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Hello!! Today I am showing a battle between Ottoman and Janisarries. A unit on each of this unit is pretty much seperated from previous game like for example There is Brute, Agile, Captain, Militia, Seeker and Papal Guard but in this game is three different unit each. Ottoman has Agile, Captain and Janissaries (Variation of Papal Guard) and Byzantines has Varangian (Seekers) Almogavar (Brute) and Militia. Both of them also possess Riflemen and Bombmen.
This AI fight is relatively easy compare to Brotherhood cause as for Brotherhood you need to wait until night time and fine Cento Occhi to fight well for this is easy as well when you have a Templar Den somewhere. So I pretty much let my Den under attack so its easy for me to create this video.
OTTOMANS UNIT
Ottoman Militia: Variation of Captain from Brotherhood. A mix of Militia (Defense) and Captain (Attack) with a new move of kick.
Ottoman Agile: Nothing much to say just like the old game. Two attacks and dodge.
Janissary: This is one bloody tough unit. Similar to the Papal Guard except appears more as you progress further on the story mode. This unit attack 4 times follow by a forward strafe and with 4 more hits. Unlike Papal guard where it shoots you 2 times, this unit shoots and kicks you follow up by 1 attack. Can parry attacks and block a kick. Mostly require more units inorder to defeat janissories depends how AI act accordingly.
BYZANTINES UNIT
Byzantine Militia: Variation of Militia from Brotherhood. One of the weakest unit.
Varangian: Variation of Seekers. Same moves like in the previous games 2 (Sand Attacks) to 3 attacks except they also equipped with a gun to shoot faraway targets.
Almogavar: Variation of Brute from the last game. Nothing much to say except they can't parry attacks from Janissary so to make things slightly interesting I make them equip with a single sword where they are able to parry Janissaries attacks.
Pretty much that's all about that is for the units.
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