BundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Reintegration

  Рет қаралды 93,737

Matthias Niessner

8 жыл бұрын

ACM Transactions on Graphics 2017
Project Page: graphics.stanford.edu/projects/bundlefusion/
Real-time, high-quality, 3D scanning of large-scale scenes is key to mixed reality and robotic applications. However, scalability brings challenges of drift in pose estimation, introducing significant errors in the accumulated model. Approaches often require hours of offline processing to globally correct model errors. Recent online methods demonstrate compelling results, but suffer from: (1) needing minutes to perform online correction preventing true real-time use; (2) brittle frame-to-frame (or frame-to-model) pose estimation resulting in many tracking failures; or (3) supporting only unstructured point-based representations, which limit scan quality and applicability. We systematically address these issues with a novel, real-time, end-to-end reconstruction framework. At its core is a robust pose estimation strategy, optimizing per frame for a global set of camera poses by considering the complete history of RGB-D input with an efficient hierarchical approach. We remove the heavy reliance on temporal tracking, and continually localize to the globally optimized frames instead. We contribute a parallelizable optimization framework, which employs correspondences based on sparse features and dense geometric and photometric matching. Our approach estimates globally optimized (i.e., bundle adjusted poses) in real-time, supports robust tracking with recovery from gross tracking failures (i.e., relocalization), and re-estimates the 3D model in real-time to ensure global consistency; all within a single framework. We outperform state-of-the-art online systems with quality on par to offline methods, but with unprecedented speed and scan completeness. Our framework leads to as-simple-as-possible scanning, enabling ease of use and high-quality results.

Пікірлер: 49
@teltubes1
@teltubes1 4 жыл бұрын
The performance is absolutely incredible and the results are perfect.
@joshwade8400
@joshwade8400 6 жыл бұрын
Wow.... Its easy to see this integrating into AR scene reconstruction.
@MUMUNG0
@MUMUNG0 7 жыл бұрын
Thanks for inviting me your home! ^-^
@lojack816
@lojack816 6 жыл бұрын
you have a meshy appartment!
@ParhamSalamati
@ParhamSalamati 8 жыл бұрын
Damn! This is way too awesome!
@pelodetiffer8741
@pelodetiffer8741 7 жыл бұрын
With pretty loop closure detection,GJ :)
@Shaban_Interactive
@Shaban_Interactive 4 жыл бұрын
This is amazing. Mesh looks clear as industrial laser scanners do. Will it work with "Structure Sensor MK2"?
@fruit21orn-imsin12
@fruit21orn-imsin12 7 жыл бұрын
+Matthias Is it possible to detect hand moment?
@user-yk8cc3pt9z
@user-yk8cc3pt9z 7 жыл бұрын
Amazing!
@TheMarcusrobbins
@TheMarcusrobbins 8 жыл бұрын
Damn, this looks good. (VR|AR) + (RGBD scanning) = $$$$$$$ * Lots of fun
@jamescomeau8142
@jamescomeau8142 4 жыл бұрын
I know this video is 4 years old but I wanted to know if you could set up stationary cameras around a square room, and be able to use your program to record live motion. I'm looking for a security camrea with no blind spots and that if someone steals some boxes i would be able to take inventory of what they took maybe even scan upcs as they are taking them and also to have a 3d image of the person(s) with facial recognition useing Facebooks auto tagging feature..
@jarblewarble
@jarblewarble 4 жыл бұрын
This looks similar to some simultaneous localization and mapping (SLAM) systems. Can it generate large-scale 3D maps of buildings or neighborhoods?
@MIOLO0829
@MIOLO0829 5 жыл бұрын
So cool!
@JimmeeAnimAll
@JimmeeAnimAll 4 жыл бұрын
AWESOME STUFF! Question: Let's say one has a scanned or any 3d data like that and wants to calibrate this data dimensions to real world data. What software would You recommend to do that ? I suppose simple measuring tool in 3dsmax and scaling would do the job , but maybe there is some more sophisticated tool for doing that ? Thank You in advance.
@James-wd9ib
@James-wd9ib 6 жыл бұрын
This is just f-cking amazing man
@jacobdavidcunningham1440
@jacobdavidcunningham1440 3 жыл бұрын
damn that's amazing, how does it track the user's position/locks the bottom right part (purely imu?) or knows from rough/major landmarks?
@AlexisPaques
@AlexisPaques 6 жыл бұрын
Awesome.
@freddygonzalez6711
@freddygonzalez6711 7 жыл бұрын
Hello. Are you working on that project or similar?? Where i can find people on that?? Thanks
@AMR-bf8nx
@AMR-bf8nx 7 жыл бұрын
Create a ball drone with a 360 camera attached to it. Put it in the center of the room , then program the drone to fly to 1.8 meters and start scanning... Instant 3D interior auto scanning.
@tianjin8208
@tianjin8208 5 жыл бұрын
Any source codes?
@schlomomcgoldstein4379
@schlomomcgoldstein4379 8 жыл бұрын
Lots of jobs available to you in the self-driving car field. Amazing work, especially because it's only one camera, not two or more. Neither is it some kind of spinning mirror thing or radar. Well done.
@jariullahsafi1660
@jariullahsafi1660 7 жыл бұрын
This is a depth camera though. Fantastic work nonetheless.
@simsonyee
@simsonyee Жыл бұрын
Is the output a mesh grid or just a point cloud?
@randallee3544
@randallee3544 4 жыл бұрын
I'm very interested in the software development of this😃
@sensemusicofficial
@sensemusicofficial 2 жыл бұрын
yeh whats matterport ?
@shinatopt
@shinatopt 7 жыл бұрын
Will you ever make this open source?
@bispro89
@bispro89 6 жыл бұрын
dude... get used to google.. github.com/niessner/BundleFusion
@ericschleicher
@ericschleicher 6 жыл бұрын
in luis' defense, he asked before it was published. unfortunately that it's advancement is crippled with non-commerical and whacky-doodle license.
@chris_1337
@chris_1337 8 жыл бұрын
Incredible work! Is the depth sensor custom? Or a repurposed kinect or something?
@OldSkool1911
@OldSkool1911 8 жыл бұрын
It looks like the Structure Sensor.
@AnotherGlitch
@AnotherGlitch Жыл бұрын
Neurangelo ☝️🤓
@alluraice7260
@alluraice7260 7 жыл бұрын
can this be used for video games?
@veinemeinen5662
@veinemeinen5662 5 жыл бұрын
sure, but you have to rebuild 3d mesh any way, and map it proper, game engines need clean mesh, and textures should be pics based not a vertex texture, but sure... u may bake color maps from that high poly vertex textured model, still a lot of work.
@moahammad1mohammad
@moahammad1mohammad 5 жыл бұрын
It has been used for AR games and for VR inside out motion tracking.
@denioasmara8120
@denioasmara8120 Жыл бұрын
mantap
@TankNSSpank
@TankNSSpank 7 жыл бұрын
Is this rgb camera or rgb-d?
@armenavetisyan4365
@armenavetisyan4365 7 жыл бұрын
looks like RGB-D cause the depth map looks neat
@did3d523
@did3d523 6 жыл бұрын
alway discasting 3D scan in 2018
@ArnoldVeeman
@ArnoldVeeman 6 жыл бұрын
okay cool, now MAKE IT AN APP (or a piece of software which we all can use! :-) )
@syntaxed2
@syntaxed2 6 жыл бұрын
I foresee a military application of this for urban warfare.
@jafartigue6612
@jafartigue6612 8 жыл бұрын
the applications for this ...
@10MANOEL
@10MANOEL 7 жыл бұрын
Jafar Tigue It can be used to indoor tracking (GPS precision don't let that). Positional tracking on mobile virtual reality... many others.
@moahammad1mohammad
@moahammad1mohammad 5 жыл бұрын
It can be used by the FBI to find your basement dungeon.
@snaileri
@snaileri 8 жыл бұрын
Will you ever make this open source?
@MatthiasNiessner
@MatthiasNiessner 8 жыл бұрын
+snaileri Yes -- once it's officially published.
@berlin93666
@berlin93666 8 жыл бұрын
I want it :D
@SoftYoda
@SoftYoda 7 жыл бұрын
6 month and still not published, can you create a newsletter to notifyus when it will be published?
@LhunVideo
@LhunVideo 7 жыл бұрын
rtab-map is a published alternitive that uses some of the same ideas.
@RajaKajiev
@RajaKajiev 7 жыл бұрын
the moment when comments are worth reading! thanks!
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