Busting 32-bit Float Myths: A New Era of Audio Recording

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Simon Peck

Simon Peck

Күн бұрын

Please subscribe so I can keep making videos about audio, microphones and recording techniques!
I interviewed Zach Kuschel at Sound Devices to help clear up some of the misconceptions around recording in 32-bit Float. I also compare recording drums in 32-bit float to 24-bit.
00:00 What I'll Cover in This Video
01:10 Marketing Confusion
03:12 32-bit Float Definition
03:45 Zach Kuschel on Recording in 32-bit
08:08 Example 32-bit Float Implementation
10:12 Noise
12:15 Drum Comparison: 24-bit vs. 32-bit Float
13:20 Dynamic Range
14:27 Philosophy
17:10 Observations
17:53 Normalizing in Reaper
This video is not sponsored.
Affiliate links help support the channel:
Sound Devices MixPre-10 II: amzn.to/43eraYw
Zoom F6: amzn.to/45FS1y7

Пікірлер: 108
@rkc-rob
@rkc-rob 18 күн бұрын
I am a professional classical violinist, but I also have a business doing live concert recordings of classical ensembles. On occasion, I end up recording a concert on which I also perform. When that happens, I can't just sit out in the venue during the dress rehearsal to work on levels. The best I can hope for is a few moments at the beginning of rehearsal where the conductor will have the orchestra play one of the louder sections of the concert while I frantically set levels. After rehearsal, I would then go home, listen back and make notes about what I needed to do differently for the concert the following night. Still, I always had that "did I leave the oven on" type of feeling on stage wondering if I got the gain staging right. After all, the dress rehearsal doesn't account for the audience clapping or the performers getting extra amped up for the concert. This is especially true of vocalists, who rarely sing in full voice during the dress rehearsal. The obvious solution, of course, would be to not record concerts on which I also perform, but then I would make half as much! Then, 32-bit float entered the picture. I replaced my Zoom F8 with the F8n Pro and have not had that feeling since. Turn it on, hit record and the levels are perfect every time. This also comes very much in handy when I am not performing. I no longer have any fear when accepting recording gigs on short notice. I can walk into a venue, spend all of my pre-concert time assessing the room and deciding on a stereo mic technique and not waste a single second worrying about gain staging. As for the sound quality, I have recorded, mixed and mastered nearly 100 live classical performances and I cannot hear even the slightest decrease in fidelity when using 32-bit float. If you hear a noise floor, it's your mic, simple as that. And Beethoven's Symphony no 9 with 100 voices is not loud enough to clip the inputs when mic'd properly. Just stop with all of the caveats. If you're not recording Falcon Heavy launches, then you are going to be fine. If you are skeptical about taking the leap, think of it this way. When I first started doing concert recordings I used a 8U rack with a 24-channel mixer bolted to the top and recorded everything on a Roland VSR-880 hard disk recorder. All of that functionality, and immensely more, is now packed into my little F8n Pro. Now, do you think I have any nostalgia for the good old days of pushing 100 pounds of equipment all around town? Hell no! And I won't miss worrying about gain staging when I only have one chance to get the recording right. I am an enthusiastic convert to 32-bit float and I will never go back.
@wesleybrehm9386
@wesleybrehm9386 Жыл бұрын
I had no idea anyone would get so worked up over 32-bit FP. I record almost everything at 32-bit FP because I work in film, specifically as a sound designer, and the dynamic range is awesome. Same with dialogue. When working in 24-bit I would do something similar to what Sound Devices does with their 32-bit FP; meaning I would record to two channels, with one channel properly gain staged and another about -10dB below that. Using 32-bit FP saves me setup time, and editing time. My deliverables are still almost always in 24-bit 48kHz because that's the current industry standard. But my preference is recording in 96kHz 32-bit FP then downscaling. I've never heard a client complain, and frankly most of them don't even know enough about sound to complain. I will add that I've clipped in 32-bit FP a few times when making sound effects, and had to adjust how I'm setting up mics.
@simonpeck
@simonpeck Жыл бұрын
Cool! Yeah, You can still clip the analog input side. I ran into that with the F6, but I haven’t been able to do that with the MixPre yet, even when close-miking drums.
@lukasjuhitzer1550
@lukasjuhitzer1550 9 ай бұрын
such a great video, thank you so much for sharing this with us!
@simonpeck
@simonpeck 9 ай бұрын
Thanks for the kind words!
@TurboLoveTrain
@TurboLoveTrain Күн бұрын
I love it when musicians talk about computer science. As usual the marketing department chose to misuse a technical term because it sounded cool not because it was accurate at all for what it was describing and thus "32 bit float" somehow became an "audiofile" buzzword...even though this is all about sampling and compression. The real issue is everything is optimized for MP3 and Mp4 and all the 32bit float formats are proprietary.
@robert_starling
@robert_starling 29 күн бұрын
Great explanation! It reminds me of the early days of digital stills photography (late 90s). As a co-chair of the Digital & Advances Imaging committee for the Professional Photographers of America we were introducing and teaching thousands of our members and non members about the new tech. Almost without exception, we heard “digital will never replace film”. As you said it was fear of the unknown new tech and workflow. Try to find a place to develop film now. As I transitioned into cinematography, the film and television industry went through the same “digital will never replace film” denials 10-12 years later. Some of it is protectionism and resistance to change as you said. Ten years from now only the die hard OGs will be clinging to their antiquated 24 bit recorders and looking for people to repair them.
@brianaltman9062
@brianaltman9062 Жыл бұрын
Very cool and helpful video, thanks!
@Gongtopia
@Gongtopia 4 күн бұрын
It's interesting that half a year after you posted this video, ZOOM released their essential series 32-bit recorders with NO gain controls. I jumped into 32-bit float (Tascam X8) because I'm a solo musician and record all my live sessions. I have enough to do without having to run a soundcheck and try to get optimum levels. 32-bit allows me to just hit record and not worry about if the recording is too loud or too soft. I was fine with 24-bit for years, but sometimes the levels weren't set well (I had to guess) and the recordings were way in the red, making them unusable. 32-bit gives me a usable recording as long as I don't overload the front end.
@hbp_
@hbp_ Жыл бұрын
I don't use 32-bit float because people are now selling perfectly good 24-bit equipment for bargain prices. 16/24-bit was fine for decades for professional workflows. It's certainly good enough for my silly hobby projects for the next few years.
@simonpeck
@simonpeck Жыл бұрын
Absolutely. 32-bit float isn’t about better audio quality. It’s more about the changes it enables in workflow, reducing the likelihood for error and recovering sounds that might otherwise get lost. What’s amazing is that the equipment isn’t necessarily more expensive either.
@muyeikasamurabi1602
@muyeikasamurabi1602 Жыл бұрын
Hats off, man. Grest subject to cover. I agree, the experience I had with the F6 was a real gamechanger, albeit for field recording and location sound but now I want to try it for music purposes thanks to you! Subscribed.
@RobertDorschel
@RobertDorschel 2 ай бұрын
Great vid. Just bought a Zoom H6essential, and this one of the few pro-32bit Float essays out there. I embrace the future.
@joesalyers
@joesalyers Жыл бұрын
The argument I have made for years is my consoles in the studio have about 6 DBU (+26dbu) more headroom than the best 24/32 integer converters (which run at +20dbu) on the market so if I want to slam the mixbus or push a mic preamp I am going to overload the converter, the only option was a 32 bit floating point converter like we see today. The dual gain stage of the converter gives us the headroom needed. Sadly there are not any large 24 or 32 i/o interfaces for console users like myself. But I have been using a Mixpre for about a year now as my final mixdown rig. So When we do our final mixes the output of the console is captured to a separate rig running a Macbook Pro and a mixpre. But we really need a Thunderbolt interface with DB25s and around 32 i/o to really use in commercial studios!!
@simonpeck
@simonpeck Жыл бұрын
That's pretty interesting... I don't know if it would suit your needs., but the Sound Devices Scorpio has 32 channels. It doesn't have DB25s, but it does support 32 channels of I/O over Dante. I guess it doesn't support 32-bit float in the firmware yet, but when I talked to Zach at Sound Devices, he said the hardware supports it. They haven't implemented it in the firmware yet, largely because there is no demand from [professional] customers. I think this is due to the prevailing mentality that 32-bit float is for amateurs or is a fad.
@joesalyers
@joesalyers Жыл бұрын
@@simonpeck I looked at the Scorpio but it won’t work for our needs we need all line level inputs to use the direct outs on our 2 consoles..Secondly USB devices aren’t good enough for tracking simply due to the larger latency they have. We prefer thunderbolt which is now part of the open source USB4 standard so hopefully Sound devices will go that route with the next generation and make it a USB 4 device and it can work with whatever you have from USB 2.0 to a thunderbolt port. But I have said for a decade now that 32 bit floating point is the answer to finally catch up digital with analog recording devices like tape machines since like analog the loudness doesn’t matter. 32bit float is also better since is doesn’t have any distortion artifacts as well. But you will find in the audio world most people want to work like it is 1977 and only embrace technology when they are forced too. Cheers!
@simonpeck
@simonpeck Жыл бұрын
@@joesalyers 😂 (Great comparison to tape, btw. I hadn't thought of it that way, but makes total sense.)
@zagatoalfa
@zagatoalfa Жыл бұрын
@@joesalyers where in analog does loudness not matter?!
@joesalyers
@joesalyers Жыл бұрын
@@zagatoalfa What I mean by that is that there is no hard ceilings that produce undesirable errors in analog. So like I said previously. The best integer converters can only handle about +20 dbu and that is the very highest end of converters chips and not interfaces like Focusrite or Presonus which max out at +14 dbu. So a basic analog console can run at +26 dbu before distortion which is a bit higher, so this is why it has always been a challenge to work with most audio interfaces in a 24 bit environment. There is no room for mistakes and this can kill creativity when you are trying to achieve certain things. Lets take the example of pushing a Neve 1073 into saturation. This will overload a converter that is 24 bit or even 32 fix integer but a 32 bit floating point converter could actually handle the output at line level without issue and capture the output without errors or digital degradation. So loudness isn't something you think about in the analog domain as much as you would in digital because it analog more forgiving but once you add a fixed bit converter to the chain now you have a hard and fast ceiling of -0.1 dbfs before clipping and intersample error distortions. 32 bit floating point solves this issue of actual headroom above 0 dbfs during tracking. Hope that explains why I think 32 bit floating point converters are an important step forward. Cheers!
@CreativeMindsAudio
@CreativeMindsAudio Жыл бұрын
Great video!
@stephendobson4764
@stephendobson4764 Жыл бұрын
These vids are quite good, I’m keen to get into 32 bit mode.
@simonpeck
@simonpeck Жыл бұрын
Thank you!
@stephendobson4764
@stephendobson4764 Жыл бұрын
I also work with composers n sound designers that are not audio geeks or industry boffins, to them a zoom 32 bit recorder is just an easy to use device with no gain knob. Jus saying not everyone who makes music is an audio nerd (like me!)
@simonpeck
@simonpeck Жыл бұрын
Totally agree. That’s one of the reasons I love this: you can focus on your craft and not worry as much about making a mistake getting the sound.
@brenthauer8365
@brenthauer8365 26 күн бұрын
You can hear the distortion on the back end of transients for 32-bit float. Specifically zero in on the snare and hat sounds. They aren’t as crisp. This is a known issue with the dual ADC that was only recently patched by Sound Devices. I have not seen any sort of fix from Zoom yet.
@brenthauer8365
@brenthauer8365 26 күн бұрын
This leads to a reason why many engineers are hesitant with 32-bit float. Even this video describes a signal chain with some sort of “magic” imposed on the signal. As it turns out, that magic was creating noticeable distortion outside the engineer’s control. Its great that SD has patched that issues but they’re still passing the signal into some mystical process the engineer can’t control.
@philippgrunert8776
@philippgrunert8776 11 ай бұрын
Hi! I am just learning about these mobile recorders and wonder how you would attempt recording a band, say drums first, then bass, etc.. Do you hear playback when overdubbing? What about different takes? ... Probably trial newbie questions. Your videos are 👍
@mijnheertenhave
@mijnheertenhave Ай бұрын
Thx for the explanation. I mainly use the SD Mixpre6ii for voice. The levels are set in pre with the limiters activated in 24/48kHz. Saved a lot of processing time in post and a lot of HD-space. 32-bits came in handy when the sound of thunder and rain was needed and when I was filming on a construction site. Those situations were unique and it was handy to be better save than sorry. At that moment a time saver for shure.
@Bryster51
@Bryster51 Жыл бұрын
Great video, I shoot flying events, or just hang out at a local airport where anything from large Boeings to a Piper Cub can be out and about. The 32 bot float on a Mixpre-6 Mk.2 is fantastic!
@simonpeck
@simonpeck Жыл бұрын
That is a perfect use for it!
@anthonybrett
@anthonybrett Жыл бұрын
Great video. Once again, as with all processes in recording audio...it's "Horses for Courses".
@PortlandChamberOrchestra
@PortlandChamberOrchestra Ай бұрын
I'd like to know more about your dual F6 12 channel recorder setup and what you think about the results.
@roman2374
@roman2374 19 күн бұрын
I’ve always worked in 24 bit and I’ve never had a problem when I’m in the studio alone. BUT I often record people that have no to little experience speaking or singing into a microphone and I’ve had to do many takes over because someone thought when they suddenly scream they have to get closer to the mic to accentuate that -- and whoops ruined… I assume I should try working in 32 bit (considering to buy the SSL 12) to enable a 32 bit workflow…
@HenkJanDrums
@HenkJanDrums Жыл бұрын
If you export your 24 bit 32 bit float recording example to Soundcloud in 24 bit wav format i think we probably will hear a difference. But You tube audio quality MP4 is often about 192 kbps MP3. What do you upload?
@simonpeck
@simonpeck Жыл бұрын
Yes, KZfaq sadly is not the best place for high resolution audio comparisons. I could post the files elsewhere for comparison...
@HenkJanDrums
@HenkJanDrums Жыл бұрын
@@simonpeck keep me informed!
@IanHarrod
@IanHarrod 21 күн бұрын
Your killing me with that groove. You have demonstrated what everyone always says in these videos; what really matters is the performance' lol Great video man thanks!
@simonpeck
@simonpeck 17 күн бұрын
Thanks so much! 😂
@dumdumreviews7436
@dumdumreviews7436 Жыл бұрын
I have Behringer XR-18 in the details I read it says 40-Bit floating-point DSP features “unlimited” dynamic range with no internal overload and near-zero overall latency , is that correct if anyone knows! Thanks
@semilumi
@semilumi Жыл бұрын
The key in there is that the internal processing is 40-bit. Meaning within the internal processes (EQ, comp, FX, routing...) it should be impossible to clip etc. Not meaning that the input side and A/D conversion is floating point or infinite DR. I am sure you will add noise or clipping with improper gain setting on XR-18. It would be misleading to exactly call these devices 40-bit floating point devices.
@christopherjbutler
@christopherjbutler Жыл бұрын
With the zoom, which I believe does not have a gain control, how do you deal with the noise floor of the preamps themselves? I would think that on a much louder source, turning down the input gain would net you less noise induced by the analog part of the preamps themselves into the 32bit digital recording. Even with two separate preamp circuits, that is two different gain levels, and a compromise on the analog side, I would think? Especially if you are using a microphone like an RE-27 that requires a lot of gain to get a usable level out of it, about 60db of gain on an 1173 with a singer right on the grill, but less if you are using it on a floor tom with a heavy handed drummer, or a kick drum, etc.
@simonpeck
@simonpeck Жыл бұрын
I'd have to say that I don't think that noise is a problem with it. Although, I haven't conducted an extensive analysis, I've used the F6 with low-level spoken word and cranked the gain up with headphones attached with various microphones. The only electronics noise I've noticed is with a tube mic. The F6 is really geared for dialogue, so I think they designed it to perform well at lower SPLs. I think their target market is filmmakers, so when I record drums with it, I can clip the analog circuitry of the thing. (I recently acquired a MixPre 10 II and have not been able to clip the inputs, even with close-miking on the kit.) I recorded and wanted to include a noise example in this video, but I don't have access to an anechoic chamber and the quietest space I could find had room noise much louder than the internal noise of the F6, so I had to leave it out of the video. While there are likely two different noise levels between the preamps, it's relative to the signal. So the higher noise level of the high gain side would still be way below the signal that's being captured from that side.
@christopherjbutler
@christopherjbutler Жыл бұрын
@@simonpeck Cool, Thanks for the reply my good man!
@909sickle
@909sickle Жыл бұрын
Can you explain the normalization advantage? In traditional DAWs you just click the normalize button and that’s it so I’m wondering how it gets easier. I understand how it gives you more flexibility, but not how it makes it easier to normalize or faster.
@simonpeck
@simonpeck Жыл бұрын
What I meant was that in my experience it’s easier and less time consuming to normalize in post than to set the gain perfectly when recording, especially in a multiple microphone scenario.
@timsmith190
@timsmith190 Ай бұрын
When I record my acoustic guitar with the Zoom H4 essential (about 12" from the neck/body joint) and bring the Zoom file into Reaper, the signal level is so low I have to boost that channel to its max (+24db) to get peaks anywhere near 0db. Is this normal, Am I missing something?
@simonpeck
@simonpeck Ай бұрын
What format were you recording in? If 32 bit float, you can normalize it in Reaper. If not, you need to make sure your levels are set appropriately when recording. Are you using the built-in mic?
@timsmith190
@timsmith190 Ай бұрын
@@simonpeck Yes, 32bit with the built in mics. Near the end of your video I saw how to normalize the levels in Reaper, and set for 0db peaks i get 30db+ gain bringing it up to a usable level.
@crescentsoundstudios
@crescentsoundstudios Жыл бұрын
what do you mean by audio normalizing? Thx
@simonpeck
@simonpeck 11 ай бұрын
Normalizing is the process of adjusting a waveform's loudness level after recording to move the peaks a specified distance from 0dB. The way "peak" is defined depends on the algorithm used, and there are many ways of calculating it, to name a few: • the root-mean-square method (RMS) • loudness units full scale (LUFS) over a short duration, longer duration or the full track. • the actual momentary highest peak of the signal For mixing songs, individual tracks are often recorded so that the body of the waveform is around -18dBFS with the peaks a little higher. There's a judgement call here, because when setting levels, intuition is often used to gauge what "body" means. And you don't always know exactly how loud a performance will be compared to a sound check. After recording, you can normalize a track if you want to correct any mistakes made during the recording process, though this can be destructive (unless you record in 32-bit float). Alternatively, you can adjust the faders. Then, in mastering an overall, integrated loudness level for the full track can be targeted. For KZfaq, I target -14 LUFS-I for the master per their specifications.
@emptysetowl9715
@emptysetowl9715 8 күн бұрын
Great video. I'm going to say the problem with 32-bit is that we lack a device that can handle say - 12 channels. Presonus new interface has 8 channels at 32, which is great - but then I have a bottle neck with all my outboard ADAT gear. I felt if Presonus made two interfaces that you could mate for a total of 16 inputs at 32 bit float.
@simonpeck
@simonpeck 7 күн бұрын
Thanks! The Sound Devices MixPre 10 has 8 XLR Channels. I have two synced together with a BNC cable for timecocde, providing 16 XLR channels and four additional unbalanced channels. They physically connect together so you can stack as many as you want. The Scorpion has 32 channels.
@emptysetowl9715
@emptysetowl9715 5 күн бұрын
@@simonpeck Hey this is good information. You need to help these guys sell this stuff!
@maximumeffortproductions001
@maximumeffortproductions001 11 ай бұрын
Why doesn't SoundDevices more expensive 8 series recorders offer 32 bit float as an option?
@simonpeck
@simonpeck 11 ай бұрын
I asked them that and they said the hardware supports it. Lack of customer demand has prevented them from including it in the firmware. As I understand it, on the post production side of audio it has been negatively stigmatized and probably misunderstood. And I think there’s concern that recording professionals will be more cavalier about setting levels, passing that work onto the post house. But I suspect we’ll see it eventually. The industry is slow to change.
@stereothrilla8374
@stereothrilla8374 Ай бұрын
They’re about to when they release the new 10.0 firmware update. Just as I suspected it wasn’t a hardware thing for the 8 series given their earlier released MixPre series were already able to do 32 bit float. It was some perceived unprofessionalism or bureaucracy in the types of people using their flagship products. The Kashmir preamps have been able to do it all along. I will be happily upgrading to the 10.0 firmware in both my 888 and Scorpio when Sound Devices release it. In my humble opinion, the big obstacle is post production being able to effectively/efficiently use the file type or the post sound supervisor potentially inferring through some passive aggressive communication to the powers that be, that they hired a lazy production sound mixer.
@floridaman9968
@floridaman9968 6 күн бұрын
I am confused, just casually saying to normalize the audio like its nothing. Isn't normalization similar to compression? Its bringing up the quiet parts and bringing down peaks? Thats going to change the sound? If it didnt change the sound then it would just be gain and not called normalization.
@MFKitten
@MFKitten 11 ай бұрын
The use case I can imagine for 32bit is for when you need to record something that you don't have a chance to try out first to set your levels. If you're recording a jet flying by or a building blowing up, or a space shuttle launching, that might not be repeatable and you won't have a chance to check your levels.
@simonpeck
@simonpeck 11 ай бұрын
But why not for everything? It’s the first time we have had available to us a bit depth that captures the entire dynamic range of audio. We went from 16 bit to 24 bit for some reason. I guess the industry just decided that that was enough.
@MFKitten
@MFKitten 11 ай бұрын
@@simonpeck oh, for sure it would be great to have it just be the "final resolution". But if you're going to buy one piece of gear that has it, then field recorders is a good place to spend the money.
@TheLordcasio
@TheLordcasio Жыл бұрын
As a 16 year location Sound Dept. veteran (and hack home studio enthusiast), I can tell you that it is definitely the under paid post department that is to blame for the lack of utilizing 32-bit float. I get blow back for recommending the post department download the Sound Devices "Wave Agent" software, so that they can edit/recall meta-data or edit the mono/poly wave data...let alone, asking them to get into the weeds with editing 32-bit float. Another issue with 32-bit float is "what else is in the signal path?". Your lavaliere's element (or diaphragm) can distort (unless you use the new DPA's) or your transmitter can over-modulate (maybe not if you have the latest A20s by Sound Devices). You'd have to REALLY plan out your signal chain to fully utilize 32-bit float....and at the end of the day, you're not getting paid any more money to rent this kit out...nor is there any guarantee that post will use it. It's not like the camera world, where RAW recording and LUTS were accepted with open arms. Sound Department is literally One-Half of the product, but is viewed as a minor annoyance. It is going to be a LONG time before 32-bit float catches on. In the studio world, there still are no multi-channel audio interfaces with 32-bit float. Steinberg has "32-bit converters" on their interfaces, but they are not full on 32-bit float. It's like "we have a cure for cancer!" but the world responds with "meh....". Frustrating for sure.
@simonpeck
@simonpeck Жыл бұрын
Thank you for sharing this perspective. I’ve been very curious about that. It seems like manufacturers are waiting for demand at the professional studio level. Zach at Sound Devices said their pro level hardware (Scorpio and 8 series recorders) support 32-bit float in the hardware but they haven’t released firmware for it yet because of lack of demand. Meanwhile, the MixPre II recorders support it and the 10 can even be used as a 32FP audio interface.
@biblicalnothingness
@biblicalnothingness Ай бұрын
WHAT? You have an ADC. In the analog case you have a noise floor like the guy said. If you aren’t concert with the volume and play low you get noise. When you come over to the digital side its better with 32 bit float, that is saving the audio on on the SD card. But on the analog side gain is always the case! If you have a auto normaliser function on the zoom, good for you. Still volume is important.
@joonasvahasalo6635
@joonasvahasalo6635 Жыл бұрын
Its crazy that there is any resistance to 32 bit. The benefits are so obvious
@georgeogrady449
@georgeogrady449 8 күн бұрын
Equipment shut have opition to listen to it any formate 16 to 32 bit
@binetix
@binetix 5 ай бұрын
I found your post about the 32-bit recording recently so, sorry for my delayed comment. You made quite good content. In short, I’ve 5 points in my mind. (1) Firstly, it s speculative to say that the equalisation and normalisation are so fast and take "10 seconds" or so. For drums recording, obviously yes, but when you're recording environmental sounds, for example, you cannot avoid extremely high peaks randomly recorded. Then the post-production takes significantly more than 10 sec and the final quality would be questionable. (2) You said nothing about the file size which is at least 30% larger compared to the other encodings because of the high amount of data. Actually this is a significant consideration, especially when you're creating sound library - on every 3 Gb you are loosing 1Gb compared to 24-bit (consider a library or project of 1TB or more with all draft recordings and intermediate sessions). (3) The quality of the sound practically remains the same, so 32-bit recording doesn't bring any benefit here. (4) You said nothing about the wave form and sound pressure coming from your input devices and how all imperfections are recorded in 32-bit, and how devices with dynamic range much lower then the recording capacity are performing and recorded. (5) This point is a bit provocative, but anyway, why the clipping is always a bad thing? There workflows, for example, where the clipping is used as markers... 32-bit recording has its benefits as 24-bit and 16-bit as well... Doesn't matter what technology you're using - the answer is not black-and-white for sure. May be the key dilemma is „think before“ or „think after“ your recordings, or „do not think at all“. Like in the real life :)
@yesthisisdonut
@yesthisisdonut Ай бұрын
i think 32bit float is great. the only concern i have is what some people pointed out; pushing work to post can disrupt existing workflows. i work in radio broadcast as an audio engineer, and the recent introduction of izotope RX and supertone clear made for some pretty grueling experiences where reporters asked me to fix their shitty reverbant (and sometimes clipped) field recordings, because they know we can do that, to an extend. if we had 32bit float some issues we have now wouldn't be there, but i feel like reporters would care even less about standards that make sense beyond the old tape noise floor logic. having the tools to fix things in post is nice but doing it right from the start is often very easy, especially if the workflows for it are long established. if i end up freelancing as a videographer again, i would probably consider using 32bit float, because i'm on my own and i save time by fixing it in post. at my job, there is no time to fix it in post because it's going on air in 5 minutes. different workflow :D
@simonpeck
@simonpeck Ай бұрын
Thanks for sharing your professional perspective! It's definitely true that 32-bit float could disrupt established workflows since it requires normalization in post. However, it could also save substantial time by eliminating the need to use RX to fix the situation you mentioned with clipped recordings (unless the mic itself is overloaded). With 32-bit float, your effective gain setting happens in post, which might lead to higher quality recordings overall. While normalization adds a step, it might replace much more time-consuming repairs for clipped recordings in your fast-paced environment. I understand your time pressures in broadcast. Do you think there are potential workarounds or workflow adjustments that could make 32-bit float viable in a professional environment? The human element is always the hardest thing to change, especially where it crosses roles and responsibilities. I'd love to hear your thoughts.
@2grandbaby854
@2grandbaby854 29 күн бұрын
32 does sound a bit more dynamic (open)
@christopherjbutler
@christopherjbutler Жыл бұрын
The question of whether it has anything to do with Led Zeppelin depends on how you spell it... Fabric? or Geographical Region? :)
@simonpeck
@simonpeck Жыл бұрын
That's why I asked! Sound Devices spells it "Kashmir." 🙂
@christopherjbutler
@christopherjbutler Жыл бұрын
@@simonpeck AHA! Cool man.. I didn't notice if you mentioned the spelling in the video, but I have the attention span of a gnat when I am listening at work lol.. This was very informative and answered quite a few questions I had about 32 bit recorders, but was too lazy to research! :)
@georgeogrady449
@georgeogrady449 8 күн бұрын
It is different
@JSSTUDIO-wr2jq
@JSSTUDIO-wr2jq 11 ай бұрын
🙂👍
@woodyTM
@woodyTM Жыл бұрын
A good comparison would be a camera's focus (or f-stop/ISO/shutter for that matter). Imagine shooting a 30 minute interview with the camera out of focus. Imagine being able to pull that focus in post. That's what 32 bit float can theoretically offer. Most professionals manually pull focus in the same way audio engineers gain stage, There's a specific person that solely operates and pulls focus and they get paid LOTS. Most resistance to utilizing auto focus was purely due to it's poor and inaccurate implementation, usually resulting in undesired, adverse, effects. People need to experience 32 bit float in order to trust it, in the same way you would need to experience and play around with good quality, modern, auto focus. Auto focus works well for people who don't have the in-depth knowledge or patience to dial in exactly what they want, 32 bit float satisfies that exact notion. Someone who's been working in audio for ages would have zero need or use for 32 bit float because they know exactly how to capture what they want, the same exact way a photographer uses manual mode because they've learned exactly how and why to configure the settings to accommodate the desired outcome. Technology like 32 bit float audio recording is such a massive step, that it's hard to even justify the amount of freedom it could restore to an artist. We've grown so accustomed to only being able to capture a hollow representation of audio and that it's been proven time and time again that any step further gives us diminishing returns. So despite the heavy resistance in standard use cases, 32 bit float can and should thrive within it's own, separate, classification of audio capture. The same way we have stereoscopy, or 360 action cam videos. At the end of the day it's just simply a different way of representing captured information, and therein lies the root of the problem; since it's a different way of representing audio, the thought process revolving around it should also be reconsidered.
@simonpeck
@simonpeck Жыл бұрын
Woody, I'm thrilled to see this post. This is an excellent analogy. I used to work in the film industry and have witnessed professional camera assistants pulling focus first-hand! Interestingly, when I interviewed Zach, he mentioned the comparison to light field photography where you can focus an image after the fact. I cut that part out of the video, but perhaps I could post the uncut interview if there is interest.
@hbp_
@hbp_ Жыл бұрын
The other problem with autofocus is that it's hard to use when you want to pull focus in a certain way or keep some things slightly out of focus. Also most AF systems can't be programmed to keep two points within the DOF or go slowly between A and B. The closest I can think of doing something like this are the broadcast servo lenses where you can control the focus servo speed. Decades ago Canon had a two point DOF AF in some of their film cameras but IIRC this feature was never carried over to the digital models and it was not a very good implementation anyway.
@zagatoalfa
@zagatoalfa Жыл бұрын
Why won’t it catch on? Does it sound worse? No Does it sound better? No Will any of us ever record anything with more than a 90db range? Probably not. Save time by not setting gain? Combine your process of normalizing with 40 tracks, many with multiple takes, over a 12 song record, and I bet getting it right at the front end is quicker. Still, how am I supposed to send a decent headphone mix and monitor what I’m recording without proper gain ? You almost get one of the most important parts about the actual sound at the end. Using an API (or any analog pre) will require you to adjust the gain, and how you adjust that gain has a significant impact on what you get out of that pre. Studios aren’t going to give all their preferred pre amps even if the above mentioned problems weren’t a thing. This set up is nice for throw and go, but it’s kinda solving a non existent problem.
@simonpeck
@simonpeck Жыл бұрын
Well... that's kind of my point. It sounds the same, yet it can offer recovery from mistakes and save time in some cases. For me, normalizing 40 tracks takes the same amount of time as 12; select all, normalize. I suppose there could be some clips that would be sliced up, depending on what you're recording, but... let me flip it around. There's nothing preventing you from setting levels when recording in 32-bit float (at least with the MixPre and F6). It still sets the peaks relative to 0dB, even though it doesn't change the recorded waveform. You could work exactly the same as when recording in 24-bit, with the benefit that if you didn't happen to nail the level perfectly for a track at record-time, it could be recovered it in post. Another way to think about it: if you had started out recording in 32FP would you be actively seeking to switch to 24-bit? For headphone/monitor mix, you could still set the knobs as you have in the past, or if you're using Sound Devices, you could use Auto Mix: www.sounddevices.com/automatic-mixing-101/ Regarding an external pre, I didn't go into it in detail, but that's exactly why I want to be able to use one. I have used an AEA TRP2 into an F6 and was able to clip the analog portion pretty easily. I haven't tried that with the MixPre yet, but I'm certain it will be able to withstand a more preamp gain.
@zagatoalfa
@zagatoalfa Жыл бұрын
@@simonpeck I can’t even imagine the clumsiness of tracking a band and a trying to get good headphone mixes to 4 or 5 people with an unknown gain structure, then trying to do a punch in with an unknown gain structure tweaking volumes to give suitable working headroom after the fact, trying to integrate outboard gear, doing punch ins, etc. seems like a pretty messy way to work, nor do I ever want anything at at 0bbfs. Why wouldn’t I bother using 32bit float? As stated, integration with the analog world. I do have the capability of recording at 192khz but never do. Taxing the CPU load with no benefit isn’t in my nature. It’s so, so easy to set a good gain structure, replacing 32 channels of AD and DA converters would be a pointless expense. Again, seems a fine way to do what you’re doing, but I wouldn’t expect it to become a standard in the pro world anytime soon.
@simonpeck
@simonpeck 11 ай бұрын
@@zagatoalfa No, this is way overthinking it. It isn't that complicated. It's just a data format. So somebody could walk into your studio and change your recording format to 32FP and you wouldn't even know it. You would do everything exactly the same. The only difference is that if you happened to make a mistake or didn't set the levels perfectly for a channel, you can correct it after the fact with no negative impact on sound quality. That's it. This assumes, of course, that your interface supports 32FP. The scenario described -- where the position of the gain control knobs is totally ignored is not a requirement when using 32FP.
@zagatoalfa
@zagatoalfa 11 ай бұрын
@@simonpeck exactly. I could run my sessions at 32bit and not notice and setting gain isn’t that hard, so I won’t bother running 32b float. I also don’t think considering implementing the technique of not bothering to set gain in a real world situation is over thinking it. A quick search shows studio based 32bit float A/D or D/A conversion. Only Sound Devices and Zoom field recorders, despite the tech being around for some time.
@Thenoisemusic
@Thenoisemusic Жыл бұрын
Files are massive.
@simonpeck
@simonpeck Жыл бұрын
They are 33% larger than 24-bit. Storage space only gets cheaper as time goes on, so this marginal increase may not be an issue for most people.
@Thenoisemusic
@Thenoisemusic Жыл бұрын
@@simonpeck Fair enough but 24 bit is also "too big" for me. If I'm tracking acoustic guitar I might use 24-bit. I feel there is socioeconomic factors to consider here than just what current standards are. Especially with how difficult it is for people to afford basic necessities.
@artysanmobile
@artysanmobile Ай бұрын
Actually, not true.
@adissabovic
@adissabovic Жыл бұрын
It all boils down to: digital gain vs analog gain.
@simonpeck
@simonpeck Жыл бұрын
What do you mean by “digital gain?”
@adissabovic
@adissabovic Жыл бұрын
@@simonpeck Well, I mean gaining it up/down, digitally, in post...vs gaining it the "traditional" way - pre quantization. :)
@HenkJanDrums
@HenkJanDrums Жыл бұрын
Auto Align 1 is great on drum tracks. Auto Align 2 is even better. kzfaq.info/get/bejne/gZl0gqaF3cXVg2w.html Of course wav 16, 24, 32 float or 64 float bit ...it is an upgrade but these things like Auto Align give a lot of depth and sound to the drums that is far beyond the improvement going from 24 to 32 bit float. Phase and alignment is important/essential for drums and for a mix.
@microcolonel
@microcolonel Жыл бұрын
The brave thing would be to make recording devices with no gain control whatsoever. The gain control doesn't set the "zero point" but the "one point": you're deciding how much dynamic range is between the number zero, and some other number that is not zero. Also, your introduction of the term "dithering" here is inappropriate, it has nothing to do with the range selection/combination process. Also, having more than one ADC is not strictly necessary, and for all intents and purposes 24-bit integer PCM is also fine for gainless line level ADCs... and in practice probably also fine for gainless mic preamp-ADCs, but there are extreme outlier microphones for which this is not the case.
@simonpeck
@simonpeck Жыл бұрын
These devices effectively don’t have gain control when recording in 32FP. No matter how you set the gain, the exact same waveform is recorded. It only defines how the waveform appears when you initially import it into the DAW. I imagine it’s some metadata stored in the wav file. Whether it’s called a “zero point” or “one point” is a matter of convention, as I understand it. I could be wrong about whether or not dithering is used in combining the data from multiple ADCs. That was speculation based on research I did on possible implementations. Sound Devices doesn’t reveal their implementation details. You’re right that they could use a single 32-bit ADC, but they don’t. From what I read on these converters, there are technical challenges in doing so accurately. I can dig up the source if you’re interested. At any rate, it was their design decision to use multiple 32-bit converters so I trust they did that for a reason. The most popular microphone in the world is the Shure SM57/58, which has a max SPL of 180 dB, so it wouldn’t need to be an outlier microphone to produce a wide dynamic range.
@microcolonel
@microcolonel Жыл бұрын
@@simonpeck they do have a gain control though, the knob is there, that's what I mean. As for calling it the zero point... That makes no sense, setting the zero point is setting the DC offset, not the scale... Also, it's not necessarily a "32-bit ADC" that you would use, since ADCs in production do not produce floats regardless (though theoretically there is a way to design a self-ranging ADC that produces floats). If it's a 32-bit ADC today, it's still only producing integers. As for their decision to use several ADCs, that will depend on their particular architecture, but it is not necessary in principle. I know the limitations on single ADCs in these applications.
@simonpeck
@simonpeck Жыл бұрын
@@microcolonel Ahh, yes, these do have knobs, but there are 32FP recorders that do not. Setting the zero point refers to setting how the peaks will appear relative to 0dB, not DC-offset. When I mentioned 32-bit ADCs, I was referring to Sound Devices' implementation, not a theoretical one. It's what they use. How they convert the output of those ADCs into 32FP is proprietary.
@wrmusic8736
@wrmusic8736 Жыл бұрын
24 bit integer precision makes zero sense for listening to music. 24 bits are only needed for writing music because you can record your signals low and then boost them without boosting the noise floor caused by imprecision errors. You need to record your source at a very low volume, like barely hearable, much lower than whispering, for 24 bits to start having issues - but why would you even do that? 24 bit precision is 256 times more precise than the default 16 bits and a finished track will be indistinguishable between two formats. 32 bit float precision is also quite questionable because floating point numbers can be very imprecise and result in errors. To me the format always seemed like an internal way for very old DAWs to work around the hard limitation of very old audio interfaces that could only do 16 bits at a cost of extra CPU power.
@simonpeck
@simonpeck Жыл бұрын
It depends on what your goal is. It makes total sense if you want to save time and reduce the possibility of human error while recording. Floating-point rounding errors are inaudible, because we’re talking about extremely small differences in amplitude.
@jonesconrad1
@jonesconrad1 Жыл бұрын
@@simonpeck Most plugins process in 32bit float, if rounding errors were an issue we'd know about it by now.
@georgeogrady449
@georgeogrady449 8 күн бұрын
320 bits 32bit
@EdwinDekker71
@EdwinDekker71 15 күн бұрын
DAWs use 32 bit internally anyway.
@simonpeck
@simonpeck 12 күн бұрын
It is not about the file format. It’s about the fact that there’s no need to set levels when recording.
@hwirtwirt4500
@hwirtwirt4500 3 ай бұрын
The best analog stage is barely 20 bits (122 dB) signal to noise ratio, the claim of 1528 dB is complete BS. 32 bit linear is theoretically 194.4 dB.
@artysanmobile
@artysanmobile Ай бұрын
You’re missing the point. It has nothing to do with a dynamic range increase. Rather, it’s about optimizing the bit stream so that the 16 or so bits actually needed can’t possibly go unused. Two preamps with very different sensitivities permit encoding of so broad a digital range that the full required range cannot fail to be encoded and be decodable.
@hwirtwirt4500
@hwirtwirt4500 Ай бұрын
@@artysanmobile I'm not missing the point, the claim is BS, 32 Bit is capable of recording 194.4 dB, that cover everything from a pin drop to an explosion. A jet fighter on full afterburner at 10 meters is 150 dB, that's more than enough for any situation without making a ridiculously false claim.
@artysanmobile
@artysanmobile Ай бұрын
@@hwirtwirt4500 Yada yada yada. Glad you’re entertaining yourself.
@hwirtwirt4500
@hwirtwirt4500 Ай бұрын
@@artysanmobile If you don't understand the underlying technology stay silent and not expose your ignorance.
@georgeogrady449
@georgeogrady449 8 күн бұрын
2024 shut have all type up to the people if won't to listen to it
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