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Breaking Records: How My Indie Game Sold Over 100,000 Copies!

  Рет қаралды 11,253

Johnny Ostad

Johnny Ostad

Күн бұрын

Unlock the secrets of indie game success in this captivating video, "How My Indie Game Sold Over 100,000 Copies!" Join me as I take you on a thrilling journey through the highs and lows of my game's meteoric rise. Discover the winning strategies, valuable insights, and expert tips that led to this astonishing achievement, reaching players worldwide. Whether you're an aspiring game developer or a gaming enthusiast, this video is a must-watch! 🚀🎮 #IndieGameSuccess #GamedevJourney #JohnnyOstadGaming
Checkout the sequel:
store.steampowered.com/app/22...

Пікірлер: 41
@JohnnyOstad
@JohnnyOstad Жыл бұрын
Subscribe for more IndieDev & Marketing vids ;) My new game is out on Steam with a *10% LAUNCH DISCOUNT:* tinyurl.com/2d5ynjsz
@KjetilNordin
@KjetilNordin Жыл бұрын
Bought this years ago, but didn’t finish it. Picked it up again recently, because switch online store won’t let me pay for new games anymore. As a (non-game) developer, I can see both things I’m very impressed by, and things that needs improvement in this game. Most of all, good job for actually finishing a coherent product, and selling it. Bravo.
@JohnnyOstad
@JohnnyOstad 11 ай бұрын
Thank you :))
@trollgasm
@trollgasm 11 ай бұрын
Even if you sold 1 copy, it's better than 99% of these wanna be indie devs that give up after 1-2 youtube tutorials. Good accomplishment brother. Don't take any breaks. Can't wait to see the sequel! 💪
@brucelee7782
@brucelee7782 10 ай бұрын
I feel personally attacked
@PowerUpT
@PowerUpT 10 ай бұрын
I think you probably should have started with most of your sales coming from extreme discounts, as that seems to be a huge factor for your total sales.
@johnleorid
@johnleorid 10 ай бұрын
Why use a 30 second clip that's playing over and over as background, when it's your own game? I expect that your game is way longer than 6.5 minutes ... so why not just have some continuous gameplay instead of the same 5 second clips of the 30 second trailer(?) material? The cuts are distracting and seeing the same clip over and over feels weird. I really like what you say during the video and also the pictures on top and it's cool that you show the game in the background but please make it a longer continuos gameplay next time. Other than that. Thanks for the video. ^^
@hopfer66
@hopfer66 3 ай бұрын
Thank you for this info. Huge value for my launch strategy.
@Red_and_Black_Manic_Artists
@Red_and_Black_Manic_Artists 7 ай бұрын
love this channel just gonna keep commenting to help your channel
@idle.observer
@idle.observer 9 ай бұрын
It's so inspiring. Thank you for the insights!
@MaxFury_Official
@MaxFury_Official 10 ай бұрын
100 000 sales sounds amazing. If i'd sell that much with my future point & click game it would be a hit game in the genre, haha. I have low expectations. Pixelart is "ugly" to most kids today.
@cooleyquak
@cooleyquak 11 ай бұрын
Can you make tutorial how to code ? Or tips or apps to make game on ?
@HereIsANewGuest
@HereIsANewGuest 5 ай бұрын
Interesting, and nice story. Luck is sometimes important, because a good game is not enough. :-)
@GammaKmight
@GammaKmight Жыл бұрын
I really want to hear a background on the for bidden lands, because I am still really confused about it
@charlesthedev
@charlesthedev 6 ай бұрын
Nice work !
@LavaCreeperPeople
@LavaCreeperPeople 11 ай бұрын
Breaking Records: How My Indie Game Sold Over 100,000 Copies!
@whorubeta
@whorubeta 10 ай бұрын
Really nice :) Btw. if you are under NDA you are just not allowed to tell internal stuff - but number of sales should be ok (i got many other greater youtubers who just make videos about). I had started for XBox in 2020 but struggle a bit with the systems of it - so i first did Nintendo Switch instead which is much smoother. The invest payed out with the release of the first game. Playstation is a bit more complicatd but - again - i made still much more money as on Steam. Until today i didnt hit the 100 USD Treshold for Steam. So i decided: Consoles firsts and Nintendo Switch first of all. XBox is problematic as a Unity Developer because you need Unity Pro and while Nintendo and Sony give you Pro Licenses for publish your title, XBox don't.
@bobbyjones-uv5cn
@bobbyjones-uv5cn 11 ай бұрын
Do you have to recode the game if it gets ported or does xbox do it for you?
@SSukram_
@SSukram_ 10 ай бұрын
There are services that port the game for you, or you can do it yourself, you don't have to rewrite the code, maybe a couple lines and stuff, it's mostly adding support for that consoles features and a bunch of legal stuff
@bobbyjones-uv5cn
@bobbyjones-uv5cn 10 ай бұрын
@@SSukram_ I read into it. There's a lot you have to do, if you're using Godot.
@studioprimitive
@studioprimitive 10 ай бұрын
What engine did you create the game in? Was it difficult to port to Xbox?
@JohnnyOstad
@JohnnyOstad 10 ай бұрын
Gamemaker Studio, it took me 1-2 months to port it so no not that hard
@studioprimitive
@studioprimitive 10 ай бұрын
That is great to hear! I recently released my first game in Unity and would really like to bring it to XBox. Congrats on your success!@@JohnnyOstad
@funasylumstudio
@funasylumstudio Жыл бұрын
How much is the fee to publish on consoles?
@JohnnyOstad
@JohnnyOstad Жыл бұрын
Submission for all of them is free, some give free devkits, some don't. Cannot give more details because of NDA.
@funasylumstudio
@funasylumstudio Жыл бұрын
@@JohnnyOstad Thanks amigo, that's pretty interesting to hear. I always wondered why more Steam devs don't publish on console. Probably they're intimidated by the idea of porting.
@Mk2kRaven
@Mk2kRaven Жыл бұрын
How long did it take you to make the game?
@JohnnyOstad
@JohnnyOstad Жыл бұрын
3 years :)
@TheBl4ckSh33p
@TheBl4ckSh33p Жыл бұрын
Is part 2 coming to Xbox?
@JohnnyOstad
@JohnnyOstad Жыл бұрын
There is a 99.99% chance that it will :)
@aleksaaleksic4353
@aleksaaleksic4353 Жыл бұрын
​@@JohnnyOstad 99.99% repeated? Bc 99.9999999 etc. is equal to 100, so it's a 100 percent chance lol
@JohnnyOstad
@JohnnyOstad Жыл бұрын
@@aleksaaleksic4353 No, there is still a 0.00000001% chance that it won't lol
@ariagorji3779
@ariagorji3779 10 ай бұрын
Are you persian bro ?
@JohnnyOstad
@JohnnyOstad 10 ай бұрын
Yes, what gave it away? haha
@ariagorji3779
@ariagorji3779 10 ай бұрын
your accent 😂@@JohnnyOstad
@JohnnyOstad
@JohnnyOstad 10 ай бұрын
@@ariagorji3779 haha
@doce3609
@doce3609 Жыл бұрын
So it was just luck And consoles do the marketing for you
@JohnnyOstad
@JohnnyOstad Жыл бұрын
Luck will always play a major role in all forms of businesses. But I wouldn't call releasing on console "Just luck". Also the choice of genre and theme helped a lot.
@metgangames
@metgangames 6 ай бұрын
I had applied to ID@Xbox after watching this video for first time. Now I watched once more since I've accepted to ID@Xbox and agreements are signed. I'll return once more to confirm once my game is released I hope. Thank you
@JohnnyOstad
@JohnnyOstad 6 ай бұрын
Congrats🍀
@metgangames
@metgangames 6 ай бұрын
@@JohnnyOstad Thank you, let's see how easy/painful the process will be :)
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