Fant mod has some good htings to helpe you build automatic turrets to destroy bots in Scrap Mechanic survival #ScrapMechanicsurvival #Fant #Engineering
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@nothierol2 жыл бұрын
Woa this is really cool I didn't know there was a mod adding bot tracking before. Thank you sir!
@gratuitouslurking86109 ай бұрын
just discovered this mod today and it's bringing me back into Scrap Mechanic. This'll make the grind for the growing for the trader phase go a bit easier once I can get a few mounted spuds.
@panther-nk2hn Жыл бұрын
10/10 video, exactly what I was looking for. Didn't know I'd need both, made both in my survival world by complete coincidence. What luck.
@Weeddemoman653 Жыл бұрын
This is really helpful for defending crops
@band3rTripleIQ2 жыл бұрын
Nice vid bud, love the turret
@GuardianOz2 жыл бұрын
That's great. I got to add that to the top of one of my creations.
@user-hg3dj7zu1l10 ай бұрын
That's so badass EDIT: it would be nice if you put this in a survival game and have it defend a tier 3 raid, or make a mini take eith an auto turret and drive it through the warehouse
@deanzap365810 күн бұрын
Insane. Is those commands in surviv
@starbutterfly18782 жыл бұрын
good
@aarepelaa11422 жыл бұрын
This would be awesome on a car
@LionHeartBlue2 жыл бұрын
I like this a lot. Looks great, not like my turrets. One question....the reason for the Gyro? Is it to increase the fire rate? So, two guns spinning can fire quicker than one gun, or simply that it's better than having a logic gate pulse set up?
@wo0dy2 жыл бұрын
Gyro spins the guns and the sensor, when sensor passes top block, the gun opposite fired. The 3x3 gyro lets me add total 8 guns all should trigger 1 at a time. Its simply a gatling gun style.
@wo0dy2 жыл бұрын
You can pulse the spuds on logic if you want its more a preference id say.
@LionHeartBlue2 жыл бұрын
@@wo0dy I'm finding the pulsing very problematic. I use a timer and it seems to often get it's knickers in a twist, so I think I might just have to steal this!
@wo0dy2 жыл бұрын
Iv no idea how you make a pulse if I'm honest, but iv seen people use 2 gates and 1 timer, iv only managed it on the odd occasion but its shouldnt be that hard 😬 I say that as I currently struggle with a simple commands though
@LionHeartBlue2 жыл бұрын
@@wo0dy Exactly. That is what I have but I keep noticing that the guns don't fire and when I return to the pulse logic, the timer is FULL and the other gates are flashing frantically. So I am going to adopt your idea, which I think will work much better!
@44burn1 Жыл бұрын
If you put a sensor and in the corner of the 3X3, would it still be able to read the Black Block? I'm thinking of lining spud guns around the sensor but wondering if the corners will fire properly
@wo0dy Жыл бұрын
If I recall you can, and it should still be ok.. ( I did test this but its been a while) if you have more guns (in survival anyway) you will need many more ammo boxes, you will run out of spuds super fast
@44burn1 Жыл бұрын
@@wo0dy I'm planning on setting this up to defend my automatic spud Farm so all I have to do is hook that into the ammo crate and I'm good (I hope). Another question I have is if the sensor stops picking up a Target does the gyroscope stop dead or does it slowly stop spinning? I think it should which means no wasted spuds? Edit: 2 spud guns are active normally and the six are hooked into an and-gate and a switch to turn active for heavy raids. Would adding logic mess with the fire rate?
@Swd_rs2 жыл бұрын
Hi woody!
@sgtguilly9 ай бұрын
@woody, I built the same turret exactly like you did in my survival world to test out and the whole unit just faces down and does not move from facing down, does not track, does not pivot etc, can you help
@wo0dy9 ай бұрын
I would check that things have been placed in the correct position ( the unit facer is one that often gets placed the wrong way) but also just read the descriptions on the blacks in the craft bot, I know the mod has been updated a few times so things here might not be 100% accurate anymore
@Massitcles2 жыл бұрын
Now when in tarnations did he update the gyro model!? 🤦 I really need to play again. Also, very interesting way of doing it. I've always just done a logic tick approach or spin with a controller. I imagine with this you burn through an amp container pretty fast, especial if you have 8 spud guns. 😅😂😂😂
@wo0dy2 жыл бұрын
Yeahh truth be told your spuds won't last, but if you set that later up right you should have too many wasted ones either.
@Massitcles2 жыл бұрын
@@wo0dy could also just set up a separate canister for each spud gun 😅
@suryakalabadigasuryakalaba16232 жыл бұрын
try making auto harvesters man every one is getting close but none could achive it
@wo0dy2 жыл бұрын
But auto harvesters are easy.. planters are hard but harvesters are simple
@Gaff25611 ай бұрын
for some reason its just not spinning...
@20_Dollar_Bill2 жыл бұрын
QUESTION: Can i put this on the back of my car without it flipping all the time?
@wo0dy2 жыл бұрын
Depends how you build your car
@aarepelaa11422 жыл бұрын
@@wo0dy or the turret, couldn't you just make a repeating thing with logic gates and maybe a timer to shoot the spudgun.
@TheLaziestOfNerds Жыл бұрын
Hey I'm having issues with it aiming off to the side, basically it's turning to the left when trying to face me (if I'm north it's facing west*
@wo0dy Жыл бұрын
Sounds like either the bearings are connected wrong or the unit facer its self isn't placed correctly Its been a while since iv done this, but all the information on how to set it up should be in the item description
@TheLaziestOfNerds Жыл бұрын
@@wo0dy The unit facer has it's eyelid on the top and all 3 bearings are painted
@wo0dy Жыл бұрын
@superdogs2fan113 that will be why then (unless its changed) it should only be connected to 2 bearings, and only 1 of those should be painted. The bearing mounted flat like this _ should be the unpainted bearing. The bearing sideways | should be painted.
@TheLaziestOfNerds Жыл бұрын
@@wo0dyohhhhh thank you
@RealMistarin2 жыл бұрын
How do you turn off things like the kill count etc... please?
@wo0dy2 жыл бұрын
In chat (so press enter) type /fant Or /fant1 /fant2 /fant3 /fant0 All do different things
@RealMistarin2 жыл бұрын
@@wo0dy Thanks. It was really annoying for me. Also is there an option to play fant custom game in creative? Thanks for the answer.
@wo0dy2 жыл бұрын
@@RealMistarin Short answer no, long answer yes. In the workshop you should be able to find a fant mod (Different to the custom game) it requires a bit of manual file swapping, and it will make things difficult if you use other mods (or play other creative game modes) Here is a video that might help kzfaq.info/get/bejne/mcynqs970b-qdKs.html
@Fallen862 жыл бұрын
I downloaded Fant mod from workshop but I dont have unit facer or gyro... Can you provide link?
@wo0dy2 жыл бұрын
A link to what? If you subscribe to fant mod 2 you will be able to play custom game using fant mod. If you downloaded it, you have to go through the files and do a manual install
@Fallen862 жыл бұрын
@@wo0dy so unless I wont install it manually I wont get gyro and unit facer? Ok I will try to install it later
@wo0dy2 жыл бұрын
It depends which one you get. There is a custom game mode called fant mod 2 on the workshop, that is probably easier. If you get fant mod then you have to install files your self kzfaq.info/get/bejne/mcynqs970b-qdKs.html