Рет қаралды 16,527
All data required for accomplishing this tutorial is available in the Arbitrary Terrain Generation Add-On starting from the UNIGINE 2.7.2 SDK (Engineering and Sim editions). All you need is just install the add-on and use the assets according to instructions given in the tutorial.
In this tutorial:
00:00 - Introduction
01:02 - Landscape Tool interface overview
01:36 - Configuring generation settings
02:36 - Adding data sources and setting up their parameters
04:11 - Generating an arbitrary terrain using raster images
07:38 - Adding and configuring terrain details
10:45 - Creating and adding vegetation (grass, trees)
13:09 - Creating impostors for vegetation and using them to optimize performance
14:13 - Editing generated terrain with brushes
15:42 - Using terrain surface modification techniques (making holes and integrating complex meshes)