An Extensively (Incorrect) Overview on Rupture | Limbus Company

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wAgent

wAgent

Күн бұрын

Project Moon is the most accepting community as long as you're not a...eugh...roblox player...
I'm still alive, I was just focusing on my college finals, then spent a month+ writing the script/editing.
In that time, 3 status effect overview videos were made, and, SOMEHOW, Rupture wasn't one of them.
I got extremely lucky, and I'm thankful that my edited slop is the first overview on Rupture.
Rupture Count Chart Link:
drive.google.com/drive/folder...
Songs Used:
literally all of the rabbit & steel ost - • RABBIT & STEEL ORIGINA...
i forgor the rest sorry
Timestamps:
0:00 Intro
2:02 Unique Debuffs
3:07 Affinities
3:35 EGOS (Im sorry)
5:25 Non-Important EGOS
6:38 Rupture Units "Eight Minutes Later"
7:28 Net Rupture Count Chart
8:47 G Corp Gregor
9:10 Rosespanner Gregor
9:49 K Corp Hong Lu
10:16 Talisman Sinclair
10:44 Dead Rabbit Meursault
11:22 LCCB Ryoshu
12:02 LCCB Ishmael
12:31 Seven Association Heathcliff
13:16 Seven Association Outis
13:53 Seven Association Faust
14:36 Seven Association Yi Sang
14:55 Warp Yi Sang
15:25 The Warp Yi Sang Rant.
18:00 Ring Yi Sang
19:28 Lantern Don Quixote
19:55 Complete Net Rupture Count Chart
20:08 Teambuilding

Пікірлер: 343
@shtoshech
@shtoshech 5 күн бұрын
You uploaded to the wrong account, Kaskozhuk.
@wAgent
@wAgent 5 күн бұрын
They call me the WCorp flavored Kaskozhuk
@kaskozhuk4158
@kaskozhuk4158 2 күн бұрын
My bad
@whitemoon8987
@whitemoon8987 5 күн бұрын
Man the new Esgoo ID looks interesting, once again the curse strikes
@wAgent
@wAgent 5 күн бұрын
I’m Budget ESGOO, hopefully the curse also comes with it.
@eyez3294
@eyez3294 5 күн бұрын
Hell yeah, Esgoo curse 🤑🤑🤑 we get 1 more rupture id per season. Big W for rupture believers.
@Plaugus_Screenz
@Plaugus_Screenz 4 күн бұрын
We will probably get some tremor rupture in the train event but it could be that the event IDs are charged tremor for more fun combos
@sheepertheclassical6597
@sheepertheclassical6597 3 күн бұрын
@@wAgentyou actually don’t understand how happy it makes me to see more limbus content of this caliber Good stuff!
@sno_weguin
@sno_weguin 5 күн бұрын
This is what happened in the mirror world where esgoo and kaskozhuk had a child but got disowned by esgoo because he chose W corp charge so he hides his daddy issues with roblox
@wAgent
@wAgent 4 күн бұрын
actually insane comment LOL
@deus8133
@deus8133 5 күн бұрын
Thank you WCorp Esgoo
@wAgent
@wAgent 5 күн бұрын
im crying dude, why am i an esgoo identity
@user-sd6py4sr8t
@user-sd6py4sr8t 5 күн бұрын
​@@wAgent I mean, don't we all have out Schizo identities? You just happen to be real.
@chickennuggets9950
@chickennuggets9950 5 күн бұрын
counterpoint to warpsang being A tier at best: dude his animations are so cool holy shit man it's so cool you don't understand how cool it is man it's better to sandbag and not run ring-sang because he's just so cool you don't need to have ringsang to succeed on rupture anyways man it's fine man he's so cool man just run him anyways man he's just so cool man
@wAgent
@wAgent 5 күн бұрын
fuck man you're so right i cant believe how terribly wrong I was hes the top of S+ tier solely for those animations, vfx, and sound design mmfgh its so crunchy in a good way fraudulent ring sang has a single page of sprites on the other hand...heh...d tier at best...and his coin reuse? heh...stapled on...hes so lame...
@eyez3294
@eyez3294 5 күн бұрын
7 ui sang has such COOL animations he is definetly an A tier for sure 😧🤑
@chickennuggets9950
@chickennuggets9950 4 күн бұрын
@@wAgent the only thing ring yi sang has is the funny look on his skill 2 while my KING has good sound design,good vfx and the coolest skill three animation ingame an E.G.O to go with him AND theres no art that I know of where he is taking b💟ckshots
@Ambreil
@Ambreil Күн бұрын
Personally i think you can maka good argument for Warp sang. For starters i find that going a skill 1 into skill 2 is actually fairly good as if you target an enemy with no rupture on them you can easily start the stack of (3,3) with his skill two on second turn. i feel this helps him carry his weight during the beginning few turns has (3,3) rupture on second turn is a really good stack starter. Or you could give a free two procs and some extra potency/count on anyone else. For the skill three you can solve the windup through skill slots. in human fights, having warp sang as your first deployed unit will make it so that on turn two he has and extra skill slot, and in focused encounters you can throw one of you less useful rupture units into the abyss to give him an extra skill slot there. Furthermore, to help with his charge something that wasn't brought up in the video is the first two lines of dimension shredders passive, witch states as follows: "At the start of the turn, if this unit took no damage last turn, gain +4 charge count". This solves most of the problems he faces, as now you don't lose one charge at turn end but rather gain three, because of this you can use a skill two right after dimension shredder to immediately gain 11 charge, fulfilling the bare minimum requirement of his skill three at 10, and fulfilling his 15 charge requirement next turn if you use any skill other than his evade or skill three next turn. With this in mind lets take two scenarios in mind, one with ideal E.G.O. resources [any of the canto dungeons, MD, railway (scene #1)] and one where you have none stored (seeing as warp sang is the only source of sloth other than 7-Outis, g-corp Gregors skill 2 and k-corps skill 3, who you probably shouldn't be using for a rupture team as stated in the video, we will factor out using Dimension Shredder) [regular story (scene #2)] In scene #1, we will ensure that Yi-Sang has two skill slots turn 2, and start off with dimension shredder. Then on second turn we'll use two of our four skill twos, boosting us up to 17 charge at turn end [ (x = ) 4 + 7 + 7 - 1] and max (20) charge by next turn (x + 4). Then, on the third turn use a maxed skill three and then use a skill two, leaving you with exactly enough charge to use dimensional rift again next turn (20 - 15 + 7 + 4 - 1). Alternatively, you may use a skill 1 if you don't see any skill three's coming to build up charge while not using up anything usefull. Note: all skill 2's requirements will be fulfilled due to them gaining 7 charge on use allowing for the on hit effect to proc (turn two: 4 + 7 = 11 + 7 = 18 | turn three = 20 - 15 = 5 + 7 = 12 ) All in all, not factoring in any outside (de)buffs like talisman or spark discharge and assuming good speed ranges, on x Yi Sang will inflict a total rupture of : [ 1x (0,0) ], [ 2x (6,4) ], [ 3x (15,5) ] Assuming that all attacks hit the same target the rupture application on x(total) would be (20,10), dealing a total of 62 pure rupture damage. Again, this is assuming that there is nothing and no body outside of WARP Sang, with a full team in reality the damage would be much higher. In scene #2, we will give warp sang two skill slots as last time. this goes mostly the same as the first scene, now replacing DS with a typical skill one and an identical skill two, though with slightly less count due to the lack of DS, ending the turn with 17 charge. On turn three use a maxed skill three. This time, instead of using a skill two use a skill one to put you at 5 charge allowing you to use a skill two and skill one leaving you at 15 charge, 3 sloth, and 3 gluttony next turn to use a skill three and a Dimension shredder, after witch you can loop back to following scenario one to the best of your ability with the skills left, assuming that the encounter isn't over by now somehow. I wont (cant) calculate the rupture application this time since took longer than expected the first time, instead, ill give the general gist. the main change is that the skill three has to be used on something that already has rupture on it similar to 7-fausts skill 2, and it cant hold its own due to dimensional rift being applied turn end. One thing id like to mention that useful for any charge/poise/self-tremor teams in focused encounters is that if you have a unit with multiple skills slots, the moves will be played in the order in you selected them in, so if i have a skill three in my second skill slot it can drag it to who i want to target then do the same for a skill two in my first skill slot (or vice versa) to either gain enough charge to use a skill three or use my charge before using a skill to gain it back.
@mushy8768
@mushy8768 5 күн бұрын
esgoo but fucked up and evil
@uGuardian4
@uGuardian4 4 күн бұрын
Is this the ESGOO Distorted Identity?
@Siter
@Siter Күн бұрын
evil esgoo be like: I surely love charge as a game mechanic, and I can't wait to see more charge IDs!
@Pablito-512
@Pablito-512 5 күн бұрын
- Brainrot video editing - Rabbits and steel OST - Memes - Actually informative video Absolute cinema
@N0t_frog
@N0t_frog 5 күн бұрын
0:10 SAMJO REFERENCE!???
@wAgent
@wAgent 5 күн бұрын
I couldn’t find the samjo version so I had to remake it
@isaacbatgamer9958
@isaacbatgamer9958 5 күн бұрын
Its amazing how rupture needs you to think so much for stuff like meat don and tali sinclair and then theres mr sinking and mr yellow tremor over here not having to worry about anything cuz they got too much count application
@hel9157
@hel9157 3 күн бұрын
Meanwhile poise : it's pride month every month of the year
@monochrome4937
@monochrome4937 5 күн бұрын
Mirror World ESGOO blessing us with the Rupture overview
@roqui_
@roqui_ 5 күн бұрын
i unironically want more roblox limbus content and im not kidding
@wAgent
@wAgent 5 күн бұрын
good news I’ve got a whole roster of ‘limblox’ videos, hopefully I can get 1 out b4 I leave on the 1st
@hikihikiki
@hikihikiki 4 күн бұрын
Ringsang mention let's goo!! I've been hyping him since day 2 when I noticed a possible Rambling Man + AEDD setup, but most people just keep saying "but he's not rupture" :(. He is actually so fun for Rupture haha
@Denzenfaii
@Denzenfaii 4 күн бұрын
Most reliable and f2p player friendly limbus status archetype, friends.
@nguyendragon
@nguyendragon 5 күн бұрын
Thank god finally a cc that realizes w yi is not a good rupture id, even with dim shred. W yi pretty much needs dim shred to function like a normal rupture id which means him by himself is bad and ego is not free, they have a sin, action and sp cost. If i want to cast a rupture ego why would I not cast aedd instead which gives 15 rupture count and can be used in 1-2 turn vs dim shred 3 count max a turn. Also some people keep mentioning about dim rift. If you cast this thing turn 1, dim rift does not happen because you dont have charge. And if you cast post turn 1 it can hurt your set up by eating 5 count
@wAgent
@wAgent 5 күн бұрын
My work ethic was fueled by wanting to upload warp sang slander before another CC spouts that W Sang is the best rupture identity in the game (bro needs dimension shredder to be functional)
@wAgent
@wAgent 4 күн бұрын
@@cereal8193 AO ONI???
@lasecundaria5693
@lasecundaria5693 3 күн бұрын
despite people calling you mirror world esgoo or kaskozhuk i think this video is pretty unique and really good the only similarity is "limbus status infomational video", but other than that I would not compare you to other bigger channels you did a good job, awesome video 👌
@justyourusualDoktah
@justyourusualDoktah 4 күн бұрын
I can't lie, you bring up very valid points as to why Wsang isn't as good as people say he is for rupture. However, I have a retort. He looks cool. (also sunk cost fallacy)
@jacobnguyen8372
@jacobnguyen8372 4 күн бұрын
Who is this new guy on my feed???? Roblox channel, Limbus video, Rabbit and Steel ost??????????? FUNGER MEME????
@wAgent
@wAgent 5 күн бұрын
Small Correction: Warp Sang's Charge Generation is On Use, so by using two S2's in a row, his second S2 would inflict rupture count, as well as a S1 and then S2. This doesn't fix the rest of his issues, but he's a *bit* better than I was making him out to be. Apologies lol
@eyez3294
@eyez3294 5 күн бұрын
Wow, a content creator who actually listened to someone and changed the conclusion on that 😮
@user-od4nl2rp6c
@user-od4nl2rp6c 5 күн бұрын
Dude, he can use s1 in s2 and get rupture count on his s2, because of 4(-1)+7 is fucking 10.
@disturbedyoutuber4467
@disturbedyoutuber4467 5 күн бұрын
i like how seven ryoshu is seven association id (basically rupture association) yet gives only 2 rupture on 1st skill and nothing else🤑
@wAgent
@wAgent 5 күн бұрын
2 Potency and nothing else!! 🤑🤑🤑 Core Unit!!!
@eyez3294
@eyez3294 5 күн бұрын
To be fair, she is designed to be closer to the LoR counterparts with all the fragility she inflicts. I honestly kind of wish 7 assosiation had more ids on this basis as there's really not much on it, but pm needed to put all the ids in the certain status effect ways like they did with Cinq later on 😭.
@Krivoruchka
@Krivoruchka 5 күн бұрын
Considaring that her uptie story talks about how she doesn't fit in with the 7 association that's probably intentional. Her slash fragile is also a poor cosplay at weakness analysed.
@sojourn6207
@sojourn6207 4 күн бұрын
My impression is that Ryoshu really dislikes being part of a group (or adhering to the group's principles). She simply does what she wants to do. Liu Ryoshu expresses this pretty clear in her uptie story (although she at least does apply plenty burn with that ID). Also LCCB Ryoshu to a certain extent iirc.
@wetowl479
@wetowl479 3 күн бұрын
​@sojourn6207 Nellyshu also is a Poise ID while most of Wuthering Heights is Sinking
@megagamesvlog7537
@megagamesvlog7537 4 күн бұрын
Goddamn is this video well made, and highly insightful into how rupture teams work. It feels so odd that rupture compared to other archetypes is so... weak and inconsistent in-spite of being objectively one of the strongest status in a vacuum, with so many ids that roll low, fuck all for count generation, No E.G.Os that can provide raw count as skills (Instead having it be delayed in some way via Status effects, which ngl is just worse) and and yet a dependence on E.G.O passives to maintain count. It's kinda sad compared to most archetypes. Burn is very E.G.O spammy but those E.G.O it does spam are good and it's 3 stars roll incredibly well with conditionals, also Dark Flame existing means burn can passively do big numbers. Bleed has the Ring ids and Sanguine Desires (I'd say both Bleed and Burn are worse than Rupture in some ways, whether it be the High amount of E.G.O resources Burn wants or how some burn and bleed ids are just a hot pack of ass, but credit where credit is due). Tremor is unironically popping off with Everlasting and Reverb and is getting more 2 More IDs as I speak, so I'm kinda pressed to say that its worse, if anything looking like it's better and easier to manage, potential be dammed. Sinking has most of it's good units have at least 1 count positive skill, Has Echoes of the Manor to help with count, alongside the liquid crack that is Rime Shank for everything. Poise... is Poise, it isn't really an archetype the same way other status are when it's outside of mirror dungeon, but most modern units with poise are good. Charge has big numbers, Telepole Don, and depression since they haven't gotten an id in 7 months. W Yi Sang with all of his faults still easily being 1 of the best men for the job he's meant to do on a Rupture Team, is sad in a way no other archetype has ever made me feel sad.
@Prolionchaos
@Prolionchaos 5 күн бұрын
Holy i've been searching for a video that explains rupture in a way i understood for weeks. thank you so much!
@knightly4490
@knightly4490 5 күн бұрын
Honestly I’m surprised this is a serious rupture video and not a meme.
@wAgent
@wAgent 5 күн бұрын
was so close to making it a joke video but then I locked in when writing the script
@personname-fw9jq
@personname-fw9jq 5 күн бұрын
i mean, its kind of like the video where hod explains emotion coins and the other video where the 200% boundary of death is explained
@knightly4490
@knightly4490 5 күн бұрын
@@personname-fw9jq The last time I saw someone post a rupture overview video, it was just yakuza gameplay. I wasn’t really expecting much tbh.
@toz_lmao
@toz_lmao 4 күн бұрын
Making a video about rupture is joke enough
@Yunariai
@Yunariai 5 күн бұрын
w-sang my beloved md soloist
@tasuku9124
@tasuku9124 21 сағат бұрын
Damn, your guide is like a top tier with really helpful insight and also being hilarious and entertaining at the same time. Now i kinda wanna guide for other teams even if other people already made a guide about it.
@Shimazumi
@Shimazumi 5 күн бұрын
One thing to note about Warp Sang. You will almost always use his Dimension shredder on turn one, before applying count. And so you can build sinclair talisman stacks. Which, the passive does give 4 charge count if he isn’t hit. With his skill 2, that immediately puts him at 11 on turn 2, making him count neutral straight away. And even after consuming all his charge with his S3, again, the next turn he has 4 charge, and so a single skill 2 puts him above the threshold required. So, just in my opinion. He’s a little better than you give him credit for. The problem is that in fights like Siltcurrent, that passive can’t kick in until after the first turn, due to the unopposable attacks. As well, like you said, he can’t take advantage of the stack as much. But I’d argue that’s better. You’ll mostly be using his skill 2, which is gluttony, you’d rather it not waste the Spark Discharge stacks. Though, Ring Yi Sang is a funny pick, just out of being better on a technicality. But, I like going *fast*. And Yi Sang scratches that itch. He’s always first, pretty much. Which gives you a bunch of freedom in clashing, since he can allow Sinclair or Gregor to not take an attack they otherwise couldn’t handle. So, yeah. Also, I like W-corp.
@Shimazumi
@Shimazumi 5 күн бұрын
Also, one more note, use his Dodge instead of his skill one, it maintains the count, and it gives him more potency on his next hit. I know, it sounds strange, but unless you need the sloth EGO resource, just don’t use it, use his evade. Which is also gloom, so even better. With Dim shredder passive, you always have 4 charge a turn if you don’t get hit. So you don’t *need* his skill one at all. Ta-da.
@Shimazumi
@Shimazumi 5 күн бұрын
PS PS, just a funny pick you can do. If you are running low on Sloth generation. Use Zwei Greg in place of Rospanner, yes, you’re losing the Envy. But it fixes sloth, and if you’re willing to Bench talisman sinclair, he will make use of it’s passive, almost always, and his skill 2 is a 4 coin. With an easy 4 or 5 gluttony res, that can easily be 8 talisman, which, in one skill, is 32 Rupture potency. And with his skill 3 being a Gloom, it’s count neutral, alternatively, you can just block with him, just for some more sloth. And let him just ego whenever he wants to use a skill.
@wAgent
@wAgent 5 күн бұрын
Really good points actually, I didnt mention his dodge because I just, straight up forget he has one since every other rupture unit has a guard. I'm definitely going to try out that Zwei Gregor strategy cause that's actually very creative.
@thomasm9876
@thomasm9876 4 күн бұрын
Not sure if this is what you were trying to convey, but his S2 Charge conditionals happen AFTER the On Use effect. If you use S1 into S2, the S2 will first give 7 charge, which brings him up to 10, and then he is at 10 charge, gaining coin power and rupture count.
@sliv5034
@sliv5034 4 күн бұрын
The bench talisman strat can work on 7 heath s3 if you keep your other units hp below his (level them carefully). This means you can get quite a lot of potency turn one by abusing sheep don s2 to kickstart the count. And weirdly enough, effervescent corrosion Hong lu can be used here as one of the few gluttony sources of count (the corrosion gives 2 counts at 5 resonance).
@user-pj3kc9es1m
@user-pj3kc9es1m 5 күн бұрын
To dead rabbit's meursault defense, he is pretty decent in md because you can get infinite rupture count with ego gifts (thunderbranch) and clashing high is pretty important there. He is very bad everywhere else though.
@MasterP86
@MasterP86 4 күн бұрын
Looking at IDs, it very clear that so many of them are made with multiple skill slots in mind. Would be really nice to have a way to get more skill slots in focused encounters.
@bgammax5842
@bgammax5842 4 күн бұрын
A couple of notes to add that I thought were worth mentioning 1. LCCB Ryoshu’s passive is lying to you. If she is at max SP and has at least 2 poise count (no additional potency required) she will start gaining both one poise potency and poise count every turn, effectively offsetting the turn by turn decay. She’s still a terrible rupture unit because by the time her s3 is ready to do anything the boss is probably dead but she is a functional poise unit. Our standards were really low at the start of season 3 2. Clam Lu is worth keeping in mind for Mirror Dungeon due to the team’s insane gluttony generation. The EGO may as well only cost 1 gloom and some SP to use which is nice since its your most accessible AOE and requires less investment than Shredder, which uses up most of your Pride. Corrosion isn’t good but its a decent alternative if you want to conserve pride resources
@wAgent
@wAgent 4 күн бұрын
I just tested out the LCCB Ryoshu thing, thats actually crazy the passive is straight up lying to you. She's still definitely a bad rupture unit but this makes her poise maintenance bearable. and yeah the main advantage of effervescent corrosion is that it's extremely easy to fuel + envy resistances (insane vs pequod trio ahab)
@bloodbrothers6556
@bloodbrothers6556 9 сағат бұрын
Fun tip; if you ever you end up in a position where you have Sinclair’s talisman counter be four and any other move would either get rid of his skill 3 or put him over, activate his resonance passive. Upon hit 3 things happen. 1 his Talisman’s activate and apply 4 rupture, 2 the rupture activated his passive and gives him one more talisman (making 5), 3 and finally his on hit effect activates clearing the talismans on him (with his second coin kickstarting his next cycle and giving him one more talisman).
@Asffg123
@Asffg123 5 күн бұрын
This is a high quality video, esp for limbus content. Funny, well paced, and informative. 👍
@Ambreil
@Ambreil Күн бұрын
(Note : i will refer to rupture through (x,y); X = potency, Y = count) Ok so in defence of warp Yi-Sang who i believe you have done unbelievably dirty; so much so that i actually have doubts that you even tried using him prior to making this video. For starters I find that going from skill 1 into skill 2 is actually fairly good as if you target an enemy with no rupture on them you can easily start the stack of (3,3) with his skill two on second turn. i feel this helps him carry his weight during the beginning few turns has (3,3) rupture on second turn is a really good stack starter (which you had earlier praised lantern don for doing with three less potency). or give a free two procs and some extra potency/count on anyone else. In addition you should focus on his skill two as the focus of his kit and his skill three as an extra bonus for using his second skill; it is the cherry on top of the cake that is his second skill. And about that skill three, you had complained about how it took a long time to build up, to which say; Duh. that's like the entire gimmick of charge. nobody complaining about warp Ryoshu because she takes three turns to get off a full 15 charge D.D.E.D.R. or two turns to buff leap, it has a good payoff and that's what matters. Plus most units skill threes in general will take a good few turn at least to make full effect of, but i digress; Because this two can be solved through skill slots. in human fights, having warp sang as your first deployed unit will make it so that on turn two he has and extra skill slot, and in focused encounters if you really want, can throw one of you less useful rupture units into the abyss to give him an extra skill slot there. Furthermore, to help with his charge, something I haven't seen you bring up is the first two lines of dimension shredder passive, which state as follows: "At the start of the turn, if this unit took no damage last turn, gain +4 charge count". This solves most of the problems he faces, as now you don't lose one charge at turn end but rather gain three, because of this you can use a skill two right after dimension shredder to immediately gain 11 charge, fulfilling the bare minimum requirement of his skill three at 10, and fulfils his 15 charge requirement next turn if you use any skill other than his evade or skill three. With this in mind lets take two scenarios in mind, one with ideal E.G.O. resources [any of the canto dungeons, MD, railway (scene #1)] and one where you have none stored (seeing as warp sang is the only source of sloth other than 7-Outis and g-corp Gregors skill 2 and k-corps skill 3, who you probably shouldn't be using for a rupture team as you've stated, we will factor out using Dimension shredder) [regular story (scene #2)] In scene #1, we will ensure that Yi-Sang has two skill slots turn 2, and start off with dimension shredder. Then on the second turn we'll use two of our four skill twos, boosting us up to 17 charge at turn end [ (x = ) 4 + 7 + 7 - 1] and max (20) charge by next turn (x + 4). Then, on the third turn use a maxed skill three and then use a skill two, leaving you with exactly enough charge to use dimensional rift again next turn (20 - 15 + 7 + 4 - 1). Note: all skill 2's requirements will be fulfilled due to them gaining 7 charge on use allowing for the on hit effect to proc (turn two: 4 + 7 = 11 + 7 = 18 | turn three = 20 - 15 = 5 + 7 = 12 ) All in all, not factoring in any outside (de)buffs like talisman or spark discharge and assuming good speed ranges, on turn x Yi Sang will inflict a total rupture of : [ 1x (0,0) ], [ 2x (6,4) ], [ 3x (15,5) ] Assuming that all attacks hit the same target the rupture application on x(total) would be (20,10), dealing a total of 62 pure rupture damage. Again, this is assuming that there is nothing and nobody outside of WARP Sang, with a full team in reality the damage would be much higher. In scene #2, we will give warp sang two skill slots as last time. This goes mostly the same as the first scene, now replacing DS with a typical skill one and an identical skill two, though with slightly less count due to the lack of DS, ending the turn with 17 charge. On turn three use a maxed skill three. This time, instead of using a skill two use a skill one to put you at 5 charge allowing you to use a skill two and skill one leaving you at 15 charge, 3 sloth, and 3 gluttony next turn to use a skill three and a Dimension shredder, after which you can loop back to following scenario one to the best of your ability with the skills left, assuming that the encounter isn't over by now somehow. I won't (cant) calculate the rupture application this time since it took longer than expected the first time, instead, ill give the general gist. the main change is that the skill three has to be used on something that already has rupture on it similar to 7-fausts skill 2, and it cant hold its own due to dimensional rift being applied turn end. One thing I'd like to mention that useful for any charge/poise/self-tremor teams (just in case anyone didn't know, and its relevant) in focused encounters is that if you have a unit with multiple skills slots, the moves will be played in the order in you selected them in, so if i have a skill three in my second skill slot it can drag it to who i want to target then do the same for a skill two in my first skill slot (or vice versa) to either gain enough charge to use a skill three or use my charge before using a skill to gain it back. The last thing i'll end on is don't say ring sang is "objectively better" than WARP for a rupture team when hes so unbelievably dependant on fairly low RNG odds to deal any count, and it is downright hypocritical to say that WARP is a "good unit but not a good rupture unit" and is "one of the most glazed ID's" and then bring up mf RING YI-SANG, who is a much better example of a "good unit but not a good rupture unit" and a much worse example of an actual rupture unit. Though at least he's not a "glazed ID", it's not like he has anything that 18:13 "everyone has talked about" or how broken it is. The mf is as glazed as BL Murasualt. Additionally, we are focusing on rupture damage and not pure damage, yes he does good damage, but this is a _rupture team_, we want to focus on rupture. it makes as much sense as putting WARP Ryoshu or N-Clair on a rupture team because they do good damage. he fits as well on a rupture team as well as he does on a sinking or burn team, Yes, he does good damage due to the debuffs but he doesn't help that much with actual rupture; nor burn, nor sinking, nor tremor. Furthermore talisman is an iffy argument at best seeing as setting that up on one opponent is already a hassle and hes pretty much locked to attacking that one target because without that he has fuck all synergy. and lord forbid you bring the man into any human fights, because the chances of you actually hitting the guy with talisman on him is low at best. Finally, dimension shredder is basically impossible with him as again, it requires three sloth, and ring sang is the only source of sloth unless you bring any of the above listed. and the only sloth in Ring Yi-Sangs kit is on the skill three, meaning you need seven turns at the barest minimum to actually get enough sloth to fuel Dimension shredder. I'm not saying that this man isn't busted as shit, not even saying that he doesn't do really good damage on this team. but he doesn't synergise with rupture, he synergies with *status effects*, it's a one way thing where he benefits from a rupture team (its status effects) but rupture doesn't benefit from him.
@FriendOfHatkid
@FriendOfHatkid 4 күн бұрын
Nah, no way this guy didn't said anything about THE BEST rupture ego. Is he highor smth? Cuz I don't know how can you mess up this badly to not mention Telepole Don corrosion. Seriously. 10 or how many rupture is insane. All my enemies become rupture units and win all clashes the moment I decide to use it. But also, it does help W Sang to be less of a fraud. He is much better in charge teams tbh. Well, still, I'll go play lust pierce with "not fraud rupture yi sang id" in real content - md4.
@sojourn6207
@sojourn6207 4 күн бұрын
I did not watch the video yesterday because I was expecting yet another half-baked video by a person who does not understand Rupture well, specifically when taking this one video into consideration where another well-known person in the PM community called W Yi Sang a core unit for rupture and giving him S-rank rating. Jesus Christ. I'm happy that I gave your video a chance. Thank you for setting the record straight! Edit: Also good take on LCCB Ishmael. She's one of my favorite units, great for Rupture and Sinking, cheap to obtain and maintain since 2-star, and typically very underrated.
@sojourn6207
@sojourn6207 3 күн бұрын
@@cereal8193 watch the video lol As a generalist decent but not great, for rupture not fast/consistent enough without spending EGO resources. (And even when I would use EGO, then rather AEDD instead of DS). In other words, when I want to build a generalist team, he's not in. When I want to build a rupture team for the stuff where rupture actually matters (bosses/low turn count railway) he's not in. A unit that is not in the team under most circumstances cannot be S tier.
@sojourn6207
@sojourn6207 3 күн бұрын
@@cereal8193 Troll 🤣 This conversation is over
@aure6796
@aure6796 5 күн бұрын
wait this video is actually goated
@DevidXD123-qn1wq
@DevidXD123-qn1wq 2 күн бұрын
Hey hey! Passing by here just to say that this is probably one of the best guide videos I’ve seen yet, and I say that with a lot of bias! Tl;dr with rupture If it’s a unit, pray they have good coin rolls And if they have good coin rolls, pray they have good rupture count. I really like your editing style and presentation overall! Can’t imagine how long this might’ve taken, but you did good in getting straight to point and actually showing EXAMPLES! Or demonstrations on how to use the ID or team overall. You did good on also talking in a fast pace, but not too fast for the viewer to get lost by. You stand out really well overall with your style, sure there may be slight inspiration taken from other limbustubers but this is by far one of the best guides I’ve seen lol Hope your exams also went well! Those can be a huge pain in the butt. Other than that, I’ll be hopeful more people check out your video! And I’ll also be hopeful you improve with your animation skills since it seems you like you put in a lot of effort into them! And just improve with your editing skills overall!
@wAgent
@wAgent 2 күн бұрын
Thank you thank you! It means a lot to me to hear that. I did pretty well on my exams, except for my foreign language class. I still *somehow* passed the class though. I'm glad you enjoyed it a lot! I'm gonna be gone for the next month so I'm probably just gonna spend that time practicing my animating skills, maybe drawing too, since I really want to integrate animated skits into each future video. Once again ty ty
@VinylTinyjoe
@VinylTinyjoe Күн бұрын
This is an AWESOME video… Anyways Rabbit and Steel OST so PERFECT
@UnitDown
@UnitDown 5 күн бұрын
Genuinely such a thoroughly thought-out and funny video, I actually didnt know what rupture did so I didnt care about rupture IDs so thank you for telling me :)
@wAgent
@wAgent 5 күн бұрын
ty ty it means a lot to me
@lipta6031
@lipta6031 5 күн бұрын
"i have your rupture" got me death😭😭😭
@somewhatdecent9273
@somewhatdecent9273 5 күн бұрын
You dropped this 👑
@Turahk
@Turahk 15 сағат бұрын
props for the effort
@hightierlolcow5597
@hightierlolcow5597 5 күн бұрын
Bro just randomly comes out with one of best guides for a status before Kasko or Esgoo do I respect it
@skylinesensei1066
@skylinesensei1066 5 күн бұрын
New favorite deeptuber, subbed
@HonkG.Womblatin
@HonkG.Womblatin 5 күн бұрын
5:35 fear and hunger termina mentioned
@pousseypale3823
@pousseypale3823 5 күн бұрын
"For it to inflict Rapture count you first need to win the cl- Oh, OK, Go Unopposed." got me wheezing.
@sojourn6207
@sojourn6207 4 күн бұрын
21:00 Also make sure to have at most 2 gluttony skills in the chain, otherwise his passive will put Talisman Sinclair over 5.
@MysticM0
@MysticM0 5 күн бұрын
great video, loved it
@lolface2384
@lolface2384 5 күн бұрын
So great vid I’m gonna steal that chart for a guide I built for people who want to get into team building. (I don’t use rupture a lot so this is incredibly helpful.)
@aisir3725
@aisir3725 5 күн бұрын
Gluttony fuels shredders and base sinclair ego, as well as lantern and ebony stem ignut the shredders are the main thing Honestly from all the time i ran ruoture i feel like aedd is unnecessary after lantern don dropped P. S dissing the goat... Even in situations where you can't dim shredder turn 1 you can just give him 2 slots and use s3 followed by shredder and never not proc charge conditionals again
@wAgent
@wAgent 5 күн бұрын
Yeah it’s not like gluttony is useless, it fuels all the good rupture egos. It’s more so that rupture generates so much of it that every other affinity on those egos is more important. I also honestly don’t really use AEDD except for minmaxing railway runs, currently hoping for a better ID to drop to replace rosepanner. Edit: I will diss the goat, I love warp sang but you're better off giving Ring Sang those two slots + shredder. His higher rolls and coin count does wonders over warp sang
@GlueEater-ix9gl
@GlueEater-ix9gl 3 күн бұрын
This vid has enlightened me on how much support rupture needs 💀💀💀
@ra1n7
@ra1n7 Күн бұрын
Good, now I just realized that we have three PM content creator that has horrifyingly similar voices.
@a-red_digit6644
@a-red_digit6644 5 күн бұрын
Thank you Mirror World Esgoo
@killer4626
@killer4626 5 күн бұрын
Another W agent video
@GA7273
@GA7273 5 күн бұрын
What a *staggering* overview COUGH-
@peteromg9292
@peteromg9292 4 күн бұрын
15:28 you kinda sounded like RealLifeLore during that entire rant great video :), i love this sort of shitposty take on the game
@mr.friendlyreminders7027
@mr.friendlyreminders7027 3 күн бұрын
Rambling man gives w sang charge every turn passively so after using ds, next turn he will be at 4 charge thanks to the passive, and can use s2 with the 10 charge conditions instantly because of the charge being on use.
@Copyblade5
@Copyblade5 4 күн бұрын
This is an amazing guide, you should make more dude.
@Nightfallme
@Nightfallme Күн бұрын
MAN idk what im doing but limbus company is look really cool i might download it later i might to do random stuff ingame and learn from my mistake instead but your guide did help me
@burzslaw
@burzslaw 3 күн бұрын
>wAgent ranting about wsang >me corroding don quixote to fuel all his skills
@truecoiness
@truecoiness 5 күн бұрын
1) dimension shredder fixes Wsang's charge issues 2) if you aren't aiming for world reccord but for comfortable sub X turns, dimension shredder turn 1 into skill 2 turn 2 lands you at 3 rupture count and 6 rupture potency at the start of turn 2 which is a perfect starter for applying rupture just like LEGO don S2 with 4 count on 1st turn end which adds up to 5 count on turn 2 start (4 count from don skill2; -2 from yi sang's skill2 2 coins; +3 from skill 2 2nd coin) 3) skill 3 leaves you at 0 charge, but dimension shredder gives 4 charge next turn start so skill 2 is now at 11 charge which means Wsang can always apply rupture (and also skill 1 is neutral because of dimension shredder) so Wsang IS the most important rupture unit and you can't change my mind now why do i feel like this rant was a joke because of this insane theory crafting with ring sang? 🤣
@wAgent
@wAgent 5 күн бұрын
1) the 4 charge count per turn is useful but it doesn’t fix his issues, just makes him usable 2) you’d need to hit 10 charge for his 3 6 infliction, it’s a good starter once ur at ten charge but he’s gonna need 1 more turn to hit that since the passive doesnt activate on the turn you use it (from my experience) 3) yeah that’s something I forgot to mention, you can quickly get back to 10 charge as long as he took no damage. He’s a good rupture unit yes, but he is in no way a core rupture unit, that goes to 7Faust. 4) imo ring sang is objectively better on rupture due to his much higher coin count w/ rambling man, this leads to more rupture damage, more talisman potency, more damage period, and higher rolls. Yes, his count application is rng based instead of warp Sang’s guaranted (albeit slow without shredder) count application, but when that rng hits you have a greatly superior rupture identity (even without shredder, it’s debatable who’s better.)
@Error-hx9ze
@Error-hx9ze 5 күн бұрын
No matter what words they feed me I will always be with Warp Sang🙏
@nguyendragon
@nguyendragon 5 күн бұрын
The issue is people keep acting like dim shred is free. Casting dim shred costs sin and hurt his clash because of sp cost. Even then it takes dim shred turn 1 into skill turn 2 to even do worse app than some ids why would I want that? If I am to use an ego I would just use aedd which gives up to 15 rupture count that can be applied in 1 turn, while dim shred can only do 3 count max per turn no matter what. And if the argument is dim shred is good for long term what are you using rupture for if it takes more than 3 turns to kill? Everything about rupture tc should be in context of killing stuff within 3 turns. W yi also lacks the coin number to trigger talisman and ramp up pot which is the supreme goal of rupture team, to get to 99 pot asap after talisman sinc throw his s3 turn 2, so every coin matters.
@Cyridi31
@Cyridi31 5 күн бұрын
You are truly a W
@tayyang2265
@tayyang2265 Күн бұрын
Moon animator ahhh Also RABITT AND STEEL YEEEAAAHHHHHH
@murloc0518
@murloc0518 5 күн бұрын
Damn this video is good, how did I never see this channel
@ayatobeats608
@ayatobeats608 4 күн бұрын
Thank you for convincing me to play sinking instead, funny w corp employee. Great guide 👍
@protoney8122
@protoney8122 2 күн бұрын
The more creators the better!
@flavioonorato2299
@flavioonorato2299 3 күн бұрын
have you ever thought about experimenting with Edgar Gregor instead of rosepanner? If you think about it 1. Fuels AEDD better 2. Clashes WAY better 3. Skill 2 is gloom, which not only is a really important resource in the rupture team but it also makes it count neutral thanks to AEDD 4. Skill 1 is only -1 instead of -2 you tecnically lose out on a +1 count skill 2, and the skill 3 adding a lot of count, but the latter requires a bit of setup, and the better clashing numbers and more common gloom resource may just be better. Oh and the s3 shreds through count (bad), but it could be a valid alternative
@wAgent
@wAgent 3 күн бұрын
Hmm, I'll actually have to try that out. It sounds pretty decent as long as AEDD is up. Very good idea tho
@morethatchip3931
@morethatchip3931 5 күн бұрын
this is such a good video
@bladerxcv
@bladerxcv 2 күн бұрын
this video was a very interesting watch because I religiously use seven yi sang and K corp hong lu on rupture no matter the content I also use talisman sinclair everywhere because I love the guy and in mirror dungeon, which is the mode I spend most of my time in, base gregor passive on bench basically nulls his talisman overflow self-damage which is really cool
@ceraphidlivefield2585
@ceraphidlivefield2585 16 сағат бұрын
If you had uploaded this video 2 weeks prior, I wouldn't have spent some of my ego crates the way I did lmao. God I'm a new player and yeah, got W sang, heard he was godly on rupture so I decided to capitalise only to realise how much rupture actually asks for. Lesson learned for next BP I suppose
@tapseymoth803
@tapseymoth803 5 күн бұрын
I think my favorite way to play rupture is less as an archetype and more an “Ooo free damage”. Specifically through having talisman sinclair on the bench on a team dedicated to gluttony resonance. At minimum at 4 res the id with the highest applies plus 8 rupture potency scaling the more gluttony res you have. Combine with corroding efflorescencent corrosion hong lu (he’s always gonna have the highest hp if your using k corp. Also don’t be afraid to premptively stack up some amps with his block for the skill count) and with six gluttony res you apply 12 potency and 3 count. Technically the gloom method will get higher results but I despise resetting and lets me use not garbo units
@jefftheboxboy
@jefftheboxboy 3 күн бұрын
Seeing how much negative count there is really makes rupture seem like ass
@wAgent
@wAgent 3 күн бұрын
ding ding ding
@Sir_AIonne
@Sir_AIonne 4 күн бұрын
Finally, the proper guide for rupture. Especially about all issues with W Corp. Yi Sang.
@tranoscar1068
@tranoscar1068 4 күн бұрын
hell yeah i was wanting to build a rupture team thank you for this
@a3ther833
@a3ther833 5 күн бұрын
this is pretty peak i wonder if this counteracts the esgoo curse 🤔
@kawaii_viewer9229
@kawaii_viewer9229 5 күн бұрын
Thanks to this video I think sinking is a good resource to use in limbus company
@Aikesn
@Aikesn 5 күн бұрын
7:27 he is the angry pumpkin
@quarmy2169
@quarmy2169 2 күн бұрын
Obligatory "Just use rupture EGO gifts, every ID is a rupture ID with those"
@toothpasteboy2019
@toothpasteboy2019 5 күн бұрын
Limblox Company
@mapledaz3353
@mapledaz3353 4 күн бұрын
ngl rupture needs a huge buff as id rather just use tremor or sinking for the extra damage then rupture hell even bleed feels better to use
@wAgent
@wAgent 4 күн бұрын
oh yeah im debating dropping rupture rn because its just, boring in comparison to every other status effect
@replays-xs8ln
@replays-xs8ln 3 күн бұрын
3:12 me: GREEEENNN YEAAAAH I KNEW IT- wAgent: blue me: WHAT
@hellx141
@hellx141 2 күн бұрын
why... I mean, we have charge. Why would you build a team based on anything else?
@someoneusedtobeknown2645
@someoneusedtobeknown2645 5 күн бұрын
BASED Rabbit & Steel music choices.
@Yuri_Burger
@Yuri_Burger 5 күн бұрын
He probably watches axe too
@wAgent
@wAgent 5 күн бұрын
Whenever I needed to take a break from editing I was just speedrunning Rabbit & Steel w/ Assassin Rabbit, (and yeah I watch axe)
@systemstress9932
@systemstress9932 5 күн бұрын
Honestly, I don't start with good rupture for the first two turns, I don't find the point to do that, setting up is fine for me since it doesn't kick my ass, so I just use Yisang's energy cycle to stack up rupture count since it doesnt consume. 👍
@Subcadett
@Subcadett 5 күн бұрын
rick friend
@cl0k3
@cl0k3 5 күн бұрын
Hm I do think W sang's use case in a rupture comp is in Mirror Dungeon. He benefits disproportionately from rupture gifts (unlike Talisclair, Ringsang or LCCB ish), especially breast, he offers steady sloth gen which is nice (esp for filtering it into pride which rupture really appreciates) and charge gifts mitigate his downtime. Sure, Klu gets more buffed by rupture gifts, but I like having ampules as a passive.
@wAgent
@wAgent 5 күн бұрын
Oh yeah most definitely, I think Ring Sang *could* outshine him if you get bleed ego gifts too, but I just dont bother and run Warp Sang instead
@Biplapardingus
@Biplapardingus Күн бұрын
I'm an official Rupturecel and wanted to make a comment on the Ring Sang vs Wii Sang debate. (I am not hating btw, you brought some good points but I just wanted to say it might have more nuance than "replacing the fraud") Ring Sang does deal more damage overall, but damage is the least of your concerns in a rupture team, he's also super unreliable at inflicting rupture, having a chance to inflict +3 rupture count on skill 2 is definitely not good enough to justify replacing Wii Sang. The chances of hitting the 20% chance to inflict the rupture count 2 times is also very low to be reliable, you could do it if you're a professional gambler, but it's not reliable at all. I much rather stick to Wii Sang's reliable neutral skill 2 (+1 positive if you have DS active). Ring Sang's skill 3 also suffers from severe gambling addiction. Without DS you have a 80% chance to be -4 count negative, but this isn't really a problem since you can just ignore it. Wii Sang's skill 3 is not really that good indeed, but it's a much more reliable way to inflict +8 count (as opposing to Ring Sang's skill 2) and can also inflict a ton of potency, up to a total of 11 with 15 count and 26 if the enemy had talisman. This brings me to another point you made in the video: Wii Sang is trash at triggering talisman. He indeed is, but it's because he doesn't need to trigger talisman and already inflicts a ton of potency by himself with his skills as long as he has the charge: Skill 1: Really bad, I can't really defend it honestly Skill 2: Really good, 16 potency infliction with charge, beats Ring Sang by a single point but is also much better at not hogging all the count Skill 3: Really, really good. As I have said, it inflicts 26 rupture potency total, beating Ring Sang by 6 points and is also leagues better for inflicting count. Now to the charge "problem", wich is not a problem at all. Wii Sang can get to 10 count extremely quickly, just by following up a skill 1 with a skill 2, and it can't really go down either, you just need to make sure he consistently uses his skills 1 and 2, wich is not a problem at all since losing a single count on skill 1 is no big deal (you can always evade too, but that would lead to charge loss) and he is already better than Ring Sang at clashing if above 10 count. His evade also boosts his rupture but this is a pretty small bonus and not really worth bringing up. 16 rolling evade tho Now, to Dimension Shredder. It really makes Ring Sang much more reliable, but you're never sure that he's faster than the enemy. His speed range is really good but he isn't as fast as Wii Sang with his haste, so he will fall off hard if he happens to be slower than the enemy. Sloth generation is also a REALLY big problem with him on the team. The only IDs that can generate Sloth are Ring Sang with his skill 3, K Corp Hot Glue with his skill 3, G Gregor with skill 2 (he's so bad don't use him) and7 Outis with her skill 2, wich is by far the most reliable source of Sloth if you're not using Wii Sang, but she's not really that viable as you said, and you would have to sacrifice someone in your team to put her in. This means you will most likely never be using Dimension Shredder with Ring Sang. Wii Sang on the other hand can get it much more reliably with his skill 1 and also benefits a lot from it, since he is most likely always gonna be faster than the enemy with the constant 2 haste and he will also get 4 charge every turn as long as he does not take damage. This makes it so charge is never a problem, since he is so good at gaining it and has constant support from AEDD and DS. Outside of that, Ring Sang big number, me like big number Really good video btw, subscribed I just realized I used the word "reliable" a limbillion times. It's so over for me
@fourthmatchflame
@fourthmatchflame 3 күн бұрын
yeah sex is cool and all but have you ever properly landed red sheet sinclairs skill 3?
@grimmreaper6354
@grimmreaper6354 5 күн бұрын
as a fellow rupture enjoyer i really don't like talisman sinclair. especially with the trend of new bosses phase changing and removing debuffs i'd much rather build my team to consistently go count positive because you rarely need more than 30-40 potency to cheese through bosses as long as you don't drop count, and in MD potency is a non issue anyways
@cibrig8719
@cibrig8719 4 күн бұрын
Mans just came out of nowhere dropping a banger for me to watch at work. Got through the video This confirmed my greatest fear: that dead rabbits meursalt isnt that good for rupture. He's so cool imo and i was kinda hoping there was something I was missing for when I put together a rupture team.
@wAgent
@wAgent 4 күн бұрын
I'm right there with you, when he dropped I really really wanted him to work on a rupture team, but he just doesn't have the count application to function properly
@cibrig8719
@cibrig8719 4 күн бұрын
@@wAgent lets huff the UT5 copium that'll fix him (it will coincide with farmwatch becoming real)
@user-xr7fw4ks2n
@user-xr7fw4ks2n 5 күн бұрын
Fun Fact: W-Sang is actually a good soloist.
@bloorb0569
@bloorb0569 3 күн бұрын
Ok so minor thing I disagree on for K corp Hong Lu, he can just guard for 3 turns and stay very high health with only a bit of managing and then also his skill 3 gets good(ish) count.
@fluzzythescrub8634
@fluzzythescrub8634 5 күн бұрын
New limbustuber dropped?!?
@Klisnir
@Klisnir 5 күн бұрын
Great video! I'm gonna go make a tremor team now
@solairefan5420
@solairefan5420 4 күн бұрын
really good vid
@ravsberry5739
@ravsberry5739 5 күн бұрын
A way to mitigate Wi Sang's weakness is using Telepole Don (Lantern Don will be in the team anyway) in tandem with Dimension Shredder, either as charge giver for base play or EGO spam on first turn assuming boss content. The former is good 'ol charge gaming and the latter is to headstart rupture count on turn 2 with Dimensional Rift and Rambling Man passive would make him chill in count department. This video shows it well. kzfaq.info/get/bejne/fpmZY71lnNGynp8.html
@engineergaming5128
@engineergaming5128 5 күн бұрын
Life, is road blacks and rupture
@ComputerGamingg
@ComputerGamingg 3 күн бұрын
I can tell *someone* has a favorite debuff
@Arsonist4498
@Arsonist4498 5 күн бұрын
Rip to those people who wasting shard on Warp sang
@wAgent
@wAgent 5 күн бұрын
imo he's definitely usable, i still run him for all the new story content that drops, but like, damn he is seriously flawed.
@Time_inside
@Time_inside 5 күн бұрын
@@wAgent Why don't you just give yi sang an extra skill slot? It helps his rupture count a ton and dimension shredders passive wont be wasted
@Tetramare
@Tetramare 5 күн бұрын
​@@Time_insideare you saying that for boss content you sack one unit JUST for WarpSang?
@Time_inside
@Time_inside 5 күн бұрын
Yes.
@_Under_Score_
@_Under_Score_ 4 күн бұрын
wwatch this man go throught he 5 stages of grief with the 5 new rupture types
@scr00ge50
@scr00ge50 5 күн бұрын
16:41 actually it works at 10 charge aswell! So an Uptie 4 W. Yi Sang can use a skill 1 on the first turn and then a skill 2 on the second turn and still get the effects of it.
@wAgent
@wAgent 5 күн бұрын
Ahhh I knew I got something wrong in that segment. With that in mind he's def' better than I was making him out to be, mb mb
@wolfram6260
@wolfram6260 4 күн бұрын
​@@wAgent+ DS passive, that gives you +4 charge every turn, so he is pretty good at rupture, I don't know why are you so angry on him
@leon6sean241
@leon6sean241 4 күн бұрын
cant wait to play rupture when it becomes good 11!!!!!
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