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Climbing System In Unity | Zelda Tutorial

  Рет қаралды 30,470

Madalaski

Madalaski

Күн бұрын

Video uploaded late so you don't have to get me a birthday present anymore...
Twitter: / madalaski
Itch.io: madalaski.itch...
The model used is Banana Man from the Unity Asset Store:
assetstore.uni...
Project below (animations not included as I don't own them):
github.com/Mad...

Пікірлер: 49
@_sophies
@_sophies 2 жыл бұрын
I discovered your stuff yesterday and was like "ah man, hasn't posted in a while, channel might be dead, bummer" but then you come out with a new video! Happy birthday.
@Madalaski
@Madalaski 2 жыл бұрын
The channel will never die! Anyway see you in 2 years for the next vid 😛
@plokie
@plokie 2 жыл бұрын
Impeccable music, true harmony. Great video as always, very interesting techniques and info :)
@Madalaski
@Madalaski 2 жыл бұрын
Don't tempt me to make my acapella side channel, "One Matt Band"
@omegablender
@omegablender 6 ай бұрын
Thanks for highlighting the importance of iterative development. Much appreciated
@tristankelly2953
@tristankelly2953 2 жыл бұрын
Good to see you back again! I started watching just before you left and thought there wasn't going to be any more
@J__454
@J__454 2 жыл бұрын
This was really helpful and well made. Looking forward to future videos of yours.
@leonstansfield
@leonstansfield 2 жыл бұрын
Cool video! Good to see you back and well done on the job!
@Madalaski
@Madalaski 2 жыл бұрын
Thanks! Hope you enjoy the future content!
@vmmi8215
@vmmi8215 2 жыл бұрын
This is pure diamond, so precious 🤩🤩🤩
@Rosslefrancais
@Rosslefrancais 2 жыл бұрын
I have a Q for your next Q&A that I hope you A, will you be Qing more As in the next Q&A or will you be Aing some of my Qs or maybe ditching Q&A entirely for the better pursuit of adding more evil laughs into your videos cause I'm a huge fan of them and I want more.
@Madalaski
@Madalaski 2 жыл бұрын
How many frames does a gamer game in the game frame mainframe? Also the next video will contain a collection of evil laughs.
@SomewhatMade
@SomewhatMade 2 жыл бұрын
congrats on your new job!
@JohnDoe-pk8lc
@JohnDoe-pk8lc 2 жыл бұрын
Would you consider doing a video on how to create a CTR tv screen shader? Just a video suggestion, keep up your nice work either way
@devtheswok
@devtheswok 2 жыл бұрын
Cool video *proceeds to figure out how to copy and paste a video into code*
@Madalaski
@Madalaski 2 жыл бұрын
Code link in the description!
@SlamWeasel
@SlamWeasel 2 жыл бұрын
Happy Birthday
@Madalaski
@Madalaski 2 жыл бұрын
Thank you!
@jmgames6628
@jmgames6628 2 жыл бұрын
Nice tutorial and really good voice over too!
@heartlamp6455
@heartlamp6455 2 жыл бұрын
Awesome.
@andyrocks6174
@andyrocks6174 2 жыл бұрын
welcome back. i was using your render feature method for pixelizing a layer, and it seems to be broken in 2021.2. could you perhaps steer me in the right direction as to why the pixelized layers aren't rendering?
@Madalaski
@Madalaski 2 жыл бұрын
Hey there. I'll give it cheeky look in the next day or so. SRP's still in development so I imagine elements of the API might have changed in the past year. Might be best to start looking there.
@MatiasHMoro
@MatiasHMoro Жыл бұрын
Im thinking that MAYBE root animation whould give you a less floaty feeling on the climbing. But I have been wrong before in game development 😅
@mignongim8099
@mignongim8099 2 жыл бұрын
Thanks for the great tutorial. When I implimented the code just as 1:40 I got a NullReferenceException error on the cam variable. Why is it doing this?
@Madalaski
@Madalaski 2 жыл бұрын
This means that your scene doesn't have a Camera.Main variable. I'm not sure exactly what defines this, but I feel like it's to do with how you setup your main camera. An alternative way of doing this is making a Cam a public variable and setting it in the inspector by dragging your camera into the field.
@TheDigitalLenny
@TheDigitalLenny Жыл бұрын
I myself am trying to work on a ledge climbing mechanic for my unity game as well! Would you be able to give some advice on how you were able to make the player obj move around the corner of the ledge?
@thegameofspider3734
@thegameofspider3734 Жыл бұрын
One question, do I have to put all the scripts that you created or only the last one?
@itzdrify5678
@itzdrify5678 Жыл бұрын
I attached the script to the player ,however whenever I am colliding with a wall I can't climb it . What's the problem?
@zhitengchen8008
@zhitengchen8008 2 жыл бұрын
Nice thought. But when I stay in the edge or corner of two walls, the rigid body will shake, what should I do?
@dkordy
@dkordy Жыл бұрын
Can you do swimming tutorial, with standard third person asset! there is no unity swimming tutorial on youtube,. There is but som not finished or not usable tutorials here... this is perfekt so I hope you will do swimming to.... Thank you, you r great
@Joshua-st2tv
@Joshua-st2tv 2 жыл бұрын
Hey, Great tutorial! One question, i want to i move the character with "GetButtonDown", how would i do it?
@first9279
@first9279 2 жыл бұрын
Thanks mate, but where is the source code?
@ps5games821
@ps5games821 2 жыл бұрын
Make more tutorials please
@JackieTheDerg
@JackieTheDerg 2 жыл бұрын
Can you explain how to make a camera filter to make further away objects more pixelated?
@thomasmullan480
@thomasmullan480 2 жыл бұрын
You sound EXACTLY like Jonathan Sims at 0:24
@Madalaski
@Madalaski 2 жыл бұрын
Martin, how did you find this account? This a private account, now get back to work. (Also I do a straight up impression of him in my game "Back Four Seconds")
@professordaytime2
@professordaytime2 9 ай бұрын
I got everything up to the point of the PlayerIKScript, but I'm not quite sure how to implement that. I put it on the model and it never gets called. Fantastic tutorial btw!
@Madalaski
@Madalaski 9 ай бұрын
I believe it needs to specifically go with the animator. Check out my project in the description to see the difference?
@professordaytime2
@professordaytime2 9 ай бұрын
@@Madalaski Awesome. Thank you!!!
@demondevilmon980
@demondevilmon980 2 жыл бұрын
I am afraid your code never makes a case for transitioning into the climbing function which only allows the player to walk, jump and fall. If i missed it let me know which line it is.
@Madalaski
@Madalaski 2 жыл бұрын
Line 88 friend.
@indiestudio23
@indiestudio23 Жыл бұрын
please add this script to starter assets third person character
@kevintanudjaja8893
@kevintanudjaja8893 Жыл бұрын
Tutorial good, but that sound singing background is urgh really
@bonse2000
@bonse2000 7 ай бұрын
where can Ι buy the anims?
@Madalaski
@Madalaski 7 ай бұрын
They're from Mixamo
@bonse2000
@bonse2000 7 ай бұрын
how could i limit the range of raycast?i have a problem, if i am too far away from the wall and i press space for climbing then the player teleports onto the wall and climbs. Ηow do i limit this?
@Madalaski
@Madalaski 7 ай бұрын
@@bonse2000 the second parameter of Physics.Raycast is the direction of the ray ("transform.forward" or "checkdirection") and the length of this vector should be the length of the ray. Simply multiply this vector by a scalar (like " * 0.5f") and it should shorten it. If not, Physics.Raycast has a parameter called "MaxLength". Reducing this number will also shorten your ray. You can look up the API online.
@haydenmiller8760
@haydenmiller8760 Жыл бұрын
nice tutorial but very obnoxious music hard to concentrate
@sudence
@sudence 2 жыл бұрын
what happened to the video why did they become less funny
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