Here's a cool little thing you can do in the Cats Are Liquid level editor. This time, Lumi will face actual consequences for killing others, or maybe be forced to defeat them in order to finish the level. your call.
Пікірлер: 86
@National_Insurance_Clerk10 ай бұрын
Why the hell did i miss the grammar error at 0:51? my grammar isn't usually that shitty, i swear!
@tinaplayz96916 ай бұрын
oh yeh now I see
@user-ot4wp4mz6l24 күн бұрын
its ok bro ^~^ ^~^ ^~^ ^~^ ^~^
@user-ot4wp4mz6l4 ай бұрын
It seems Purple isn't that smart. They sit on top of sus walls where anyone could find them, and now they sat next to a lava pool waiting to be pushed off?
@czoomy10 ай бұрын
why did i take me so long to figure this out, i literally used the same idea in a different demonstration
@tart-cake5 ай бұрын
hi czoomy
@Ghaztler5 ай бұрын
cats are liquid discord guy ajaheujhfjghgj robotguy ajadjb
@DawDaw244 ай бұрын
Oh cool I found your account
@delangaming53884 ай бұрын
hi czoomy
@FunnyCraftSheep3 ай бұрын
czoomy! :D
@SuperPhantomUser10 ай бұрын
You should continue this series, it's pretty cool
@user-tk1cs8yf8m9 ай бұрын
I subscribed
@armancornejo-lt9yk9 ай бұрын
Aaaaaahhhhh
@Shunkeagle7 ай бұрын
@@armancornejo-lt9yk💀
@user-me2zb1bz3u10 күн бұрын
We want player kill detection and polymap editing.
@user-ot4wp4mz6l8 күн бұрын
Hello again!
@seventy_eight2 ай бұрын
i just can't get enough of this thumbnail (i haven't watched the video)
@user-ot4wp4mz6l24 күн бұрын
How this works: The NPC spawns above a hidden active platform and falls through it. A button prophecy then switches the platform to visible, but not right away, because the button it triggers has a timer that gives the NPC time to fall down. This prophet also switches a move prophecy above the platform from ¨Stop moving¨ to ¨Move left¨. When the NPC dies, they respawn on the platform, which is now deployed, move left and press a button which serves as the output signal.
@National_Insurance_Clerk24 күн бұрын
That's a great explanation of the mechanism!
@LunaSofyaMH2 ай бұрын
Idk why but i misread the title as "cats are liquor" what
@1sublevel1sublevel1sublevel1Ай бұрын
Oh so thats why lumi turns red when hurt
@user-me2zb1bz3u12 күн бұрын
@@1sublevel1sublevel1sublevel1 #holdup
@user-me2zb1bz3u12 күн бұрын
Yoo the fanart's actually good ^~^
@aadenboy7 ай бұрын
I've done this trick before, it wasn't exactly like this but it's still cool to make
@UmCaraAleatorioOFC5 ай бұрын
The test inst hard The test:
@user-me2zb1bz3u8 күн бұрын
A test of kindness
@giahuynguyen11894 ай бұрын
ayyy thx mate!
@Iscriviti5928 ай бұрын
You need to do the player detection
@National_Insurance_Clerk8 ай бұрын
Not sure what you're referring to, do you mean the checkpoint setup that can trigger something after the player dies?
@Iscriviti5928 ай бұрын
@@National_Insurance_Clerk Yes
@user-me2zb1bz3uАй бұрын
Yes. I always thought that something would change if I died in the room a certain number of times.
@organichotchoco8 ай бұрын
oooooh interesting... totally not thinking of a level idea also how did you get it to change what level you go to ingame? Or hind the buttons?
@National_Insurance_Clerk8 ай бұрын
Buttons connected to doors can change which level they lead to
@organichotchoco8 ай бұрын
@@National_Insurance_Clerk ohhhhhhhhhhh
@merijnilsevoortman79635 ай бұрын
Tbh this game is fun
@raccoon_boi7710 ай бұрын
This is really cool Also what is the name of the CAL font? (the one saying NPC kill detector)
@National_Insurance_Clerk10 ай бұрын
That font's name is ClapHappyLight
@Ember89 ай бұрын
@@National_Insurance_ClerkHow do i get it? 😅
@National_Insurance_Clerk9 ай бұрын
@@Ember8 There's a bunch of websites that let you download fonts, it should be in most of them.
@cloudinyx8 ай бұрын
@@National_Insurance_Clerk(pssstt) how about the one saying 'tutorial'? 😦
@National_Insurance_Clerk8 ай бұрын
Pretty sure that one's "Comili Book", and it can also be found online
@3008_Enjoyer10 ай бұрын
O my god... THEY KILLED PURPLE >:0
@National_Insurance_Clerk10 ай бұрын
at least this time it had consequences! Perhaps not a proper court trial for murder, but dying is just a normal occurrence in this game anyways ;)
@user-ot4wp4mz6l4 ай бұрын
Don't worry, they can just respawn
@user-me2zb1bz3u12 күн бұрын
Respawning? Never heard of it.
@Manifistosa6569 ай бұрын
What lvl it is on 00:19? I haven't seen it in the game.. and where did you get purple?
@National_Insurance_Clerk9 ай бұрын
this level doesn't exist in the game, I made it in the level editor. You can get purple by adding an NPC to your level and choosing "Purple" from the dropdown list in its settings
@Manifistosa6569 ай бұрын
@@National_Insurance_Clerk okay thank you!
@user-ot4wp4mz6l4 ай бұрын
@@National_Insurance_Clerk I wanted to write that myself, but you wrote it for me
@sandwichi2 ай бұрын
Or you just play a light in the shadows to find purple
@user-ot4wp4mz6l4 ай бұрын
why eyes in second demo room not do bashy-bashy?
@vanessaapolinar77198 ай бұрын
HOW DO YOU MAKE THE TEXT WORK, IM TRYING TO MAKE A COOL MAP AND THE TEXT WON'T WORK
@National_Insurance_Clerk8 ай бұрын
In-game text, or the text I put in the video? In-game text can be added with the prophet item (there's the one with the T icon, which will let you specify what text you want to display and for how much time) If you meant the text in this video, I used Microsoft's video editor for it, though I don't recommend it for more complex projects because it's rather limited
@nehirkozanoglu35917 ай бұрын
Hi, do you know if NPCs can go into pipes?
@National_Insurance_Clerk7 ай бұрын
I'm pretty sure they cannot :(
@user-ot4wp4mz6l4 ай бұрын
Why did you set Alone in a Hall when she is not alone?
@weia798410 ай бұрын
0:57 what theme is that?
@National_Insurance_Clerk10 ай бұрын
it's the level editor theme, but as far as I know it doesn't have any official name like the rest of the tracks
@user-me2zb1bz3u8 күн бұрын
If you're talking about the level color scheme, it's World 6
@LuisaxLumi5 ай бұрын
The tut is good ngl but can you make a separate vid on how to do 0:28? (Its ok if it not 🥱)
@National_Insurance_Clerk5 ай бұрын
for that level transition, i put a door on a rail set to start on player collision. this prevents the door from moving. i then have a button somewhere which is attached to the rail, setting it's speed to the max and unticking the "start on player collision" option. this setup makes the door pop out of the ground as soon as something presses the button. in this example, i made a short cutscene using a prophecy object, and added a button prophecy at the end to trigger the door
@LuisaxLumi5 ай бұрын
@@National_Insurance_ClerkOk ty but I kinda din't understand. Which rail exactly? 😅
@National_Insurance_Clerk5 ай бұрын
by 'rail' i mean the moving item line, which should look like a dotted line in the editor. when you hold any item which can be attached to it, the line will glow in green@@LuisaxLumi
@LuisaxLumi5 ай бұрын
@@National_Insurance_Clerk alr thanks.
@Neutral.Mapping7 ай бұрын
how does it work?
@National_Insurance_Clerk7 ай бұрын
When an NPC dies, it normally respawns at the point where you placed it in the editor. This mechanism uses a timer to let the NPC fall to the ground without interruptions first, then moves stuff around its spawn point so when it spawns again, instead of falling it will move to the side and press a button
@THE_CAT_KREW4 ай бұрын
3:09 i thought it didnt work
@Nutonpawz5 ай бұрын
Help I can't play cat's are liquid there's only a background without the cat
@user-ot4wp4mz6l4 ай бұрын
WDYM please give more info
@Nutonpawz4 ай бұрын
@@user-ot4wp4mz6l it works now I just swiped it away a couple of times
@user-ot4wp4mz6l4 ай бұрын
But how do you use a button to reconnect a door to a different room like in the demonstration?
@National_Insurance_Clerk4 ай бұрын
buttons can be connected to almost anything that has properties you can change when you open up the button's edit menu, there should be a button that says "connect to item". click it, and then click the door you want to change. now the button's edit menu should have another tab for the door's settings (click the little arrows near the title of the menu). from there, pick the room you want the door to send you into after you press the button, and of course, make sure the door's own edit menu has the right settings.
@user-ot4wp4mz6l4 ай бұрын
Also, how did you make it in that second room in the demo that Lumi was able to exit the room without going through an exit? It was just Purple jumping, and then the exit.
@National_Insurance_Clerk4 ай бұрын
@@user-ot4wp4mz6l I did that by connecting a door to a track set to not move (start on player collision) and buried it under the ground. i then placed a button hidden from view, which when pressed, would make the track move at the fastest speed. essentially, when the button is pressed, the exit door jumps up from the ground and hits the player. i activated that button with a prophet item which i used for the entire cutscene.
@user-ot4wp4mz6l4 ай бұрын
@@National_Insurance_Clerk Nice. I will try that out. Also, if you are this smart with buttons and prophecies and all, do you know how to build a trap exit (one that plays a glitch and then kills you and sends you back to the beginning of the room, like in W8R9)?
@National_Insurance_Clerk4 ай бұрын
I'm pretty sure that door didn't kill you, but rather, sent you back to the same room. to make some instant-kill contraption you could try placing a huge lava piece inside a hexagon, placing it on a platform with a receiver below, and using a button prophecy to make the platform disappear, allowing the hexagon to spawn the lava piece and cover the whole level. I'm pretty sure this is the most popular metod used by the community to do this@@user-ot4wp4mz6l
@user-sm9py5lh2y4 ай бұрын
ABP
@user-me2zb1bz3u8 күн бұрын
...?
@Hfjonesodascentstan10 ай бұрын
Bro the steps look super complicated😥 (no offense)
@National_Insurance_Clerk10 ай бұрын
None taken! It's totally understandable, as this system is not the most self-explanatory thing out there. Still worth a try though, as it unlocks some cool possibilities for levels