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Box2D 2D Physics Engine

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Gamefromscratch

Gamefromscratch

4 жыл бұрын

Box2D is the most popular 2D open source physics solution out there, and it just saw a rare release. Box2D 2.4.0 has been released and in this video we will look at what Box2D is all about and at details of the 2.4.0 released.
Link:
gamefromscratc...

Пікірлер: 70
@gamefromscratch
@gamefromscratch 4 жыл бұрын
Link: gamefromscratch.com/box2d-2-4-0-released/
@raulcengher7735
@raulcengher7735 4 жыл бұрын
Can work with Coppercube ?
@truelion-rt6gd
@truelion-rt6gd 4 жыл бұрын
More box2d videos coming? I just started.
@deborahuworuya5608
@deborahuworuya5608 3 жыл бұрын
how did you download it
@pingandpong674
@pingandpong674 4 жыл бұрын
I swear like everything today runs on box 2D lol, good to see it's still being updated!
@keplerpierre7783
@keplerpierre7783 3 жыл бұрын
"this is something that requires no introduction, so here is an introduction"
@Sylfa
@Sylfa 4 жыл бұрын
zlib license is essentially the same as mit license, if I recall correctly it came into use at around the same time as the mit license and I thiiink it was used for a programming library of some sort, hence the "lib" part. Either way, zlib is used a lot less but is essentially the same as mit which is a lot more well known, so that's probably the only reason for that change.
@Xeab
@Xeab 4 жыл бұрын
Pretty sure the zlib license was made for zlib: en.m.wikipedia.org/wiki/Zlib
@hippityhoppity657
@hippityhoppity657 4 жыл бұрын
libgdx gang where u at
@feepin2058
@feepin2058 4 жыл бұрын
:)
@EcuadorianFlagShip
@EcuadorianFlagShip 4 жыл бұрын
GANG GANG
@hippityhoppity657
@hippityhoppity657 4 жыл бұрын
@Mhammad Umair I've made a game... it isn't very good 😂 but because it's my first ever it's #1 in my heart 😉
@Amitkumar-dv1kk
@Amitkumar-dv1kk 4 жыл бұрын
Mee I've made 2 games in libgdx, however now I'm migrating to unity.
@hippityhoppity657
@hippityhoppity657 4 жыл бұрын
@Mhammad Umair Haven't uploaded it anywhere, might do it when I redo the game and put the original as an "old version", I recommend using a game engine though, like Unity
@nirast2561
@nirast2561 4 жыл бұрын
Used Box2D for a few months recently. It's pretty good and the collisions are accurate, but the Ray Casting is kinda weird.
@ErdrickHero
@ErdrickHero 4 жыл бұрын
When your game engine has box2D but you're programming a 3D game.
@antoniorsoftware
@antoniorsoftware 4 жыл бұрын
If you are making a top down shooter you only need 2D physics.
@ErdrickHero
@ErdrickHero 4 жыл бұрын
@@antoniorsoftware I'm not developing a top down shooter. I'm developing a 3D platformer.
@dewanata_armoon
@dewanata_armoon 3 жыл бұрын
@@ErdrickHero your game character : Where Z axis
@ErdrickHero
@ErdrickHero 3 жыл бұрын
@@dewanata_armoon non-built-in local variable z
@atsizbalik
@atsizbalik Жыл бұрын
the exact moment box2d becomes source
@JL-mw4mo
@JL-mw4mo 4 жыл бұрын
Box2D seems like a more powerful physics engine than Godot's, so I hope Godot starts using this instead.
@Yacine3Dz
@Yacine3Dz 4 жыл бұрын
I though Box 2D is a library that can be used in any engine, or am I wrong ?
@nubunto
@nubunto 3 жыл бұрын
Box2D is not a good fit for a lot of games Godot's physics engine is very good for, like platformers.
@dubbynelson
@dubbynelson 3 жыл бұрын
@@nubunto platformers aren't the only genre of 2D games, y'know
@nubunto
@nubunto 3 жыл бұрын
@@dubbynelson true. I just pointed out that Box 2D is not a good fit for a number of games Godot’s engine is good for. If box2d is a good fit for your use case, then use it.
@JackSPk
@JackSPk 2 жыл бұрын
Testbed file is now in box2d/build/bin and its called "testbed"
@2dapoint424
@2dapoint424 Жыл бұрын
Can you do a video using bullet physics?
@WerIstWieJesus
@WerIstWieJesus 4 жыл бұрын
I hope that the port to Delphi will also be updated.
@tycho25
@tycho25 3 жыл бұрын
Upon running the build command I get the error "Windows cannot find 'box2d.sln'..." Any ideas what I'm doing wrong? I have git 2.24.1.windows.2. In all honesty, I have never used git before.
@tycho25
@tycho25 3 жыл бұрын
Solved: I just didn't have CMake installed. After installing, it worked fine.
@gabryelhuneault1801
@gabryelhuneault1801 Жыл бұрын
I got an error while press enter build and said "windows cannot find bix2d.sln. Any fixes?
@bluejaysfay6289
@bluejaysfay6289 2 жыл бұрын
when i type "cd \temp" it says The system cannot find the path specified.
@spencerworld3167
@spencerworld3167 3 жыл бұрын
Let's make some angry birds
@gertixofficial
@gertixofficial 3 жыл бұрын
THAT'S ANGRY BİRDS ENGİNE!
@joshbishop
@joshbishop 4 жыл бұрын
WOOOOOO
@papajohn5081
@papajohn5081 3 жыл бұрын
It didnt work for me when I put "git clone" and then the link, it said "git" is not a recognized as a internal or external command.
@pyrytheburger3869
@pyrytheburger3869 2 жыл бұрын
maybe you don't have git installed
@ascend49
@ascend49 2 жыл бұрын
why does it say "windows cannot find 'box2d.sln.' (keep in mind that i am very new to this kind of stuff).
@daftravenn9913
@daftravenn9913 2 жыл бұрын
same, literally first time trying to build c++ / run c++ from github
@pinkhairblackman8141
@pinkhairblackman8141 Жыл бұрын
rock candy uses this engine
@BeepDerpify
@BeepDerpify 4 жыл бұрын
Haven't watched the rest of the video yet, but just wanted to say, get on the windows terminal train!
@gamefromscratch
@gamefromscratch 4 жыл бұрын
From a tutorial makers perspective, I try to keep nearly everything bone stoke. That means default layout and configurations in game engines, default terminals, default OS theme etc. It can get so jarring otherwise when following along.
@EcuadorianFlagShip
@EcuadorianFlagShip 4 жыл бұрын
@@gamefromscratch you're a good man, thank you
@BrainSlugs83
@BrainSlugs83 4 жыл бұрын
Fwiw, I personally like it when the tutorial giver has some weird (but optimal) configuration (as long as they mention it and have another tutorial on how to get it setup). But I'm a bit of an advanced user, so my opinion may not be typical. 🤷‍♂️
@BeepDerpify
@BeepDerpify 4 жыл бұрын
@@gamefromscratch makes sense!
@zfexdg5362
@zfexdg5362 3 жыл бұрын
Tkark you good !!✌️😎
@pablof.3894
@pablof.3894 2 жыл бұрын
how can i integrate it in visual studio?
@user-tf6ll2xk3o
@user-tf6ll2xk3o 4 жыл бұрын
godot doesn't use box2d.
@izzettin1586
@izzettin1586 2 жыл бұрын
how can I delete the file. I want to try. thank you
@alphaco3868
@alphaco3868 2 жыл бұрын
Can we able to use box2D in libGDX?
@theultrasansleader7435
@theultrasansleader7435 Жыл бұрын
Yo did you know that I play box2e games like red ball 4
@DevDunkStudio
@DevDunkStudio 4 жыл бұрын
Does Unity use this?
@safwanljd
@safwanljd 4 жыл бұрын
Yup
@DevDunkStudio
@DevDunkStudio 4 жыл бұрын
@@safwanljd cool :p
@rrkatamakata7874
@rrkatamakata7874 3 жыл бұрын
can i use ml with it
@mayankprasoontirkey369
@mayankprasoontirkey369 4 жыл бұрын
A new day a new engine. 😂
@vaishnav_mallya
@vaishnav_mallya 4 жыл бұрын
It's not new. It's the base physics engine used by other engines.
@kompadre3
@kompadre3 4 жыл бұрын
This one is far from new. More like a classic.
@Liam-pf7ih
@Liam-pf7ih 4 жыл бұрын
@@vaishnav_mallya tbh if your making your own engine, i dont see why 2d physics is even remotely complex compared to other parts of engines
@vaishnav_mallya
@vaishnav_mallya 4 жыл бұрын
@@Liam-pf7ih You can save a lot of time. Also box2D being open sourced, you can tweak it to your liking.
@UrsaFrank
@UrsaFrank 4 жыл бұрын
This is just a physics engine not a game engine
@forhadrh
@forhadrh 3 жыл бұрын
👍
@johns2873
@johns2873 4 жыл бұрын
first
@Someoneyeeted
@Someoneyeeted 4 жыл бұрын
Nice try but no ... Edit: no it was just me terrible at math and thinking 7 min before is earlier than 13 mins
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