Civ 7 'Revealed' & A Nostalgic Wishlist For Civilization VII

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GamerZakh

GamerZakh

21 күн бұрын

Civilization VII has finally officially been announced and a teaser trailer is revealed! But what do we really know and what do we actually want from a new Civ 7 game? If you want to support the channel, buy games (Civs?) using this GOG referral link: af.gog.com/?as=1715648857 Thank you!
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Пікірлер: 310
@GamerZakh
@GamerZakh 19 күн бұрын
So what do you want from Civ 7? I have my silly list of things, so what's your silly list of things? If you want to buy any of the older Civ games and support, use this GOG referral link: af.gog.com/?as=1715648857 Thank you!
@SxSxG666
@SxSxG666 19 күн бұрын
I woulden't buy a game from 2K anymore. You can't even play Civ V on modern computers because they don't care updating. So no need to buy an older titel they just crash on you.
@wyqtor
@wyqtor 19 күн бұрын
Voxel terrain like in Alpha Centauri, and spherical globe (so that the map is a sphere, not a cylinder). Orders and dynasty systems like in Old World.
@PMisant
@PMisant 19 күн бұрын
There is already a first kinda of screenshot that leaked due to a 404 error page
@GamerZakh
@GamerZakh 19 күн бұрын
​@@PMisant Assuming that's a screenshot and not just some concept artwork.
@emodante1084
@emodante1084 19 күн бұрын
All I want is for Poland to return. 🙏 🇵🇱
@earlofdoncaster5018
@earlofdoncaster5018 19 күн бұрын
An AI capable of playing the game.
@GamerZakh
@GamerZakh 19 күн бұрын
Haha might be an impossibility based on what I've been reading but any improvement would be good.
@mikael8276
@mikael8276 19 күн бұрын
Try Civ V's Vox populi mod pack and you will have a hard time winning a game.
@saerain
@saerain 19 күн бұрын
Actually, speaking of, go hard with generative AI in the diplomacy layer and I'll actually pre-order something for a change. Imagine Firaxis showing up Stardock here, it would be in character.
@nathanaeltorres3349
@nathanaeltorres3349 19 күн бұрын
@mikael8276 On Vox Populi, I still routinely lose on Prince difficulty lol.
@wyqtor
@wyqtor 19 күн бұрын
That would be easy, they just need to retrain and bundle a transformer LLM like Llama-3-8B from Meta as the AI. Hell, it could even act as the other players and provide the dialogue and trade options in diplomacy mode.
@ShieldAre
@ShieldAre 19 күн бұрын
For Civ VII, an art style more along the lines of Civ V is at the top of my wishlist. More serious and realistic and classical, less mobile gamey, superhero-y, plastic-y. There was a tasteful epicness, taste and majesty to Civ V that I just didn't get out of Civ VI. In fact, I would be very happy with a Civ V but with improved graphics and improved AI. But they will probably try out some new mechanics, and they might come up with something better than in Civ V. I don't know many people who have played both V and VI a lot, so I don't know what people generally think of the changes between V and VI, with the amenities and districts system, for example.
@kubluu
@kubluu 19 күн бұрын
Yes, elevated realism would be perfect.
@Sondrebol
@Sondrebol 18 күн бұрын
As someone who have played both a ton, i think the amenities system is an infinite improvement over the god awfull hapiness system in Civ V. I also personally like the districts, they made cities feel more alive and unique, but i know many who disliked them. I wouldn't mind if they don't appear in Civ VII, but i for sure would want them to retain a way to build harbours outside of the city centre. Settling cities 1 tile inland in Civ V and then be landlocked just felt horrible, lol. I also hope placing wonders on tiles return, i love how they look on the map. I hope they rework diplomacy, and in that regard, do a complete rethink of World Congress. I thought it was fine in Civ V, but nothing great. But in Civ VI i find it more annoying than anything else. It's just a background thing i ignore for the most part.
@circumcenter13
@circumcenter13 19 күн бұрын
RIP Leonard Nimoy, my personal favorite civ narrator of all time...
@chamarawijepala2021
@chamarawijepala2021 19 күн бұрын
Wish they would bring back Civ V style leader screens. They were the best out of all the games.
@homeonegreen9
@homeonegreen9 19 күн бұрын
I want to be able to trade technology and land tiles.
@comradecapybara
@comradecapybara 19 күн бұрын
It would be cool if factories created new luxury/strategic resources, it would add a new dynamic of choosing what to produce and would make industrializing that much more significant
@scrooge-mcduck
@scrooge-mcduck 16 күн бұрын
This was done in Civ4 on hills/mines and if I remember correctly on farms. Initially the map should have no or very little known resource. You should then put down a generic mine or farm or plantation and have a (small) random chance to have it develop a resource, like 'iron found in these hills' or 'plantation turns into an olive grove' or 'farm grows millet'. You should then have a way of spreading this resource, maybe by a special person or event and maybe trade/steal seeds from other civs.
@windrarian
@windrarian 19 күн бұрын
I want the river tiles which ships can travel on them and can be used as international border.
@RideASpaceCowboy
@RideASpaceCowboy 19 күн бұрын
What I most want is for each civilization to belong to a large umbrella Culture, with each of those Cultures having highly asymmetric gameplay and vastly different mechanics to one another. Western European civilizations should have different units, technologies, and strengths than African civilizations or Far East Asian civilizations
@SonnyDK
@SonnyDK 19 күн бұрын
Wait.. are you not just describing Age of Wonders?
@kurrwa
@kurrwa 18 күн бұрын
Humankind has this idea
@Killtrobal
@Killtrobal 19 күн бұрын
Spheric world map is a must! I'm tired of that annoying cilinder
@matir7396
@matir7396 19 күн бұрын
Impossible with hexagons tho, they would have to reinvent
@wyqtor
@wyqtor 19 күн бұрын
@@matir7396 They would just need to have a few special pentagons at predetermined points of the map for that to work.
@deds326
@deds326 19 күн бұрын
Eh? I would find a spherical world map annoying
@xionkuriyama5697
@xionkuriyama5697 19 күн бұрын
I don't think it'd add as much as people think it would. The poles would never get used, probably wouldn't even be traversable except maybe with super lategame tech.
@blueskull6789
@blueskull6789 19 күн бұрын
@@xionkuriyama5697 Be cool with modded maps or custom maps without ice caps, alien worlds
@Achill2105
@Achill2105 19 күн бұрын
yeah, absolutly right. The Emperor needs a Palace and Throneroom and his Heritage for Advice =) - Bring back the Multi Maps, Fantastic Szenarios Scripted or with AI, bring back the Future from Call to Power and CtP2 - Bring back the Amazing Szenarios from Civ 4 - for example: Master of Orion or XCOM - oh yeah, such a shame.... they forgotten really Test of Time, one of the most amazing Civs
@Somebody374-bv8cd
@Somebody374-bv8cd 19 күн бұрын
I would laugh if they brought back the civ2 style advisors, those were hilarious. Doubt that will happen though.
@sockhal4595
@sockhal4595 19 күн бұрын
I want the eco-terrorist unit to come back.
@GamerZakh
@GamerZakh 19 күн бұрын
Finally we'll be able to take down Shinra.
@Zyzyx442
@Zyzyx442 19 күн бұрын
Call to Power depth but with civ2 gameplay would have been the best imo
@Cris1Mac
@Cris1Mac 19 күн бұрын
Loved the Roman High Council back in the day.
@Krishnath.Dragon
@Krishnath.Dragon 15 күн бұрын
If Civ is going to do layered map, they should go the Call to Power route (best Civ spinoff), which had a deep sea layer, and a space layer. Once you researched the right tech you could build deep sea mines and space cities, it was awesome. As for the narrator, two words: Gillian Anderson.
@MagisterCobb
@MagisterCobb 18 күн бұрын
I agree 100% about the Civ II advisors. The best advisors of any Civ game ever. The anarchy scene is amazing. If you love Civ and aren’t familiar with these advisors, you owe it to yourself to go look them up on KZfaq.
@prospero7849
@prospero7849 18 күн бұрын
My main frustration with Civ 6 was that just settling and developing my cities always felt like a puzzle and a chore: are the zones placed well, will this Wonder work here, can I remember all the 3 million different Wonders/buildings/religion effects/culture traits/zones that I'm going to be opening up and have I placed everything correctly for them - it just felt like hard work instead of a game I'm supposed to be enjoying.
@yourfriendmistermike
@yourfriendmistermike 19 күн бұрын
2K & Firaxis Games should consider adding an earlier age to Civilization VII. I suggest an option to start the game in a barbaric / primitive age. When you take a barbarian camp during this age, you have the option to keep it as an encampment / outpost that changes into a village, then a town, then a city as the population increases.
@GamerZakh
@GamerZakh 19 күн бұрын
They did a bit of a nomad phase in Humankind, I wouldn't mind that being an option in Civ too. As long as it's an option where people can choose which era to start like usual if they want to skip it then I can't see anyone complaining.
@ericbrown8916
@ericbrown8916 19 күн бұрын
I miss those advisors.
@moonkeele
@moonkeele 19 күн бұрын
I want the hall of fame from day one; it was frustrating to play for several months without the HoF and then have to backtrack and replay when it finally launched.
@sdl1ishappy
@sdl1ishappy 19 күн бұрын
I agree about the Throne Room! I love that mechanic. I also want navigable rivers, and the ability to change the clothing of leaders. I want advisors, but ones that you choose based on your play style. And this is crazy, and I know they will likely not do it, but if they had leaders age and die and be replaced by heirs (See Old World) that might add an entirely new level of game play. Adding mechanics like marriage alliances would be really interesting, too. I want the core nature of Civ Game Play to stay the same, but you could add more robust narratives to diplomacy, religion and culture.
@lauras6762
@lauras6762 19 күн бұрын
Ooh! I like the idea of marriage alliances! That would be a very interesting feature!
@sdl1ishappy
@sdl1ishappy 19 күн бұрын
@@lauras6762 I've always thought it was odd that you could play Elizabeth I and no other leader sends you a marriage proposal? That seems like a no brainer in diplomacy.
@acolyte1951
@acolyte1951 19 күн бұрын
I liked Civilization 5's a brave new world cinematic a lot (and civ 4) because it *felt* like it embodied all of humanity. In this one, it seems like its aiming for a certain theme.
@darrellhagopian9406
@darrellhagopian9406 19 күн бұрын
Sean Bean should narrate. So far, he says its the only role hes had where he didnt get killed
@GamerZakh
@GamerZakh 19 күн бұрын
He thought he didn't get killed, but in an interview someone asked him about the cinematic and how he died again in it and he only just started to realise he did actually get killed.
@johndouglass3377
@johndouglass3377 19 күн бұрын
I would like the ability to turn rivers into canals, and the addition of radar
@saerain
@saerain 19 күн бұрын
With their Shakespearean preference in narrators for a while, and trying to find someone who's not so old you can sadly hear their tremors and false teeth, I keep thinking of Benedict Cumberbatch and Ralph Fiennes.
@imperialseal8155
@imperialseal8155 19 күн бұрын
Liam Neeson, love to get him to do the voice over!
@GamerZakh
@GamerZakh 19 күн бұрын
Oh that's actually a really fitting voice I can imagine.
@trevylangton22
@trevylangton22 8 күн бұрын
That be amazing!!!!!
@peterknutsen3070
@peterknutsen3070 19 күн бұрын
3:33 I really wish they’d add 2 Civ 2-style things: Video advisors and Wonder videos. Getting to see a video when you complete a Wonder is awesome (Leonardo’s Workshop is probably my favourite), and the video advisors were fun, although there’d need to be 30-40 times as much duration video material, otherwise it’d get repetetive.
@GamerZakh
@GamerZakh 19 күн бұрын
Leonardo's music is stuck in my head lol
@whatshisface04
@whatshisface04 15 күн бұрын
For every Civ release I have hoped for the Test of Time fantasy and Sci-Fi scenarios to return. Here’s to hoping Civ VII will finally be the one.
@tilarium2
@tilarium2 14 күн бұрын
They should hold a poll where we can vote for who we want as the narrator. I'm casting my vote for Danny DeVito!
@mesarthim640
@mesarthim640 19 күн бұрын
I like your wish list !!! A new test of time... raaah, it would be so amazing ! I'm right there with you for a new Test of Time, best Civ game ever with all it's planes, especially the underwater one. (the army which rise from the sea to invade land lubbers has always been a favorite of mine) Would love it if they would be smart enough to include this in 7 ! But as you said, I don't think either it will happen :(
@DrWonderbaum
@DrWonderbaum 19 күн бұрын
I loved test of time. Especially the alpha centauri gameplay. It's funny about 5 years ago I saw a boxed copy for sale at Jewel. It must've gotten lost somewhere in back for the better part of two decades and they just put it out. 😂
@xionkuriyama5697
@xionkuriyama5697 19 күн бұрын
Civ 4 had some pretty wild scenarios! A full space 4x, a 1984 inspired future scenario, a couple WW2 scenarios, a fantasy RPG... I think they were taken from mods? I never hear anyone talk about it! I wanna see that again.
@OldDadGamer
@OldDadGamer 19 күн бұрын
They can't seriously expect anyone to pre-order this with the state AAA studios are right now and with 0 info , as they only give us a cinematic.
@GamerZakh
@GamerZakh 19 күн бұрын
I don't think you can pre-order it yet. They only say 'wishlist' and that they'll have a full reveal later this year.
@Aj.dadnerd
@Aj.dadnerd 19 күн бұрын
I'd love the throne room/castle builder! I'd love Morgan Freeman to narrate!
@TheMarcHicks
@TheMarcHicks 19 күн бұрын
On a related note-the New Frontier Pass included some new game modes which, whilst poorly implemented IMHO, did include some very interesting new ideas that I would love to see incorporated-in an improved form-into the base game. Most particularly Barbarian Clans and Monopolies & Corporations.
@markparsons2864
@markparsons2864 19 күн бұрын
You can never have too much of Sean Bean I say 😃 and I really hope Christopher Tin is still on deck too 🎶🎶🎶🎶🎶
@laylen245
@laylen245 19 күн бұрын
a to scale civ game would be amazing i know it would ruin the way the game feels and that might make people upset. but a real time civ game where everything is actually to scale including armies would just blow my mind
@kurrwa
@kurrwa 18 күн бұрын
Do you mean rts? There is rts where you start as caveman and you can civ up to tanks and ets
@laylen245
@laylen245 18 күн бұрын
@kurrwa kind off, but i want civ tech trees :)
@laylen245
@laylen245 18 күн бұрын
@@kurrwa and is that rise of nations???
@kurrwa
@kurrwa 17 күн бұрын
@@laylen245 war selection on steam is free to play
@bolellifmj
@bolellifmj 18 күн бұрын
I want a throne room again!
@TheKaernd
@TheKaernd 17 күн бұрын
Because i really loved those advisers in civ2 (and those wonders musics and videos) and ToT is still my favorite civ game, i sacrifice this comment to the algorithm god...
@Starflddrms74
@Starflddrms74 12 күн бұрын
I have always wanted a civ random game creator. Where you jump into a random scenario built with all sorts of dials and rng where I could engage in a quick battle or two.
@UNATCOHanka
@UNATCOHanka 19 күн бұрын
They haven't even finished Civ 6 and I am still on Civ 5 😂
@kenhill5214
@kenhill5214 17 күн бұрын
3:20 - Okay. You mentioned the Advisors and that's exactly when you hit the like button. Then I heard the Elvis impression and took it back. JK. The Advisor Council was a Sid Stroke of Genius.
@devincook1396
@devincook1396 15 күн бұрын
I would love some of the flavor features in previous civilizations to come back. Civilization III had shackles on the builders you captured, adjustable funding for science and culture on sliders. I would like to see the ability to create provinces under governors, I mean they currently work more like mayors than governors, and then the ability to release them as vassal states like in Civilization IV. Civilization V had the annex city-state feature I liked, it also touched on the inter-war weaponry that is often skipped in games, but I would love to see that early 1900 era really expanded on since it really was a key turning point and history changer for the world.
@marekkos3513
@marekkos3513 19 күн бұрын
There was a first screenshot on there web site , with 404 error ;].For sure its going to be more realistic then CIV6 , and much more next gen.I really like it
19 күн бұрын
Hear me out: Custom Wonders consist of fragments of techs/civics of your choosing and shape. Imagine your own wonder with custom effects (with chance of failure while building) combinig your acomplishments. It would be extremely fun
@KingOskar4
@KingOskar4 19 күн бұрын
Here's hoping that Civ 7 will be a success from the get-go! ... And it will be not Forgotten like Humankind and Millennia, which I both like A LOT !!
@kaimohr6280
@kaimohr6280 18 күн бұрын
I always wanted something they already 'tested' 10 years ago. I would love a game be like Civ 6 -> Beyond Earth -> Starships all in one. And then colonize the Galaxy. :D And the choice of the three pathes was a great idea, they did a kind-of-thing in Civ 6 with the alternate game mechanics.
@halycon404
@halycon404 4 сағат бұрын
Apocalypse mode to be Apocalypse mode. I've wanted this one forever. I want a great big list of random events which fundamentally shifts the game. Something which reshuffles the tile types and changes the map. Remove and add new types of win conditions after a true disaster. There's games of Civ where I know I'm going to win by the midgame. There's games of Civ where I have to pivot my entire strategy mid game. The second is more fun. I want to click a checkbox and not know what I'm in for just that whatever plan I start with won't be how it ends.
@TheMarcHicks
@TheMarcHicks 19 күн бұрын
I want them to bring back some of the best elements of the Brave New World expansion to Civilization V-principally Ideologies, "Culture Wars" and the way Great Works could interact with various Wonders of the World...not just museums and art galleries. I'd also like to see them bring back the concept of State and Non-State Religion from Civilization IV.
@Zyzyx442
@Zyzyx442 19 күн бұрын
2:13 omg dreamspot for a capitol, river valley and iron and a lot of mountains/hills? Have your other cities supply it with food and man that city can produce like a Nuclear ICBM every turn lol. Got Civ2 to work on modern windows after you said there existed a patch for it a few weeks back, thanks zakh. The combat sounds when you get to modern era are so awesome, really nails the audio atmosphere.
@TheRobinCox
@TheRobinCox 18 күн бұрын
Id really like to see graphics thats going more into realism than the cartoonish route civ vi took.
@GamerZakh
@GamerZakh 18 күн бұрын
Thing is, that's not even a route civ vi took. Civ vi was going back to what civ was, civ 1-4 are all cartoony. Civ 5 was the odd one out but 50% of players (based on polls at civ vi's release) started with civ 5 and thought that was what civ always looked like. Now with civ vi far more popular than civ 5, most people think civ has always been cartoony again.
@davidromeroblaya7920
@davidromeroblaya7920 17 күн бұрын
Man, if they bring back two of my favourite scenarios in Civ history, I will be the happiest man in the world: Worlds of Jules Verne, from Civ II; and the Sengoku Jidai scenario from Civ III. About the narrator, well, I am spanish and the game will be dubbed so I don't care. A fun fact about the spanish version of Civ V is the voice of the narrator is the same voice actor who dubs Dr. Shen in the spanish version of XCOM: Enemy Unknown/Enemy Within. Which makes a lot of sense...
@KevVIII
@KevVIII 19 күн бұрын
Concerning special modes: I feel that Civ itself has somewhat... specialized within itself as grounded on earth. The idea of map expanding from one planet to another seems like a really exciting feature to perhaps make Civ: Beyond Earth II as an actual viable sequel to otherwise abandoned project... for obvious reasons
@GamerZakh
@GamerZakh 19 күн бұрын
I would've agreed but then Civ 6 added a zombie survival mode, so it's not like they're against going into fantasy.
@qasderfful
@qasderfful 19 күн бұрын
I hope they keep and improve upon their new city building and management system. And take another go at sci-fi with these systems.
@tarnim80
@tarnim80 19 күн бұрын
I wwould like to see an expanded version of the governor system baked into the base game where every leader comes with their own set of governors based on real historical figures with uniqe abilities.
@Hussam_B
@Hussam_B 19 күн бұрын
Reminds me of the Call to Power II opening
@Nerdcrusher
@Nerdcrusher 19 күн бұрын
I want Civ 4.2.
@PinWriter
@PinWriter 19 күн бұрын
Adding FMV to the advisory board is the best and hilarious just like in civ 2. The next iteration of civs just made them kinda platonic and no longer "speak" to you and just sends you a letter in a way. In civ 2 the advisors shows at least which one favours the most between and voicing disagrees but this could expand like showing why they disagree for example the civ need more food instead of making warriors or productions, more coins as luxuries are abundant. Also adding the thrones and palaces back is a cool mechanic too. It's really fun to mix and match or just a single style can add the euphoria in empire building. That said, civ vee (or VII) hasn't shown much or any gameplay so i'll reserve the hype and sadly the latest iteration doesn't hold much interest like back in civ 2-4 and alpha centauri.
@zantar2482
@zantar2482 19 күн бұрын
They need to bring back more features from Call to Power. I loved the eco attacks, the space bombing, unit stacking. Etc.
@saerain
@saerain 19 күн бұрын
I'm gonna call that the teaser's one continuous shot of this fully connected model of history is symbolic of doing away with "ages" in some way. Also, unpainted minis look: customizable Civ "skins" as a reaction to the reaction to Civ 6 art style.
@GamerZakh
@GamerZakh 19 күн бұрын
Customisable units would be cool, but also when it comes to reactions they're going to look at the numbers. Civ 6 is way more popular and successful than Civ 5. On Steam alone, Civ 6's number of players has stabilised way higher than Civ 5's average and it's almost level at Civ 5's peak. Not even counting Civ 6 released on consoles when Civ 5 didn't. It's safe to assume Civ 6 is around 50% more popular than Civ 5. The negative reactions to Civ 6's art style seems to either be a tiny minority or it just wasn't a dealbreaker for those who complained about it.
@Poopoopoopoopoopoopoopoo
@Poopoopoopoopoopoopoopoo 18 күн бұрын
Palace mode was lit af
@RationalOrc
@RationalOrc 19 күн бұрын
I would love to have a 4x game with an auto battle mechanic like teamfight tactics. Just so i can spend more time managing cities and less time bogged down in troop movement.
@luisarts1870
@luisarts1870 19 күн бұрын
The capacity to build Bridges that are not a Wonder
@daveo2797
@daveo2797 19 күн бұрын
Logistics! This is a high level strategic game yet that whole mechanic with player defined roads and railroads was ignored after Civ 4. Add ship transport and supply problems. Remember, amateurs talk strategy while professionals talk logistics.
@SeiryuTheBlueDragon
@SeiryuTheBlueDragon 10 күн бұрын
My favorite narrator from civ5
@caligulawellington3171
@caligulawellington3171 19 күн бұрын
I hope you could pick not only a starting era, but also an era cap. And that you could slow down gameplay, but to keep the production rate at normal level. As well as making it stable. Civ 6 just keep crashing. I used to really enjoy it, but I think some patch broke it, or something.
@javierreyes4348
@javierreyes4348 19 күн бұрын
I would love to see a more detailed futuristic era, maybe add the possibility to travel to other planets
@jeremykraenzlein5975
@jeremykraenzlein5975 19 күн бұрын
One common critique of Civ 6 is that many games end too abruptly with another Civ getting a science victory. There are ways to play "defense" against the other victory types (earn more culture, keep your cities in your religion, keep control of your own capital), but there is no way to stop someone else from winning a science victory except on offense: finding all of their spaceports and taking them out in time. I would like to see a dual map game, similar to the Alpha Centari you mentioned, but with the two planets being Earth and Mars, and Mars starts off uninhabited. Getting to Mars should be just the first step of a science victory, as you ultimately need to find enough native resources and build enough stuff to make your Mars colony self-sufficient. In the meantime, you might be distracted by the need to build more rugged settlements that can take a few military hits when other civs reach Mars, and also the non-self-sufficient Mars colony will die out if they don't get regular supply shipments from Earth spaceports. This way, once another civ reaches Mars, you would have a few options to stop them from winning the science victory. You could stay on Earth yourself, but attack their spaceports after the fact to stop the resupply missions. Or you could go to Mars yourself and attack their Martian colonies. Of course that would set up a dual theater war on both Earth and Mars, and one would have to win both of them (balancing resources on Earth between resupply missions and enough military to defend one's spaceports and possibly take out the AI's) in order to keep one's Martian colony alive long enough to reach self-sufficiency and win the science victory.
@GamerZakh
@GamerZakh 19 күн бұрын
The science problem is kind of a perpetual dilemma. I had many lengthy discussions during Civ 6's development about that and it's real complicated. Science is just good. Better tech means better everything. The culture tree felt like a bit of a rival to science but still not as good. If you don't go science, then your military is also not as good, so if you go for a culture victory you won't be able to defend yourself against a superior military, and you'll just lose anyway. Your suggestion could work, though it is kind of like a more punishing version of the current system. Building the spaceship parts is like using resources to send to Mars. The main problem is you could increase the cost of space victory until it's balanced, but that line is past the point where going for a space victory is any fun to do. So essentially, you have to make space victory severely unfun before it even becomes balanced, because the power of science victory isn't the victory itself. It's that pursuing science gets you better units, economy, monuments, governments, and everything. The downside is focusing science means you're weaker early game, but generally players don't want to be engaging in wars early game because unless you guarantee significant gains it's just going to cost both players.
@robertfelts3356
@robertfelts3356 15 күн бұрын
I would Love a sound track like Civ 4. It was awesome. As far as voice narrator Keith David would be excellent. Morgan Freeman of course would be on everyone wish list.
@maxmight9533
@maxmight9533 19 күн бұрын
AI needs to be able to compete for victories based on what victory conditions are available not just the one condition they are programed with.
@bwalker77
@bwalker77 19 күн бұрын
Shohreh Aghdashloo is narrating everything these days; isn't she already narrating a Civ competitor? That being said, I get why. Her voice is just awesome. Here's my list for narrators, in no particular order: Morgan Freeman, Meryl Streep, Cate Blanchett, Eva Green, Benedict Wong, Benedict Cumberbatch, Saoirse Ronan (with her Irish accent, obviously), Stephen Fry, Ian McKellen.
@nickdentoom1173
@nickdentoom1173 19 күн бұрын
Honestly, Sean Bean should be on the list as well.
@Pussiman
@Pussiman 19 күн бұрын
nah, she isn't civ worthy
@ImAMassiveBender
@ImAMassiveBender 19 күн бұрын
They're not going to have true A listers in the narration.
@imawaffle148
@imawaffle148 19 күн бұрын
I'd love having Sir Ian McKellen, continue having a LOTR actor as the narrator lol
@devincook1396
@devincook1396 15 күн бұрын
I wonder how Patrick Stewart would sound, or maybe he is too old?
@kitten8962
@kitten8962 19 күн бұрын
Let's go!!!
@RobertSmith-bz5ug
@RobertSmith-bz5ug 19 күн бұрын
I miss workers toiling your land..
@ianbrooke6342
@ianbrooke6342 19 күн бұрын
I just want gameplay rather than flashy graphics.
@SildenYT
@SildenYT 19 күн бұрын
For narration, I'd like to hear Bahni Turpin - her voice conveys wisdom, which I think a Civ narrator needs, is very clear to understand, and she already has an incredible narration track record including a couple hundred of audiobooks, so knows how to do it well!
@jasonmathis6976
@jasonmathis6976 18 күн бұрын
I never played 6, so not sure if they gave the ability there, but I'd like to have the option to have military units auto-escort caravans, ESPECIALLY with merchant ships. Going to war always guaranteed losing most if not all of them. It really sucked early game with the expense to produce a caravan or merchant ship only to lose to a barb a few turns after.
@brennanwright539
@brennanwright539 10 күн бұрын
More internal politics like in early civ games! Would make it way more dynamic!
@jinchoung
@jinchoung 18 күн бұрын
what i'd like is getting rid of tiled maps... so no more squares, no more hexes. why can't everyone just move according to distance? especially for combat?
@Giovanni00831
@Giovanni00831 14 күн бұрын
even in the first black and white u have the palace
@Phalanx11
@Phalanx11 19 күн бұрын
William Shatner!....We owe him.
@Niscimble
@Niscimble 19 күн бұрын
Morgan Freeman as the narrator 100%
@Pussiman
@Pussiman 19 күн бұрын
I want Adewale Akinnuoye-Agbaje as the narrator. Adebisi!
@Spanishflea.
@Spanishflea. 19 күн бұрын
I definitely dont want any fantasy stuff. Keep it historical. However im 100% down for layered maps such as underground tunnels that certain civs have boosts for!
@hijackdallas6052
@hijackdallas6052 19 күн бұрын
CIV 2 was the best. Everything, from grafics, gameplay (though i didn´t play it for 20+ years by now), ost and the FMV advisors.
@TheExcessus
@TheExcessus 18 күн бұрын
I would wish to not instantly die at Deity when spawning next to an aggressive AI...
@RideASpaceCowboy
@RideASpaceCowboy 19 күн бұрын
Keith David would work well as the Narrator
@kevnar
@kevnar 19 күн бұрын
I wonder how much they'll bring AI into it. Imagine ChatGPT-style advisors commenting on your gameplay and strategy. Would that be amazing, or annoying? Or if they had actual neural network trained AI opponents controlling the enemy civs. Would the game be more of a challenge?
@user-yg1dg6xm2g
@user-yg1dg6xm2g 19 күн бұрын
The issue with 'wishlists' is that they often inundate developers with numerous feature requests, overshadowing the critical need for improved AI. It is essential to prioritize enhancing the AI before considering additional features.
@GamerZakh
@GamerZakh 19 күн бұрын
Well better AI is mentioned in the video as part of a default wishlist. It's a given. Better gameplay, AI, and graphics? Of course, don't really need to make a big point of those. Those are constants.
@user-yg1dg6xm2g
@user-yg1dg6xm2g 19 күн бұрын
@@GamerZakh My point is that if we only had one item on our wishlist, AI, developers would be forced to make that the priority. By having additional items, Firaxis can conveniently 'forget' making improved AI a priority.
@GamerZakh
@GamerZakh 19 күн бұрын
@@user-yg1dg6xm2g From my understanding, the kind of AI people would be happy with is impossible. It's actually just not possible to make a competent AI for games like this, that's why no 4X game has competent AI. Developers aren't just going years and decades across multiple franchises purposefully ignoring AI. If a single game developed competent AI for this genre, they won't just make a wildly successful game they'd probably win a Nobel prize. You can do some things, like adding 'motivations' like they did in Civ 6. But fundamentally, good AI is not a reality.
@user-yg1dg6xm2g
@user-yg1dg6xm2g 19 күн бұрын
@@GamerZakh Creating competent AI for complex 4X games like Civilization is tough but not impossible. Advances in AI, like OpenAI Five's success in Dota 2, show that AI can master complex games. While 4X games pose unique challenges, techniques from other AI successes can be adapted. Developers have made strides, such as incorporating motivations in Civ VI, as you mentioned, and future AI could build on this. Achieving highly competent AI in 4X games is undoubtedly challenging but feasible with continued innovation.
@GamerZakh
@GamerZakh 19 күн бұрын
@@user-yg1dg6xm2g Feasible in the future maybe, but until a single 4X game has competent AI, then it's safe to assume it's just not possible right now. Really, if any 4X got really competent AI, they'd win awards for it. Dota is one thing but a 4X is even more complex and you can't rely on real-time reaction time. In real-time games, it's easy to make an AI harder by increasing it's reaction time and accuracy. In counterstrike you can make them headshot every time, in Dota you can have them stun the nanosecond the enemy appears. But in a turn-based game like Civ, it's all about the decision making in an exponentially random progressing setup. The maps are random, the locations of enemy bases are random, politics means teams swap unexpectedly. The gameplay changes drastically through the eras. For an AI, Civ is vastly more complicated than Dota. There are tricks and approaches, like motivations or long/short term goals and things like that, but there's just so many priorities, unknowns, and changing conditions in a 4X that no AI comes close to being 'good'.
@philippenachtergal6077
@philippenachtergal6077 19 күн бұрын
What I'm most wondering about is, will it be leaner like civ 5 or will it continue to add more mechanisms ?
@GamerZakh
@GamerZakh 19 күн бұрын
I wouldn't say civ 5 was lean, Civ 1 and 2 are lean. Civ 5 introduced so many new things.
@philippenachtergal6077
@philippenachtergal6077 19 күн бұрын
@@GamerZakh yeah, but you had less units and were really pushed to let governors handle cities (poorly). I did like civ 1 a lot, there was something fun to fortifying a single riflemen on a mountain to block passage with the ZoC.
@prospero7849
@prospero7849 18 күн бұрын
I found Civ 6 had just too much going on and too much to think about, it felt like you had to spend an hour planning out your future cities instead of just being able to play the game. More isn't always better, but I appreciate there are people who liked Civ 6 better precisely because of the added complexity.
@ImAMassiveBender
@ImAMassiveBender 19 күн бұрын
I would want some of the most famous/best world leaders or at least them as an option in the vanilla game: Catherine de Medici, Teddy Roosevelt, even Qin Huangdi all put me off Civ 6; if you.could change the leader for each era and have the leader represented by the age and government type more in the animation.
@TheRobinCox
@TheRobinCox 18 күн бұрын
More viable tall strategy please and wonders that really have an impact 🙂
@SkyFly19853
@SkyFly19853 19 күн бұрын
Interesting thing is that I have been developing a Civ like video game as a video game developer... right now... I wonder what Civ 7 offers...
@trishamiller7859
@trishamiller7859 19 күн бұрын
We'll need Morgan Freeman. Or perhaps, James Earl Jones if he is still up for it.
@turtle_co
@turtle_co 19 күн бұрын
I want the base game to have a lot more civs. I hated having to buy all the civs that I liked in DLC. I also really want a Philippines civilization, though I don't really see a high chance for that.
@OneCreator87
@OneCreator87 19 күн бұрын
What about fixing game speed so medieval era doesn't end in 5 turns, this pissed me so much in 6
@StrudelerOfTheTSociety
@StrudelerOfTheTSociety 19 күн бұрын
Good modding tools.
@jjforcebreaker
@jjforcebreaker 19 күн бұрын
Character creator would be cool! Create your own ruler, but much more deeper customization than in Tropico games. A throne room sounds great. I'd love more mechanics like that. People sink a lot of time in these games, it would be cool to be rewarded for that with numerous metra-progression mechanics, even if just cosmetic and vanity in nature. I hope the art style is more gritty, grounded and has higher fidelity than one in Civ6 when it came out. I hope there will be an option to make combat more bloody (gore switch) and that it will be more satisfying (visuals and sound). More environmental destruction and player impact (creation and blocking of new paths and choke points).
@benktlofgren4710
@benktlofgren4710 19 күн бұрын
I want bigger Maps and Civs more spread out, you meet other civs way too early right now and they try to box you in (which is fine) but way too early, and of course better Ai.
@jaidev777
@jaidev777 18 күн бұрын
Science: "We NumbaWon!"
@jonevansauthor
@jonevansauthor 19 күн бұрын
I would be super happy if when I set it to Warlord, I can actually be the first to complete the Pyramids. The last game, I lost every single time, despite following guides. It felt like they'd just set the game to difficult, then all rank above minimum went up from there. What's wrong with an actual easy mode when you do have 7 difficulty settings? :D But yeah, I'm sure they'll continue to do a Settlers on it every game where it'll just get a bit worse each time. Realistically, I've given up on it several versions ago. And I used to play it when you could literally walk away and make a meal between turns completing.
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