Unreal Engine 5 Beginner Tutorial Part 5: Lighting

  Рет қаралды 22,286

Bad Decisions Studio

Bad Decisions Studio

Күн бұрын

In this episode, we tell you all about Lighting in Unreal Engine 5. We go over all of the most common lighting methods like the directional light, point light, area light, and spotlight. We also show you how you can easily setup a realistic sky with clouds and sun using the Environment Light Mixer.
Important Links 🔗:
Epic Launcher Download - store.epicgames.com/en-US/dow...
Reference Viewer - www.pureref.com/
Thanks to Polycam for sponsoring this entire course! ❤️
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Type the code "BADDECISIONS" on poly.cam/ to save 30% on their Pro Plan.
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Podcasts mentioned in this course 🎙️:
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Felix Jorge - • Virtual Production wit...
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Reference for making the spaceship 🔍:
1. www.10news.com/lifestyle/expl...
2. blenderartists.org/t/starwars...
3. / 507077239286068548
4. starwars.fandom.com/wiki/Hang...
5.veniceogar.xyz/product_detail...
Chapters 📚:
Unreal Engine 5 Beginner Tutorial: Introduction
Part 01 - Installation and using Templates
Part 02 - Navigating the Interface like a pro
Part 03 - Modelling Tools Basics
Part 04 - Modelling Tools Advanced
Part 05 - Lighting
Part 06 - Intro to Materials and Textures
Part 07 - Material & Texture Basics
Part 08 - Material & Texture Advanced
Part 09 - Scene Decoration
Part 10 - Post Process Volume
Part 11 - HDRI
Part 12 - Importing Assets
Part 13 - Importing Character Animation
Part 14 - Clone Characters
Part 15 - Adding Details with Decals
Part 16 - Cameras, Rig Rail, and Crane
Part 17 - Animation and Sequencer Basics
Part 18 - Animation and Sequencer Advanced
Part 19 - Render Setting & Console Commands
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#unrealengine5 #ue5 #unrealengine #unrealenginevfxtutorials #unrealenginetutorial #blender3d #blender

Пікірлер: 112
@CamIsMac.
@CamIsMac. 3 ай бұрын
! This Chapter is what I wanted to see the MOST ! 0:50 Lighting Overview 1:40 Deleting Lights 2:00 Enviroment Light Mixer 3:08 Place Actors Panel TIP 4:00 Directional Light 5:12 Directional Light Settings 9:17 Exponental Height Fog Settings 10:43 Point Light Settings 14:12 Spot Light Settings 16:24 Rectangular Light Settings (Faraz Favorite Light) 😁😁 18:21 Light Blocking 21:16 Lighting the Scene
@dashripkin
@dashripkin 2 ай бұрын
"Lumos" is the regular spell to give light. A spellcaster could increase the intensity of that light by casting "Lumos Maxima." In the movies, Harry used it to shoot a ball of light out through a cave. But if you want to be technical, both are correct.
@hdwoods3853
@hdwoods3853 16 күн бұрын
There is also lumos minima to do a dim light which I believe is used like once
@unbreakableironman
@unbreakableironman 3 ай бұрын
Coming from a teacher myself, you guys are spot on with the instructions. One of the best things is that you should never assume your students know something, go ahead and explain it because many will not ask questions. And you both do it very well. Another thing about teaching is to anticipate what students will stumble on, and you guys do it very well and explaining what you already know what bumps on the road we will stumble on. I actually tried tutorials from others and got lost very quickly. So far right now I am keeping up. Thank you for taking the time to do these as we all know it takes a tremendous amount of time to prepare.
@anonymousninja6340
@anonymousninja6340 15 күн бұрын
I am crazy happy because found this channel.
@broskiprime
@broskiprime 26 күн бұрын
wow...this was something i never thought i could be capable of doing thank you for this guide.
@dougieladd
@dougieladd 3 ай бұрын
Your positivity is infectious... well done. Not only are you knowledgeable in your subject, but you can teach it very well too! No assumptions are made on your part about your learners experience or understanding. (I work in online training). Well done guys.
@badxstudio
@badxstudio 3 ай бұрын
wow it means a lot ..thank you 💕
@machloof
@machloof 20 күн бұрын
I just started ue5.4 your tutorials are a blessing you guys are realy the best teachers about it thenx
@qhwecumexez336
@qhwecumexez336 Ай бұрын
You guys are dope. I dont know why it took so long to meet you guys here on youtube.
@somthingLikeThat
@somthingLikeThat Ай бұрын
13:20 both "Lumos" and "Lumos Maxima" are spells but they are used in 2 different occasions. For example "Lumos" lights up the tip of the caster's wand and uses as a light source, while "Lumos Maxima" is used to produce a blinding flash of bright white light from the tip of the caster's wand (as seen in "Harry Potter and the Prisoner of Azkaban" in the start of the movie)
@daryladhityahenry
@daryladhityahenry 3 ай бұрын
Seriously, you two are a great teacher.. Hope someday you'll make a tutorial on how you make the tutorial, the process, etc. I also want to teach on youtube, but can't do it like you guys. You're so fun, easy to listen, makes me easy to absorb the knowledge. Thank you!!!!
@badxstudio
@badxstudio 3 ай бұрын
Thank you so much buddy
@_bymahi_
@_bymahi_ 3 ай бұрын
Well done,In the Harry Potter movies, they used the spell "Lumos" to create light at the tip of the wand, while "Maxima" was used for other spells.😉🤓
@badxstudio
@badxstudio 3 ай бұрын
Mahi thanks 🙏🏼 hahaha we had to figure that out ❤️
@omkaradhikari3025
@omkaradhikari3025 2 күн бұрын
hey guys!!! First of all, Its lumos! xD And this tutorial is Lit! Its easy to follow, fun to watch, not at all boring and the banters are a fun way to stay concentrated instead of other tutorials with robotic steps and a cursor to follow! Best series to follow! Thankyou so much! Quick question: How do you have the grid back on the hanger model that helps in placement of the boxes? like the guide lines. Right now I have eyeballed it as I am excited to see whats next. But it would help if you could help me out with it! Thanks!
@mqsrafa
@mqsrafa 6 күн бұрын
Hell yeah guys, this content is awesome
@qhwecumexez336
@qhwecumexez336 Ай бұрын
Learnt a lot. Thanks
@ArtemisStern
@ArtemisStern 2 ай бұрын
Post mortem comment. I was sitting full night and arrived here, leaving a comment for myself and for the others, I am going to sleep now. I have a real bright sun outside :D
@MrJfnchr
@MrJfnchr 2 ай бұрын
Excellent tutorial. thank you so much!
@mrrager1409
@mrrager1409 3 ай бұрын
this is what ive been waitng for. you guys are amazing.
@badxstudio
@badxstudio 3 ай бұрын
LETS GOOO
@Nasty1512
@Nasty1512 3 ай бұрын
Lesssssgo lighting is one of the most crucial things to achieve realism.🙌🙌🔥🔥🔥🔥
@badxstudio
@badxstudio 3 ай бұрын
EXACTLY!!!
@MichaelEmbers
@MichaelEmbers 3 ай бұрын
would love to see how to light up a outdoor area, I find that you still need light set up around trees and such
@themagicbeans
@themagicbeans 2 ай бұрын
guys you've done an amazing work! thx :)
@badxstudio
@badxstudio 2 ай бұрын
Absolutely my friend
@andreast5284
@andreast5284 3 ай бұрын
I LOVE YOU. Please never stop, you are doing such a great job at teaching. Awesome!!!
@badxstudio
@badxstudio 3 ай бұрын
Love u too ❤️❤️
@qhwecumexez336
@qhwecumexez336 Ай бұрын
Damn you guys are good
@georgesjunglerc
@georgesjunglerc 3 ай бұрын
Great tutorial series! Having a blast. Thanks for sharing.
@badxstudio
@badxstudio 3 ай бұрын
Glad you enjoy it!
@facadevhive
@facadevhive 3 ай бұрын
Thank you for this series, these are great!
@badxstudio
@badxstudio 3 ай бұрын
ABSOLUTELY MY FRIEND
@StevieStreams
@StevieStreams Ай бұрын
This series is great.
@lilien_rig
@lilien_rig Ай бұрын
thanks for all, it's great tutorial
@cloudy9755
@cloudy9755 Ай бұрын
Very nice video but these damn jump scares 😭17:54
@hermitullah
@hermitullah Ай бұрын
It's Lu,mos in the books guys
@nimaheydarzadeh
@nimaheydarzadeh 3 ай бұрын
Best guys being the best teachers teaching the best ever software. Thank you guys
@badxstudio
@badxstudio 3 ай бұрын
Hahaha love it let’s go!!
@danodesigndanomotion2068
@danodesigndanomotion2068 2 ай бұрын
Chapter 5 Ready
@GES1985
@GES1985 3 ай бұрын
There were a lot of little goodies in part 4! It took me a while to get it all absorbed, hard to find time to fully concentrate as a new dad. Looking forward to continuing the course! :)
@badxstudio
@badxstudio 3 ай бұрын
Awesome... glad it is helping buddy
@Aidin_273
@Aidin_273 3 ай бұрын
lumos maxima is for a big point light that is not connected to the wand butt the lumos it self is a point light connected ad the end of the wand
@badxstudio
@badxstudio 3 ай бұрын
Oh that makes sense!! Hahaha thanks for the clarification ❤️
@Aidin_273
@Aidin_273 3 ай бұрын
@@badxstudio you're welcome🤗😉
@Motivationstormofficial
@Motivationstormofficial 3 ай бұрын
Best of the Best !!!
@yvann.mp4
@yvann.mp4 Ай бұрын
so cool !!
@PBPVIDEO
@PBPVIDEO 3 ай бұрын
Beautiful
@dmitryhotline
@dmitryhotline 2 ай бұрын
Guys, u look like two talking 3D models, but this also has its coolness. Thanks for the video!
@badxstudio
@badxstudio 2 ай бұрын
lololol :D
@motivationalmusafir7999
@motivationalmusafir7999 3 ай бұрын
Love you brother....
@badxstudio
@badxstudio 3 ай бұрын
We love you too
@Humanhills
@Humanhills 3 ай бұрын
I love you guys
@badxstudio
@badxstudio 3 ай бұрын
Not if we love you first :D :D :D :D :D
@Humanhills
@Humanhills 3 ай бұрын
@@badxstudio I never comment on youtube but I have to congrats with you for this quality stuff! Your way to explain is very clear and nice :)
@nucleoknight
@nucleoknight 2 ай бұрын
woohooo, i reached part 5
@leventeczutor8239
@leventeczutor8239 2 ай бұрын
Lumos works, and I think Lumos Maximus is when the light is at maximum level. By the way, did you know that if you tell Siri "Lumos", it will turn on the light? Try that :D
@voxyloids8723
@voxyloids8723 3 ай бұрын
Lighting on Niagra particles please 😅
@JihadSalay-ix4iw
@JihadSalay-ix4iw Ай бұрын
just keep going
@SaM-tl5nz
@SaM-tl5nz 3 ай бұрын
This is unreal
@badxstudio
@badxstudio 3 ай бұрын
Engine!
@xinghuahan610
@xinghuahan610 10 күн бұрын
Click "Show -> Use Defaults" on the top left corner of your viewport if you light does not show its source radius
@StevePaulSounds
@StevePaulSounds 3 ай бұрын
you went a bit off track with lupus maximum - I'm sure farhad is right 😁
@crashbandi584
@crashbandi584 19 күн бұрын
17:55 nice jumpscare need a tutorial how to clean my pants now
@scottwalker4619
@scottwalker4619 23 сағат бұрын
Do we cover blueprints in this course?
@aarondwilliams2002
@aarondwilliams2002 Ай бұрын
I'm curious, when you hit Ctrl L to mess with the lighting, you guys don't use don't use the mouse right? You use the touch pad? Cause Ctrl and L is across the whole keyboard. And so, is there a way I could change the input for that operation?
@padhayiii720
@padhayiii720 10 күн бұрын
I HAVE LIKE THESE GRAINS AROUND MY SHADOWA LIKE THEY ARE NOT SHARP ITS LOOKING BAD PLEASE HELP ME
@Yuzzaf
@Yuzzaf Ай бұрын
Hey, i have a question. I think I have followed parts 1 to 5 as exactly as possible. Even on the same scale too. But in this part (part 5: lighting) to match the light results as in the video, I have to increase the Intensity (by 600) & Indirect lighting intensity (by 6). I mean, I don't mind if I have to set it that way, but I'm worried that I've missed some parts (like maybe because the UE version is different) so I have to activate something or else. I wish I could post a picture to explain it more easily, mine looks like it has no reflection from other surfaces.
@sniper44x
@sniper44x 3 ай бұрын
They just say lumos sometimes in movie and game as well
@matthewnaylor5894
@matthewnaylor5894 15 күн бұрын
When I start raising the source angle of my directional light to soften the edges, the shadow of the cube on the ground becomes highly pixelized. Is there a setting I can change to make this look better?
@colinfrederick2603
@colinfrederick2603 Ай бұрын
At 19:45 your floor has a grid. How? Mine isn't there. [Edit, I figured it out - Adjust your hanger's height location so that its floor is just below the world origin. That origin is the grid.] (PS - 'Lumos' is the light spell. Adding 'maxima' after is a *stronger* light spell.)
@barrywebber
@barrywebber Ай бұрын
omg thanks.. I thought I was going mad for a minute 😂
@ToanNguyen-rb1zq
@ToanNguyen-rb1zq Ай бұрын
thank bro
@JustThyce
@JustThyce 3 ай бұрын
dammm guys, I can't believe I have done so much in my first day of this journey. thanks again! IOne question, when I enable the volumetric fog and set the values similar to the example, I barely see any go,, I need to set a value of 2 .5 on fog density and height falloff 0.2. Also not able to properly see any light rays... any tips?
@badxstudio
@badxstudio 3 ай бұрын
Hey brother. Thanks for the beautiful comment! So let's try these: 1. Did you enable "Volumetric Fog" inside the exponential height fog settings? 2. Did you check your "Engine Scalability Settings" and set it to cinematic? Let us know
@JustThyce
@JustThyce 3 ай бұрын
@badxstudio Thanks for the reply, I'll check that out and try this part of the tutorial again. I got so enthusiastic about getting further on the spaceship that I did a binge marathon to be able to complete as far as possible 😅
@DaveliciousVFX
@DaveliciousVFX 3 ай бұрын
I had the same issue even with "Engine Scalability Settings" set to 'cinematic' (actually it also perfectly works in 'epic' mode) For me the setting to change was "Fog Height Falloff" under "exponential height fog" and set it as low as possible '0.001' The position of the sun and the angle of the camera are very important to see the rays, (It was quite a search finding good angles)
@JustThyce
@JustThyce 3 ай бұрын
@@DaveliciousVFX thanks for sharing the knowledge, I'll give it a try!
@bettyblue0271
@bettyblue0271 Ай бұрын
In your directional light, check light shaft occlusion. You might also want to enable light shaft bloom
@qhwecumexez336
@qhwecumexez336 26 күн бұрын
Please for some reason my static mesh and even the skeletal meshes are not casting shadow under neath rectnagular light or any other light with the exception of directional light. I have tried this for weeks to fix it myself but it is still not working so i decided to ask my lovely teachers. Thank you in advance. Anyway am already done with this course but i decided to post it under this section because it is under lighting
@qhwecumexez336
@qhwecumexez336 25 күн бұрын
Please i need help here
@guilhermedantas3200
@guilhermedantas3200 Ай бұрын
Strange I did everything till now exactly the same, but there is so much blotching of light and shadows it just looks messy, I even re watched a second time to make sure it was 1:1 equal to what you guys did, cant fix it :(. I also have a rtx4090 and a 13900k so it cant be my machine that it is too slow, what am I doing wrong?
@MrJemabaris
@MrJemabaris Ай бұрын
Love your tutorial series so far! I have one problem though; placing and settings the area lights just like you do in the end of this video gives me very different results. I noticed thay my lights had different source width and hight by default when bringing them in so I changed them but is still looks vastly different. I get way less light coverage, especially the ceiling stays very dark and unevenly lit. I assume something about the area lights has changed in Unreal 5.4? Would be lovely to get some help :)
@afisyazwan1790
@afisyazwan1790 Ай бұрын
i have the same problem, do you already find the solution?
@MrJemabaris
@MrJemabaris Ай бұрын
@@afisyazwan1790 Not really, no. I just changed the lighting as needed, placed extra area lights and adjusted their position
@DmGrigorev
@DmGrigorev Күн бұрын
@@MrJemabaris You need to follow the path: project settings - Engine section - rendering - Global Illumination - set the Lumen item
@Okau937
@Okau937 Ай бұрын
wanna ask something 🙏🙏 Why doesn't my unreal engine have the same lighting editing section as the one in the video? such as light color, intensity, temperature etc, really need help🙏
@AmbroseBoaBowie
@AmbroseBoaBowie 9 күн бұрын
Lamb'da but close enough
@nithinraj4706
@nithinraj4706 3 ай бұрын
My indirect lighting not working why and exponential height fog is not working i cant see any fog on my viewbord why i dont turn on raytracing is that why its not working
@danodesigndanomotion2068
@danodesigndanomotion2068 2 ай бұрын
Start 5 chapter
@aarondwilliams2002
@aarondwilliams2002 Ай бұрын
I have a question. When I use the "Source Angle" slider, it seems like my shadow isn't softening at all. It remains the same. Why is that?
@kajun.waters
@kajun.waters 19 күн бұрын
same issue
@SubmissionGrappler83
@SubmissionGrappler83 11 күн бұрын
It's Lumos.
@ricar2
@ricar2 2 ай бұрын
guys, after doing the hangar, I re-opened UE5 and I can't move the camera inside the model anymore, what gives?
@N0Life04
@N0Life04 Ай бұрын
My Rect Light not reflecting to the roof. The Ray Tracing is ON, but the result is not same as yours. How do i fix that? In the end i decided to use Point Light to get the same lighting result as yours
@DmGrigorev
@DmGrigorev Күн бұрын
You need to follow the path: project settings - Engine section - rendering - Global Illumination - set the Lumen item
@volkankzltoprak6536
@volkankzltoprak6536 Ай бұрын
I did all the stuff same. But my rect lights is not lighting exact like yours. Lighting floor and pillars okey but roof looks darker
@DmGrigorev
@DmGrigorev Күн бұрын
You need to follow the path: project settings - Engine section - rendering - Global Illumination - set the Lumen item
@TroxPunkTP
@TroxPunkTP Ай бұрын
jajaja the lumus spell and the lumos maxima its the same but maxima its for 1000 lumens jaja and lumos its arround 10 lumens xd
@faizanshahzad382
@faizanshahzad382 18 күн бұрын
its lumos
@badxstudio
@badxstudio 16 күн бұрын
Lol :D
@unbreakableironman
@unbreakableironman 3 ай бұрын
I haven't quit yet.
@akashonfire2024
@akashonfire2024 3 ай бұрын
whats you two's deal? friends? brothers?
@badxstudio
@badxstudio 3 ай бұрын
Brothers :D
@AmbroseBoaBowie
@AmbroseBoaBowie 9 күн бұрын
4/20
@DeepakkumarSharma-fs2yx
@DeepakkumarSharma-fs2yx 3 ай бұрын
we say "Harry Putter Ka danda"😂
@danodesigndanomotion2068
@danodesigndanomotion2068 2 ай бұрын
Chapter 5 Ready
@Okau937
@Okau937 Ай бұрын
wanna ask something 🙏🙏 Why doesn't my unreal engine have the same lighting editing section as the one in the video? such as light color, intensity, temperature etc, really need help🙏
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