Order the ROM or the cartridge version on Neofid's shop: neofid-studios... Also available Steam: store.steampow... Support me on Patreon: / savagedregime
Пікірлер: 16
@teckworks8 ай бұрын
Gettin' Biohazard Battle/Crying vibs from this one.
@HaidesTunicaRoja8 ай бұрын
I've thought in Story of Thor(Beyond Oasis)... It reminds me in some way to Herbo/Bow temple and some other eerie themes of the game. : )
@HaidesTunicaRoja8 ай бұрын
Oh! I know! When the spirits appear and explain their abilities!
@086-01SW8 ай бұрын
Bought this game as a cart(Which comes with the rom). I also bought Life on earth reimagined(Cart)., I got the classic cart.
@JizzburnGigaqueer8 ай бұрын
Gloomy and ominous!
@ocha-time8 ай бұрын
Also ALSO available on Evercade in Catridge form, bundled with Demons of Asteborg! :-)
@thomashatch36738 ай бұрын
I don't know how this slipped under my radar, but any game you did the OST for, I gotta pick up.
@rudeboyspodcast8 ай бұрын
It's pretty great! Obviously the soundtrack is a highlight, but the gameplay is really impressive for a Mega Drive game too.
@citizenhal8 ай бұрын
@@rudeboyspodcast How is it impressive _for_ a Mega Drive game? Are you implying that the Motorola 68000 CPU is incapable of facilitating good controls and game design? It's a 2D platformer roguelitey kinda game, it is perfectly within the bounds of what the Mega Drive is capable of, so it isn't impressive. It's a lovely game though of course. It is a common misconception that the reason old games feel "old" is due to the original platform being primitive or slow or whatever. This is often not the case at all. Sure, the developer would've been trying to push the most out of the hardware they had, but they were limited to _the collective knowledge of programming and game design at the time_. It wasn't the system itself but the standards of design being different to what they are today. Give a Mega Drive to someone developing games today and guess what, you'll get a game that feels "modern" just like Astebros (well, as modern as a retro 2D platformer could feel anyway). Game design transcends hardware in many ways.
@alu29018 ай бұрын
@@citizenhalBut sometimes games really do push hardware to its limits. Sure, games don't feel old just because of their hardware, but their hardware does influence that feeling. For example, SMB1, while it plays great and has great game design, does feel old due to its music, sound effects and art, which only are the way they are because the game is on the NES. Not saying that SMB1 has bad music, sfx and visuals, I like the music and art, but you can't deny that it feels like an old game.
@jacklawsen63908 ай бұрын
Reminds me a bit of Beyond Oasis, but with better quality instrumentation.