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an RPG without LVLs or EXP ✦⭑ Devlog 0

  Рет қаралды 10,859

Aiwi

Aiwi

2 ай бұрын

Hello, pearlessential is my indie game! A tiny little overscoped RPG inspired by classics like the Legend of Zelda and Pokémon. In this video, I go over a little about me, the game and its design, and tease some of the features and mechanics I’m working on. Thanks for stopping by to listen to me ramble!
If you have any questions I’m capable of answering leave em’ down below in the comments. I’d be happy to answer if I can, keep in mind I’m still quite a noob at game development.
#godot #gamedev #devlog #RPG #JRPG #indiedev
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🔗 DISCORD SERVER:
/ discord
🔗 WEBSITE (jank):
pearlessential...
(you can find other socials at either of these locations.)
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Attributions, listed in the order they appear in.
🎶 Into Abyss - ‪@AZALI00013‬: • into abyss
🎶 OCTOPATH TRAVELER - メインテーマ - Yasunori Nishiki: • OCTOPATH TRAVELER - メイ...
OCTOPATH TRAVELER: en.wikipedia.o...
Dom2D: dom2d.com/
Tengan Toppa Gurren Lagann: en.wikipedia.o...
Final Fantasy VII (1997): en.wikipedia.o...
The Legend of Zelda: The Minish Cap: en.wikipedia.o...
Pokémon Emerald: en.wikipedia.o...
Lufia II: Rise of the Sinistrals: en.wikipedia.o...
🎶 I ended up adding more instruments to that - ‪@AZALI00013‬: • i ended up adding more...
🎶 meowsynth bossa nova was a mistake - ‪@AZALI00013‬: • meowsynth bossa nova w...
Drake Helps Lil Yachty With the Laptop (meme): • Drake Helps Lil Yachty...
Xenogears : en.wikipedia.o...
Xenogears is Unhinged - ‪@KBash‬: • Xenogears is Unhinged
🎶 Kami no Kotoba - Luschka: • Luschka - Kami no Kotoba

Пікірлер: 68
@Dom2D
@Dom2D 11 күн бұрын
cool style ;)
@Dom2D
@Dom2D 11 күн бұрын
if you ever wanna make a game together let me know ;)
@honaleri
@honaleri 2 ай бұрын
Equipment based leveling has been done very well in a few different games. For example: Don't Starve The only way you get better is via exploration, gear, and killing bosses to make more unique gear. It's not linear or even storied, but as you grow you get more ability to do more stuff. One of the best game designs out there. But, its not turned based. I think making a game about exploration in a desaturated world is a risk. The world itself needs to be stunning. Perhaps this is a great opportunity to add color to points of interest and investigation. So players are drawn to it immediately. Color based story telling can be OP. Anyway, it looks like you have a lot of good ideas and I hope it all works out for you!😮
@AZALI00013
@AZALI00013 2 ай бұрын
amazing video !!! im really excited to see how things continue to develop over time :0 :0
@teesh3rt
@teesh3rt 2 ай бұрын
"you found a wild azali while exploring some tall grass!"
@redalchemy7322
@redalchemy7322 2 ай бұрын
Good to see somebody working on a RPG in Godot. From one Godot dev to another I'm rooting for you Killer motion graphics btw
@CaudiciformStudios-ik5dj
@CaudiciformStudios-ik5dj 2 ай бұрын
The unsaturated environment art in this is really nice.
@yeriarts_
@yeriarts_ Ай бұрын
The limited color palette for the game makes it so sweet and cozy. It makes me want a really in depth storyline from it.
@hinatashoyo710
@hinatashoyo710 2 ай бұрын
I was trying to make my devlog video. Got a huge inspiration from your style.
@KVMII
@KVMII Ай бұрын
This is so high quality. Appreciate the work you put in. Hope the algorithm hooks you up.
@ddrlear
@ddrlear 2 ай бұрын
Terraria is proof that there are other forms of progression outside of levels and experience.
@user-kq4ph6un9x
@user-kq4ph6un9x 2 ай бұрын
Yeah, straight up, Minecraft too kinda
@RoxFoxz
@RoxFoxz 27 күн бұрын
yeah cuz terraria isnt exactly an rpg game lol
@aeolianthecomposer
@aeolianthecomposer 10 күн бұрын
​@@RoxFoxzIt is an rpg
@aeolianthecomposer
@aeolianthecomposer 10 күн бұрын
New pieces of equipment are always more interesting than higher stat numbers
@heveltherock
@heveltherock 2 ай бұрын
This video is really well-made! You deserve more subs for this level of quality. Anyway, this concept reminds me of Fear and Hunger: no levels and no experience points, you only get through enemies through skill and knowledge checks, and/or items.
@mokasips
@mokasips 27 күн бұрын
What a wonderful editing style! A big fan of the presentation on both this video and your game. I'm really excited to see where this goes! I was shocked to see this video didn't have 100k+ views. May you get picked up by the algo soon!
@spikemonster7857
@spikemonster7857 11 күн бұрын
Editing on this is crazy GAD DAMN
@eloctopusmakesgames
@eloctopusmakesgames 2 ай бұрын
Really nice art! Then the movements look very smooth!
@nanto6865
@nanto6865 Ай бұрын
Woah, this video is so high-quality it's incredible!!! The game looks amazing up until now, I'm really impressed. Basically never saw a game that looks similar to this, the only thing that comes to my mind is A Short Hike. The only thing I don't like about the looks of the game is the stiffness of the player characters - they look great! But on paper only. In the game, their animations are too slight too fit with their walking speed Edit: now that I look at it, maybe it's just a style... maybe reflect about that I'm not a reference in terms of art... at all!
@ToastedGears
@ToastedGears 2 ай бұрын
Your transition reminded me of Sonic Generations
@_phreest
@_phreest 2 ай бұрын
great video i really like the transition screens and animation just the over all style is epic plus this game sounds fun and items based sounds interesting and fun the no levels and exp kinda reminded me of minecraft which has levels and exp but are kinda a side thing compared to the material system i cant wait to find out more and also the story of this world or what you can tell without spoilers of course and i gotta say the art style of this game is so sweet and it being the same style as your avatar makes this so smooth oh and great music choice
@TiltLoop
@TiltLoop Ай бұрын
The game looks very good! I'm also working on a game, and uploading Devlogs to keep me motivated. I wish you the best of luck!
@AmethystReaver
@AmethystReaver 2 ай бұрын
Many years ago i had the same idea but i never manage myself to do anything with it, its good to see that finally someone is doing it!
@SuperVside
@SuperVside 28 күн бұрын
Sounds like a looter shooter, without the formality of grinding to level cap. I like it👍
@Laywild
@Laywild 2 ай бұрын
this is such a cool idea for a game, and your video/ presentation skills are amazing for such a new channel. the art style is so cute as well. i will defo be looking forward to updates and i cant wait to try it out
@howdyriceball
@howdyriceball 2 ай бұрын
wow so good ^_^ I love seeing devlogs this high quality 0_0
@radenks3103
@radenks3103 2 ай бұрын
awesome devlog, man! i'm loving the artstyle :) got yourself a sub, waiting for more!
@cinebst
@cinebst 2 ай бұрын
rooting for you! and gorgeous art style!
@SasoriSoft
@SasoriSoft 2 ай бұрын
Good luck on your game dev journey
@ranpergames
@ranpergames 2 ай бұрын
This was so chill and cool and it just looked AMAZING Love it, subbed, because you way too few
@sleepingcolossus
@sleepingcolossus 2 ай бұрын
Love the art direction (both of the game & video editing)
@Capslok23342
@Capslok23342 2 ай бұрын
this video is so neat, love the visuals!
@teesh3rt
@teesh3rt 2 ай бұрын
1. this is amazing! please make more! 2. HOLY SHIT AZALI MUSIC???
@wires87
@wires87 2 ай бұрын
GOOD LUCK!!! THIS GAME DESERVES GREAT SUCCESS ❤❤❤
@julianlanty2066
@julianlanty2066 2 ай бұрын
The game looks pretty, kinda like paper mario with 2d characters on a 3d space.
@hotworlds
@hotworlds 2 ай бұрын
Love experimental design and love alliteration! 😁
@Worldfire_Interactive
@Worldfire_Interactive 2 ай бұрын
Looks great! I like the idea of eliminating the grind, but in practice it might be hard to do in a satisfying (and accessible) way due to the traditional JRPG combat. Not all gamers play at the same level, and XP grinds provide an easy way for more causal players to progress through combat. You might need to come up with a secondary system outside of gear upgrades that can help boost players so they don’t get stuck and give up.
@unknowncharmander587
@unknowncharmander587 2 ай бұрын
Hey, this is a lovely little devlog, the editing and presentation will make these popular if you keep at them!
@journeytothebest7
@journeytothebest7 2 ай бұрын
I saw Gurren, so I subscribed.
@BlindKid4
@BlindKid4 2 ай бұрын
This looks sooooo cool and the idea is very interesting.
@pyrohp
@pyrohp Ай бұрын
Very cool
@OlxinosEtenn
@OlxinosEtenn 2 ай бұрын
This looks lovely. Good luck!
@CubedCanine
@CubedCanine 2 ай бұрын
This is so incredible!!
@VidalIC
@VidalIC 2 ай бұрын
Game looks great, I'm a firm defensor that character level is a curse to any rpg! Wish the best to your game!
@gamerboy-kd4ww
@gamerboy-kd4ww 2 ай бұрын
I already love it
@KazMaz18
@KazMaz18 2 ай бұрын
Amazing game! Quite the underrated channel
@realdevfrog
@realdevfrog 2 ай бұрын
IM SO EXCITED FOR THIS GAME it's so clean and polished and something id love to pool hundreds of hours into Also the editing of this video is incredible?!? Praying the algorithm clutches up for you :D
@n1lknarf
@n1lknarf 12 күн бұрын
Let me help you out: an rpg without stats is a Cosplay Game, a CPG. I've been developing one for some years now.
@aeolianthecomposer
@aeolianthecomposer 10 күн бұрын
Doesn't RPG stand for ROLE PLAYING game? I don't think stats are necessary for playing a role
@user-sb5fm1gk7l
@user-sb5fm1gk7l 2 ай бұрын
So, the question is now, what would be the point of fighting regular enemies? Simply adding random encounters to force players into them doesn't seem like a good idea, since it would just make battles a nuisanse (don't do it pls). Maybe you could place enemies to guard stuff. And/or make them drop materials, though you'd need to balance it carefully not to turn it into another grind, but also not to make it so easy fights become a light chore to get through. Maybe enemies could drop equipment, but since the slots are limited, you'd need to be careful not to make it all just useless junk.
@Alkaliii
@Alkaliii 2 ай бұрын
So currently the game features set encounters (kinda like Chrono Trigger) and provides the player with the opportunity to avoid them depending on the encounter range (red circle) and opt out countdown. Beasts drop items but I don't plan to distribute gear as drops directly. The pull on the player to fight regular enemies is twofold: 1. All beasts drop pearls, pearls are required to convert books and other documents into equippable techniques. So to amass more techniques you have to fight a bit. (I think the most expensive conversion will be around 5 pearls) Pearls may also be required for additional reasons throughout the game but this is the main one. 2. Encounters prevent interactions. So any objective you want to interact with that's within an encounter range is "protected" by said encounter and requires the player to engage with it first before being able to interact with the objective/point of interest. I hope that answers your questions!
@user-sb5fm1gk7l
@user-sb5fm1gk7l 2 ай бұрын
@@Alkaliii ngl, enemies blocking my way all the time in Chrono Trigger was annoying. Do enemies respawn? You could balance your game in such a way that enemies don't respawn or only those who don't block main paths respawn.
@Alkaliii
@Alkaliii 2 ай бұрын
Sorta, since it's still in development. As I work on it I keep what you mentioned in mind.
@fictitiousnightmares
@fictitiousnightmares 2 ай бұрын
Well done.
@youtubealgorithm5977
@youtubealgorithm5977 2 ай бұрын
Damn!! So you just got rid of the main thing that makes RPGs fun! Amazing!
@siyzerix
@siyzerix 2 ай бұрын
Outward has zero levels and experience. To get ''better'' you have to get better gear and just accumulate more knowledge about the game. While not an RPG, distance is the same. To get faster times on tracks or beat the hardest tracks, you gotta master the various skills in the game. Doom eternal is largely the same, though there are more upgrades you gotta have. You could reference these games and see how they tackle no exp or level ups. Prolly help you out a lot. I did and modded my skyrim se to use money mainly to get stronger.
@nise6148
@nise6148 2 ай бұрын
looks sweet
@ShinSpiegel
@ShinSpiegel 2 ай бұрын
Amazing video! Impressive editing. I got the impression that you moved the "Level" to "Equip", feels like the game does have level.
@Alkaliii
@Alkaliii 2 ай бұрын
Fair point haha
@ShinSpiegel
@ShinSpiegel 2 ай бұрын
@@Alkaliii phew :) Thanks for not taking this comment to the heart and banning me! I hope I can see more of the progress on the game :D
@PauloHSousa237
@PauloHSousa237 2 ай бұрын
Like ... Sekiro?
@rechen2023
@rechen2023 Ай бұрын
Hey! I love this and it's looking great! Do you need music for this? I am an audio engineer and composer.
@Alkaliii
@Alkaliii Ай бұрын
Thanks for the offer, but I am already in talks with another composer. If things change I'll keep you in mind.
@vortexstudios_echo
@vortexstudios_echo 13 күн бұрын
what game engine/framework is this made in?
@Alkaliii
@Alkaliii 13 күн бұрын
It's made in Godot!
@bobogames7603
@bobogames7603 2 ай бұрын
IM HERE FROM DAY ONE
@PatPatych
@PatPatych 2 ай бұрын
Stop frying your voice so much, it gets hard to understand what you're saying even.
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