Cities: Skylines II - St. Luke (Part 3) - Urban Expansion

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Silvarret

Silvarret

9 ай бұрын

Welcome back to St. Luke! In today's episode I'm starting work on a major city for the region, including lots of highway and rail infrastructure, sprawling suburbs, and major industrial areas.
Unfortunately I wasn't able to quite finish the city due to a lack of free time between work and social obligations - but I'm intending to finish it when the game is officially released, making for a nice vanilla project to sink some hours into before the mod & asset scene pops off :)
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Пікірлер: 199
@zomfgroflmao1337
@zomfgroflmao1337 8 ай бұрын
I really wish they had smaller rail stations, like a lot of the smaller stations in Europe that just have 2 tracks and maybe 1 bypass for express/cargo trains instead of having every train station be a behemoth with 6 tracks or something.
@hj-mr5gg
@hj-mr5gg 8 ай бұрын
Not even in the USA has those huge 6 track stations. Not sure what they were thinking
@zomfgroflmao1337
@zomfgroflmao1337 8 ай бұрын
@@hj-mr5gg I mean most cities have a main station with 6 or even more tracks, but that is only one main station, especially when a city has multiple stations the others are just 2 tracks and a bypass, similar to a bigger and faster tram station (like you already have train tracks going out from the cargo or main station near the city center so when they pass by a suburb you just plop down a small station for commuters that cargo trains or express trains between cities can bypass).
@zaphod4245
@zaphod4245 8 ай бұрын
I also hate the aount of parking. Many stations in Europe have no parking at all, esp in the city centre. The parking should be one of the building upgrades, not just there. Same goes for a lot of the other ploppable assets, way too much parking which just means that they won't look good in European themed cities
@SuperAzoz99
@SuperAzoz99 8 ай бұрын
The workshop modders will do everything we ever imagine
@Dgnrxvision
@Dgnrxvision 8 ай бұрын
the workshop and future dlc will help with this. the base game is always kinda general and bare
@stevenjohnstone5624
@stevenjohnstone5624 8 ай бұрын
Its so refreshing not to see another American block by block by block build! Well done! It looks stunning!
@aboxoftentacles1395
@aboxoftentacles1395 8 ай бұрын
And it's so refreshing to know that both world wars were lost.
@glichardo
@glichardo 8 ай бұрын
​@@aboxoftentacles1395 average american response 👎
@aboxoftentacles1395
@aboxoftentacles1395 8 ай бұрын
@@glichardo Well actually mother is from Europe, Russian
@aixenv
@aixenv 8 ай бұрын
terrific town - my favorite especially how you took it from the early stages of a very rural town into this urban evolution - you working in urban planning, makes a lot of sense now seeing how realistic and how much thought you put into your towns
@gijskramer1702
@gijskramer1702 8 ай бұрын
And he is dutch so his surroundings give a good example
@manny1013
@manny1013 8 ай бұрын
I hope they make a separate low density terraced housing like 2 stories tall while also having medium density terreced housing 3-5 stories tall.
@lordnerd9112
@lordnerd9112 8 ай бұрын
St. Luke reminds me a lot about a Danish city called Svendborg. You got the little island (Thurø) connected by bridge to the main city (Svendborg) and the Svendborg sprawls out to these small villages. I think many European cities look alike, but still funny
@JulesStoop
@JulesStoop 8 ай бұрын
Actually, if you define density in terms of addresses or population per unit of surface area, apartment buildings like in Amsterdam's 19th. century neighborhoods (and many similar neighborhoods in European cities) are high density. Not the very highest, but getting there. I do agree with you that terraced houses built since 1970 or so, are low density in the Netherlands. However neighborhoods with older 'stadswoningen' are often medium density. The main difference being that those older neighborhoods were designed with way less parking space and often without front gardens.
@Jay_Johnson
@Jay_Johnson 8 ай бұрын
Yeah I'm living in one of those English Victorian Era 2up 2down and they are not low density. Most have no front 'garden' space usually if there is it is a metre wide no more and the back 'garden' most of the space is taken up by the addition of a connected toilet (when they were built they usually had outhouses). Generally they seem about as horizontally dense as Blocks of flats are vertically If you include the space you normally find around blocks of flats. As they usually have little to no space in-between Rows. Where I live has a back passage to take bins/bikes out etc but you couldn't bring a car down there. Like it's definitely not high density but neither is it Low density.
@Sap3r3Aud3
@Sap3r3Aud3 8 ай бұрын
I absolutely agree with you that row houses are low density. And with the (very) high demand for low density in the game, you should be able to satisfy this demand with both detached houses with gardens and row houses. I play vanilla / 0 mods, I hope they change this in the base game.
@owenpage7892
@owenpage7892 8 ай бұрын
It's really interesting how he picked up on the styles of park in the UK. This is known as English Landscape Gardening, and is quite a prominant garden design philosophy.
@dontmindme6995
@dontmindme6995 8 ай бұрын
I love your series so much. Always anticipating the next episode like crazy and it never disappoints. Gotta say your way of playing is the most I've enjoyed watching CS so far
@shannonparkhill5557
@shannonparkhill5557 8 ай бұрын
I want a mod that makes row houses count as low density.
@subjectc7505
@subjectc7505 8 ай бұрын
I want a mod that fills in zoning, they gaps don't look right sometimes.
@AAricie
@AAricie 8 ай бұрын
It should be in the base game honestly You should also be able to control the taxes per type of housing and not per how educated people are. It's really not obvious what taxing more educated people will do to your city.
@marinary1326
@marinary1326 8 ай бұрын
​@@AAricieI think that taxing by education would basically supposed to be a proxy/shortcut for income tax. Which is a weird thing for a city level government to tax...
@MassiveDick
@MassiveDick 8 ай бұрын
@@AAricie taxing more educated people is just CS2's way of implementing progressive tax brackets
@akzelius
@akzelius 8 ай бұрын
​@@marinary1326not that weird from a Nordic perspective when you consider the developers are from Finland. In Sweden where I live income tax is mainly paid to your local government while only high earners pay an additional national income tax.
@christophertarantola7238
@christophertarantola7238 8 ай бұрын
I really appreciate your style, perspective, and 'pro-tips'. I feel like when I am finally able to start building in a few weeks, my cities will be better based on many of the things I was able to learn watching you do your thing. Kudos!
@ronaldhubble6606
@ronaldhubble6606 8 ай бұрын
the reason i wanted a new version was that you might be back. you're the best with such an intelligent take on how to use this game.
@davidbenson6418
@davidbenson6418 7 ай бұрын
can’t wait for the next one!
@matthewwilson1017
@matthewwilson1017 8 ай бұрын
Wow. All of your layout/planning ended up looking AMAZING in the cinematic.
@realsource4743
@realsource4743 8 ай бұрын
I am so happy to hear that you found a job in the field you studied for! I myself was inspired by CS and games like it to study a similar field and am currently working on my final year thesis which involves traffic simulation! I really find games like these, and ppl like you who showcase them, help inspire ppl. So thank you and keep it up
@Grand1Admiral
@Grand1Admiral 8 ай бұрын
Definitely the best series, enjoy the early emphasis on what does the rural environment look like and what did it evolve into. Made my last cities skylines 1 city with rural villages connected by a country highway that would turn into main Street of the cities
@mylex110
@mylex110 8 ай бұрын
Your playing style is so inspiring, love the organic way the city grows ! Can't wait to play it myself !
@TransportSimulatorNationTSN
@TransportSimulatorNationTSN 8 ай бұрын
Finally something different other than what I've been seeing on KZfaq. Great job
@Dobbic
@Dobbic 8 ай бұрын
With regards to the university, you do get some in the UK that are on the peripheries of cities rather than right in the centre. Leeds Beckett University's Headingley Campus and The University of York are two examples in my area that come to mind. I'm sure there are others too.
@artgerich
@artgerich 8 ай бұрын
I love the way you build. I live in the US in New England. I never build cities on a grid as I like to grow them organically taking into account the history in my area. Scattering industry and commercial throughout the towns and villages. So many of the builders videos are based on grids and don’t look realistic at all. Thank you for providing this type of building perspective.
@alldubbedout3027
@alldubbedout3027 8 ай бұрын
In a lot of old British port cities and towns, you sometimes have both residential areas and businesses quite close to the docks and ports. In the 1800's you would have had lots of the dock workers living quite close to the industries.
@gabrielthe
@gabrielthe 8 ай бұрын
this is the best cs2 build for me yet. i love your attention to detail. coming from an electric engineer i was very happy you made a sectioning substation and put most of the lines overground
@AngryAnt0
@AngryAnt0 8 ай бұрын
Stumbled across your videos last week and honestly, love that this isn't just another American style block work. It's really making me want to play CS2! Love how you've taken inspiration from a few different places across England. As someone who's lived over a fair bit of it, if you're still looking at some places, East Yorkshire could work in terms of bringing rural with a docks area. You've got the market towns of Beverley, Driffield and then the port of Hull/over to Grimsby area. Also Avonmouth/Bristol in S. Glos. Also yes, we love roundabouts in the UK. Looking forward to seeing how the city turns out.
@medvedvberloge5257
@medvedvberloge5257 8 ай бұрын
This was an amazing work, Silavert, as always ;)
@redcastlefan
@redcastlefan 8 ай бұрын
been looking forward to your video in particular. Glad this is generating you viewers and subs you deserve it great stuff.
@anypercentdeathless
@anypercentdeathless 8 ай бұрын
Embracing chaos in your design process is next level (compared to all the other KZfaqrs).
@DM-fe2bc
@DM-fe2bc 8 ай бұрын
I'm in love with the way you lay your suburban roads. You really make the game look so good.
@James-xx7yt
@James-xx7yt 8 ай бұрын
What you said about adapting grids is VERY relevant here in Australia because of how high our uptake of roof-top solar is. I think the energy generated by it across the country amounts to the largest (virtual) power plant here? At one point there was even calls to place a moratorium on new installations of rooftop solar because of how fast they were going in and how slow the grid was able to be adapted.
@mackingtosh
@mackingtosh 8 ай бұрын
The rain cinematic made me feel right at home
@cowiegaming80s
@cowiegaming80s 8 ай бұрын
Haha I live in County Durham and worked most my life around Newcastle, the huge train station and links look like the area around Birtley. I’m looking forward to building this myself. 👍👍
@zelevenz1186
@zelevenz1186 8 ай бұрын
I love seeing a european building the best city and landscape I've seen in the game. Finally no american suburbia 😂. Greetings from Belgium!
@zaphod4245
@zaphod4245 8 ай бұрын
You do see railway lines going through motorway junctions in some places in the UK, so I do think that could have worked. The Junction between the M25 and M4 has one going through it. The Hangar lane roundabout between the A40 and A406 has a tube station in the middle of it. On the topic of trees, I like the growth, but yeah the death is gonna be annoying. Trees can live for hundreds of years irl, so given that you've played 4 in game years it's a bit silly that they're dying. I suspect that unless that changes modders will add invincible trees lol
@Games-Chess
@Games-Chess 8 ай бұрын
Regarding high voltage power lines underground... electricity is by magnetic field. High voltage mean the field is larger, you do not want that in ground, or need much space between wire and ground it is in. Otherwise the ground will be expensive in resistance, and reduce power transmission. If you put high in the air, you do not need to worry about size of the field, can use much higher voltages. Another important mention, the resistance mentioned previously make heat. If in air, the heat dissipates easy. If in ground you need to provide cooling system for the line. The heat reduces ability to transmit electricity, and cooling system are expensive in capital and energy.
@Jan59846
@Jan59846 8 ай бұрын
Finally! I've been waiting for this the last couple hours 😄
@DK-zk9lq
@DK-zk9lq 8 ай бұрын
I really appreciate this format where you give us your thoughts about how to develop a city. Regarding "row houses" in the US, there is a movement toward more dense housing neighborhoods, but they're called townhouses. You'll see buildings where there are three or four multi story side by side homes in a single building under one roof. They typically are all in the same style throughout the neighborhood.
@tangoelcorte
@tangoelcorte 8 ай бұрын
Beautiful and realistic as always. You are so skilled!
@bjorngrauers
@bjorngrauers 8 ай бұрын
Wonderful example of a more livable city design. More europeian architecture and compact dense city planning. Away with the strodes and sq of parking spaces... in with the cozy villages!
@user-rg9jl3oi8t
@user-rg9jl3oi8t 8 ай бұрын
Does the single family residential zoned homes ever upgrade over time to nicer homes? They all look exactly the same. I would really love to create luxury neighborhoods where mansions exist.
@gijskramer1702
@gijskramer1702 8 ай бұрын
Yes they do
@88balloonsonthewall70
@88balloonsonthewall70 8 ай бұрын
This is the video i've been waiting for all day!
@larkendelvie
@larkendelvie 8 ай бұрын
Thanks Silv - Here in Colorado, USA we have Single Family, Multi Family side by side (townhouses, row houses, duplexes), Multi Family Condo (usually three stories no elevator though more and more they are including an elevator for the older crowd) and then the High Rise Condo (everything over 3 stories with elevators). We also have Mobile Home parks and RV parks. Technically the RV parks might be considered a form of commercial as they are for short term stays like Hotel and Motel. Mobile Home parks have lots that are leased for longer periods or owned. Apartment buildings are usually three stories. High Rise apartment buildings are a thing but very limited in location. Since tourism is big business in Colorado there are motels and hotels everywhere up in the mountains. There are also a bunch of cabins and condos (time shares) as well as RV parks. I'm looking forward to the asset creations folks come up with so that we get more variety.
@mits213
@mits213 8 ай бұрын
Love these videos! I'd love to see a video on how you research cities to make these beautiful realistic builds. I guess its also due to your rct3 skills haha
@AdamOpie
@AdamOpie 6 ай бұрын
Greetings from Newcastle! Glad our City could inspire you! 😊
@yitian
@yitian 8 ай бұрын
Your road layout is a work of art
@elliotsmith5474
@elliotsmith5474 8 ай бұрын
wow, this map literally feels like something we would see in England, ao much inspiration here, i tried to replicate this but i kept having high demand for high residential buildings and it would start building huuuuge apartment blocks, very challenging to build a series of small towns that function like a small uk town and that's with me using a map with a European theme
@tomfu430
@tomfu430 7 ай бұрын
When talking about the split into high and low voltage power, I always need to think of the game "Workers and Resources: Soviet Republic". I can only recommend taking a look into. It definitely settles less on eye candy but much more on the mechanics. Genre wise I would consider it a City Builder although it's right in the middle between Transport Fever and Cities Skylines in terms of management of Goods and Citizens with its own touch added.
@marcom9103
@marcom9103 8 ай бұрын
If you look at many British cities, especially in the east, many of the treelines within cities are historic boundaries between fields that predate the area being built up
@JoeKnaggs
@JoeKnaggs 8 ай бұрын
Great video, I love listening to you.
@jurrrr1637
@jurrrr1637 8 ай бұрын
I would LOVE to see you build a city on a map full of farms and tiny roads and I would love (even more) to play myself on such a map myself to!! Lekker bezig trouwens!
@gijskramer1702
@gijskramer1702 8 ай бұрын
I said oh lord jesus, its a fire. aint nobody got time for that!
@snotlip123
@snotlip123 5 ай бұрын
very relaxing to watch this. love it
@peterahazlewood
@peterahazlewood 8 ай бұрын
Legend. Great build again, and then you quote Hofstadter. He's surely the wisest man ever born 😂
@gijskramer1702
@gijskramer1702 8 ай бұрын
For people that want to see what the city wall he talks about would look like. Take a look at the east side of Utrecht in the netherlands. The defences were part of the Waterlinie, a line of forts to protect the heart of the netherlands (the randstad).
@Jay_Johnson
@Jay_Johnson 8 ай бұрын
It's not very common in the UK as we sort of stopped building city walls after the medieval period because no-one was attacking our cities. Unfortunately the Netherlands didn't have that luxury.
@YourSweatyUncle
@YourSweatyUncle 8 ай бұрын
its because we already combed your island of the women worth stealing @@Jay_Johnson
@TiGGowich
@TiGGowich 8 ай бұрын
I recently went on a trip with my family to Cornwall... on our way there (5 hour trip from where I live), we passed 35 roundabouts. That was just crazy... especially considering that we probably spent between 1-2 hours on the motorway, so that would mean we passed almost 10 roundabouts every hour.
@MrRodionis1
@MrRodionis1 8 ай бұрын
Again, incredibly beautiful, I will be inspired to build your videos. There are 5 days left!
@MarkusMeridius
@MarkusMeridius 6 ай бұрын
We even use roundabouts as speed controls, it's not unusual to drive through a residential area and find absolutely tiny roundabouts at every junction meant to slow you down like speed bumps.
@HarvesteR21
@HarvesteR21 8 ай бұрын
Lekker bezig, van alle streamers vind ik jouw stad één van de mooist uitgewerkte. Ben benieuwd hoe het afloopt! Kan niet wachten tot CS2 beschikbaar is. Helaas heb ik geen PC tot mn beschikking, maar ik kijk uit naar alle prachtige creaties die zeker weten op YT te vinden zullen zijn, o.a. van jou :-)
@MrGustavier
@MrGustavier 8 ай бұрын
Don't you think it would be great if pedestrian paths would automatically turn into stairs when their steepness is increased ?
@Silvarret
@Silvarret 7 ай бұрын
For sure!
@ShiftingCanid
@ShiftingCanid 8 ай бұрын
Thank you for your thoughts and approach to the game for thes videos! I'm really hoping that the performance discussion embargo isn't due to poor performance - but I think from watching all the content over the last few weeks that I'm in no rush to play until a bunch of QOL mods are out.
@tactical1981
@tactical1981 8 ай бұрын
This is spot on. Totally agree with the low/high density comments.
@Osariik
@Osariik 8 ай бұрын
My suggestion for the name of the new town is Brookton. -ton is obviously the suffix that means "town"; I got "brook" from the Old English word for "bridge", "brycg" (the "y" in it makes a short "oo" sound). The word "brook" also can mean "creek" or "small stream" so it's a nice little double meaning there. I suggest this because it's logical that there would have been bridges there in old times maybe even before a sizeable community began to build there and as a community began to grow it took its name Brycgtūn from the bridge, and over time that name evolved into its modern form. A different suggested name: Brocgecester (pronounced "Broster"). The "Brocg" comes from the same place, but with a less-evolved spelling, but the "cester" comes from an Old English word "cester"/"chester"/"caster" which meant "fort". It implies the existence of an ancient Roman fort in the area, which for an English town would be hardly surprising. A possible variation of that could be Brocgechester or Brochester (both pronounced "Brochester") if you like that more.
@Vunkyo
@Vunkyo 6 ай бұрын
So this probably was not in the pre-release build but for anyone watching this video later, you can remove multiple trees if you select a tree to plant and then use the brush option. If you right-click then it will remove all the trees except the one you selected. It's a lot easier than the bulldozer.
@JaFupy
@JaFupy 5 ай бұрын
I can't wait for the madders to create a UK theme fore buildings, and a 2nd mixed use with only one residential floor rather than apartment blocks with shops.
@Gibbons3457
@Gibbons3457 8 ай бұрын
It should be noted that if you want to make accurate british railway lines first build a really good railway, then delete 80% of it and build over that with housing/comercial etc, so that you only have one or two connections and everywhere else is poorly serviced. For added authenticity run the track about a mile on from the last station and then leave an overgrown cutting or embankment showing where it used to go.
@CrossriderBankai23
@CrossriderBankai23 8 ай бұрын
I'm enjoying your city history 😉👍
@HircusHircus
@HircusHircus 8 ай бұрын
rowhouses are really common in america, especially in the northeast and urban midwest. even cities like pittsburgh have tons of rowhouses
@llamatronian101
@llamatronian101 8 ай бұрын
Under water is one of the places you'll see high voltage lines not on pylons. A short section of high voltage DC to cross over to the island maybe?
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 8 ай бұрын
Great looking city 👌 😁
@barenstil5525
@barenstil5525 8 ай бұрын
fun little fact about the garbage incinerary, its actually a copy of a Dutch one! the AEB, located in Amsterdam!
@holmsey8700
@holmsey8700 8 ай бұрын
Done my driving lessons in a town just to the north of Newcastle called Cramlington… absolutely full of roundabouts haha!
@sophiedye3089
@sophiedye3089 8 ай бұрын
Love the city! Another creator mentioned that you can control the demand somewhat by increasing or decreasing the taxes for different types of zoning. This might let you build more higher density residential.
@Bottle-OBill
@Bottle-OBill 8 ай бұрын
On the topic of terraces (row housing), in Australia they are common in that you can find examples of them in most 'larger' towns and cities (it's Australia, there's not many of us alright, a large town is like 50,000 people LOL), but outside Newcastle and the older state capitals you won't find a great number of said examples.
@Osariik
@Osariik 8 ай бұрын
50,000 people is a small city haha
@TheCasualLegoHorse123
@TheCasualLegoHorse123 8 ай бұрын
As a brit living in the uk i appreciate the realism
@circeus
@circeus 8 ай бұрын
I think another aspect that messes up your vision of rowhouses is that *there are many places where the majority of rowhouses are not single-family dwellings* In Montreal, the vast majority of rowhouses have two, or more commonly three or four apartment, often with a shop on the ground floor. This is common enough that there is a dedicated term for these multi-dwelling buildings: plexes (i.e. b/c they can be duplex, triplex or quadruplex). This would qualify as the lower end of medium density housing to me.
@Silvarret
@Silvarret 8 ай бұрын
That's very fair! But most row houses in the UK - at the very least, the suburban ones - are single-family dwellings.
@Jay_Johnson
@Jay_Johnson 8 ай бұрын
The Majority in the UK are. What we call a Terraced house generally refers to Single family Homes. The word 'Rowhouse' or 'Townhouse' is often used to make large expensive terraced houses in city centres sound more appealing (especially in london). What you are calling rowhouses we would call flats.
@circeus
@circeus 8 ай бұрын
​@@Jay_Johnson We refer to the individual units as flats/apartments (or rather the french equivalent), but a firm distinction is draw between multi-unit buildings with one entrance (apartment or condo buildings) vs those with separate entrances (plexes... though I guess semidetached house are technically a related subcategory lol), which are unusually common in Quebec compared to Europe due to building code quirks (basically they built the stairs outdoors to free space within the building). Single-dwelling rowhouses/townhouse are actually a much more recent and less common development trend from the 80s onward. (Promoters usually refer to them as "maisons de ville" instead of "maisons en rangée", so I guess rowhouse has some sort of negative association, apparently...)
@OwenTintor
@OwenTintor 8 ай бұрын
You have the coolest job ever holy
@romeo.3472
@romeo.3472 8 ай бұрын
Terraced housing in the Uk can be seen as both low and medium depending on the perspective. Although each house might only be inhabited by one family, you'd think low, but often these houses are built very close to the road, no front gardens, thin houses, (a bit like Amsterdam), a door and a single window, cars lining each side of a single street because there are no garages or dedicated parking meaning only 1 car car fit down it at a time so the area could be seen as medium density, ie, number of families living in an area could be quite high. I often travel through small towns and villages in the North West of England and although they're not, you get the feeling of an old industrial town, streets built in a time before cars were common place so the roads are designed to support such traffic. People lived there then all went to work at whatever the big employer in the area was be in steel, ship building, mining.
@Chumbaniya
@Chumbaniya 8 ай бұрын
Yeah, I live in a pretty classic late-19th-century northern terrace not far from the city centre and it's a very different level of density to typical suburban semi-detached houses. They're so narrow and have so little area around the house itself that's part of the property that you can probably fit 3 of their footprints into the footprint of a typical suburban house. For certain styles of low-rise blocks of flats, I'm pretty sure they actually fit in just as many homes for a given area.
@DanLivings
@DanLivings 8 ай бұрын
I think a lot of the dumbbell interchanges in the UK have been or are slowly being retrofitted into being dogbone ones using barriers to prevent the roundabouts from being a complete circle, although I don't expect the roundabout tool in game is advanced enough to be able represent that.
@Silvarret
@Silvarret 7 ай бұрын
That's useful knowledge I definitely wouldn't have acquired otherwise, but yeah, sadly there's no easy way to do dogbone interchanges in the game, let alone with barriers.
@Luna_sol_Atella
@Luna_sol_Atella 8 ай бұрын
I like your take on the row houses. they should appeal to families with children, because they have gardens, are close to shopping, transport and work.
@matsv201
@matsv201 8 ай бұрын
In Sweden a row house is considered medium density. They are typically rented. But even when they are owned, the land is still rented. Compare to the typical 2-3 floor apartment complex that also is used in medium density areas, the actual density of a row house is not that much lower. Its almost on par. If you have a say 2½ floor apartment complex (that is very typical of medium density in Sweden) and a 2½ floor row house, there is really not much diffrance in density. I checked a neigthborhood close by that have both villas, apartments and row house in the same block. Villa 1200m2 for a normal family villa Row house 2400m2 for a 11 family rowhouse And 2800 for 20 households of apartments. Land usage (exuding road) if 240m2/person for the villa, 55m2/person for the row house and 47m2/person for the flat. And the villa have 48m2/person internal space, 36m2/person for the row house and 25m2/person for the apartment. The internal to external space is 20%, 66% and 58%. So the row house in terms of usable internal space is actually denser.. Is also worth saying about Sweden and Nordic countries in general. Due to the very low angle of the sun in winter, medium density buildings are often not higher than 2½ to 3 floors. Typically don´t want to go higher than 4 floors because a elevator is mandated for 4 floor buildings. This makes it very uneconomical to build a 4 floor building, so anything higher is typically at least 5 floors typically 6. (ironically i´m writing this while making plans for a 4 floor apartment complex at work)
@rlpaterson9
@rlpaterson9 8 ай бұрын
Nice city love the english country style feel. Only thing i would say is lacking our the english rolling hills. Apart from that it looks great. You may also enjoy recreating the Swindon magic roundabout
@vladimirknazevs943
@vladimirknazevs943 8 ай бұрын
Check out Uruguay's capital city: Montevideo. So good! Take inspiration from it. Nice work !
@gijskramer1702
@gijskramer1702 8 ай бұрын
I like how you mostly use the small roads. Also, where is the bloemkoolwijk?
@DendrummerMC
@DendrummerMC 8 ай бұрын
Regarding dogbone interchange... like 1-2 years ago they built one around 51.229634, 4.324492 and initially, as usual in Belgium, it was a true pain in the ass to use as a driver*. Some offramps took the right lane with it, leaving only 1 lane on the "roundabout" itself, but other offramps just kept the 2 lanes. it wasn't clearly indicated in advance, and with its shape and the middle and side parts both being a visual obstacle, you barely had any time to react. At least now the roundabout keeps all its lanes, but if you look at the lanes, it's easy to tell that they don't want you to drive more than 30km/h, while the slowest road attached to it is 70km/h. Your really needed a manual to this specific roundabout in its initial state, which seems to me something so typical for Belgian roads, and something that shouldn't be the case. *(imo it still is, but not as much as initially) TLDR: as a driver I personally have a (admittedly biased) dislike of dogbone roundabouts and would rather have a dumbbell interchange like you've done here, or 1 big roundabout.
@KingMauriRichMovies
@KingMauriRichMovies 8 ай бұрын
Goed bezig ga zo door. ps had niet gedacht dat we in het zelfde land wonen.
@TiGGowich
@TiGGowich 8 ай бұрын
By the way, this city looks incredible! Beautiful and realistic!
@alexwilson365
@alexwilson365 8 ай бұрын
Three types of parks in UK. Recreational flat parks that have one or multiple football pitchs and or rugby pitches, occasionally people use these in the weekends, usually these have a childrens play park attached to the side. Smaller parks which have trees and undergrowth, no real upkeep needed frequently visited by drunk kids at night and for some reason or other the victorians couldnt build a house on. Finally small concrete playparks frequented by parents and young kids in the day and again drunk teenagers at night. Interesting we dont have many dog parks, dog walkers walk there dogs everywhere and leave their black poo bags in the hedges because someone said they were biodegradable and its obviously too difficult or requires to much thought to take the bag home or put it in a bin.
@Noct31
@Noct31 8 ай бұрын
I'm fond of the old, Roman name for Britain, Albion, as the main city name.
@amitpaullakra
@amitpaullakra 8 ай бұрын
this is amazing, and looking at the map size, Eindhoven could be designed nicely.
@niccoloabate8519
@niccoloabate8519 8 ай бұрын
You are great!
@Triliton
@Triliton 8 ай бұрын
Ziet er goed uit hoor :)
@martellprb
@martellprb 8 ай бұрын
I feel like more flexible zoning could have worked if they kept the buildings the same size but then fill ledany gaps with procedurally generated landscaping/gardens/plazas/concrete etc.
@sebaxiv
@sebaxiv 8 ай бұрын
Très sympa 👍
@maxpollardelite
@maxpollardelite 8 ай бұрын
Can you do an overview of the city so far at the start/end of the next video? I feel like I'm not sure about the full city layout anymore
@Silvarret
@Silvarret 7 ай бұрын
Good idea!
@sylverebobours
@sylverebobours 8 ай бұрын
Every day i look if there is a new episode 😅
@profwaldone
@profwaldone 8 ай бұрын
Would be nice to have distric rules the same way we had hight restrictions in the old game. "medium dencity, single famly home only"
@227MacWC
@227MacWC 8 ай бұрын
What map is this in game? Looks unreal. Can’t wait for the game to drop
@pmnt_
@pmnt_ 8 ай бұрын
What a great build! I'm confused about the scale of the map. Is the map that much larger compared to C:S1? Are the streets smaller compared to the buildings?
@Silvarret
@Silvarret 7 ай бұрын
The map size is much, much larger!
@James-xx7yt
@James-xx7yt 8 ай бұрын
Looking at the row home models in game, they look like larger, multifamily walk-ups than single family terraced homes. I probably saw someone click on one of them at some point but don't remember, do they have multiple households? It might be possible that the specific type of UK terraces you were going for could be released under a UK theme as their own low-density zoning tool somewhere down the line?
@BlurringCars
@BlurringCars 8 ай бұрын
It's so relaxing watching these time lapses. Is left hand traffic not available yet in Cities 2?
@asper8164
@asper8164 8 ай бұрын
It is, it just can't be added later. He said in the first episode he forgot to turn it on
@BlurringCars
@BlurringCars 8 ай бұрын
@@asper8164 ah I see, I appreciate that. I do that all the time on the first Cities. It's a shame they can't do a conversion but I guess there's so much potential for incompatibility.
@schmitty8225
@schmitty8225 8 ай бұрын
I was hoping for a new video release today.
@TiGGowich
@TiGGowich 8 ай бұрын
random question... anyone know if we can build seawalls/quays in CS2? promenades along rivers etc.? I haven't seen anything so far that would indicate that we can :/
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