Like you play a bunch of times and the AI learn from you
@DragonPanda131
@DragonPanda131 Жыл бұрын
I'd love to see it handle a demon level after all that. Maybe without all the fancy graphics, but seeing it overcome a really hard level would be very fun to see.
@ConsoleAdmin
@ConsoleAdmin Жыл бұрын
is there a tutorial on how to make a map?
@memetech-
@memetech- Жыл бұрын
Can you do the other levels now?
@FrogsAreGods
@FrogsAreGods Жыл бұрын
i think you should a another node that is just jump pad instead of considering it an opsticle if you even said that i could have misheard you or somthin idk also i think more hidden layers could help idk tbh
@Hand_me_your_bones
@Hand_me_your_bones Жыл бұрын
noy try time machine (lets see if a AI is smarter than me XD) also great vid
@aw0rm
@aw0rm Жыл бұрын
Geometry dash saves its levels as a text document with some sort of encoding, people have been able to decode it into making it usable with code, is there a way you can make it so you can port a level over with just the level information? instead of having to make it manually.
@CodeNoodles
@CodeNoodles Жыл бұрын
It's definitely possible but the id's of all of the tiles would be different. Also the data wouldn't be in a continuous array like my clone so it would require some rounding of the positions. Definitely a good challenge though.
@aw0rm
@aw0rm Жыл бұрын
@@CodeNoodles yeah thats true.
@pepperlane
@pepperlane Жыл бұрын
To make making the levels easier just make it so you can copy the levels from the game and drag them into your own version or have an external program change the files to the correct files to transfer the levels just to save you time
@ArvidOlson
@ArvidOlson Жыл бұрын
Now add a neural network to make it alto adjust and learn every time it misclicks as well as letting it know when it has less than 10 seconds left on the clock so it heightens the accuracy req to not misclick then.
@BasicallyAs
@BasicallyAs Жыл бұрын
I can't wait to see if the bot can play Slaughterhouse
@zanertheslayer2407
@zanertheslayer2407 Жыл бұрын
5:20 Has anyone noticed how this part syncs with the music?
@artiendes
@artiendes Жыл бұрын
Question, Why did you have to recreate the whole game, and not just make play the AI with a space bar input on an emulator of geometry dash?
@Ozzy08018
@Ozzy08018 Жыл бұрын
At this rate you'll have them beating Sonic Wave while I'm still stuck on B.
@treudden
@treudden Жыл бұрын
This is actually so cool
@DeMooniC
@DeMooniC Жыл бұрын
Is it possible to make an ai that all that it knows is that it can click, hold, release or not click? And just have a general visual input of the game with no more information? Like an ai that simply sees the level and has as a goal to get as far as possible, but doesn't know anything else, that has to figure out how everything works including jump orbs, pads, the ship, etc. IDK about coding or programming AI (or coding in general lol) so idk if it would be simpler or harder to make the ai being able to just see the entire screen and nothing else and go just with that information and learning from there. It sure would take way more time for the ai to learn to play, but I think it would be even more interesting. And yeah I know, that's very impractical but that would be very interesting to watch.
@-Kyouki-
@-Kyouki- Жыл бұрын
You should make AI to learn some extreme demon. That would be amazing!
@Freddie_06
@Freddie_06 Жыл бұрын
In the next part you might want to reverse the cube rotations while inverted.
@Freddie_06
@Freddie_06 Жыл бұрын
If you ever make a new part, that is.
@someguy4252
@someguy4252 Жыл бұрын
1:20 void sprinkler 1:22 pee pads 1:26 confetti sprayer
@haycoat9389
@haycoat9389 Жыл бұрын
Would be cool to see how it handles player made levels
@Vaiave
@Vaiave Жыл бұрын
Idea: Create a skilled Ai on more complex things (blue orbs, ball gamemode, etc) and try to let it beat insane levels like xstep.
@darkmeme4014
@darkmeme4014 Жыл бұрын
that's pretty cool. it's a pity that there are only two game modes, whereas in the original there are 7 of them
@zoomingturtle3573
@zoomingturtle3573 Жыл бұрын
I'm waiting till it can beat firework. Also good job I could not learn this in a millon years
@AphX7
@AphX7 Жыл бұрын
You could probably do this in geometry dash itself. There are some open sourcing projects for it and the modding community is very large, so maybe try doing this in the actual game?
@sparchamp2
@sparchamp2 Жыл бұрын
Cool! Now make the ai beat bloodbath
@MacaroniAndGames
@MacaroniAndGames Жыл бұрын
It would be cool to see wave mode
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