9 AND A HALF HOURS??? You got determination dude. Good job.
@ferificatienodig10256 ай бұрын
you are very dedicated for continuing the room after 9 hours, I do have a few tips for the people doing chapter 7c and 8c though: The wall bounce explained at 10:15 is more doable if you do a right dash instead of an up-right dash in my experience. The right dash explained at 11:00 is a bit better to do if you wait a split second and do an up-right dash instead (but if it's less consistent for you just do what he does) The bumper explained at 13:40 is indeed kind of tricky, but the "too good" launch is caused by holding away from the bumper when you are hitting the bumper from the sides, this causes you to fly away way faster as showcased (this also works with the pufferfish in farewell), so you can use it to skip the second bumper (which is what I did, but it is probably not a good idea to try yourself) or use the information to make sure you don't (which is probably the better idea), it is a hard section but certainly not close to rng, even though I get what makes it feel that way. The rest of the tips are very good, I hope this helps everyone that is struggling with the last 2 c-sides.
@Book__6 ай бұрын
Midway through the video I noticed that this video didn’t even have 1k views. Extremely underrated. If I had to suggest something it would be the thumbnail. The thumbnail doesn’t really catch your attention or makes it look so special compared to other Celeste videos. Other than that great video 🗣️
@Dinoverse_6 ай бұрын
Thanks for the advice, I for sure need to work on thumbnails. I usually just barely finish the video and need to slap a thumbnail together in 20 minutes to get it out on time.
@AoiTachibana6 ай бұрын
in case you were curious, celeste is very nice about alot of hitboxes and has alot of quirks to push things in the favor of the player. one of these is that spikes wont kill you if you are moving away from them, which is why at 5:17 you did not die. the wind pushed you into the spikes but you were moving left, if you had let go or pushed right the spikes would have killed you.
@Dinoverse_6 ай бұрын
Ok that sounds cool. I’ve been working on 1a dashless and figuring out spike jumps so I’m learning a lot. Thank you.
@diabolicfish44246 ай бұрын
Google bumper boost for that 8C thing
@diabolicfish44246 ай бұрын
Those aren't wavedashes, they're hypers
@Dinoverse_6 ай бұрын
My bad, I get confused with the amount of variations there are
@otherlego6 ай бұрын
when this guy realizes this game has mods he's gonna flip his shit (please play ch 9) Edit: since you said it in the video, yes, 4c is the easiest c side many have said. 3c is one of the hardest (besides 7c, of course) also, the point of c sides is to be SHORT and difficult, not long and difficult. That's why they only have 3 rooms. 9 on the other hand... :) lets say it doesnt have a c side for a reason
@Dinoverse_6 ай бұрын
I was planning on making a farewell video although I already know it’s gonna suck
@skinnyboi12396 ай бұрын
Your content is really cool dude, glad i came across you
@diabolicfish44246 ай бұрын
Wallbounces do NOT require perfect position. Corner correction and the 3 pixel wall jump leniency make them so easy
@kylefarrell8496 ай бұрын
There is a c side?
@Dinoverse_6 ай бұрын
Unfortunately
@ironstorm52756 ай бұрын
Imagine if the game had even more levels with even more challenging platforming