Intro music: kzfaq.info/get/bejne/h9Zgg5efm66Rm5s.html Analysis of the destruction in CoH3: kzfaq.info/get/bejne/sKian71krLfXqXU.html More destruction videos on the channel: kzfaq.info/sun/PLE8BZenM9K-AExTsE9779PQjZ-CcCIh3g
@Ride-Drive Жыл бұрын
I don't get one thing... We made such a big leap in terms of gaming and technology. From 1 core to 16 cores cpus, from 1mb to 24gb cards etc. Why are there still no games with good destruction, good gameplay with real improvements. World in Conflict was a beast, we had Tom Clancy's EndWar, Ground Control, Supreme Commander and many other games that still hold on pretty well. Why RTS games just frozen in one place, Total War series included.
@kubito8085 Жыл бұрын
Let's wait for "the finals". The gameplay trailer was promising
@dreadedTanker3173 Жыл бұрын
rts games are probably niche, games that do have great destruction (mow series) have an awful engine. its sad. atleast gates of hell is beautiful af for an rts game
@mrzclips Жыл бұрын
realtime physical interactions are more difficult than just animations. Games being developed to earn money. Everyone playing games and the market is saturated, back then only a few people played games and the passion in developers was more profound since they had to outcompete the other devs in terms of innovations.
@MXOY99 Жыл бұрын
Every single time I read World In Conflict I get the urge to play it.
@kittenchucklenugget1455 Жыл бұрын
because games today are unoptimized. all the power is spent for their game can run at 20 fps then mix it up with DLSS and TAA vaseline anti-aliasing to get a decent 60 frame rates. daily remainder Atomic Heart dev said they used DLSS as a crutch
@chokonma3420 Жыл бұрын
coh1 had actual passionate devs
@jemuel8889 Жыл бұрын
I can't believe CoH1 is nearly 20 years old. It was ahead of its time. Such an incredible game. They should have made a modern era themed game just like the modern combat mod.
@XpVersusVista Жыл бұрын
it wasn't ahead of its time, stuff nowadays is just so far behind our time. PCs are more than 16 times stronger in calculation power than back then, yet games baaaarely advanced technologically. Stuff just became less and less optimized. It's like with a college student and money. If they're low on money they'll live off of 400$ a month. Give them 2.000$ a month and they'll simply waste more of it by eating out, buying garbage they don't need and not making sure they gst as good a deal as possible, contrary to when they were poor. Gaming got "rich" in processing power so everyone just wastes it like an idiot.
@JustinRM2011 ай бұрын
@@XpVersusVista Great analogy, lol.
@darkripper97110 ай бұрын
@@XpVersusVista well its developer fault they making game nowdays just to earn money not a passion to make a new better games than predecessor games
@ehsannadeem3970Ай бұрын
I real hate this phrase. “Ahead of it’s time” no coh1 was not ahead, you think that because you don’t want to admit coh2 and coh 3 progressively got worse in almost every aspect except perhaps graphics. So rather than saying coh was ahead, perhaps say coh 2 and coh 3 are behind the times, lacking and outdated.
@user-wn6zr3nv2h8 күн бұрын
@@ehsannadeem3970 опередив своё время это значит спустя 10, 20 и т.д. в эту игру играют и она актуальна, а COH 1-2 это одни из лучших РТС про вторую мировую
@MaciGuy Жыл бұрын
Sounds and especially particles from CoH1 are much better. When firing at the ground, you have the dirt shooting up and raining down again with sounds of it hitting the ground. CoH3 has a little mushroom and some ground fog or whatever that's supposed to be and that's it. Really weird. I don't understand why they went with this Sims-esque artstyle.
@antskaljurand3091 Жыл бұрын
And the same animation over and over.
@cleanerben9636 Жыл бұрын
art schools are hives of diversity and "everyone is great" is why. Also said artists and designers were likely under paid and over worked.
@saint8257 Жыл бұрын
Cheaper on the budget, that's why.
@XpVersusVista Жыл бұрын
people still buy the game, so why the fuck should they care? If you'll still hire and pay the gardener after he shits in the middle of your lawn why should he stop doing it?
@ArcticChonk Жыл бұрын
It's just embarrassing when the effects and audio in a 17 year old game is better than a 2023 release. Apparently there are no talented people left at Relic.
@onEmEmbErstudios Жыл бұрын
The sound, man The sound in Coh1 and 2 are incredible. I remember my first experience with the Arti in Coh1, I was scared as shit. Coh3's sound doesn't feel right to me. It needs more BOOMs, and SHOCK
@MrAerohank Жыл бұрын
CoH1 arty really was something. The sound, the massive explosion. I am not sure why they reduced it so much. Maybe it was too much for big team games?
@XpVersusVista Жыл бұрын
coh3 is soul-less. especially the sound, but also the building destruction and artillery impacts.
@blackoutlol2857 Жыл бұрын
The terrain deformation in 3 looks more like the moon than a field after being blown to bits lol.
@myalt.yt.shorts.account Жыл бұрын
Keyword, blown
@napoleone.ganassini4969 Жыл бұрын
I think its change color on which type of terrain u hit
@viniciusferreira4364 Жыл бұрын
Haha lol
@maning04 Жыл бұрын
I personally think the artillery effects in COH 1 is still better. Its like you can feel its explosion upon impact when hitting a terrain.
@SMGJohn Жыл бұрын
Its also way more realistic, if you see footage from WW2, that is just how a proper 155mm artillery barrage looks like.
@user-kc4oc9xs4w4 ай бұрын
I thought I'm the only one that noticed that
@goldyrjdel2809 Жыл бұрын
Newer version may be realistic on visual but older one still has more realistic vibes
@voidsentoni5977 Жыл бұрын
I miss the dev team b4 THQ got disbanded. Now, the CoH title feels just stagnant. Improvements feels like 'degradation', despite the upgrade in engine. From what I see in CoH3, idk if the team really trying at all, or just least experienced.
@ahartakpower Жыл бұрын
This tho
@FightCain Жыл бұрын
CoH3 needs a little more “oomph”
@masdanielhaqeem267 Жыл бұрын
We need to help Dev to improve COH3 . I play COH3 . It’s feels more realistic
@DutchToast Жыл бұрын
I think the initial upwards mass of dirt settles too quickly in COH3 which makes it feel a bit underwhelming. I do love the shockwave effect in COH3 though. I think if they made it so stuff disappears less quick in COH3 it would be an improvement.
@duke7052 Жыл бұрын
It says alot that we're comparing a game made in 2006 to a game made in 2023
@ulfzwulf5095 Жыл бұрын
It's just unbelievable how COH1 is superior to its successors in aspects like graphics, sound and gameplay. Unfortunately, the focus in newer COH parts has not been placed on realism and optical details. People want to experience a realistic, historically accurate and detailed WW2 scenario in strategy game format. In my opinion, COH1 mods like the Blitzkrieg mod are one of the best developments, mainly because of the good sounds and optics. Future game developments should build on this.
@muhammadkamil3558 Жыл бұрын
coh 1 beats 2 and 3 hands down in every aspect.
@archravenineteenseventeen Жыл бұрын
Blitzkrieg mode is op to German side
@LyonPercival Жыл бұрын
True, but you are mistaken… CoH 3 is REALISTIC. But all of us fans actually want HOLLYWOOD-realistic which is so much more fun.
@yasosubibu4499 Жыл бұрын
Oh yea, sound of weapons like 20 mm KwK from blitzkrieg mod is absolutely amazing
@lociflow6154 Жыл бұрын
5:37 just look at those bushes at the bottom lmao
@HinFoo Жыл бұрын
COH 1 certainly wins in the audio compartment, the artillery is really beefy on the impact
@HappyMSI1 Жыл бұрын
0:55 That rocket actually repaired a part of the wall !
@steffenbk1 Жыл бұрын
the coh1 explosions and sounds are so much better than coh3, i get they tried for more "realistic" approach but man i just want big booms and nice base sounds
@Ellie-qv4pu Жыл бұрын
Bro tried to be different.
@blastermaster5039 Жыл бұрын
The whistles of the howitzers made me anxious in more ways than one.
@lil_lavender8467 Жыл бұрын
It's funny how people always find a way to defend older games, even if new ones actually made stuff better
@auserwithcommonsense6369 Жыл бұрын
We play games to escape from reality for temporary!
@ArcticChonk Жыл бұрын
It's not even "realistic", it's poorly mixed and completely lacks impact. Nothing like the real deal at all :/
@KommandantKavu Жыл бұрын
I actually thing the soil being churned up into slowly settling dirt and debris is actually really neat. Though no one here would admit that.
@Chicky_Lumps Жыл бұрын
It's a very prominent phenomenon I've noticed when something is widely unpopular (even for good reason): Thing X is unpopular for good reason. Everyone is pointing out all the flaws with it, and no one wants to look like they're defending it. As a result, people don't just complain about all the areas Thing X is defective in. Many people refuse to admit _any single little thing_ about it doesn't suck. Thing X is bad, so every part of it has to be hated. You could call it the "literally Hitler" phenomenon.
@rainman60902 ай бұрын
It looks stylized rather than realistic. It's like they made Company of Heroes: Wind Waker. The way the dust circles in exact patterns reminds me of bombs going off in Wind Waker. It really doesn't fit with Company of Heroes.
@balex1109 Жыл бұрын
Imagine being 17 (!!!) years older and still holding up. Same with other older games from different genres. Modern gaming is stagnating at best, i hope it will improve someday. There were no major improvements/revolutions in gaming since pretty much crysis from 2007.
@na8291 Жыл бұрын
diminishing returns on graphical improvements means you're never gonna see another crysis like game come along. it's time for gamers to adjust their expectations
@balex1109 Жыл бұрын
@@na8291 I'm not adjusting expectations as long as One-Man-Developers and small teams can spit out better (free) games/mods in a couple of weeks/months in UnrealEngine5 than whole studios with multi million dollar budgets and their own fine tuned engines in several years.
@KvltKommando Жыл бұрын
@@na8291 Wrong, many of the things we desire that would provide far more immersion than something like ray tracing are already attainable and we know this because they existed in many games previously, expanding upon them even a little from these old prototypes (like red faction, battlefield bc2/3/4,) would be huge because the industry is so unwilling to invest in some new tech so they continue to give us the same types of games because we are limited by our inability to meaningfully interact with our environments. Things like destruction, terrain deformation, decent AI, good music, good art design. They aren't being made because incompetent tasteless people make it into the games industry then are given commands by equally tasteless superiors and you'll never be a woman.
@na8291 Жыл бұрын
@@KvltKommando what the hell are you talking about
@ssn2186 Жыл бұрын
@@na8291The potential was there for a dramatic graphical improvement. CoH 3 units have highly detailed 3d models yet they paired them with low fidelity textures. Bizarre choices made by modern relic staff.
@plaguedoctorjamespainshe6009 Жыл бұрын
Now i can see what is your disappointment
@hauker7496 Жыл бұрын
HOW is it possible that a game made over a decade ago still looks better than the new ones... its honestly sad.
@bogusstefano6873 Жыл бұрын
I was about to ask the same question
@napoleone.ganassini4969 Жыл бұрын
Because we adapted the Hollywood version of phisics and the realistic one sound odd imo its very good
@hauker7496 Жыл бұрын
@@napoleone.ganassini4969 Bless you
@AFriendlyUnit Жыл бұрын
"i told mama we see Elephants, Tigers, Panthers, she thought i was visiting Moscow Zoo..." - that man
@MrZioCerotto Жыл бұрын
Some things are a little better, some a little worse, some suck (the smoke from the explosions on the 3 are 2D splashes taken from 98). And one might even think that he can go; after all, 17 fucking years haven't passed from one to the other.
@deno202 Жыл бұрын
Do you notice how in coh3 sound of rubble falling is suddenly stopped XD Like commoon
@MortalDissector Жыл бұрын
sound wise they are weird too , it feels not that impactful like COH1 i don't know what is the word for it but instead of being more harsh and real it's more like "arcade" ish.. hopefully they fix it in near future or at least a mod that could spice those sounds up like before
@Sadend Жыл бұрын
99% sure lelic said it was "realistic"
@MortalDissector Жыл бұрын
@@Sadend yea and the funny part is that it's just not comparing it to another RTS like COH1 , there are other FPS games too like ( Post Scriptum or Hell let Loose ) they are way similar to COH1 than the new one , i mean if the developers want it like that sure but it's just sounds off
@trabuco9 Жыл бұрын
CoH1 not only has more layered sounds but also has better volume mixing, and the mixing itself is also much louder.
@davidpiksi Жыл бұрын
iron harvest has some really nice destruction effects
@RandomMadnessChannel Жыл бұрын
Seems so. I will eventually get to it
@General-F Жыл бұрын
That was I going to say. Even graphically, it looks better.
@trubblegum5787 Жыл бұрын
Is that a good game?
@hazmatt3250 Жыл бұрын
@@trubblegum5787 If you like post-WWI era but with mechs…then yes. If you don’t, also yes.
@archravenineteenseventeen Жыл бұрын
Too bad, they abandon the game development
@chungusbek9636 Жыл бұрын
When you click attack ground on coh 3, it doesn't recognize the building as target and only tries to shoot at ground level unlike coh 1. Maybe try putting some enemies in the building on cheat mode and try like that. I think the results will be more realistic. Keep up to good work btw. I'm rooting for this kind of comparisons
@lotrlmao1648 Жыл бұрын
Building destruction in COH1 is like Men of War: wherever you hit, wherever it fall or break. But COH 3 is like Call to Arm, it has no such responsive destruction mechanic: Wherever you hit, the entirity of it turn into ruin immediately. It felt unresponsive, and such great downgrade as a sequel which it suppose to be a step up fron prequel. Very sad.
@RandomMadnessChannel Жыл бұрын
Odd thing is, it's not quite a generic destruction overlay. You do have variations mapped across the building, but huge chunks of it are unresponsive, and what it will do instead is blow open holes in unrelated locations. The full commentary on the game is in the works and you'll see it there, I have a clip where a single shell blew open 7 holes in a whole bunch of places
@lotrlmao1648 Жыл бұрын
@@RandomMadnessChannel Then it means that it can possibly be a bug. Perhaps they do have proper destruction mechanic, but the hole appear at unrelated location could be a bug theu havent fix.
@jordanquishpe487 Жыл бұрын
3:27 poor pioneers💀
@sawomirpietsch94845 ай бұрын
The truth is that explosions, particles and sound in COH1 is still much better! :) Explosions in COH1 are looking spectacular.
@Dottol- Жыл бұрын
If the building destruction activated on every hit I think it would be vastly better
@RandomMadnessChannel Жыл бұрын
Doesn't seem like it's a matter of activation, from what I can see it looks like you have big chunks of the building be unresponsive. As in, you'll see an impact at a certain wall yet a chunk somewhere else will fall off. Really bad stuff
@lociflow6154 Жыл бұрын
90% of game studios today be like "how simplistic and lowgrade can we make and get away with and how much money can we get out of it"
@LostGamer2019 Жыл бұрын
In my opinion, as someone who’s played the previous installments in the series (in fact CoH 1 got me into the RTS genre), I couldn’t help but notice that the graphics and art design in the latest release seem outdated and neglected. It’s as if the developers didn’t put in as much effort as they did in the past. While the game has its merits, this issue is definitely worth considering if one is considering to buy CoH3. I didn’t order a refund though since I am naively optimistic that the state that CoH3 is in is still salvageable. This can be smoothed out in next patches if we don’t abandon this game and show that players are interested in playing under the condition that the bugs and graphics issues are resolved. Just my two cents on the matter (two cents nowadays isn’t worth much considering inflation).
@archravenineteenseventeen Жыл бұрын
The difference is one building is from France, the other one is from italy
@Borgolii Жыл бұрын
CoH3 is a great new edition to the mobile game market
@K_lub Жыл бұрын
Lol😂
@alarminglyfastmovingskelet7289 Жыл бұрын
Battlefield as a franchise has single-handedly spoiled gamers to the point where if they see any sort of HE payload hit a wall and it doesn't get absolutely obliterated they cry its unrealistic.
@AussieStandsWithRussia Жыл бұрын
So accuracy was better in 1?
@RandomMadnessChannel Жыл бұрын
Building damage wise, absolutely
@joperhop5 ай бұрын
CoH3 looks like an early 00s game with sprite dust clouds from the bombs, placed at each corner of a box, and with chunks... shrinking and vanishing, that feels so cheap. Would think there would be far better advancements than that.
@cleanerben9636 Жыл бұрын
I'm not a stickler for graphics but this game looks like army men rts just with more polygons
@runertje550 Жыл бұрын
looks like I'm going to install COH1 again
@nateswan9527 Жыл бұрын
I am enjoying the campaign of CoH3 much more than I expected. Most battles feel more strategic whereas in the Russian Campaign of CoH2 it was really scripted, tells you where to go what to do which units to use. The battles I have fought in CoH3 give you a few early units and a starting base and let you decide how to take the map.
@stormykeep9213 Жыл бұрын
I've been playing CoH1 since it's initial release. Hard to believe nearly 20 years later it looks and sounds superior to it's successor. I'll eventually come around to getting CoH3, but I'll wait for a good sale price.
@azirulbahrom5438 Жыл бұрын
explosions and sound in COH 1 far more immersive and realistic compare to COH 3... Thats why i can conclude, we are going backward...
@fatalmokrane Жыл бұрын
Better sounding doesn't mean more realistic. It's actually more realistic in CoH3
@azirulbahrom5438 Жыл бұрын
@@fatalmokrane even it is realistic, what's the point of playing games if u dont feel the game?
@fatalmokrane Жыл бұрын
@@azirulbahrom5438 I feel it. Maybe you don't, but that's another thing. But don't claim it's less realistic, real life isn't hollywood bullshit.
@azirulbahrom5438 Жыл бұрын
@@fatalmokrane so are here just to argue on the realistic things.. ok u win... take that. congrates...
@nbaumg Жыл бұрын
the building destruction in coh3 is pretty impressive but i dont think your test did a good job. the rockets were shooting so low. tank shooting center mass or a rain of mortors would show it off better I like the explosions from coh1 so much more tho its so surprising for me to say that.
@airshark2764 Жыл бұрын
lets assume he hit a gas pipe lol. but the sound effects are not tolerated
@monkeycut5075 Жыл бұрын
-CoH 1 or CoH 3 ? -Men of war!
@feitopuns Жыл бұрын
I wish they made HQ like in coh 1 I like the way the structure build in 1 when I played coh 2 I felt like everything is simplified
@virtuallyreal5849 Жыл бұрын
I actually prefer the terrain deformation of 3. It's really subtle, and they gave it a unique look.
@Free_Hugz Жыл бұрын
I get what you mean. It's like the dirt has actually been kicked up and thrown about vs just dirt deletion with a big hole Also blends beter together with the none damaged ground types with it's coloring rather than looking like a texture stretched over a lump. More variation to the textures for the craters left too Both are serviceable tho wouldn't be upset with either
@Ahmed-wb7ko Жыл бұрын
@@Free_Hugz bigger hole is better, its just that u dont get females
@cherno8119 Жыл бұрын
@@Ahmed-wb7ko A+ bait
@Ahmed-wb7ko Жыл бұрын
@@cherno8119 thanks :)
@Free_Hugz Жыл бұрын
@@Ahmed-wb7ko *visible confusion* ',' What does a big hole being better have anything to do with understanding girls XD wouldn't it be the man that understands why a bigger hole is better XD Besides I am female but I don't stop at 1 muesli creator, the whole Battlefield is my p***y boi, don't u forget it when I'm capping all ya flags XD Pew pew n stuff '-' Gamer yeeeeee X3
@stumpusMaximus Жыл бұрын
Call to Arms has great destruction in it and it’s about 40 bucks cheaper than CoH3 and a damn site better with first person mode and weapon sight views
@RandomMadnessChannel Жыл бұрын
Is the base part of it (the modern stuff) good in this regard, or is it just the Gates of Hell I've seen people talk about?
@billnye192 Жыл бұрын
Graviteam tactics minus front is a based game with good vehicle and battleground destruction
@JanoschNr1 Жыл бұрын
Sad, just heared good things about it, but seeing this makes me wonder why.
@haroldmerewether1224 Жыл бұрын
All the game making tools and access to software we have has made developers lazier as things can just be patched at a later date.
@PhoLover93 Жыл бұрын
Whoever designed the audio for CoH3 should be fired. How does a game made 17 years later sound significantly worse?
@KommandantKavu Жыл бұрын
Also where is the vehicle destruction comparisons or expositions on buildings such as artillery, where windows explode outward or ammunition cooking off and breaches billowing fire/smoke or cooked off munitions from the turret ring?
@famalam943 Жыл бұрын
The units are like a cartoon and they float on the map. Coh2 was much more organic. Coh3 had problems from the jump and everyone was like “it’s not finished yet” Ppl need to learn to identify core issues baked into the fabric of a game and realise some things won’t change down the line
@johnwilliam8572 Жыл бұрын
It's been 11 years since I played COH1 and I really like it. The sounds and movements are very good. I don't like COH3 as much as COH1
@nikozzo01 Жыл бұрын
Valentin you need to try the closed beta of The Finals!
@RandomMadnessChannel Жыл бұрын
Dude, thanks for this comment. I have tried applying through Steam before and didn't get a key, I decided to look into ways of perhaps reaching out by email and apparently it was on one of the platforms I get review codes from. A video is currently uploading.
@mrfisher1072 Жыл бұрын
The building was pretty bad getting hammered by a bazooka and only stucco is coming off till collapse :/
@TheOrangeRoad Жыл бұрын
2 out of 3 ain't bad. The building destruction is a downgrade, but the terrain and vegetation work for me. CoH is one of my favorite franchises, but I still can't justify the 60 dollar price tag right now. Hope we get a sale soon
@imeinanili3 ай бұрын
1>3 Wimpy sounds, like this whole generation. Nothing beats CoH1+Blitzkrieg mod after all these years. I wish the original Devs would continue to develop it.
@bumpermanthesecond615 Жыл бұрын
coh 3's building damage made the incoming projectile look so ineffective and weak, while coh 1 cracks open the entire window coh 3's terrain damage looks much cleaner than coh 1 as if they were shelled but also painted with coal however coh 3's veggie damage left some of the bushes alive, which still looking pretty good but wee bit nasty, while coh 1 basically turns tiles of grass into a tile of dirt like in no man's land in ww1 poor grass
@GitSumGaming Жыл бұрын
Stop preordering and buying games…it’s very simple it’s called self control
@paulwonderley538 Жыл бұрын
It's not the technology it's the talent the first game when it was made was made by talented people with a massive investment in the game. Now it's maid by some kid who's pass his uni exam who had nothing to do with the original sad but true
@snanimations1524 Жыл бұрын
Could you check out Last of Us Part 1? It’s coming out on PC at the end of this month.
@RandomMadnessChannel Жыл бұрын
Yes, absolutely
@Evildood89 Жыл бұрын
Trees in coh 3 got real hard. Daaamn.
@KenpachiM3 Жыл бұрын
I used to think that the arty effects in Coh1 were the best. But man coh3 with those shockwave effect and crawling smoke that forms on the ground is awesome! I got the game from pre order and I knew it wouldn't be so awesome for at least a year but when you stop to check this little details you can tell that this game is better than the predecessors in vanilla comparison! And if the mod tools really get as much support relic said they would try to provide than this game will be the best in the series by a long shot! So long as the devs are worth of their word that is!
@NickGalaz Жыл бұрын
The smoke animation it looks like a gif animation. Same smoke in all impacts. Bad.
@KenpachiM3 Жыл бұрын
@@NickGalaz lol. Your one of those right? The ppl who boarded the hate ship and are suffering from the Mandela effect. But your case is worse as u need to criticize a quality that previous games didn't even had. It was cringe to read your comment.
@FatGouf Жыл бұрын
@@KenpachiM3 it was a valid criticism, yet you easily got triggered and assumed he hated the whole game. Now that's more cringey.
@NickGalaz Жыл бұрын
@@KenpachiM3 in coh2 and coh1 exist smoke... but well, your are not prepared to tal about details to improve the game. 10 years have passed, the idea is coh3>coh2 and not coh2=coh3 or coh2>coh3. I hope to see the hetzer someday or a italian faction, in the forums i was one of the guys suggesting an italian roster and a japanese one.
@NickGalaz Жыл бұрын
@@KenpachiM3 by the way... the campaign "movie scenes" are just pictures... not like coh1 or coh2 which used both in campaigns. Thats a step back.
@SMGJohn Жыл бұрын
Rename the video to "talented developers vs lazy good enough developers"
@imienazwisko1754 Жыл бұрын
Only Coh 1 in my heart
@Yee20234 Жыл бұрын
Perfectly fine
@lukeardagh3372 Жыл бұрын
People saying CoH3 sounds are unrealistic like they've heard examples from 1943. C'mon
@blastermaster5039 Жыл бұрын
AAAAAAAAAAA TAKE ME BACK!!
@ginger15103 Жыл бұрын
while the building aftermath in 1 is better, I think that the pre-generated areas popping in place of each other and 'fixing' holes from an old damaged spot is silly. COH3 is a big leap in comparison, but the rubble aftermath is really inconsistent with some buildings. terrain damage is a little nerfed, but in comparison to everything else it's not such a big deal.
@RandomMadnessChannel Жыл бұрын
Not quite, in my impression you also very much have the variations system in CoH3, except that this time huge chunks of the building are unresponsive. That's why on impact you might see the targeted wall stay, but some chunks get blown out of a different spot
@ginger15103 Жыл бұрын
@@RandomMadnessChannel hmm, yes, I guess I did kinda miss that part. It looks a bit silly chipping paint and not really damaging anything else, hahah.
@mitzuriki Жыл бұрын
My only complain about COH1 is the horrible inaccuracy of the Handheld AT and AT guns. Even with vets they annoy the hell out of me. I wouldn't mind if its about getting Veterancy and keep them alive but even Max Vet has horrible accuracy for the Bazooka. Another think is Tank combat is bugged. Due to the 3 "Critical damage" parts,tanks can outright survive on 5% HP while taking 3 shots from AT guns bcuz it kept activating the "Engine Damage","Main Gun Damaged". Not to mention,if the tank already has Critical Engine damage,it will spun around slowly. Here's a thing,IT CAN STILL FIRE AND ATTACK that way. And it takes a while to finally explode too
@bumpermanthesecond615 Жыл бұрын
bazooka is one thing, but PIAT is a real pain in the arse to aim
@saqartvelosamudamod Жыл бұрын
How you force units to shoot a building?
@huantruonginh2946 Жыл бұрын
Men of War and Gates of Hell exists...just a reminder.
@nunk6892 Жыл бұрын
looks like they scaled down the spectacle to make concessions for gameplay consistency. I'd imagine modding would allow you to scale up building and terrain damage in coh3.
@RandomMadnessChannel Жыл бұрын
Perhaps terrain damage, but seeing the building system, really doubt it can be fixed by mods
@lieutenantratman748 Жыл бұрын
one I gotta say, the barrages on coh3 feels more heavier than coh1. Like goddam
@mindless_self_indulgence Жыл бұрын
Если не секрет, сколько с партнёрки зарабатываешь? Хочу тоже начать делать контент для запада
@calako Жыл бұрын
did you do a gore test on trepang 2?
@RandomMadnessChannel Жыл бұрын
Yep, multiple vids
@calako Жыл бұрын
@@RandomMadnessChannel oh, ok then
@UpRooster Жыл бұрын
Watching this, it seems a lot of care did go into CoH3 in certain departments. The texture work looks good, but it's blurred beyond recognition in most areas which is more of a rendering/engine issue than an artistic one. The same can be said for the lighting, a lot of CoH3 feels very washed, and there's no occlusion around buildings which gives them the cartoonish look. It's sad such oversights can reduce the visual impact of the game so much.
@Yee20234 Жыл бұрын
Seems perfectly fine to me. I dont get the hate for this game
@ceasarceasara2174 Жыл бұрын
Coh2 is kinda colorful to play like I'm using discord on light mode
@lastword8783 Жыл бұрын
I was hoping theyd chart new territory i.e. Pacific and add Japanese or even make a modern day company of heroes.
@roccozocco96302 ай бұрын
COH1 is just the best out of the three.
@harbinger200 Жыл бұрын
Dmn, COH1 is still better looking and more realistic. How did the manage to make explosions small in COH3? Bazooka hits are disaster in COH3.
@AleksandarM987 Жыл бұрын
Why on earth a game from 2006 have a better destruction mechanics than a game from 2023? Did the game developers got worse in their training&work experience? 🤦
@kahel5820 Жыл бұрын
Arty sound in coh1 is just poesy
@mrneo7709 Жыл бұрын
RTX, DLSS, 4k, $2000 video cards with 1 million gigabytes of video memory... No? Shouldn't this be used? I'm going to get my Voodoo Rush 6mb out of the garage. Welcome to the past.
@mahjonglover3614 Жыл бұрын
Coh 3 colour palette is more suitable for Sims game
@Adri-gw9ym Жыл бұрын
COH offline against CPU, omg baby :)
@emisas Жыл бұрын
the decadence of COH :( 🥺🥺🥺🥺🥺
@kuragh Жыл бұрын
your graphics settings for 3 look super low.... if youre going to do comparisons - run on comparable hardware for the time... my COH 3 looks waaaay better than this
@RandomMadnessChannel Жыл бұрын
The settings were maxed with the exception of shadows and AA. Maybe the shadows thing makes a big difference here, but all the ones that would be relevant to destruction are maxed out
@francescoprivitera8408 Жыл бұрын
Man of war has some really good building destruction
@RandomMadnessChannel Жыл бұрын
Indeed, covered Assault Squad 2, will be covering MOW2 kzfaq.info/get/bejne/oKiCZJZe0Ku1YHk.html
@SanyoVojta Жыл бұрын
17 years apart, still no progress, i mean they could do wonders, but insted they did this ... not gonna pay for that, CoH1 still owns after 17 years later ...
@unrealassasination Жыл бұрын
Terrain effect is more realistic in 3 -- just look at
@yakivpopavich Жыл бұрын
And Men Of War Assault Squad 2 still beats Company Of Heroes 3.
@janvalvet6080 Жыл бұрын
Coh3 looks like it was released five years before coh1 😅 I was really going to buy the new game but after seeing gameplay videos Iam not sure at all.
@Fagolore Жыл бұрын
try Gates of Hell: Ostfront its everything COH3 should have been
@RandomMadnessChannel Жыл бұрын
I've covered Assault Squad 2, it's quite great
@panzerwaffel5281 Жыл бұрын
COH3 is a fucking joke, i dont know but it looks like they were making destruction system more than rest of the game.