Best of the Best: Amazing Magic Card Mechanics That Were Only Used Once

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Tolarian Community College

Tolarian Community College

7 ай бұрын

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Worst of the Worst: Magic Card Mechanics So Bad They Were Never Ever Used Again: • Worst of the Worst: Ma...
Arin Hanson Brings His Legacy Decks: • Arin Hanson Brings His...
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@TolarianCommunityCollege
@TolarianCommunityCollege 7 ай бұрын
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@Greg501-
@Greg501- 7 ай бұрын
Undying is just better Persist, we don't need -1/-1 counters back in Standard
@larrinho3077
@larrinho3077 7 ай бұрын
Mark Rosewater actually mentioned hellbent in one of his Ravnica podcasts and said R&D liked the mechanic but didn't like how useless the player felt after getting it. He mentioned that if they where to try it they would do it so it activates with only one card in hand as opposed to an empty hand kind of how Hazoret works.
@jjvh500
@jjvh500 7 ай бұрын
I think there is plenty of room for Hellbent mechanics even without making "1 or less" rather than 0. While it's hard to draw perfect parallels between games, YuGiOh had an archetype known as Infernity that was designed around being empty-handed, that was rather fun and powerful. Legends of Runeterra has Jinx and her support cards that just want you to hit 0 in hand to get benefits. Rather than staying empty handed, it focuses more on rummage effects and even if you're in the middle of an effect, as long as you hit 0 cards in hand, it can benefit you. Both games could serve as good inspiration for future Hellbent mechanics!
@ryanbarham8464
@ryanbarham8464 7 ай бұрын
I think Hellbent could work well with Impulse draw. Say, an enchantment that lets you replace your draw with an impulse draw, and does so two times if you're hellbent?
@jjvh500
@jjvh500 7 ай бұрын
@ryanbarham8464 Strictly thinking about Commander, cards like "Eruth, Tormented Prophet" and other "cast from Exile" commanders would combine with Hellbent in a fun way for sure!
@TheSenorN
@TheSenorN 7 ай бұрын
i wonder if they're opinion on this changes now that there is so much more impulse draw. with impulse draw you still have options to do things but your hand can still go to zero while you have those options. they get together fairly well.
@__-be1gk
@__-be1gk 7 ай бұрын
or maybe they could give hellbent cards activated abilities that use mana instead of all getting boosted stats and haste so you could do things with the creatures on your board
@Rukalin
@Rukalin 7 ай бұрын
Morbid could also return in Murders at Karlov Manor. I don't know, something about it seems to indicate that death and murdering plays a big part there.
@GCWeber
@GCWeber 7 ай бұрын
Wait what? So it's not just about a dinner party? Aww man...
@xekon14
@xekon14 7 ай бұрын
Now where have I heard that before 😂 Hearthstone wants their spooky murder mystery back :P
@fiddlewheelx
@fiddlewheelx 7 ай бұрын
I mean... Undying was damned cool too! And... an honorable mention for me is... well, spore counters. I'd like to see a return to that design space, where there'd be thallids and enchantments that have alternative uses for spore counters, while also increasing the production. For instance, one thallid could have "XX, tap; remove a spore counter from X permanents you control; each non-fungus creature gets -X/-X until end of turn". something like that.
@theclownofclowns
@theclownofclowns 7 ай бұрын
Well oil counters are pretty much identical to spore counters fwiw
@MCC17011
@MCC17011 7 ай бұрын
I like undying, but there are pros/cons with it vs persist. Persist's biggest issue is that -1/-1 counters are difficult to include in the same environment as +1/+1 counters and the latter is generally more enjoyable and versatile. That said Persist lets you have a modest body at first with a smaller one later instead of nothing, while undying gives you a small body to start and incentivizes you to kill it for the bigger one.
@benjaminlehman3221
@benjaminlehman3221 7 ай бұрын
Flavorwise it would be weird but I’d love to see a card with undying AND persist!
@justinanderson2631
@justinanderson2631 7 ай бұрын
Undying was cool but never met the criteria of the list since it was introduced in Shards of alara and later reused in an Innistrad set.
@MCC17011
@MCC17011 7 ай бұрын
@@justinanderson2631 I think you are confusing it with Unearth.
@JDonaldBin
@JDonaldBin 7 ай бұрын
i know its a basic one but i LOVE raid, the mardu keyword from Khans. cards like raider's wake and mardu heartpiercer are just so so fun and i can't help but feel the simplicity of the card and it's limited application leaves it unexplored
@ZakanaHachihaCBC
@ZakanaHachihaCBC 7 ай бұрын
It was in Ixilan so it is good enough to return
@Kuehnpiano
@Kuehnpiano 7 ай бұрын
And dash was fun
@Stinkoman87
@Stinkoman87 7 ай бұрын
I like how it is an easy and versatile reward for something you want to do anyway. In that regard it's up there with landfall.
@ZakanaHachihaCBC
@ZakanaHachihaCBC 7 ай бұрын
Also just a slight nitpick, Raid (along with other mechanics that are in italics) aren’t Keywords but Ability Words. Slight rules difference.
@hawkeye1131
@hawkeye1131 7 ай бұрын
​@@KuehnpianoI believe dash was phased out and replaced by blitz
@GoDzJtFr
@GoDzJtFr 7 ай бұрын
The number 1 mechanic i wanna see return is definitely Bloodrush. Having your efficient creatures also be combat tricks led to such great cards and fun combat for people that like attacking, and I'd love to see it explored again.
@thelunchlady8276
@thelunchlady8276 7 ай бұрын
Yes! Love bloodrush.
@markvanderwerf8592
@markvanderwerf8592 7 ай бұрын
Pretty much all the mechanics that let you play cards in alternate ways tend to be popular. Extort, bloodrush, adventures, evoke or basically all variants of kicker, tend to be good. Heck I'd say the game needs that to have interesting play. The fundamental concept of 1 land per turn makes most games of magic just curve out too much with all choices obvious. The best ways to fight that are A) decks with a very low redundant curve and lots of card draw effects or B) cards that have choices in themselves.
@irishrunner27
@irishrunner27 7 ай бұрын
i really enjoyed it, especially isnce it's an activated ability and not a spell, therefore harder to counter! and adds to the versatility of heavy creature decks
@wigglytuffgaming
@wigglytuffgaming 7 ай бұрын
​@@markvanderwerf8592What an intelligent response, thanks for enlightening me brother.
@LokiHades
@LokiHades 7 ай бұрын
​@@markvanderwerf8592You took the words out of my fingers
@lukasbayer4996
@lukasbayer4996 7 ай бұрын
I miss the Devour Mechanic. I started playing Magic around the Alara block and completely fell in love with Jund and Devour. There is nothing like creating some small little Goblins just to have them be snacked by a big dragon that becomes even bigger. At least in LotR I got a Hobbit variant of it xD I guess if we ever revisit Alara, we might see it again. But it looks like this will take a while.
@wigglytuffgaming
@wigglytuffgaming 7 ай бұрын
I forgot about Devour! My friend used to have that Dragon Duel deck with Devour! It was super cool!
@GrandDuchessTaco
@GrandDuchessTaco 7 ай бұрын
My first deck in Standard was during the first part of Alara! Themed it around Predator Dragon as my payoff, loved it so much.
@bmalloy0
@bmalloy0 17 күн бұрын
To this day, Mycoloth is one of my favorite cards ever printed
@michael-luce
@michael-luce 7 ай бұрын
I know it's basically brand new, but I'm really excited to see where they go with Backup in the future. It's such a flavorful and intuitive mechanic, and it seems to have a lot of cool design space for the future
@shadowfox555
@shadowfox555 7 ай бұрын
I'm sad that Wither wasn't on the list. I loved the ability and it has no support.
@JEL625
@JEL625 7 ай бұрын
Didn't wither basically become infect?
@sarahbuck2506
@sarahbuck2506 7 ай бұрын
Kinda, but wither was cool because it made combat more interesting without introducing the threat of poison counters and having to balance creatures with poison in mind.
@javierpatag3609
@javierpatag3609 7 ай бұрын
@@JEL625Infect is OP, hence Toxic replacing it when Phyrexia recently came back. It was too easy to pump up and kill with in only a few swings. Wither lacking the poison component was really useful but still fair. I’d even say it’s in line with WotC’s current design philosophy of the game where Wither means creatures are worn away and eventually die; in a Wither-leas environment, once players set up their creatures and defenses they end up in stalemate-like situation where it’s hard to break through.
@bricelory9534
@bricelory9534 7 ай бұрын
I find Wither fascinating but LOATHE anything to do with Poison Counters, especially Infect. I would be very happy if Wither came back.
@ryanpeters3812
@ryanpeters3812 7 ай бұрын
I was about to say the same. I had a rakdos aggro as my first deck, with Everlasting Torment to prevent life gain or bulky creatures. It was my favorite early card and I still use it today.
@MentalCrusader
@MentalCrusader 7 ай бұрын
Hellbent should work nicely with typically red exile card draw
@XaurielZ
@XaurielZ 7 ай бұрын
I feel like Hellbent could also play well with Madness
@dudono1744
@dudono1744 7 ай бұрын
easier to play on an empty hand when exile is your second hand.
@TolarianCommunityCollege
@TolarianCommunityCollege 7 ай бұрын
RE: PLAY BOOSTERS -- I know this is the hot topic, but as you (hopefully) know, writing and producing a video is something that takes time and when big news stories like this drop, I like to sit and contemplate before writing a script rather than just shout out the first thing that runs through my head. In other words: please be patient. Yes, I will talk about this, but as always, I'll be later to the conversation than most.
@marcususful
@marcususful 7 ай бұрын
A very good decision, my opinion to the topic already changed drastically after thinking about it for about a day, but i made that decision for myself and not for the whole community to see... I am very interested to see your thoughts, i was hopeful at first but am also afraid it's just another cashgrab
@Wojtek36762
@Wojtek36762 7 ай бұрын
We have a few months until they’re on the shelves, you’ve got time! Appreciate that you’re willing to sacrifice the algorithm a little to come out with something well-considered after the initial wave dies down.
@theamericanwordsmith2670
@theamericanwordsmith2670 7 ай бұрын
These are some of my favorite videos you do, Prof! These are exactly the kinds of cards I look for when digging through my or my friends' bulk/chaff boxes!
@MageMinionsOP
@MageMinionsOP 7 ай бұрын
Id love to see mutate return with anything other than "when this creature mutates" triggers. Keywords, static abilities, etc. I understand that ut us definitely a difficukt design space with a lot of potential to break games, but I think the mechanic is a lot of fun and finding ways for it to work outside if only working with itself would be a lot of fun.
@mysteriousanonymous7992
@mysteriousanonymous7992 7 ай бұрын
Yeah! I wish mutate was just slightly better than it is
@karolstopinski8350
@karolstopinski8350 7 ай бұрын
The coolest interaction i found is mutating creatures that can fight/deal damage like Porcuparrot with deathtouch creatures like Hemophage.
@TheMartianGeek
@TheMartianGeek 6 ай бұрын
There are a lot of things they could put on a mutate creature in something like a Modern Horizons set. I'm hoping for split second, ward, and hexproof, for starters, but I could come up with quite a few other mechanics.
@raizx155
@raizx155 7 ай бұрын
Its a good day when the prof uploads
@BLKCLVR
@BLKCLVR 7 ай бұрын
As soon as I saw this I thought "we're gonna be seeing some RTR block mechanics on here." I was right, though not about which ones. Also, I'd really really like to see threshold come back, that's perhaps my all time fave mechanic.
@MrZigzag170
@MrZigzag170 7 ай бұрын
Love the vid concept been wanting one like this since I discovered this channel 💯🙏🏼
@joelucas4263
@joelucas4263 7 ай бұрын
One of my favourites is populate, don't think that's been in standard other than return to ravnica. Was disappointed it didn't feature in guilds of ravnica.
@phoenixantis6994
@phoenixantis6994 7 ай бұрын
I can't wait to see my favorite mechanic, banding, on this list. Surely prof talks about banding in this list. Surely.
@justbank5007
@justbank5007 4 ай бұрын
Banding is awesome!! Seriously
@Lliam82
@Lliam82 7 ай бұрын
I really wish Grandeur would come back to standard! I love the ability to turn extra legendries into spell effects. I haven't seen the mechanic outside of a couple of cards, but I thought it was brilliant. With so many legendary creatures out there, it'd make a lot of sense.
@JasonOshinko
@JasonOshinko 7 ай бұрын
A strike against grandeur is that it's unplayable in commander.
@ZakanaHachihaCBC
@ZakanaHachihaCBC 7 ай бұрын
@@JasonOshinkoAnd? I think that’s just an even bigger push for it because not everything has to be for commander.
@GoDzJtFr
@GoDzJtFr 7 ай бұрын
​@@ZakanaHachihaCBCunfortunately that's exactly what MaRo has said about it and has told everyone not to hold their breath for its return
@jemolk8945
@jemolk8945 7 ай бұрын
@@JasonOshinko It's not, though. You have to jump through a bunch of hoops with clones to make it work in commander, but that just adds to the fun of actually doing it. There are things that legit cannot work period in commander, but grandeur is merely complicated, and thus way more interesting than the boring old made for commander auto staples that get churned out every damn set.
@knic918
@knic918 7 ай бұрын
I'd love to see Grandeur come back in a current Dominaria set. It is essentially a variant of Channel and pairs really well with historic. The ability could be tweaked so that some cards care about the number of legendary copies in the graveyard. Maybe some weird cards that let you turn cards in your hand or graveyard into a copy of a Grandeur creature on the battlefield? I could see this in a Dominaria set themed around archaeological excavation and reclaiming ancient glory.
@ameliaclark1917
@ameliaclark1917 7 ай бұрын
I'm probably one of like 3 people out there who dearly loved Modular and Arcbound, I'd love to see more cards, if for no other reason than to help me fill out my Arcbound/Modular deck without having to take every single one thats available
@parasocialanxiety4994
@parasocialanxiety4994 7 ай бұрын
are you already counting the modern horizons 2 modular cards?
@liveanotheranime3526
@liveanotheranime3526 7 ай бұрын
Bless the Darksteel set and the Transference precon back in 2004. Was one of my favorite precons from back then along with Sacrificial Bam from Mirrodin.
@ameliaclark1917
@ameliaclark1917 7 ай бұрын
@@parasocialanxiety4994 Yeah, already added them to the deck and made Zabaz the commander.
@ameliaclark1917
@ameliaclark1917 7 ай бұрын
@@liveanotheranime3526 I loved that precon!
@bricelory9534
@bricelory9534 7 ай бұрын
Modular is very cool when in a non-busted context, which I think soured a lot of people's feelings toward the mechanic. I do love high synergy and non-linear mechanics, so I'd be happy to see it come back, as long as Arcbound Ravager is absent - I want the artifact sacrifice outlet, but it needs a cost to limit it.
@Aarongeddon
@Aarongeddon 7 ай бұрын
return of arcane and splice was all i wanted from neon dynasty and i got totally let down on that lol. so much design space still available for it, and combining spells together is such a cool thing to do
@olafthemoose9413
@olafthemoose9413 7 ай бұрын
Problem is that it's super hard to get right. It's a thin line between unplayable and potentially gamebreaking.
@bricelory9534
@bricelory9534 7 ай бұрын
I agree ..Splice was really interesting, but so hard to interact with. I would have loved to see a new working of the mechanic that keeps the "build a spell" feel but isn't so hard to interact with. No idea what that looks like, maybe permanents that added effects to Arcane spells or something.
@fbussier80
@fbussier80 5 ай бұрын
They did do Splicer's skill and Everdream in Modern Horizon, maybe they wanted to test the waters for some future plans.
@bobsteave1236
@bobsteave1236 7 ай бұрын
Great video , good energy. You get better at this every year my dude! GG
@jenniferwilliams9612
@jenniferwilliams9612 7 ай бұрын
Thank you for listing my favorite card in Magic history, Tolarian Academy, as a great mechanic! I love that card! It is part of my favorite deck in all of Magic history!
@braindedpanda
@braindedpanda 7 ай бұрын
dredge is probably my favorite mechanic missed by this list.
@pygar256
@pygar256 7 ай бұрын
Dredge is on the "Storm List"...which is the list of mechanics that R&D has said they will never use again. (Don't worry, the list is real but the threat of "never" is more like just really unlikely...stuff from the storm list has been revisited in recent years.)
@UpgradeBob
@UpgradeBob 7 ай бұрын
Great video prof! Enjoyed your explanations and the cards you came up with.
@themagicofmtg
@themagicofmtg 7 ай бұрын
This was a great video! As a Commander player, I'm fortunate that I get to see all those mechanics a lot of the time, but yeah, it would be nice to see them reintroduced into a Standard Set to give us even more options, rather than just the one or two we get in Commander Precons. Also, it's awesome seeing my name in the credits! Proud to be a Patreon sponsor!
@joshenigma4318
@joshenigma4318 7 ай бұрын
I know most are talking about old mechanics, but I thought demonstrate was a really cool mechanic that I would love to see again.
@matshbocks
@matshbocks 7 ай бұрын
Hellbent could be great for impulse draw decks which exile cards to use later
@vaderwashere365
@vaderwashere365 7 ай бұрын
The card that got me into MTG was when a fellow Boy Scout played a Beta Dark Ritual when I was watching other Scouts play MTG for my 1st time. The coloring and art is just so amazing on it. The 1st keyword I fell in love with was Trample... Ball Lightning was one of my favorite cards when I started for the art and the ruthless 6 power with Trample.
@zakouraa
@zakouraa 5 күн бұрын
I know this is a 7-month old video and that this is only a minor detail, but i LOVED the transition from Ashling to Grief at 14:50!! Seriously, whoever made the mental connection that they were nearly the same pose and decided to put them together, I appreciate you
@DreamingOfAuroras
@DreamingOfAuroras 7 ай бұрын
Handsdown one if my favorite content creators for Magic even if I'm not a huge Commander player. Keep up the good work, Prof. c:
@hammerandgrease
@hammerandgrease 7 ай бұрын
Watching these videos in the morning is the best. Reminds me of watching the actually fun educational shows mixed in with cartoons on Saturdays as a kid.
@SonyaOutNProud
@SonyaOutNProud 7 ай бұрын
Morbid is my #1 fave mechanic, with Tragic Slip being one of my fave cards of all time! Hoping for a return in Duskmourn. Also got SUCH nostalgia hearing you talk about Goblin Grenading your Arsonist to Brimstone for 5! that was me too back in the day!!!
@Pfootball79
@Pfootball79 7 ай бұрын
I came into magic around ixalan/guilds of ravnica on arena. I loved the Enrage mechanic with the Dinosaurs. Like many, I do love me some dinosaurs, but the thing I love about the mechanic is how creature centric is. It was also fun seeing what option I had to deal damage to my own creatures to create an advantage. Ranging Raptors + Forerunner of the Empire helped me out on mana fixing. Also Temple Altisaur was a must have for me in my Enrage Decks.
@MCC17011
@MCC17011 7 ай бұрын
I loved extort due to how efficient it made your curves, allowing it to overperform in casual environments. I also like how with it being loaded on creatures it encourages you to stall out the board rather than wiping it.
@trunkulent
@trunkulent 7 ай бұрын
I started playing Magic basically during Avacyn Restored, and absolutely loved the soulbond mechanic. It felt clever to work with and had neat interactions. Even with a somewhat niche flavor and only moderate design space, I'd love to see it again.
@joshuadempsey5281
@joshuadempsey5281 7 ай бұрын
For Evoke, dont forget that its also crazy synergistic with decks that care about death or sacrifice triggers. You don't need flicker or undying to get amazing value out of it in Korvold for example.
@CyberBuster93
@CyberBuster93 7 ай бұрын
I like the Ashling background when you introduced Grief! Similar posing, it definitely had to have been intentional xD
@charajeux7335
@charajeux7335 7 ай бұрын
I've always like Provoke as a way to mess with the combat phase. Being able to force a block from a specific creature is a new way to play the combat part of Magic. Unfortunately, it has never been printed on a good creature, and was printed before the 8th edition, that means no Modern playability... So it was long forgotten. But it was good! And I'd love to see more printed in the future.
@mr.mammuthusafricanavus8299
@mr.mammuthusafricanavus8299 7 ай бұрын
Whoa, someone else mentioning Provoke, besides myself, High Five! :p
@chronostrafe23
@chronostrafe23 7 ай бұрын
The most useful card it was on that I can think of is Goblin Grappler, and that's only because it's a 1/1 for 1 red, and in a set that focused on tribal synergy, and Goblins were the red tribal type. The rest of the provoke cards I think were white, and way too costly for it to be of any use. It's a shame, because like you said, it was a fun mechanic to force how battles played out into your favour basically. On the note of Onslaught era mechanics, I wouldn't mind seeing a return of the Gustcloak mechanic, it was never keyworded, but all the Gustcloak creatures had the same ability to untap if they were blocked and pull them from combat, meaning you could get a lot of cool triggers off cards that care about untapping.
@joystickgenie
@joystickgenie 7 ай бұрын
Provoke is always my go to keyword on this kind of question. It in essence allows creatures to do what you would expect them to do when you first start playing, i.e. having this creature attack that creature. Unfortunately I don’t think we will actually see it again because of the adoption of the fight mechanic. The two fill similar roles in giving creature removal via creatures (that green needed but now seems to have in over abundance). I have always and still do like provoke better for this than fight and much better than "Ram Through" effect as it feel more natural to me for fighting to be part of combat rather than a spell ability. It was incredibly hindered by poor application though. Almost all the provoke creatures simply cost to much for their ability. That isn’t a fault of the ability, just bad balancing.
@IamSuperDuck
@IamSuperDuck 7 ай бұрын
I'd never really thought about it, as it hasnt come up in any games I can remember, but I didnt know that +1/+1 counters and -1/-1 counters canceled each other out. I thought they were seperate entities on a permanent. Interesting.
@normanreviewsgames698
@normanreviewsgames698 7 ай бұрын
Yup. I love to make undying creatures even more busted by doing so.
@weeb5516
@weeb5516 7 ай бұрын
this is why yawgmoth is a thing :)
@mage189
@mage189 7 ай бұрын
I look forward to your video on bands, hoping it explaining how it's very easy to understand mechanic now that damage is off the stack and how it's an excellent counter to trample. I really want bands back in new sets! No, seriously it's actually pretty good now.
@usagi2988
@usagi2988 7 ай бұрын
AB-solutely love that you included Indestructible Aura in your cold open card gallery... that art is très'mazing (I love it So. Much.)
@AlienValkyrie
@AlienValkyrie 7 ай бұрын
I really wish they'd put Overload on spells with two targets. Either spells with two separate effects, where maybe one of them doesn't have the "you control"/"an opponent controls" restriction, i.e. scales up symmetrically to make for a double-edged sword, in line with reckless Izzet mad science; or even spells with one effect connecting two targets for quadratic blow-up - imagine overloading a "target creature you control fights target creature you don't control" spell. There's a lot of interesting design space to explore.
@ladykaiserin5003
@ladykaiserin5003 7 ай бұрын
I was always a big fan of exalted, it let you swing big by going wide and left several options for blockers of your side of the field
@jjvh500
@jjvh500 7 ай бұрын
Exalted was the first keyword I fell in love with!! Having a supporting cast able to send one key player to combat was such a cool concept and I would definitely agree it needs to come back! I wouldn't mind seeing it on a variety of colors. It doesn't need to be just within Bant. The few Red and Black exalted cards we have are very cool and changing the color changes the flavor of the mechanic in such a cool way!
@wigglytuffgaming
@wigglytuffgaming 7 ай бұрын
Exalted was flawed in many ways, that's why it never returned. 90% of the time it just meant the creature with exalted was the size it should have been printed at. It's almost redundant so much so that's it's borderline useless. Just run a card that fits the role better. The ONLY exception is creatures that are pure utility, the the hierarchs for example. They provide mana and a buff! Now that's how Exalted should be treated. It's like having a support on your team, which is perfect.
@VulcanHeStan
@VulcanHeStan 7 ай бұрын
I was shouting so excitedly when I heard #1 was also from the Llorwyn/Shadowmoor twincycle, because I really like Kinship as a mechanic. I *REALLY* want more of a heavy focus on "Tribes matter" because I love playing tribal decks. I've got a casual Bant/Brokers Merfolk deck that plays with a bunch of silly Llorwyn cards, and besides lands, everything inside is a merfolk. Merrow Reejery + Drowner of Secrets + Stonybrook Banneret + Fallowsage leads to a pretty silly infinite combo where you play a merfolk, mill yourself with Fallowsage into Drowner, and draw a card for Fallowsage, then use the cast merfolk triggers to untap lands and Fallowsage. Repeat until you've got 2-5 cards in deck, then drop Thassa's Oracle. Silly fun.
@WarWolfen
@WarWolfen 7 ай бұрын
Ah yes the Lorwyn block was my first encounter with MTG, truly a blessed time to start playing.
@wverms
@wverms 7 ай бұрын
One of my favorite keywords in general is Offering (even if the cards it is on aren't my favorite), but they did return to it for one card recently!
@7Alberto7
@7Alberto7 7 ай бұрын
I start watching Dr Who because of you Prof! I'm on episode 11 from the 2005 serie,i'm going to enjoy the long ride! Thank you
@drexciya8083
@drexciya8083 25 күн бұрын
14:57 Just look at that mythic cycle lined up. A thing of beauty
@Psychonautical89
@Psychonautical89 7 ай бұрын
The card that made me fall in love with the game was Geralf's Messenger. It was such a horse in Innistrad standard. I had been aware of the game for maybe seven or so years prior and played a few games from some early 00's, but it wasnt until that set and the zombies that made me sink my teeth (and money) into. Love that battery-chested doofus. Outclassed nowadays for the cost, but still very powerful in the right deck.
@jackwilson5050
@jackwilson5050 7 ай бұрын
Cool to see persist in the top spot. Definitely one I’d love to see more of.
@evelmichael
@evelmichael 7 ай бұрын
Innastrad was the first set that came out after I started playing. I'm very nostalgic about that set (well block) and all the mechanics were so good.
@Cable313
@Cable313 7 ай бұрын
Fateful Hour from Dark Ascension is a mechanic I’d love to see return. Love the flavor of making desperate plays when you’re on the brink of death.
@TheCloudyoshi
@TheCloudyoshi 7 ай бұрын
I always loved the potential for that mechanic! They'd need to make the cards stronger I think, or make a fixed version of the mechanic that says 10 or less life, though.
@hanschristopherson8056
@hanschristopherson8056 7 ай бұрын
I real hope they give us more evoke creatures (that aren’t free spells)
@Post_war_designs
@Post_war_designs 7 ай бұрын
Indestructible Aura is the greatest card art of all time. Thank you for putting it in the intro
@lostmarble540
@lostmarble540 7 ай бұрын
I love effects that give you card advantage when you're hellbent, stuff like Asylum Visitor and Mindstorm Crown and Ghirapur Orrery, it's like you're playing slay the spire dumping your hand and filling up again every turn
@Orion-fj2kr
@Orion-fj2kr 7 ай бұрын
Im so happy to see extort on a list like this, ive loved extort for so long and since i started playing mtg for the very first time. This was so vindicating to me
@timbroughton560
@timbroughton560 7 ай бұрын
Great video, but I'm just dropping in the comments to say how excited I am to see the professor play Volrath the Fallen in the next episode of Shuffle Up & Play. That's my first ever commander and my favorite Magic villain of all time!! 😄
@williamenciso9198
@williamenciso9198 7 ай бұрын
I really liked the flavor of the Emerge mechanic. The idea of something bursting out like an Alien is so on point. I love that they finally returned to the mechanic with the Dr. Who set.
@ltjgambrose
@ltjgambrose 7 ай бұрын
Brimstone Volley is super underrated. In that standard format I won multiple games by just sacrificing my Geralf's Messenger, ETB lose 2 life, cast Brimstone Volley. 7 damage out of nowhere, instant speed and just 3 mana. MaRo has also mentioned that it was a fantastic flavor mechanic, because what happened was that it made creatures dying inherently suspenseful. If your opponent suddenly sacrificed their own creature it meant a demon might be coming! That's literally straight out of a horror film.
@Earthboundmike
@Earthboundmike 7 ай бұрын
Grove of the burnwillows comes to mind for me. I'd have thought they'd have shown up just because of commander. Giving one player instead of all would be another cycle of them too.
@Jachidos
@Jachidos 7 ай бұрын
Rakdos and the hellbent mecanic was my first introduction to MtG before actually playing with 1st Theros. It will always have a special place in my heart. I made a Grenzo Dungeon Warden deck because the bottom mill gives card advantage without ruining the Hellbent :3
@ryansnyder7299
@ryansnyder7299 7 ай бұрын
Rampage! I loved rampage, and I will eventually be adding earthbind, lure, and teeka's dragon to a deck for some jank winning.
@dehydratedculture9126
@dehydratedculture9126 7 ай бұрын
Couple of my friends met you at portland retro game con this past weekend. Wish I could’ve too.
@jakobmoiirers_jmoii
@jakobmoiirers_jmoii 7 ай бұрын
17:53 Prof just casually droping this HUGE BOMB!! 😍
@flyingalienqueen
@flyingalienqueen 6 ай бұрын
What makes all of these and most other well-designed mechanics great is that they’re grokkable and super flavorful every time.
@omegamkx588
@omegamkx588 3 ай бұрын
I really hope that we get more foretell cards, I love that mechanic!
@ThorB0
@ThorB0 Ай бұрын
Gosh the old cards art is so nice ❤
@passion4drawing289
@passion4drawing289 7 ай бұрын
Echo. Great mechanic. Lets you play a big card. Also cumulative upkeep I miss as well
@okeytay4
@okeytay4 4 ай бұрын
I pulled out my thousands of magic cards for the first time in years and started looking at them at the beginning of this video. In a random pile, the 4th card I looked at was the basilica screecher that he mentioned for extort. I literally did a double take when I realized it.
@EatSomeAcorns
@EatSomeAcorns 7 ай бұрын
Thanks for being awesome!
@DyrianLightbringer
@DyrianLightbringer 7 ай бұрын
What I hate is when they introduce a new keyword, then bring back the ability in a later set, but don't reprint the keyword because the keyword was meant to be iconic to the previous set and not part of this set's identity.
@JEL625
@JEL625 7 ай бұрын
I think there is more you can do with morbid outside of 2nd main. Firstly you have sacrifice decks that can trigger morbid at instant speed, removal spells such as lightning bolt or doom blade can do the same. Then you can combine it with other keywords like devour and causualty in a plane focused on survival and Exploitation of weaker beings. The addition of more evoke cards would also make morbid more viable on 1st main.
@hexproof44
@hexproof44 7 ай бұрын
The art for Indestructible Aura is crazy! I didn't know that card! I need one just for the art! xD
@oblivion45602
@oblivion45602 6 ай бұрын
Sunburst. SUNBURST!!! And Converge, I guess, very similar. Absolutely wonderful, beautiful, perfect mechanics. If you apply shower thoughts to the idea of Sunburst/Converge, you see that it intrinsically shows a property of MTG. If you play fewer colors in your deck, you are going to be somewhat restricted on card quality and strength. If you play more colors, you are going to have access to stronger cards, but you'll notice it'll be more difficult to make sure you have access to all of your colors on time. Cards like Engineered Explosives and Pentad Prism are perfectly serviceable if you only have two colors, but they scale in value the more colors you have (EE can hit a wider range of CMC; you can reap the benefits of the "any color" clause of PP). So, it doesn't completely punish a player for not having lots of colors, but it showcases the power of lots of colors. This deck building restriction trade-off is probably what makes deck building so much fun.
@MrPhilthys
@MrPhilthys 7 ай бұрын
Listening to the intro and TINKER! Immediately sprung into my head, I immediately asked myself, "what is wrong with me?"
@Stinkoman87
@Stinkoman87 7 ай бұрын
I'm always going to have a soft spot for modular. I love both having a bunch of small things, and building one big thing over time, so this is a perfect mechanic for me. Sadly, the infamy of Arcbound Ravager means I don't think we'll be seeing it in standard after Mirrodin block, but at least it reappeared in modern horizons 2.
@fdtori
@fdtori 7 ай бұрын
No mention of Undying along with Persist? It functions almost exactly the same, albeit with less "loopy" support.
@mattm7798
@mattm7798 7 ай бұрын
Agreed, plus undying can be put on smaller creatures as well as bigger creatures, and IMO carries more flavor. Maybe the fact that persist combos more than undying(how many cards say you can't gain counters or +1/+1 counters?) made it better for the prof. On the other hand, in standard, If I kill something, and it comes back bigger, that more of a feel bad than if it comes back smaller.
@declanandrewbell
@declanandrewbell 7 ай бұрын
this list makes up for that mana base video. hellbent, morbid, extort and evoke are some of my favourites for sure
@marcusramirez8181
@marcusramirez8181 7 ай бұрын
Didn't realize Return to Ravnica is already 10 years old. Making me feel old, prof
@LadyTsunade777
@LadyTsunade777 7 ай бұрын
Hellbent could certainly show up again in that villains focused set Thunder Junction coming up.
@Prime_phi
@Prime_phi 7 ай бұрын
I saw someone’s custom card once with embalm AND eternalise, with both costs different to its mana cost colour, which looked really interesting
@genesis4322
@genesis4322 7 ай бұрын
I still can't wait for new Mutate cards. I loved the flavor of it.
@fdtori
@fdtori 7 ай бұрын
I have to disagree... sorry... Mutate is inherently bad; you almost always run the risk of being 2-for-1'd and it's a rules nightmare... I would be glad to never see it again.
@genesis4322
@genesis4322 7 ай бұрын
@@fdtoriI get that but it's still a really fun mechanic flavor wise.
@dizzynarutofan100
@dizzynarutofan100 7 ай бұрын
​@fdtori It's okay, not everyone can be big brained enough to love mutate.
@fdtori
@fdtori 7 ай бұрын
@@dizzynarutofan100 haha ...Touché, guess I like simpler pleasures!
@leevinen3
@leevinen3 7 ай бұрын
The card that made me fall in love with Magic was og Emrakul, and after the Prof started hyping up the keywords all I could think of in my smol head is Annihilator, only showed up once, over 10 years old, "loved by everyone"...
@BANANA3434
@BANANA3434 7 ай бұрын
Great picks
@TortaEnthusiast
@TortaEnthusiast 7 ай бұрын
I really dig Threshhold, mill could always use some more support especially in green and white!!
@bruisedfrog
@bruisedfrog 7 ай бұрын
Provoke is one I'd like to see return. I understand that it has essentially been replaced with fight spells, but i like having the ability on a creature!
@clockworkseal2135
@clockworkseal2135 7 ай бұрын
I had wondered how many of these wpuld be kicker and im pleasantly surprised it was only 3
@StrawhatRye
@StrawhatRye 6 күн бұрын
RTR block was when I started playing, Gatecrash was the first set to come out when I was playing and I loved extort so much as a newbie.
@anthonydelfino6171
@anthonydelfino6171 7 ай бұрын
Hellbent feels like it could fit very at home on Innistrad as it’s a plane which now features madness as a returning mechanic, and self-discard is great with the eventual no hand payoff, and could be a fitting keyword for devils of the plane
@valkrieger3552
@valkrieger3552 7 ай бұрын
Crazy that extort is that old now, I remember playing with it when I very first got into magic. Orzhov and Dimir in RTR, my first magic loves. Still play BW to this day, though it's mostly on arena sadly.
@silverbullet230
@silverbullet230 7 ай бұрын
I absolutely love morbid as a mechanic. I made a morbid pauper deck, and it is one of my favorites
@DamienLavizzo
@DamienLavizzo 7 ай бұрын
Persist with Solemnity is just such a fun, awesome combo that doesnt break the game but still is fun to pilot
@chrismanuel9768
@chrismanuel9768 7 ай бұрын
Hellbent and Miracle are my favorite keywords to work together. It's the ultimate top deck combo.
@12-OneTwo
@12-OneTwo 7 ай бұрын
10:36 Did you make these summary sheets or are there available on a website?
@metalplaysgames
@metalplaysgames 7 ай бұрын
I was looking for izzet hellbent cards earlier this week for my Edgin, Larcenous Lutenist deck since I can dump my hand pretty quickly
@telamyr2010
@telamyr2010 7 ай бұрын
I really appreciate how positive and constructive this one is. Though I can't help but notice that Elite Inquisitor has protection from zombies, haha.
@jacobfarkas3916
@jacobfarkas3916 7 ай бұрын
Rancor, Treetop Village, and Argothian Wurm were the cards I remember most when I started.
@cyrus1380
@cyrus1380 7 ай бұрын
My first precon deck was a white/blue aven soldiers banding deck. I won so many games cause no one really understood how banding worked. It's my fav mech and god damn it, *I* want it back!
@StarkEpiphany
@StarkEpiphany 7 ай бұрын
A mechanic that Id really like to see more done with is cipher. I always found it to be an interesting mechanic. I didnt even know a new card with cipher was recently printed until just now. Which is awesome but I want more!
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