How To Make the Fallout Shader in Blender

  Рет қаралды 822

baeac

baeac

Күн бұрын

In this video you will learn how you can make the loading screen shader from Fallout. You can use this on 3D-models or use it as an overlay for the terminals. It's really easy to do and very quick to render! This will work in almost all versions of Blender but I am using 4.1.1 in this video
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All music in this video was made by me: open.spotify.com/artist/4fW9I...
Thanks for watching!

Пікірлер: 8
@plx952
@plx952 2 ай бұрын
goated tutorial
@Darkoae
@Darkoae 2 ай бұрын
nice tutorial
@riditmukhopadhyay9708
@riditmukhopadhyay9708 2 ай бұрын
Wow Nice..I needed this tysm..
@klenha
@klenha 2 ай бұрын
6:08 hello, why would it not be able to set it on camera mapping, so its vertical no matter what, and follows your camera? thanks alot.
@klenha
@klenha 2 ай бұрын
because its obvious, while rotating, that all of the lines are moving, for example look at the wings.
@baeac
@baeac 2 ай бұрын
You could, but I wanted it to be perfectly horizontal for the model and not for the camera. so now you can rotate your camera any way you want and it will stay the same on the model
@klenha
@klenha 2 ай бұрын
@@baeac but in fallout, thats not the case. thanks for your response anyway! cheers
@baeac
@baeac 2 ай бұрын
@klenha hmm I couldn't find any video reference and thought of it as a hologram of sorts, both are fine!
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