Bringing Crash Bandicoot to the Sega Saturn #1 🍎

  Рет қаралды 12,167

Frogbull

Frogbull

Ай бұрын

But Dr. Cortex, the Vortex is not ready! We have no idea what it could do!! 🤪
Woah!
Disclaimer: All characters, sounds, music, levels and elements related to Crash Bandicoot belong to their respective owners.
#CrashBandicoot #SegaSaturn #Homebrew #Fangame

Пікірлер: 188
@BrendanRaymondKoroKoro
@BrendanRaymondKoroKoro Ай бұрын
The impossible challenge - saturn port of gran turismo
@Frogbull55
@Frogbull55 Ай бұрын
I would be curious to see what Daytona USA CCE would look like with the cars and circuits from Gran Turismo.
@BrendanRaymondKoroKoro
@BrendanRaymondKoroKoro Ай бұрын
@@Frogbull55 awesome idea 😎
@Monhamd1000
@Monhamd1000 Ай бұрын
Crash on Sega Saturn is truly a phenomenal work! If it's gonna be a full port, people would lose their minds of how cool it is!
@godzilla7391
@godzilla7391 Ай бұрын
Wow! Where was Frogbull at when the Saturn was released 😢. Imagine if we had that talent pushing Saturn hardware back then. Props
@evdestroy5304
@evdestroy5304 Ай бұрын
They did, it just wasn't very common. The Saturn is hard to work with.
@AxelDragani
@AxelDragani Ай бұрын
Now i want something like the famous saturn demo of shenmue... But its probably impossible 😅 maybe the ps1 t-rex demo? 🤔
@deckofcards87
@deckofcards87 Ай бұрын
The idea of playing Crash on Saturn seems so cool to me, lol.
@yousefslimani99
@yousefslimani99 26 күн бұрын
No freaking way!!!! I knew this day would come, I can't believe someone are trying to make a Saturn version of Crash 1! Hope your project will be a success 😱💕
@Mayo311
@Mayo311 Ай бұрын
To anyone thinking It's "fake" or "impossible", huge reminder that nowadays we have access to tools AND hardware knowledge that devs would have killed to have back then. And this doesn't apply to just the Saturn, but every console. I don't like the Saturn by itself, as I feel like I'm not its main target for its library (neither WW nor JP), but I find these kind of conversions you and others are doing very fascinating.
@VictorGonzalez-xs9oc
@VictorGonzalez-xs9oc Ай бұрын
No no, the Dreamcast it's cool but i don't like bootleg version of Crash Bandicoot Sega saturn.
@Monhamd1000
@Monhamd1000 Ай бұрын
​@@VictorGonzalez-xs9oc Do you know what fan-made means? Because i don't think you do.
@JaimeValladares00
@JaimeValladares00 Ай бұрын
@@VictorGonzalez-xs9oc You have no brain
@Italia.90
@Italia.90 Ай бұрын
If devs have better tools now to program on classic systems... Why all homebrew games play like crap? I still haven't seen one game as good as top 80s or 90s game. Just one.
@sebastianaliandkulche
@sebastianaliandkulche 28 күн бұрын
@@Italia.90 Because in the end it turns out that it wasn't as easy as you thought. In the end, these people have to re-study the hardware, and I highly doubt that it is easy to study old hardware, especially the way some companies programmed it (like Naughty Dog). But a prove of that could be at the very least the hacking some modders did to optimize specific games. Mario 64 can run better on the real hardware with better graphics now. Crash Team Racing which was a cutting edge PS1 game now has playable Oxide which was scrapped for lack of power. Just for giving some examples.
@swooperd
@swooperd Ай бұрын
You never fail to blow us away! This looks phenomenal, and that water effect... bravo!
@Frogbull55
@Frogbull55 Ай бұрын
Thanks @swooperd
@PandaMoniumReviews
@PandaMoniumReviews Ай бұрын
UUUUUMMMMM SIR. SIR, HOW????? Outstanding work once again.
@entropy-cat
@entropy-cat Ай бұрын
It takes someone as crazy as Crash to attempt something like this! Well done!
@Frogbull55
@Frogbull55 Ай бұрын
I'm not crazy! You're crazy! Especially you, Nappa! 🤯
@DanteLeoncini
@DanteLeoncini Ай бұрын
I'm porting Crash to old Nokia phones (I show it on my KZfaq channel), and it's a massive task. I'm really impressed that someone is doing a port for Sega Saturn, which I imagine is even more challenging! Great job
@Frogbull55
@Frogbull55 Ай бұрын
Great and nice work! 💪You made it from scratch or you use the decompilation project of Wurly Fox as a base?
@DanteLeoncini
@DanteLeoncini Ай бұрын
@@Frogbull55 Reply. But KZfaq deleted my comments. You probably have them in the KZfaq spam section.
@Totitotakeke
@Totitotakeke Ай бұрын
Wait WHAT? I was just playing Crash Bandicoot Warped an hour ago and I was thinking "Wouldn't be awesome if Frogbull made a tech demo of Crash for Saturn? And then 💥 I'm seeing this!!?? What kind of witchcraft is this?😱🤯🙌🏼
@raydenedge4569
@raydenedge4569 Ай бұрын
You really are a beast at programming! Fulfill my dream of seeing Ridge Racer Type 4, Ace Combat 3 or Soul Reaver for Saturn! I know I ask a lot. But with a car and 20 meters of track or one of the other two games, I'm happy!
@hpickettz34
@hpickettz34 Ай бұрын
Saturn would go up in flames trying to run Ridge Racer type 4😂
@raydenedge4569
@raydenedge4569 Ай бұрын
​@@hpickettz34 I know Type 4 is a masterpiece. But also at that time the PS1 was in its 5th DevKits. While Saturn only made it to 2nd before dying. With this we saw games with many effects such as Grandia, Panzer Dragoon Saga or Burning Rangers. And without going any further, XL2 showed us an Unreal on Saturn very recently. That's why I think that, squeezing out much more than what was achieved in its time, the Sega console could run the named games. Obviously with some different things. But no less meritorious.
@snakey888
@snakey888 Ай бұрын
@@hpickettz34 If ps1 could do it, surely the Saturn could handle it as well.
@JaimeValladares00
@JaimeValladares00 Ай бұрын
@@hpickettz34 PlayStation would go up in flames trying to run Unreal
@lestervarela3332
@lestervarela3332 Ай бұрын
​@@JaimeValladares00 The PS1 actually had an official port of Unreal in development before being cancelled, it would have worked. As well as proof of concept demos made of Half Life and Quake 3 as well.
@chrisducati26
@chrisducati26 Ай бұрын
Amazing thanks for the footage,i would love to play it on my Saturn
@drewmayo3160
@drewmayo3160 Ай бұрын
This is amazing! I'd love to see the whole game run on the Saturn.
@BalancedSpirit79
@BalancedSpirit79 Ай бұрын
I was never a fan of Crash but this is an amazing port. Huge kudos!!
@Frogbull55
@Frogbull55 Ай бұрын
Thanks!
@ssg-eggunner
@ssg-eggunner Ай бұрын
Sounds like someone played the bridge level and rage quit
@thehumbleone1983
@thehumbleone1983 Ай бұрын
Great work FrogBull I love what you guys are doing
@Frogbull55
@Frogbull55 Ай бұрын
Thanks ;)
@lostsektor
@lostsektor Ай бұрын
Now we need resident evil 2 for Sega saturn
@MKKTeam
@MKKTeam Ай бұрын
I would jump straight at the ceiling fan if you manage somehow to run one of the fighting game heavy hitters from psx on saturn, Tekken 3, Bloody Roar 2 or even Mortal Kombat 4! Awesome job!🎉
@bombjack1984
@bombjack1984 Ай бұрын
Interesting, although these are two of the simpler stages of the game. Seeing one of the proper levels running would be impressive.
@ghostlywinds5334
@ghostlywinds5334 Ай бұрын
As interesting as this is and it being in the works it's an interesting demo so far though the psychics of crash at the moment seem very fast for the bandicoot that has a medium pace in his jumps, flips etc. Again looks great be great to see this fully up m running. 😀
@DavidCoq
@DavidCoq Ай бұрын
Finally, you managed to accomplish this feat! Congratulations🎉
@Frogbull55
@Frogbull55 Ай бұрын
Thanks!
@TheRetroMartin
@TheRetroMartin Ай бұрын
More great stuff mate. Can definitely notice the differences but as a work in progress its fantastic!
@jorteroxd8772
@jorteroxd8772 Ай бұрын
ok this is awesome looking forward on seeing this project continue
@douggy3222
@douggy3222 Ай бұрын
This is shamanic... I look forward to seeing this progress, if that's in the plans of course.
@Frogbull55
@Frogbull55 Ай бұрын
Thanks and it's in my plans to update it ;)
@sonicboy1995
@sonicboy1995 Ай бұрын
Thank you so much for your work, keep it up
@Frogbull55
@Frogbull55 Ай бұрын
For more details about this project, check this link: www.patreon.com/posts/woah-103059022 😜
@PolyHertz
@PolyHertz Ай бұрын
"One of the besteffects I've managed to reproduce is the water cascade in Ripper Roo's level, achieved by using multiple sprites." Why not just use palette cycling? I'd assume that's how it was done on the original Playstation, and should be much less resource intensive then flipbook animations.
@markbauermeister5449
@markbauermeister5449 Ай бұрын
If this ever got open sourced (alongside the level editor you said you were working on) it would be a great basis for an indie platformer on Saturn.
@faradise3819
@faradise3819 19 күн бұрын
Just to be clear, this is not a source port, right? Just a recreation.
@Frogbull55
@Frogbull55 19 күн бұрын
Yes, it's a recreation, but I may incorporate some code from C1 (a reverse engineering of Crash Bandicoot by Wurly Fox) in the future
@XbandTv
@XbandTv Ай бұрын
Take a look. The speed, the ferocity, the training. I see the power of belief.
@christianlong1907
@christianlong1907 Ай бұрын
Now there’s something I never thought I would see: Crash Bandicoot running on a Sega Saturn
@danielballesteros3016
@danielballesteros3016 Ай бұрын
Wow. Wonderful work!
@mr.serejo9490
@mr.serejo9490 26 күн бұрын
This is AMAZING!!
@elkinfencer10
@elkinfencer10 Ай бұрын
Oh man I'd love to get my hands on this ISO to try out on my ODE Saturn
@supernintendogamer7561
@supernintendogamer7561 Ай бұрын
Very cool video, keep up the good work, my friend.
@pedoropedoro7887
@pedoropedoro7887 Ай бұрын
Your work is amazing
@Frogbull55
@Frogbull55 Ай бұрын
Thanks @pedoropedoro7887 😜
@paulblackwood9662
@paulblackwood9662 27 күн бұрын
Outstanding. This is what keeps retrogaming interesting. Do you think a decent, track-based racing sim could be ported? Like Colin MacRae Rally or Wip3out? Please keep doing this!
@Frogbull55
@Frogbull55 27 күн бұрын
Just imagine Colin McRae Rally with the game engine of Sega Rally and a new physics 🤯
@paulblackwood9662
@paulblackwood9662 27 күн бұрын
@@Frogbull55 dude you just blew my mind 😘
@TheNuje
@TheNuje Ай бұрын
You are a wizard!!
@pablom.3406
@pablom.3406 Ай бұрын
Definitivamente eres un genio. Solo preguntarte 3 cosas... 1.-Todas las demos las has hecho tu solo? 2.-haces puerto del original o lo diseñas tu mismo? 3.- esto no es una pregunta... Te doy todo el dinero si terminas el mgs 2 de dreamcast, nos harias increíblemente felices.
@Frogbull55
@Frogbull55 Ай бұрын
1. Estoy haciendo esto solo en mi tiempo libre 2. Mis proyectos son creados desde cero 3. Sigo trabajando en mis otros proyectos para Dreamcast, no te preocupes 😁
@pablom.3406
@pablom.3406 Ай бұрын
@@Frogbull55 magnífico!!!!
@Frogbull55
@Frogbull55 Ай бұрын
Gracias @pablom.3406, ¡por favor ayuda a correr la voz! 😉
@wienerbob9999
@wienerbob9999 Ай бұрын
YOU MAD MAN!
@danielkuricardo
@danielkuricardo Ай бұрын
Good work !
@Frogbull55
@Frogbull55 Ай бұрын
Thanks!
@miltiadiskoutsokeras9189
@miltiadiskoutsokeras9189 Ай бұрын
Heresy! I guess no overwriting of system libraries was needed to accomplish this.
@Frogbull55
@Frogbull55 Ай бұрын
😁
@southsidetherealest2860
@southsidetherealest2860 Ай бұрын
I want to see you put Tekken tag on Dreamcast
@janick8262
@janick8262 Ай бұрын
Very nice demake
@Suhadisgood
@Suhadisgood Ай бұрын
Crash was never released on the Sega Saturn or any Sega consoles the first console it was released on was the PSX
@Frogbull55
@Frogbull55 Ай бұрын
Maybe the fact that Naughty Dog signed an exclusivity contract with a small publisher named Sony Computer Entertainment has something to do with it 🤣
@samamir8765
@samamir8765 Ай бұрын
Naughty dogs didn’t make crash bandicoot that completely makes no sense what you just said and besides naught dogs got no games boring publisher to deal with
@euripidoeuropoide5943
@euripidoeuropoide5943 Ай бұрын
​@@samamir8765 te caíste de la cama de chiquito verdad?
@jpc-273
@jpc-273 Ай бұрын
I want to see how Klonoa: Door to Phantomile would look like on Sega Saturn.
@KISSbestfan
@KISSbestfan Ай бұрын
There was a similiar game called Pandemonium, released for both PlayStation and Saturn. In Japan it was called Magical Hoppers. You can comparedl both ports to have an idea
@SpiralPegasus
@SpiralPegasus Ай бұрын
OMG YES PLEASE
@Edexote
@Edexote Ай бұрын
It would run just fine. It's geometry is not very complex and all characters are sprites.
@SarahWestTheAmericanTailQueen
@SarahWestTheAmericanTailQueen Ай бұрын
Awesome
@Frogbull55
@Frogbull55 Ай бұрын
Thanks!
@85bitsdeveloper
@85bitsdeveloper Ай бұрын
Nice, but would you consider to finish one to those saturns projects before start new ones?
@smokeydops
@smokeydops Ай бұрын
I finish projects. Well, one project. .... takes years.
@JASI_
@JASI_ Ай бұрын
Ojalá ❤
@Final_Fantasy_7
@Final_Fantasy_7 Ай бұрын
Ok now make Virtua Fighter 3 for Sega Saturn...i quadruple dare you !!!
@patrickhawthorneLS
@patrickhawthorneLS Ай бұрын
What is the point of doing proof/concept ports of ps1 games if they are more like a shell of the game just to show it display on the saturn ? I mean,if you ported lets say ... some ps1 demo disc releases and compile it as a saturn demo disc with your work that is in a playable form,that would be amazing,that would them allow us to play an official demo of some of these games that you choose to work on porting But showing me some footage of a little bit of a ps1 game running on the saturn in probably very limited form doesnt really do anything for me Sorry to be negative but in other words,try and convert/port some ps1 demo disc demo games to saturn THAT would be amazing
@ultraprosgamingchannel
@ultraprosgamingchannel Ай бұрын
How do I get hold of this and your other work dude? This is amazing!
@GamerGee
@GamerGee Ай бұрын
Whoa.
@PandaMoniumReviews
@PandaMoniumReviews Ай бұрын
Spyro port when 😁😁😁
@SomeOrangeCat
@SomeOrangeCat Ай бұрын
Oh look. Another project you'll never finish.
@Mittens0407
@Mittens0407 Ай бұрын
real negative nancy energy here
@SomeOrangeCat
@SomeOrangeCat Ай бұрын
@@Mittens0407 Because he never finishes what he starts.
@Mittens0407
@Mittens0407 Ай бұрын
@@SomeOrangeCat Does he owe anything to you?
@SomeOrangeCat
@SomeOrangeCat Күн бұрын
​@@Mittens0407 No, but he keeps trying to go "Look! Sega can do anything Sony can!!!" but all he releases are little janky demos. Back that boast up with some completed titles.
@Saturn185
@Saturn185 Ай бұрын
really enjoyed it, any plans to make this into a port of the full game?
@Frogbull55
@Frogbull55 Ай бұрын
Very hard but making exclusive levels for the Saturn, hell yes! To create an authentic port, I'll need to explore Wurly's amazing Crash Bandicoot decompilation project 😉
@ssg-eggunner
@ssg-eggunner Ай бұрын
​@@Frogbull55will you take a look at the decompilation and update the psychs and the animations to be more accurate?
@Frogbull55
@Frogbull55 Ай бұрын
@@ssg-eggunner Yes it's in my plans, especially for the physics of movement 😉
@KISSbestfan
@KISSbestfan Ай бұрын
Oh well, I should've realised the purpose of that survey... #hypetrain
@meganchoi9097
@meganchoi9097 Ай бұрын
IIRC, the big developments in the crash bandiicoot engine on the PS were the 'hidden surface removal' & mesh-based animation system
@RoloTonyBrown
@RoloTonyBrown Ай бұрын
Which this demo shows nothing of
@Almamu
@Almamu Ай бұрын
The hidden surface removal wasn't done in-engine. Levels were preprocessed and loadlists added to indicate what geometry to load based on crash's position. And vertex animations were commonplace (and old at that point). The chunk-based data division WAS one of the big developments of the crash engine
@RoloTonyBrown
@RoloTonyBrown Ай бұрын
@@Almamu thanks for the tech explanation. Not seeing anything from this mock up sadly that demonstrates any of this in action
@Gpalmer16
@Gpalmer16 Ай бұрын
@@RoloTonyBrownwhy would that be??? 🤔 lol
@Howdoitype2
@Howdoitype2 21 күн бұрын
Lets see if you can port the first level! 😎
@extradipboneless
@extradipboneless Ай бұрын
Naughty Dog: nah man, the Saturn architecture is too weird for our game man Frogbull: You guys can take a seat next to Kojima-san, while I just port your games to Saturn over the weekend 😂👌
@SomeOrangeCat
@SomeOrangeCat Ай бұрын
Except he never finishes any of his projects. He's the devblog version of adult ADHD.
@panzerdragonlegend6664
@panzerdragonlegend6664 Ай бұрын
Frogbull Woa Woa you brought us the dog the bandicoot dog
@MAmpf
@MAmpf Ай бұрын
Amazing! Did you take use of XL2s engine again?
@Frogbull55
@Frogbull55 Ай бұрын
Yes sir!
@ssg-eggunner
@ssg-eggunner Ай бұрын
​@@Frogbull55will you keep editing the engine as development of your crash demake comes along?
@marcinmruk6280
@marcinmruk6280 Ай бұрын
I wonder if a game like Rayman origins could run on the dreamcast?
@Frogbull55
@Frogbull55 Ай бұрын
I think it's possible, but the textures will have to be more compressed and in lower resolution than in Rayman Origins for the Wii (given the difference in RAM)
@marcinmruk6280
@marcinmruk6280 Ай бұрын
@@Frogbull55 i understand, will you try to make a port in the future? That would be awesome ;)
@theodanielwollff
@theodanielwollff Ай бұрын
You are a baller
@themobilelab4663
@themobilelab4663 Ай бұрын
Wow history rewriten !!!!!i am afraid tho u opened to many tasks i was checking ur channel for mgs2 dc.multiple source of lights its a hard task on dc ?
@Frogbull55
@Frogbull55 Ай бұрын
Not hard but costly, fake lighting using baked-in vertex colors was a more common practice back in the days. 😉
@themobilelab4663
@themobilelab4663 Ай бұрын
@@Frogbull55 eats vram ?solution?
@Frogbull55
@Frogbull55 Ай бұрын
Old solution like this: twitter.com/HelderHP/status/1780014728775074300
@themobilelab4663
@themobilelab4663 Ай бұрын
@@Frogbull55 wow still looks cool 😎
@OKeijiDragon
@OKeijiDragon Ай бұрын
I want to see Mega Man Legends on the Sega Saturn.
@julinuz
@julinuz Ай бұрын
It's turning out perfect. Long live the Sega Saturn. Thanks!
@Frogbull55
@Frogbull55 Ай бұрын
セガサターンしろ 😎
@slashrose3287
@slashrose3287 Ай бұрын
While it's a very entertaining and welcome addition, the problem with this tech demo is atm you have converted the "easier" CB part (the fixed view ones), where of course the main game with the "in your face" view is by far the most difficult part to convert. Additionally, i remember ND did some kind of trickery with the graphic engine (software mipmapping?) so, a conversion of the main game would be very challenging, yet very rewarding.
@marcinmruk6280
@marcinmruk6280 Ай бұрын
Would it be possible to port pandemonium to the dreamcast?
@esppiral
@esppiral Ай бұрын
To the Dreamcast? What IS the point? The Dreamcast IS parto of the ps2 gen and there IS already a Port for the Saturn
@marcinmruk6280
@marcinmruk6280 Ай бұрын
I know about the Saturn port ;) but I think that it would be nice to have the option betwen Saturn and Dreamcast version, anyway there are not that many 2d platformers on the dreamcast... ​@@esppiral
@BlueHedgehog12345678
@BlueHedgehog12345678 Ай бұрын
Why not Pandemonium 2? For Sega Saturn or KLONOA. That would be nice.
@SpiralPegasus
@SpiralPegasus Ай бұрын
All the great titles that Saturn could've had and didn't... Mega Man Legends, Crash 3, Klonoa, Spyro, MGS... I know that you do demos, but wouls you be willing to port any full game at any point? I am well aware about the issues with copyright and the immense undertaking it represents, but still...
@markedman450
@markedman450 Ай бұрын
Is there a download option?
@Frogbull55
@Frogbull55 Ай бұрын
Not yet ;)
@producedbypejota
@producedbypejota Ай бұрын
really impressive but... and the download link?
@eduardoserrano8964
@eduardoserrano8964 Ай бұрын
Port Street Fighter Alpha for 3DO 🫠
@maverickhuntermeta4954
@maverickhuntermeta4954 Ай бұрын
How's the transparency effects? Something that SEGA hardware couldn't get done.
@Frogbull55
@Frogbull55 Ай бұрын
It's the Semi-transparent mode (using the macro CL_Trans when rendering the polygons of the water with the VDP1)
@LouisBee
@LouisBee Ай бұрын
There is a strong argument for saying Crash could actually run BETTER on Sega Saturn, atleast hypothetically, since the game was predominantly on a fixed perspective, therefore you could easily tap into many of the 2D scaling tricks on VDP2.
@FlyingDuckMan360
@FlyingDuckMan360 Ай бұрын
"Well, hello, crash. Having fun running through levels, spinning through boxes? I love your sneakers and gloves. "I added shorts."
@MrStrangermoon
@MrStrangermoon Ай бұрын
can you make fallout 1 saturn. its such a lost not relase .longbox saturn fallout look amazing ı know from crusader no remose vhs like eu saturn box.
@MarkPiccolo
@MarkPiccolo Ай бұрын
Looks like a prototype game
@dnmstarsi
@dnmstarsi Ай бұрын
Feels like I fell into the timeline where the Saturn was saved but Naughty Dog worked on games for Sega. Heck, Crash Bandicoot was once called "The Sonic's Ass Game" and now it's on the Saturn. What's next, Jak and Daxter 1 for the Dreamcast? LOL
@dynamon911nz
@dynamon911nz Ай бұрын
Well soul reaver 2 was supposted to come out on the Dreamcast and either other games where too but where moved to PS2 or been totaly cancelled.
@kitterbug
@kitterbug Ай бұрын
how do you even do this without source code?
@JaimeValladares00
@JaimeValladares00 Ай бұрын
Cause they’re based
@ssg-eggunner
@ssg-eggunner Ай бұрын
​@@JaimeValladares00sure it probably requires more effort and time in a regard but it results in very innacurate psychs, pacing and animations as seen in the video
@JaimeValladares00
@JaimeValladares00 Ай бұрын
@@ssg-eggunner It’s not even the final version which Frog already stated in their Patreon & it’s impressive to already have something near identical to the actual game & it being playable at that
@DTM-Books
@DTM-Books Ай бұрын
What's the shock? Why the surprise? Of course Sega Saturn could play Crash Bandicoot. There's nothing mystical about videogame consoles. They're just giant calculators that crunch numbers and draw sprites and polygons (and with Saturn & PS1, those two are the same). All you need is time, budget and coding skills. Anything is possible.
@HH_Fan
@HH_Fan 21 күн бұрын
Are there any ps1 games that sega saturn cannot port faithfully in your opinion and experience with the hardware? I feel like sega saturn could have handled all ps1 games pretty well.. including 3d games
@Frogbull55
@Frogbull55 21 күн бұрын
It's very hard to know; maybe some PlayStation games released after the Dreamcast, like Wipeout 3, Gran Turismo 2, Ridge Racer Type 4, Ace Combat 3, Crash Team Racing or Final Fantasy VIII, would have been a huge challenge for the Saturn. But we'll never really know because the Saturn didn't live long enough to show us everything it had under the hood 😔
@jullyasonhadora1519
@jullyasonhadora1519 Ай бұрын
Is this a cancelled port?
@Frogbull55
@Frogbull55 Ай бұрын
No it's a recreation, in the mid 90s Naughty Dog had an exclusive contract to keep the Bandicoot on the PlayStation 😉 Ironically, now Crash Bandicoot belongs to Activision which now belongs to Microsoft 🤪
@240pgames4
@240pgames4 Ай бұрын
Fico curioso pra saber como Legacy of Kain: Soul Reaver ficaria no Saturn...
@antoniodelima95
@antoniodelima95 Ай бұрын
😮🕶️🤏
@Dieg987
@Dieg987 Ай бұрын
Have you ever thought about making tutorials?
@Frogbull55
@Frogbull55 Ай бұрын
I thought about it but talented people are already doing it, if you're interested by development on Saturn check the YT channel of @EmeraldNova
@RedLine_Renesis
@RedLine_Renesis Ай бұрын
Btw, description disclaimers don't legally protect you, OP/
@Peter_Hodge
@Peter_Hodge Ай бұрын
They are still making games for the saga Satan
@bombjack1984
@bombjack1984 Ай бұрын
...and the Devilcast too!
@ninjacat230
@ninjacat230 Ай бұрын
you are SUSPICIOUSLY prolific for someone who has yet to release anything
@Frogbull55
@Frogbull55 Ай бұрын
Ah, Your Honor of the Internet Court, perhaps the release of my Star Wars homebrew for the Dreamcast ( www.patreon.com/posts/download-star-of-100098060 ) last month might be enough to avoid any decapitation threats 😟 Should I consider bringing Chewbacca as my legal counsel for some extra support? 🙃
@JaimeValladares00
@JaimeValladares00 Ай бұрын
Cry about it
@Shinobi33
@Shinobi33 Ай бұрын
Man that is ridiculously impressive. If only AAA developers today worked as hard as you to solve console limitation issues. But they got it too good so they don't try as hard as you
@Frogbull55
@Frogbull55 Ай бұрын
It would be too easy to blame developers alone; today's video game industry is nothing like the '90s. Some companies are massive, with decisions sometimes made without project leads' approval. Marketing departments take a big slice of the pie, with individuals who derive no pleasure from gaming and understand little about it, exerting insane pressure to release games as quickly as possible. Work hours have always been significant in gaming, but constantly working under pressure isn't sustainable long-term, especially when someone fresh out of business school is giving nonsensical orders while earning three times a developer salary. 😵‍💫
@Shinobi33
@Shinobi33 Ай бұрын
@@Frogbull55 I understand what you're saying and that is true. But the point I was trying to make is that necessity is the mother of invention. I think consoles today are nowhere near as limited and developers aren't challenged enough to make diamonds in the rough. And like you said when the publisher has a business plan that concentrates more on secondary stuff like microtransactions and political optics then making a truly great game that squeezes out the max of a console's capability becomes secondary. Known or hidden capabilities. For example I always thought that porting over Street Fighter Alpha 2 to the SNES was a small miracle. Due to the creation of that graphics compression SDD-1 chip . You just don't see stuff like this today. I know we're talking two completely different generations of hardware and architecture. But for every amazing Doom port on the Nintendo Switch there are a bunch of great games that were never even ported or disasters like MK11 and MK1 reboot ports for the Switch. Another example of not maxing out a console's power were the launches of the PS5 and Series X. These are the two most powerful home consoles ever created. But at launch neither console had a true exclusive title built from the ground for this generation and to fully use their capabilities and power. Every game out was just an enhanced PS4 pro and Xbox One X port at best. And a lot weren't even that good. I know Covid delayed things and projects for Sony and Microsoft. And that there were chip shortages worldwide. But you mean to tell me neither of these industry giants couldn't have one true showpiece this gen title ready for launch? I like millions of other loyal customers paid a fortune and waited in line for almost a combined 24 hrs to get both consoles. That's blasphemy! I'm 41 years old and I don't ever remember a new console generation launch this underwhelming. Well anyways that's my take. Keep up the great work and thx for responding. Maybe one day you can port over Killer Instinct to the Genesis. I've always wondered if that's possible after how well Vectorman on the Mega Drive. Take care.
@matti157
@matti157 Ай бұрын
What ai do you use to make the video?
@Frogbull55
@Frogbull55 Ай бұрын
AI?
@myvirtualtoyz7338
@myvirtualtoyz7338 Ай бұрын
I think it would've been a lot smoother. Saturn had Croc and Pandemonium that are not too different from Crash and they played fine.
@sebastianaliandkulche
@sebastianaliandkulche Ай бұрын
Lol, Croc and Pandemonium arent nearly as impressive or demanding as even the first Crash game.
@ssg-eggunner
@ssg-eggunner Ай бұрын
The Sega Saturn was much less powerful than the PSX tough
@evilcrashbandicootthetouho2753
@evilcrashbandicootthetouho2753 Ай бұрын
Because psx had gpu and 3d graphics better than sega and n64, N64 just had better filter image's not music or 3d
@XbandTv
@XbandTv Ай бұрын
kek
@evilcrashbandicootthetouho2753
@evilcrashbandicootthetouho2753 Ай бұрын
And you always can play dream cast on psx mini ​@XbandTv
@ssg-eggunner
@ssg-eggunner Ай бұрын
tbh I really don't care about filters for the most part they usually look like ass aside that the only times they're useful is when it comes to having planes with smooth gradients (take sm64's shifting sand land's floor for example), which can be easily replaced by vertex coloring, which is less performance intensive than a texture the N64 sucked in graphics thanks to the pitiful texture cache and weak as hell RAMbus
@CR4NG4
@CR4NG4 15 күн бұрын
looks cool, too bad it's fake😅
@delalicanto7432
@delalicanto7432 11 күн бұрын
You are fake.
@TCperry
@TCperry Ай бұрын
Jesus loves you!
@TheClebersanches
@TheClebersanches Ай бұрын
fake News. Kd o github desse código? 😂😂😂
@ImAMeanBoy
@ImAMeanBoy Ай бұрын
How. Just how.
@ImAMeanBoy
@ImAMeanBoy Ай бұрын
Peeps already stealing your content man. Easy KZfaq search.
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