How to make Neon Puddles in Blender! If you want to see more Blender related stuff: Downloadable projects of mine: gumroad.com/bbbn19 Current projects of mine: / bbbn192 #blender
Пікірлер: 104
@user-jinniuzhe26 күн бұрын
Very interesting special effects tutorial
@Seram22 жыл бұрын
I'm amazed by how people come up with these things. It just keeps getting better.
@ramanrafiq7888 Жыл бұрын
This could be used for so many things, brings in so many ideas, thanks!
@D2SProductions Жыл бұрын
I've learned more from your tutorials than I have with any other procedural materials tutorial on KZfaq, and I've been learning to use Blender since 2007. Thank you for the great tutorials. I knew about animation before using Blender, I'd gone to college for 3D Modeling and Animation, but the software I was trained on was way out of my price range, still is, that's why I use Blender 3D. The training that I have is very old and out of date, this is before any software was using quad faces, everything was still triangular faces back when I was first learning 3D computer modeling and animation. The software was 3D Studio R-4, not to be confused with 3D Studio Max 4, this is before the Max (Windows version of the software, the 1994 old DOS version of 3D Studio).
@8sat_2 жыл бұрын
I have banged my head against the wall trying to do this sort of effect with dynamic paint in the past, this is awesome, thanks
@_blender_man_2 жыл бұрын
Love your shorts ! Best Blender shorts!
@arniferak5782 жыл бұрын
I can use this to make live wallpaper for my pc. It looks satisfying to me. Thnx for the tut man!!
@Happipaws Жыл бұрын
Epic tutorial and a brillaint way of working thank you for your way of explaining and putting in the time to share your knowledge!
@amicuscrypto1942 Жыл бұрын
Brian, I liked and subscribed when you said the magic words, "free stuff'. Beautiful as this is if you want to change the world, swap out the random values with real world data.
@chicao.do.blender Жыл бұрын
your tuts are amazing i am just good enough at it to understand you completely, and i love the content
@CGBurgerStudio Жыл бұрын
Brilliant way of using uv! Thank you for making this tutorial
@recyclebinladen59032 жыл бұрын
Very interesting approach to achieving the effect. However, I'd like to request if you could go into explaining why you opt to go for certain kinds of math nodes (Fraction, Minimum, Logarithmic etc) and the particular values as well. It would be of great help and people like me (the kind with 0 math abilities in our brains) can wrap around these concepts more visually. Hope you can consider it. Thanks, and keep it going!
@samyehya2 жыл бұрын
Started re studying math
@CartesianCaramel2 жыл бұрын
To be honest I don't really know what the logarithmic function does, it just worked when testing it. The minimum caps the values given to it, and fraction repeats a gradient of 0-1. I'll try to explain these as I use them in the future.
@lhep20042 жыл бұрын
5
@versatale Жыл бұрын
Bro straight to the point. Super thanks for all these informative tutorials!
@cosmicwaves6938 Жыл бұрын
1:33 UV map automatically connects to another node... what and how?
@jedidoesstuff Жыл бұрын
Oh. My. Goodness. This is genius! I was trying to get a similar effect using dynamic paint, but I just couldn't animate the "splashes". Thank you!!!!!!!!!!!
@xaviervicens52172 жыл бұрын
Nice, couple of new tricks. Thank you.
@espacemaxim2 жыл бұрын
Very smart solution, I love it!
@antoniolima10682 жыл бұрын
this is great, inspiring, well done and thank you.
@fabriziolorito2 жыл бұрын
Very elegant solution. Great source of inspiration. I think I could achieve the same effect myself, but with a 10x more complex approach...
@undersun2 жыл бұрын
Same here.
@maochiou269811 ай бұрын
Very enlightening, really appreciate it
@Ufus.2 жыл бұрын
What a nice tutorial.Thanks!!!
@FreyaZeka2 жыл бұрын
I loved the tutorial! I noticed changing the Blend Mode to Alpha Hashed creates a particle illusion instead! I almost thought I was in Cycles seeing such a change.
@alterico Жыл бұрын
Great point!! Really plays into a firework effect
@jonathanhudson37952 жыл бұрын
OK - followed your tutorial - superb effect you created. I have not got a clue what is going on with all the maths nodes multiplying and dividing, but the end effect is brilliant. Thanks for the tutorial
@RobertCow Жыл бұрын
so sad that most of tutorials are like: do ABC without explaining why you are doing ABC
@bodick_2 жыл бұрын
I'm so glad I subscribed to this channel
@KaizenTutorials2 жыл бұрын
Great video again!
@danyeweast3 ай бұрын
Finally figured out two things: Blender 4 or newer auto adds the node he adds to the material output; and it has to be #frame/ the number you use, not . the number. So it would be #frame/24 or #frame/20 for the add value :) This fixed the animation for me, at least!
@danyeweast3 ай бұрын
Also thanks for the tutorial, guy! :)
@crypt0sFX2 жыл бұрын
I love puggles. I can't get enough of puggles.
@espacemaxim2 жыл бұрын
Pugglesmania is on!
@nictube55032 жыл бұрын
freaking brilliant
@hummingbirdstudio6 ай бұрын
Fantastic Tutorial
@vstreet75832 жыл бұрын
Just BRILLIANT! Thank you for sharing your technique. THANK YOU! Dg
@justsomeguywithabeard3701 Жыл бұрын
At 1:32 in the video he put a yellow thing connected with Uv map do you know what this is?
@NebMotion2 жыл бұрын
So good I just had to like and subscribe!
@winglessmecha2 жыл бұрын
Thank you so much Ben 🙏🙏🙏
@bokafor74642 жыл бұрын
New subscriber!! Enjoy all your videos
@dmitryclaim9904 Жыл бұрын
Very nice!!!
@cursedDice2 жыл бұрын
Great Tutorial, as always! These tutorials are endless sources of inspiration. One question, how would one go about randomizing the location of the drops, as it appears static right now.
@neilmarshall50872 жыл бұрын
Use a particle system - not Geo Nodes. You need to remove the random timing or you can get the 'end' of puddles at the start of the individual instance.
@purpleparkstudios4124 Жыл бұрын
Awesome video
@parkersmith3727 Жыл бұрын
this rocks brother
@jamesclow108 Жыл бұрын
Thanks, that was great. I had to do a bit of fighting with the Math Add node with the #frame entry but got there in the end. Awesome stuff! 🙂
@jmmnv11 ай бұрын
hello how did you solve it?
@user-qr6po2bd9i11 ай бұрын
#frame / 24 Write a frame, leave a space / Leave a space and then put a number@@jmmnv
@user-sz3gj9ub3z2 ай бұрын
very will! 我很喜欢你的教学,谢谢你
@Reforge3d2 жыл бұрын
Amazing
@_decibelios8083 Жыл бұрын
Thank you sooo much, this was just what I was looking for :)
@neerajbhatt33682 жыл бұрын
Thanx a TON for broadening my blender knowledge...everything happened perfectly but am not getting thin rings...but broad ones...where could I be going wrong?
@jayeshjadhav83349 ай бұрын
wonderfull
@biancaglaser2 жыл бұрын
nice!
@psk010631886362 жыл бұрын
GREATTT!
@christianholl79242 жыл бұрын
This could also have been a perfect example for dynamic paint (wave) simulation combined with geometry nodes ;-) .. I already tried it and it works fine - except the puddles can't have different colors :/
@maahesmedia Жыл бұрын
You're awesome
@enesmalikyldz45212 жыл бұрын
Thank You
@myztazynizta Жыл бұрын
If you could explain the math and how you came to find those values and why they work it would be very nice.
@woodbook75142 жыл бұрын
thanks for the tutorial, i just follow up and get a little bit confused about the math node, what're the effection of the minimum and logarithm nodes?
@Iglum2 жыл бұрын
I want to learn nodes to make some kind of vertex lighting ps1 graphics looking stuff
@Reforge3d2 жыл бұрын
Came back to this video, do you recall how you get the camera focus working on your intro clip?
@darkmallet72332 жыл бұрын
After that April fools you played I was a bit worried Still nice tutorial
@DestusG29 күн бұрын
thanks sir
@kenzietownsend6644 Жыл бұрын
At 6:24 I copied the previous color ramp and didn't switch the points. Its a different effect, more like it pushes the water out after impact.
@RG-id9gu2 жыл бұрын
This can also be used to make a sheild being bombarded.
@bokafor74642 жыл бұрын
Please coudl ypu try doing more Doctor Strange videos and possibly Wanda. I quite enjoyed the runes video you did. Perhaps doing scarlett witch's magic?!
@8sat_2 жыл бұрын
Are there any options for using the shader to appear to displace the geometry so it looks like a ripple (in eevee without using black magic)?
@myztazynizta Жыл бұрын
Future version of eevee in about a year will let you displace the geometry via the shader.
@GeronimoTech2 жыл бұрын
This is crazy.
@Argyle302 Жыл бұрын
When I added in my ColorRamp, my ring lines were not as crisp as your ring lines were in the viewport object. And when I added in the Minimum and Logarithm nodes, I lost almost all hint of red in my viewport object. I'm sure I did everything the way you did it. What could be my problem?
@KrazyKaiser11 ай бұрын
I feel like most of the time we start out in geometry nodes and end in shader nodes but you did it opposite this time lol
@jmdanni Жыл бұрын
can this be used like a laser or magic spell hitting a shield? im trying to make it hit a ball and im getting washed out lines
@kittyflipkreation Жыл бұрын
Does anyone know the keyboard shortcut he uses to grab the random value for the object info ? When I try just plugging in the object info to the multiple an then connecting that to my add node it just stops my animation :/
@TheultimateOGАй бұрын
hi there. I just got the lightning generator from your Gumroad, and I was wondering how you actually generate it as you please, because I can't quite figure this out (I am new to geo nodes).
@trentkuhn2 жыл бұрын
i wish more teachers would mention why they use math nodes. i feel like I will never understand how to make these things myself
@jamaldpeat79502 жыл бұрын
I love your shit... It is the best the easiest and the smartest!
@josephhennessy2978 Жыл бұрын
Is this specific project file on your Gumroad?
@cosmicwaves6938 Жыл бұрын
1:33 UV map automatically connects to another node... what and how?
@MilkMyth Жыл бұрын
Exactly where I’m lost too. I think it’s something with a node wrangler?
@cookinkitty Жыл бұрын
hey, my puddles seem to be centering in a group, I've check different boxes and/or settings, changing the seed just rearranges them in a tight knit overlapping group. I tried scaling the puddle up to no avail. how are your puddles more spread out? thanks for the tutorial.
@cookinkitty Жыл бұрын
*i meant i tried scaling the plane up!!!
@Utsab_Giri2 жыл бұрын
Hey, this project is not on your gumroad. Any chance you could put it up? Thanks!
@hummersaadi361210 ай бұрын
can i added to any project and how ???
@malcomjw2 жыл бұрын
At 1:33 what was the effect used that connects the UV Map and the Material Output?
@regeleionescu9352 жыл бұрын
Under Evee settings check „Bloom”. I wonder too what was the node between UV Map and Mat output. LE: That is a Viewer node. Ctrl+Shift+Click on an output of a node.
@malcomjw2 жыл бұрын
@@regeleionescu935 That did the trick. Thank you!
@Vast17 Жыл бұрын
got clipings when instancing the puddles in cycles, switching to eevee
@quentinarrault3585 Жыл бұрын
have you worked it out ? 've got the same problem
@smixsix3307 Жыл бұрын
Hi I'm not getting the same amount of emission that you are mines looks more flat even though I did the same things....can any one help?
@silver54062 жыл бұрын
does anyone know what that color ramp is connected to? is off screen at 6:28
@naughtynome4491 Жыл бұрын
the material output node. with node wrangler you can press buttons over a node to snap it to the output to see what it is doing. i can never remember that shortcut though
@neerajbhatt33682 жыл бұрын
Got it...Logarithm value was .5 instead of .999...Thanx again...
@mikezxd6025 Жыл бұрын
My god
@cedric142 жыл бұрын
I wish my computer was good enough to make this. My animation doesn't work 😥
@heres_katja39482 жыл бұрын
1:33 I can’t find the orange node :(
@naughtynome4491 Жыл бұрын
you can just hook into the output directly its from node wrangler i believe
@AntoineVanGeyseghem6 ай бұрын
Waaa...
@eliflores7681 Жыл бұрын
what version is this bruh? ANNENOHAMINEEGET^ATAVAINA DING RING DING
@simplastic Жыл бұрын
any contact email?
@gillsejusbates6938 Жыл бұрын
when working in cycles, how do you stop the base circles from clipping? i get very ugly triangular artefacts from the clipping puddles
@cookinkitty Жыл бұрын
Did you ever figure this out.... i have the same issues... tries random check boxes or settings and nothing worked