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How to create stunning renders | Fusion 360 Tutorial - Rendering Basics

  Рет қаралды 21,339

Austin Shaner

Austin Shaner

Күн бұрын

Пікірлер: 25
@hackaxl
@hackaxl Жыл бұрын
Just such a fantastic teacher. Thanks so much for taking the time to put this together and put it up.
@locma1
@locma1 2 жыл бұрын
Thanks Austin 🙏 great video 👍👍
@modisumocustoms9374
@modisumocustoms9374 Жыл бұрын
This was super useful. Definitely impressed with the results at about the 48 minute mark. Thanks for another great video (even though I’m like a year after the fact, 😂).
@Adrian_Galilea
@Adrian_Galilea Жыл бұрын
I wasn't even aware that this was possible in fusion, thank you so much.
@sadhucat4476
@sadhucat4476 Жыл бұрын
Hey man, you're teaching style is excellent. I really appreciate the quality of your communication and explanation.
@RogueCow
@RogueCow Жыл бұрын
Looking to Render my Mehr-style guitar after walking through all of your videos, and this tutorial comes up. Thank god, your videos are excellent!
@luisownerbr
@luisownerbr 2 жыл бұрын
Thanks Austin, great info as always.
@samuelfernandez9354
@samuelfernandez9354 2 жыл бұрын
awesome video man...and it turned out great.
@BaradaGuitars
@BaradaGuitars 2 жыл бұрын
Amazing work! I'm one of your fan! Just clean!
@fullpreteristnow
@fullpreteristnow Жыл бұрын
Good job. At the end you say crop (with the transparent png), but it's really a mask. Cropping is cropping out vertical and horizontal parts of the image. The first masks I used were in my Father's printshop and we used rubylith (a dark transparent plastic). This essentially told the camera to see it as pure black. I had to cut the masks by hand, Yeah photoshop.
@arjunrao9978
@arjunrao9978 2 жыл бұрын
Excellent Video.
@Rhine23singh
@Rhine23singh Жыл бұрын
Thank you for the excellent video !!! it's not easy adding years of experience coupled with a brilliant presentation.
@14-BODHI
@14-BODHI Жыл бұрын
grazie mille Austin !
@gabrieladasilva8061
@gabrieladasilva8061 Жыл бұрын
Amazing tips. Thank you!
@CarlosGarcia-tf3hm
@CarlosGarcia-tf3hm 2 жыл бұрын
Excellent video!! thanks 😀
@felixmartinmusic
@felixmartinmusic 2 жыл бұрын
Nice
@alessandrombetancourt9937
@alessandrombetancourt9937 Жыл бұрын
nice
@boboscurse4130
@boboscurse4130 8 ай бұрын
What a great video. I'm trying to create a chrome text logo. I can't get the faces to light. Only the curved surfaces look like chrome. The flat surfaces are white. I've changed orientation, rotated environment, changed brightness and EV. Can't figure it out.
@JackMoskowitz
@JackMoskowitz Жыл бұрын
Love your video. I have an issue when rendering. The reflection doesn't show up in the render. What am I missing?
@sadhucat4476
@sadhucat4476 Жыл бұрын
My environment backgrounds are very blurry until I hit render. Did some research and the only forum answer I found was about processing power and striking a balance. Are the backgrounds in the video clearer before rendering simply because your machine has higher processing power whereas mine senses component limitations and sets a resolution limit so it doesn't get bogged down?
@sadhucat4476
@sadhucat4476 Жыл бұрын
Ok, done some more research, ray tracing and a few other options don't even appear unless you've got a decent GPU.
@1rafaelespinoza
@1rafaelespinoza Жыл бұрын
Dear Austin, may you help me to get to know, how to get 300 dpi Image for a pouster printing. May you give me the solution. PLEASE. Thanks in advance Rafael (Santiago - Chile)
@ThomasHaberkorn
@ThomasHaberkorn Жыл бұрын
how to add extra lights?
@austinshaner
@austinshaner Жыл бұрын
That's not as easy to do in Fusion as other applications. There are emissive textures such as LEDs that can project light. So the easiest way to get extra lighting is to model a sphere or thin surface, apply an led texture, then move it where you need and adjust its brightness settings You'll just have to be mindful not to allow that in your viewport during the render
@cayenne7792
@cayenne7792 Жыл бұрын
Use perspective with ortho faces! if you need an ortho view you wouldn't want a perspective view so why the other way around? If ya learn how to use the camera in perspective only view you can check for alignment of ANY angle not just top, side, front, etc. Double check for precision with a working/ construction plane for off axis angles...Stop distorting a good perspective view with ortho it is very disorienting, unrealistic and makes the brain struggle. If ya use ortho-perspective in wireframe mode it will give you eye cancer.
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