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Company of Heroes 3 Graphics and Audio Comparison vs Company of Heroes 1 and Company of Heroes 2

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Zade

Zade

Күн бұрын

Пікірлер: 747
@mdc123-v2v
@mdc123-v2v Жыл бұрын
COH 1 is beautiful. The particle effects, the puffs of dust from the ground, the blood sprays, the explosions, the bullet rebounds from hitting armor, the terrain deformation and the realistic art-style stands above the others to me. It's clear that game was a passion project from the team with great love for the source material. COH3 however looks/feels like it was made by a team who have kinda heard about WW2 but who are just gonna run with their own interpretation. The units look like toys. I think what we're all missing however is that these games look/play almost identical despite nearly 20 years between the first and second game, and for this Relic are charging $60. That's the issue.
@nuttyjawa
@nuttyjawa Жыл бұрын
The same company that got destroyed for changing DoW gameplay too much ? :D
@jamaly77
@jamaly77 Жыл бұрын
That is clearly not the main issue as Age of Empires 2 DE exists and is very successful. Okay, there's additional content etc, but the gameplay is EXACTLY THE SAME with some minor QoL improvements. So I definitely do not think this argument holds up.
@Zade_95
@Zade_95 Жыл бұрын
The art direction in COH1 is flawless for the time imo
@user-wx1iv1fw3d
@user-wx1iv1fw3d Жыл бұрын
不能同意更多,你說的真是重點
@NguyenTuanAnh-2802
@NguyenTuanAnh-2802 Жыл бұрын
The thing I love most in CoH3 is the performance improve (the 64bit thing, a bit stutter but still better than CoH2). but the worst thing is that they decided to release the game in an incomplete state (all the bugs, you get out of lobby after each battle, no surrender or joining friends function, even worse is that some units icon are just took straight from old CoHs without any edits or changes and don't even fit...). "COH3 however looks/feels like it was made by a team who have kinda heard about WW2 but who are just gonna run with their own interpretation", this is so true.
@NoCommentaryGameplay_ID
@NoCommentaryGameplay_ID Жыл бұрын
COH1 still unbeaten for me. The Voice acting, Animation, Backsound music, Physics all blend like a expensive and tasty cigarette.
@jamesespinosa690
@jamesespinosa690 Жыл бұрын
CoH1 is best CoH!!!!
@Zade_95
@Zade_95 Жыл бұрын
Everything else aside COH1 might be one of the best RTSs ever made, especially at the time. Ahead of its time imo
@BobSingMoy
@BobSingMoy Жыл бұрын
@@Zade_95 Especially when you play the BK Mod. Its insane good
@TheSchmonk94
@TheSchmonk94 Жыл бұрын
Lmao 🎉❤
@nizloc4118
@nizloc4118 Жыл бұрын
Same. I'm too old for video games... have been for several years. .... I still play COH1 whenever I can. Had everything. Great graphics... realistic, but "fun". Great story and game play. Funny commentary. Etc etc Perfect gane
@jandamz1119
@jandamz1119 Жыл бұрын
One thing you could've shown is the distant sound version of the effects, i.e. not having your camera where the action is. It's one of the neat details I like about CoH where you can hearwhere a current fire fight is occurring while not paying attention to it. Another sound detail I like about the CoH franchise is how unit voice lines are delivered and how in theme they are with the current timeline. A big example here is how the US voice lines are delivered throughout the series. In CoH1 (Normandy, Summer 1944), they sound like the stoic army men, listening to orders and all that. In CoH2 (Battle of the Bulge, Winter 44-45), they sound more tired, weary of the war. In CoH3 (Italy, Autumn 1943), they sound more "green" and young, ready to fight the war ahead of them.
@Zade_95
@Zade_95 Жыл бұрын
Yes great point - ... next time? :P Great observations too!
@LeMicronaut
@LeMicronaut Жыл бұрын
That's very keen senses at first i found some of the us force dialogue/tone in coh3 kind of "cringe" to be honest but it's grown on me. I did have a question about coh3's usf lines though, aren't there several reused recordings from previous games? They seem really familiar. I will not complain at all if they bring back the sherman crocodile voicelines though. Freaking savage.
@allseeingirene
@allseeingirene Жыл бұрын
@@LeMicronaut The dialogue is reminiscent of BF 2042 lol
@alexxu3004
@alexxu3004 Жыл бұрын
notice in coh1 the canvas of the bunker's shooting port blow open by the muzzle blast of mg42? notice the MG barrel glow red after contineous firing? that's real attention to detail. graphics is not about how many polygons are in a models or how high resolution you can slap on the texture.
@toronjaAR2717
@toronjaAR2717 5 ай бұрын
in fact yes, graphics are that. the "mg barrele glow red" is a detail.
@XpVersusVista
@XpVersusVista 3 ай бұрын
​@@toronjaAR2717 the graphics are everything visual, including the details.
@toronjaAR2717
@toronjaAR2717 3 ай бұрын
@@XpVersusVista Yes and no.
@yankeesix1335
@yankeesix1335 Жыл бұрын
The dust effect, whether it is artillery, rocket, flamethrower, vehicle explosions, or even just stray bullets landing on dirt ground is what made COH2 distinguished from the other two. COH3 has some decent smoke effects going for the stuffs that is currently burning, but does not have that kind of "dusty" or even "misty" kind of environmental sensation that happens a lot in COH2.
@XDwpnoobImanAdult
@XDwpnoobImanAdult Жыл бұрын
actually, that dust should replicate to every single weapon in every scale but depending on how intense was the firefight.
@LeMicronaut
@LeMicronaut Жыл бұрын
Yeah testing american bazooka damage against infantry (bazooka squad bazooka blasts currently NEVER deal damage to infantry even at vet 3 and thus can never destroy team weapons like at guns/flak 36 cause there is no crewed team weapon damage. ssf commando zooks do marginal infantry damage like coh2 rangers.) I noticed units in coh2 will just be smothered in black smoke if you pour on several blasts. I'm also certain cratering (and the resulting cover) doesn't work like it used to in coh2 either. Those may be for gameplay and visual reasons and to make headroom for the new destruction physics, but they'll be missed if they never get added in some way down the line.
@yuancheshire2454
@yuancheshire2454 Жыл бұрын
No
@KommandantKavu
@KommandantKavu Жыл бұрын
Pretty sure those are just randomly scattered particle emitters
@Jm_-db1ie
@Jm_-db1ie Жыл бұрын
@@LeMicronaut try using the ability that target ground that's meant for destroying obstacle, you will realize how much of a punch it deal to infantry
@jacksheldon8566
@jacksheldon8566 Жыл бұрын
COH1 music, effects, sound effects, explosions, smokes, infantry animation, ... everything as a whole feels so much better.
@Hanfgurkenhasser
@Hanfgurkenhasser Жыл бұрын
Insane how far ahead of its time CoH 1 was, eh? Makes me appreciate it even more nowadays.
@partizanSquad
@partizanSquad 10 ай бұрын
No, coh2 is way better
@martinposavec5255
@martinposavec5255 3 ай бұрын
try Blitzkrieg mod for coh 1, improved realism, graphics and above all sound.
@jacksheldon8566
@jacksheldon8566 3 ай бұрын
@@martinposavec5255 blitzkrieg for coh1 isn't what it used to be. They changed balance so much that now you have bouncing rockets and stupidly sturdy heavy tanks even when shot in the rear by a tank hunter. I uninstalled it.
@martinposavec5255
@martinposavec5255 3 ай бұрын
@@jacksheldon8566 try Gates Of Hell: Ostfront. This might be for you.
@soulgamer612
@soulgamer612 Жыл бұрын
Honestly I think one of the problems with COH 3 isn’t that it looks bad, but it doesn’t look good enough. For a game that requires 16 gbs of VRAM to run at max settings, it looks pretty much the same or worse than it’s decade old counterparts that run on much weaker hardware. Combine that with the 60 dollar price tag and it’s a pretty hard sell tbh
@zbigniew2628
@zbigniew2628 Жыл бұрын
High textures, medium shadows, the rest is max, 1080p uses 6gb ram and 4gb vram. It runs at above 45fps and mostly 60fps without actions like in the benchmark. All of it with rx570... Maybe this game bench calculate ram in the wrong way, but 16gb ram is standard in not office computers and now is cheap.
@soulgamer612
@soulgamer612 Жыл бұрын
@@zbigniew2628 I agree 16 gbs of normal RAM is a standard amount, and I have 16 gbs myself. Problem is the game requires 16 gbs of Video RAM to run at recommended settings, and locks certain graphical options if you don’t have that amount. I can believe 6gbs of RAM can run the game at high settings, but even asking for 16 gbs of VRAM in a RTS game with these looks is honestly kind of absurd imo.
@keepwalking6041
@keepwalking6041 Жыл бұрын
first coh was amazing, second coh was for me total propaganda piece, made fighting for rusisans equivelant to devil himself, the whole campaing for east was to make you root for hitler, a blasphemy, and i guess it went downhill from there on..again in coh3 the emphasis is on italy campaign that makes no impact in real ww2, casualties wise and strategic wise. but whatever, canadian company, i see this is the limits of western propaganda..which makes for real strategy game well opposite of immersive.
@attackmaster519
@attackmaster519 Жыл бұрын
@@zbigniew2628 Not all RAM is made equal my dude. You're talking about DRAM, the kind of RAM you stick into DIM slots on the motherboard. VRAM is the RAM that comes with a GPU. They are two separate things. VRAM is still an expensive thing. My 2080ti which is still a beast of a card only has 12gb of VRAM. In the 30 series, you'd need a 3090 or a 3090ti to have enough VRAM In the 40 series, the 4080 has the exact amount of VRAM needed, and only the 4090 and 4090ti have more. So you're really only talking about the highest end cards having enough VRAM for this requirement. The problem is, the graphics aren't that good. Go look at Resident Evil 7 for example, which looks massively better, and requires far less VRAM. This game seems to be poorly made, at least in the optimization department, despite having all these years to get it right.
@EnigmaEnginseer
@EnigmaEnginseer Жыл бұрын
@@keepwalking6041 I advise you to seek out documentation on the Mediterranean Campaign (from North Africa/Middle East to Italy), it was more important than you’re giving it credit for. It is also criminally underreported on and needs to be featured more.
@jeremiahbuck2450
@jeremiahbuck2450 Жыл бұрын
Its not just about how a game looks but how it moves. The original COH just seems a lot more fluid and polished. The sounds were on point aswell
@nyanko2077
@nyanko2077 Жыл бұрын
There seem to be some equalizing issues in CoH3. The weapon sounds don't have enough punch, big bass small middle and lots of higher frequencies, like it's mastered for dance music or something.
@Zade_95
@Zade_95 Жыл бұрын
100% agree. Voice lines are too loud, gun shots too quiet - I think this is an easy W for Relic to fix quickly going forward
@nicolasraymond6457
@nicolasraymond6457 Жыл бұрын
Legit hearing a rocket launcher louder than a armoured vech shooting is the most weirdest thing ever to be seen
@MR-sn1fu
@MR-sn1fu Жыл бұрын
Didn't they intentionally choose sound design where they eliminated deeper bass sounds and went with more mids/highs for the harsh gunshot sound and weapon sounds? I clearly remember them talking about that in the sound design critiques.
@kill4funisnotsofun
@kill4funisnotsofun Жыл бұрын
@@MR-sn1fu they did you are correct
@hapotus410
@hapotus410 Жыл бұрын
@@Zade_95 the voicelines are great, there's some actual punch in them. Drown that sh*t to the ear ringing explosions and gunshots = voilà
@NuStiuFrate
@NuStiuFrate Жыл бұрын
You know it's a bad sign when you need to do this graphics comparison between games 10 years apart. This looks like coh3 and coh2 could have released in the same year really.
@Zade_95
@Zade_95 Жыл бұрын
mfw coh1 game out 17 years before coh3 :O
@eattrainwalk
@eattrainwalk Жыл бұрын
It's inexcusable. Relic ain't what they used to be, that's for sure!
@Lord_of_Dread
@Lord_of_Dread Жыл бұрын
@@eattrainwalk I really wanted to believe that DOW3 was a one-off, but you might be right now that COH3 isn't what it should've been either.
@R4ZORLIGHT
@R4ZORLIGHT Жыл бұрын
@@Lord_of_Dread Don't forget the low poly units in Age of Empires 4 and the ugliest arrows in gaming history... made by Relic, a studio which was famous for their incredible graphics.
@mahditeymuri5650
@mahditeymuri5650 Жыл бұрын
THQ needs to reclaim Ip once again
@Mr1van5
@Mr1van5 Жыл бұрын
The impact on shots is so lacking in COH3
@hth54
@hth54 Жыл бұрын
Everything lacking in CoH3 wym😂
@obyone878
@obyone878 Жыл бұрын
@@hth54 Not at all. Some people just can't handle anything new. It's the same old same old. "This older one is better than the new thing!"
@TY73R
@TY73R Жыл бұрын
@@hth54 Yeah bud you should maybe play COH1 then play coh3
@Mr1van5
@Mr1van5 Жыл бұрын
@@hth54 yeah u.u
@Charont3
@Charont3 Ай бұрын
Vehicles looks like shoeboxes... COH2 is the best rts game ever
@kelthuzad4634
@kelthuzad4634 Жыл бұрын
jesus christ how are they missing animations for coh3
@robodrome
@robodrome Жыл бұрын
The bright green colors of tanks makes me want an Army Men RTS remake now. Somebody make a reshade of that!
@luss9197
@luss9197 Жыл бұрын
This really shows how good the sounds were in CoH 2, it makes most sounds in CoH 3 sound flat. But it's also the game play of the district sounds. You should be able to hear and identify the difference of most guns in a fire fight. COH 2 dose a really good job of this
@LeMicronaut
@LeMicronaut Жыл бұрын
Has anyone been listening deeply to the soundtracks yet? I do like the tremelo strings in one of the coh3 tracks but I dont really remember it going anywhere for now. The horns and choir in coh2 are absolutely ICONIC.
@georgejudge6437
@georgejudge6437 Жыл бұрын
I disliked CoH2 mainly because of sounds and Music. They were just not right. Exlosions were unclear. Also the vehicle commandera were not shouting to us , to get them the H out because they are taking EFFECTIVE fire. CoH didn't have it. In CoH I didn't feel like a WW2 commander.
@pascalbourelier3463
@pascalbourelier3463 Жыл бұрын
I beg to differ, CoH3 has a much richer sound scape, and is so much nicer to hear. But it still has a fair bit of mixing to do. Best exemple is the Garant rifle shots, CoH1&2 are near the same, CoH3 has that nice low frequency punch you hear in the pacific or Private Ryan... Or maybe I'm more remembering CoD2's xD
@mietekmietkowskyyy8480
@mietekmietkowskyyy8480 Жыл бұрын
CH1 Immersion CH2 E-Sport CH3 Candyland
@Pedro-rn6fx
@Pedro-rn6fx Жыл бұрын
Not enough progress after so many years...
@kentdoge
@kentdoge Жыл бұрын
this game doesn't really focus on graphics design, it focuses on gameplay
@thatopendiffdude9109
@thatopendiffdude9109 Жыл бұрын
​@@kentdoge lame excuse
@kentdoge
@kentdoge Жыл бұрын
@@thatopendiffdude9109 when you have friends to play you dont really bothered by the graphics, people who like best graphics will just post it for content
@thatopendiffdude9109
@thatopendiffdude9109 Жыл бұрын
@@kentdoge lame excuse
@dieglhix
@dieglhix Жыл бұрын
​@@kentdogenah coh3 sucks ass
@franksalot114
@franksalot114 Жыл бұрын
In my opinion coh2 had the best tank combat. It feels way more weighty and impactful than the other 2.
@Zade_95
@Zade_95 Жыл бұрын
i think i agree here - perhaps less realistic, but definitely more BOOM
@trabuco9
@trabuco9 7 ай бұрын
Tanks that move at the speed of light with bad physics feel "weighty"? lol
@krett1117
@krett1117 Жыл бұрын
There are definitely people saying "graphics" when they mean art style not fidelity. CoH 1 looks really good for it's age but you can clearly see that the greyhound's wheels are hexagons (edit: wrote bradley, meant greyhound)
@GitSumGaming
@GitSumGaming Жыл бұрын
This made me laugh for awhile. Dat nostalgia makes you ignore reality
@R4ZORLIGHT
@R4ZORLIGHT Жыл бұрын
No no, compare some effects like explosions, smoke and the flamethrower, they look terrible and cheap for a game released in 2023. The art style is the final nail in the graphics coffin. This game has potential and i hope Relic will use it.
@matthiuskoenig3378
@matthiuskoenig3378 Жыл бұрын
Bradley? There isn't a vehicle called Bradley in CoH
@krett1117
@krett1117 Жыл бұрын
@@matthiuskoenig3378 Hah my bad, I was just looking at the chapter of the video titled "M8 Bradley Combat Comparison" but it's a greyhound, not a bradley
@krett1117
@krett1117 Жыл бұрын
@@R4ZORLIGHT Idk man that specific example seems very subjective. Personally I'd rank the flamethrowers Coh1>Coh3>Coh2 but that's just me. I don't like the satchel charge explosions in Coh3 at all tho, especially because they sound really bad.
@Gabbagool86
@Gabbagool86 Жыл бұрын
Ok so here is my take while i think the soundscape for COH3 is a bit hit and miss what i can't ignore is how a 37mm gun makes the same sound as a 75mm gun this is something that the first game even got right. So i agree with mostly everyone here that COH2 has the overall best soundscape but COH1's really stands the test of time and is a testament to the talent relic used to posses. It needs work but i really like COH3 it has an excellent frame to work with now lets hope relic doesn't abandon this game too.
@LeMicronaut
@LeMicronaut Жыл бұрын
Review bomb positive scores on steam hurry! I bought dow3 on launch and watched a retrospective video to remind me of the controversy (I liked it, multiplayer was just kind of on the hard side compared to coh1&2 for me). The complaints sound VERY SIMILIAR to dow3's launch (art art art), except most people aren't attacking the gameplay now cause it's not a departure from the series. Some of the design decisions and mechanical interactions are kind of bad (not to mention the barebones metadata and out of game ui), but the new stuff is novel, generally helpful and the new unit designs are a lot more fun than coh2.
@DeadendSatellite
@DeadendSatellite Жыл бұрын
How are the textures more blurry on 3 than on 1?
@MisterMaa
@MisterMaa Жыл бұрын
CoH3 is a money grab.
@MR-sn1fu
@MR-sn1fu Жыл бұрын
Vehicle and Environmental Textures: 6:55 and 7:36 directly compares the shermans.. 'worse textures' being demonstrably untrue. 6:34 to 7:11 shows ground and environmental textures are significantly higher in CoH3 (blurry ground, and sparse grass). The compression in the dirt from the tracks alone have more texture density than anything there in the CoH2 scene. 3:35 & 4:08 direct greyhound model comparisons.. more robust model with more textured complex model. Ultra required 12GB of VRAM for texture use at 4k. That should tell you something about the texture density outside of KZfaq compression alone. Maybe you're complaining more about shaders?
@XMysticHerox
@XMysticHerox 6 ай бұрын
They aren't really. The textures are of much higher definition technically. Just goes to show that no matter how good modern hardware and tech is it is still mainly about art style and work put into it.
@aoyaibaba3090
@aoyaibaba3090 4 ай бұрын
​@@MR-sn1fu That's comparison when zooming in but RTS is all about when you zoomed out. There's definitely blurry texture when you on default view. I've seen games did this when they have very detailed texture when zoomed in but when you zoom out the game automatically erase off the small detail texture and leave you with a blurry-ish visual. There's also reverse situation where games look very detailed when zoom out but when you zoom all the way in it's a bunch of low-polygon models and flat texture (mostly seen in City building games)
@KommandantKavu
@KommandantKavu 4 ай бұрын
⁠@@aoyaibaba3090yes, this is standard practice for low poly textures to be used when the fidelity of the image is less affected. It would make no sense to maintain super dense high poly textures far away. The question is how many steps of reduction do they have between zoom levels and how quickly is it loaded from memory to avoid “pop-in”. That all being said this game has undergone a lot of updates as well, people claiming worse textures are just plainly wrong.
@chandlerchristiansen5314
@chandlerchristiansen5314 Жыл бұрын
The fire looks way better in COH 3, but COH 3 is missing the gritty lighting/contrast which COH 2 improved from the first game. COH 3 just looks a little too bright and borderline cartoonish. COH 2 firing effects look way better and mortars/shells have more weight to them while COH 3's feel like they float a little too much.
@mark12358
@mark12358 Жыл бұрын
It seems to me that what killed DoW3 has been repeated to CoH3, in certain ways. Cartoonish style graphic for THIS game it's unacceptable. Poor dialogues, not great cover, tanks like toys, antihistorical concepts too wide (Black Prince too strong), beta status, lot of bugs. That's not creating a game with the love it should deserve. DoW3 ghost around....
@Axehilt
@Axehilt Жыл бұрын
Graphically COH2 feels like the winner: * Great render quality in terms of lighting/shadow systems * Weapon firing effects are fantastic with their smoke trails and muzzle flashes COH3 did do a few details great though: * The Greyhound main gun reload animation is a solid detail. Didn't see that in COH1/2 footage, though it's hard to tell if (a) it's because those greyhounds already had the MG (which hides the anim), or (b) those greyhounds always have the MG (and so they never have the anim) * For vehicle explosions, I actually love that the leaned harder towards the "fire pouring out of the inside of the vehicle" feel, even though I think overall the three games are about tied in overall vehicle explosion quality Weirdly despite COH2 being the overall winner, the flamethrower effect was honestly worst of the bunch. (I think audio and flamethrower effects were done best in COH1.) Great vid overall, love to see comparisons like this!
@KvltKommando
@KvltKommando 3 ай бұрын
no and no, CoH 1 all the way. Better art style, better gameplay, better sounds, better music, better voice acting, papa johns
@underlordd
@underlordd Жыл бұрын
COH 2 is such a sick game I have over 500 hours just playing skirmish. All the sounds are amazing my 2 favs are the 76 Sherman, and the Jagdtiger just punchy as hell.
@TomsonTheOne
@TomsonTheOne Жыл бұрын
Graphic never is the selling point of a game to me. But when developers release the same game three times in 20 years and I have to actively search for improvements I am not going to pay full price. The CoH brand was years ahead of it's time regarding graphics and audio; for me it is-or rather was-part of the brand. It doesnt look like the gameplay mechanics received a polish worth the full price, either...
@vulcanjoe8258
@vulcanjoe8258 Жыл бұрын
Holding Carentan on COH1.. The suspense of preparing for the counter attack, the atmosphere gradually getting darker as the music changes with a sound of a German Stug whilst your 50. Cals hold of German infantry trying to hold the bridges. COH 2/3 will never be able to remake that experience.
@pilouofknowhere5185
@pilouofknowhere5185 Жыл бұрын
or the stress to move in the unknow place of hill 192 when you can be ambush everytime.
@AnthroTsuneon
@AnthroTsuneon Жыл бұрын
Coh 3 doesn't even have them holding the MG properly anymore.. I keep saying it looks and feels very early access, not just because of graphics, but this is reinforcing my feelings on it a spot
@theblytonian3906
@theblytonian3906 Жыл бұрын
Old as it is COH 1 wins on graphcs and effects hands down even with the irregular scale through the vehicle graphics being contracted out to different companies. Sounds better too.
@user-xyuser1488
@user-xyuser1488 Жыл бұрын
2nd game sounds a lot more punchy and meaty still. Maybe my bias crawling in, I dunno.
@dudeguybro
@dudeguybro Жыл бұрын
It is. No doubt about it. Especially going from CoH1 to 2 - it was a massive jump. Different tech back then, obviously, with CoH1. They have work to do with CoH3, but I love the combat.
@diego2817
@diego2817 Жыл бұрын
Coh3 sound is the worst that's something everyone knows, especially when it comes to heavys
@hth54
@hth54 Жыл бұрын
It's not bias it's common sense
@KvltKommando
@KvltKommando 3 ай бұрын
CoH 1 sounds better, Coh 3 sounds worst
@beetheimmortal
@beetheimmortal Жыл бұрын
Wow, CoH3 looks hilariously bad
@icomak8743
@icomak8743 2 ай бұрын
Wtf are you saying lol
@beetheimmortal
@beetheimmortal 2 ай бұрын
@@icomak8743 I'm saying that CoH 3 looks bad. Can't you read? LOL
@icomak8743
@icomak8743 2 ай бұрын
@@beetheimmortal bad in what?
@beetheimmortal
@beetheimmortal 2 ай бұрын
@@icomak8743 You only have to watch as far as the first comparison to see that CoH3 has lower-res textures and flatter lighting than CoH2, despite having much higher system requirements, and it only gets worse as the video goes on. If you honestly can't see that, you should get your eyes checked.
@icomak8743
@icomak8743 2 ай бұрын
@@beetheimmortal I have my eyes well open, maybe you didn't notice that the video is 1 year old,. I bought coh3 yesterday and it is much better than when it was released, in fact they made many updates which improved the graphics and other bugs. I think the graphics, the animations, the environments are much better than its predecessors, the only thing that doesn't convince me much is the campaign, but still the fact remains that it's not a bad game as you call it, before talking you should inform yourself dumb. It's one thing to say "I don't like it" another to say, "it's bad," could you wake up for a moment?
@Steevo2004
@Steevo2004 Жыл бұрын
Interisting to see that I always prefferd COH 1's grapics, over COH 2 but I like how the new COH 3 is a lot more colorfull and has a lot more physics, seeying more destruction in the enviroment and pieces of debris getting cought on the vehicles as it slowly slides off again made me chuckle.
@diego2817
@diego2817 Жыл бұрын
Physics ? Sorry but coh3 has no physics it has simulation, coh1-2 uses havock system
@jonathanpickles2946
@jonathanpickles2946 Жыл бұрын
I don't like the more colourful COH3 I prefer the warmer tones of COH2. I also dislike the porage like grey, not colourful, rubble I have seen. The "graphics" have clearly improved especially if you compare greyhounds but I don't really like the art direction. To me that's just a matter of taste though.
@havel6060
@havel6060 Жыл бұрын
coh3 look TOO CLEAN, this is ww2
@zbigniew2628
@zbigniew2628 Жыл бұрын
@@havel6060 It seems to get dirty, when games go on? At least tanks and building. I will watch replay and focus on infantry.
@jermasus
@jermasus Жыл бұрын
I wish they gave us the option to remove team colors in coh3
@nashpvka
@nashpvka Жыл бұрын
im a decent COH fan. played since the first game came out 20 years ago. My expectations was high up after playing COH2 as the game was near perfect. Now after seeing COH3 i just wished they spent those 10years remastering COH2 at this point
@hth54
@hth54 Жыл бұрын
Facts
@hydrus6782
@hydrus6782 Жыл бұрын
Except for the flamethrower, I really prefer CoH2 over CoH3 from what I just saw. Not as if I planned to buy CoH3 day-one, but now I'm even more certain that I will at least wait a few months.
@Argacyan
@Argacyan Жыл бұрын
I've noticed audio quality for CoH2 here in this video feels different than when I play the game on my end. Idk if there's some better term for it, but I really like the pompuous nature of sounds in CoH2 especially artillery
@juanzulu1318
@juanzulu1318 Жыл бұрын
In the options menue there is a setting for sound quality. Maybe ur setting is different.
@saint8257
@saint8257 Жыл бұрын
I believe the word you are looking for is 'oophm'. It had more 'oophm' to it and feels more impactful.
@TheN9nth
@TheN9nth Жыл бұрын
@@saint8257 "oomph"*
@MaroonedAgainPL
@MaroonedAgainPL Жыл бұрын
Problem with COH3 is that it's too bright. With a bit of a polish it will have a great look imo.
@Zade_95
@Zade_95 Жыл бұрын
Agreed, I was on the bus today wondering if maybe the lighting had been done with the desert maps in mind? Because those look great imo. Green maps need to be darker and have a bit more contrast I think
@hth54
@hth54 Жыл бұрын
Problem is it’s overall a step back from CoH1 which is over 15 years old.
@bumpermanthesecond615
@bumpermanthesecond615 Жыл бұрын
CoH1 music still hits hard Great choice
@Zade_95
@Zade_95 Жыл бұрын
certainly does!
@cohrek
@cohrek Жыл бұрын
Now remember that COH is over 16 years old. In 16 years we should be setting the bar much higher in terms of graphics fidality for COH 3.
@obyone878
@obyone878 Жыл бұрын
Not really. COH was well ahead of its time, much like Crysis. It still holds up, and you can't really get more graphically intensive than that and still have it playable.
@allseeingirene
@allseeingirene Жыл бұрын
@@obyone878 Get your rose tinted glasses off for one sec
@obyone878
@obyone878 Жыл бұрын
@@allseeingirene I don't have any. I was playing it when I made that comment. lol
@Hanfgurkenhasser
@Hanfgurkenhasser Жыл бұрын
@@allseeingirene CoH 1 looks amazing for a game from 2006 and with HD Texture packs, it's still a pretty game. Aged very well.
@MasterSteve_117
@MasterSteve_117 Жыл бұрын
Even though I disagree with you (I still think coh3 is a downgrade) I highly respect your work and thank you. Maybe do some more coh comparisons like these? With different units, maybe demo charges and compare the physics to each other. Crush of infantry and rag doll effects seem not to be present in coh3
@Zade_95
@Zade_95 Жыл бұрын
Appreciate it :) I'm making a follow up video to my review actually discussing peoples criticism and such - I'll do some more comparisons there too!
@MR-sn1fu
@MR-sn1fu Жыл бұрын
@@Zade_95 It's the popular game to hate on because it's new and different. COH 2 was maligned on launch heavily, now it's the 'standard' to many people after years of sales and updates.
@3217491
@3217491 Жыл бұрын
@@MR-sn1fu the bones of COH2 were great. Audio was amazing already, visuals aswell. balance has as with every online game been janky.
@KommandantKavu
@KommandantKavu Жыл бұрын
@@3217491 that was NOT true at launch. People were not happy with the visuals and the performance was a major complaint of a majority of the users whose PC’s could not support the new DirectX 12 at the time. The snow tech which was a new mechanic was largely despised yet integral to the game at launch and almost never ever got used on any competitive games going forward. Zoom functionality and the size of vehicles were major complaints. The game ‘at’ launch suffered. And don’t get me started on the monetization of game content and the complete lack of mod support.. After years and years of patches and community support was it ever considered a “good” COH game and by many accounts people still weren’t happy with it as a true successor. But 10-ish years of a game that regularly went on sale with mods it’s now looked at as a great game. That was not the case for the first 2-4 years of its life.
@shadowssun1120
@shadowssun1120 Жыл бұрын
Great showcase. I feel like specific visual details in CoH3 are amazing - the animations for more open-topped vehicles like the Greyhound, the flamethrowers, the sparks on the tracks when tanks turn on hard ground. And the audio for things like light tanls rattling over cobbles really stunned me when I first heard it. I do think that CoH2 had a slightly more coherent package overall though, with the lingering smoke probably covering any slight visual inconsistencies.
@ledizzy2634
@ledizzy2634 Жыл бұрын
I'm so glad I found your channel man, you're the best RTS KZfaqr! So glad to see this genre slowly coming back to life after so many years of neglect. Keep up the great work bud!
@Zade_95
@Zade_95 Жыл бұрын
I will, thanks a lot!
@digital11337
@digital11337 Жыл бұрын
man I absolutely love COH2 !
@RedHammer112
@RedHammer112 Жыл бұрын
Is it just me or they got confused or maybe they accidentally swapped out the audio quality for the voice lines and the sound effects. It's strange that the radio quality of the units, like the Sherman, in 1 and 2 sounded like it was either coming from inside a tank or the radio of one. Here in Coh 3, the voice lines sound crisp as fuck, like a recording booth, which isn't great when you want them to sound like they are outside or on a battlefield (i understand all recording happens in a booth it's just the editing of it). MEANWHILE, you have the effects (shooting, explosions, etc.) sound like it's coming out of a phone speaker with absolutely no bass to it, which would be fine if that was the voice lines and not the explosions and what have you. There is no impact with sounds of battle with very few exceptions. Shouldn't this be the other way around?
@renjoker5442
@renjoker5442 Жыл бұрын
Small arms fire feels very lackluster but cannons do feel quite good
@R4ZORLIGHT
@R4ZORLIGHT Жыл бұрын
Great video, CoH 3 is still disappointing 10 years after CoH 2, in some regards even a step backwards. It is absolutely insane, that there are 17 years between CoH 1 and CoH 3, they look far too similar (quality wise), the explosions look better in the first and second game, alot more meaty and more dirt and volume. They are even lacking the more detailed MG reload animations in CoH 3 even though they were present in 1 and 2. Smoke effects were very good in CoH 2 in CoH 3 they look cheap. Vehicles had weight in CoH 1 and 2, in Coh 3 they look and feel like toys. Vehicle explosions look better in 1 and 2 as well, in CoH 3 the transition from vehicle to wreck is really choppy. All in all it looks like a cartoon version of Company of Heroes (like Battlefield Heroes in comparison to real Battlefield games) rather than a true successor. CoH 3 was developed for consoles in mind and you definitely notice that. Relic can fix all this criticism, however i doubt they will do. This doesn't look and feel like a 60$/€ game and more like a 30-40$/€ early access title. They are only a shadow of their once glorious past. Their latest iteration of the essence engine is just bad (they use it since Dawn of War 3 which had a similar comic/cell shading styled look)
@quadraticfunction8045
@quadraticfunction8045 Жыл бұрын
Spot on, but try telling that to someone who's "Enjoying" COH3 they would be like nah it's all rubbish and COH3 is better than the first two games! It's a shockingly bad game. Absolutely a huge disappointment this game has been honestly. I purchased it the other night (Premium Digital Edition £69.99) and played for 2 hours before got it refunded! Horrible graphics, sound, UI, and pretty much everything is just garbage. Relic is dead and COH series is dead!
@xxan84
@xxan84 Жыл бұрын
I can't for the love of me justify spending 60 euros on COH3 considering I already got COH2. Going to wait for a discount, perhaps until then, some patches will fix stuff (hopefully) and not die like DOW3, they just left that one to die and they did not even try to fix anything.
@robodrome
@robodrome Жыл бұрын
This guy doing the work! Excited to see what all the hubbub is about. I'm still contemplating whether to buy the game or not. This'll be a lot of help!
@magnusred2945
@magnusred2945 Жыл бұрын
Do not buy the game. It's DOW 3 all over again
@Zakalwe-01
@Zakalwe-01 Жыл бұрын
DO buy the game. It’s much better than detractors are saying. Initial impressions are poor, but after 5 hours, you’ll be getting excited about its future. *And DOW3 is a great WH40k RTS. It’s just not a DOW RTS. Relic took a chance and got burned 🔥. Personally, I’m still playing it!
@robodrome
@robodrome Жыл бұрын
​@@Zakalwe-01 I bought DOW3 and I enjoyed it more playing it with mods. Such a shame it was dropped unceremoniously.
@Zakalwe-01
@Zakalwe-01 Жыл бұрын
@@robodrome Yes definitely. It was a victim of a bad decision higher up the Relic management structure, and an early manifestation of cancel culture (all that weird WH40k heresy stuff! Wow). Once the traditional game modes were added a couple of months after release, it became a pitch-perfect RTS version of the old Epic 40k system (in my head, anyway!)...
@RainyCloudCore
@RainyCloudCore Жыл бұрын
I’m a huge COH2 fan and I’m having a lot of fun with COH3. There is definitely some work to make it live up to the previous titles in some graphical / audio aspects but gameplay wise it’s the best out of the 3 IMO
@RafaelCabreraAzrael
@RafaelCabreraAzrael Жыл бұрын
why is everything SO SHIINY in CoH3? holy emperor
@pureplay7071
@pureplay7071 Жыл бұрын
COH3 sounds, sound so tinny
@DarkAngel-dc3te
@DarkAngel-dc3te 6 ай бұрын
COH 1 is way ahead of its time
@user-yi1sm2by1q
@user-yi1sm2by1q 2 ай бұрын
And its still, i cant even belive after all these long years COH1 still better then coh2 and 3 togather
@Nav435
@Nav435 Жыл бұрын
i refunded COH3 because i felt like CHO2 was more appealing still. i think its because they made CHO3 available for console too and because of it the game has to takes steps backwards. Or i just like the darker looks of COH2 and the particle effects more
@CapybaraConnoisseur89
@CapybaraConnoisseur89 Жыл бұрын
I am playing CoH 2 right now, and sounds are just amazing. I hope CoH 3 will get new overhaul because so far it's not good at all.
@zakhovine
@zakhovine Жыл бұрын
Coh2 quality sound and dialogue more impressive than other 2
@SimplyPhoenix
@SimplyPhoenix Жыл бұрын
CoH 3 looks and sounds like "I made CoH 3 in Unreal in 24 hours".
@infegfx
@infegfx Жыл бұрын
Although the COH1 was built with facilities 20 years ago, it is far superior to the others. Everyone draws, but cannot be an artist. Art appeals to the emotions and the soul. Copying a work requires a skill, but they couldn't even do it. This frustration affects me deeply. There are so many things they cut while copying. I wish they could see this. As an artist, I would love to help.
@jaydenklein1654
@jaydenklein1654 Жыл бұрын
It's not that coh 3 looks bad (I think it might just need a little reshaping) but it's that coh 2 still looks pretty good, especially all the smoke effects. Coh 3 has some pretty stellar animations though and I personally love the audio. In particular if your camera is not on the action, you can hear the cracks of the rifles being shot which I don't remember it sounding like that in the previous games.
@sturmbnnuy
@sturmbnnuy Жыл бұрын
Animations are one of the weak points in CoH3, they're awfull watch a mg shoot for example.
@nonameyet2205
@nonameyet2205 Жыл бұрын
COH2 was targeting realism but the downside was that it was too demanding to run, when it was launch the fastest GPU at that time barely run at 60fps, COH3 on the other hand run well even on a mid tier GPU
@jaydenklein1654
@jaydenklein1654 Жыл бұрын
@@sturmbnnuy yeah after Zades' comparison vid, i saw the us hmg squad and was like "why are they not even holding the gun?" so i loaded it up to see if it was just a one time bug but nope it happenes every time, and its just an air reload, not a nicely animated reload
@MR-sn1fu
@MR-sn1fu Жыл бұрын
the MG model position is like the only main animation issue I see.. I don't see anything wrong with the actual firing animation or posing outside of how the hands are not connected with the model. People are acting like this is such a massive issue that it makes the game irredeemable, but it's the only very obvious example of an issue. And certainly it would be nice to see a full reload animation instead of what looks like a clearing and re-aligning of the belt.
@sturmbnnuy
@sturmbnnuy Жыл бұрын
@@jaydenklein1654 these small details were the reasons previous games were amazing, and that's why I believe we should pressure then about it, there's no excuse it's just lazyness, look at the menu for example they release a better menu on one of their older tests and now on release they made that crap?? wtf are they thinking...
@Delta-es1lg
@Delta-es1lg 3 ай бұрын
I will never forgive Relic messing up the Garand's reload, not until they fix it. They very clearly re-use a bolt action reload animation for the Garands, where in CoH2 and CoH1 they actually reload the gun properly.
@sorentappe8745
@sorentappe8745 Жыл бұрын
One detail I haven't really noticed before is the completely missing dynamic lighting in CoH3. Look at the muzzle flashes of like mg's an tank shells. CoH and CoH2 illuminate the model and close environment, while CoH3 is does not. One more detail that adds to the worse than necessary graphical presentation.
@Thomas-sk2vo
@Thomas-sk2vo 6 ай бұрын
COH1 to this date is still the best game - even the graphics is better.. Its feels like playing chess - a game which never gets old.. They should have sticked with COH1 and instead incorporated eastern front, new maps, tweaks, and relaunched the competitive ladder with modern tournaments and maybe subscription for long term community. Even today this would be possible
@KvltKommando
@KvltKommando 3 ай бұрын
Yeah, I would take a CoH 1 remaster / expansion over this crap. Port CoH 1 to an updated form of the engine that can handle 4v4's and loads of destruction without lagging but I know if they weren't competent enough to make CoH 3 a good game in all that time they probably couldn't get a remaster right either.
@Tzeentch456
@Tzeentch456 Жыл бұрын
I see why everyone is upset about CoH3 now. Graphically its marginally better than 2, vehicles look nice though. But the animations and audio are a step back from previous versions.
@TagardMC
@TagardMC Жыл бұрын
Biggest thing in the coh3 is the sun position. It's high noon and little shadows, coh1 and coh2 have a golden hour cinematic and romantic feel to the lighting. Maybe there's some more golden hour lighting for coh3 so I can get a better lighting and shadow comparison.
@TheLongWind
@TheLongWind Жыл бұрын
COH1 is still the best. I was really looking forward to 3, I hope they fix/update the hell out of it to bring it up to standard.
@joshuasmith5472
@joshuasmith5472 Жыл бұрын
I bought CoH3 on impulse cause I loved the first 2 games. After playing a handful of hours I'm seeing issues with 1. Camera, it's way to close, 2. The Game feels clunky, like it's not 100% polished yet and feels slightly rushed. I also don't remember the games being super difficult gameplay wise, I've been playing skirmish a lot to just get use to the game again and it's a very weird unfamiliar feeling while playing.
@DildoFagginsNL
@DildoFagginsNL Жыл бұрын
I know exactly what you mean! Imho its because the maps dont have chokepoints anymore, and the AI tends to rush the shit out of you attacking on multiple places, i dont even have enough time to reinforce my captured positions. The controls over your units feel more intuitive, the fully destructible interactive environments are awesome. You can feel the devs want you to focus more on house to house combat, the fights are forced to be more dynamic thats awesome in online mp (competetive mp) but in skirmish i would like to play how i want. And thats blowing up the bridges creating a frontline... Repair the bridges and see some AI blown to pieces by my defenses wave after waves 😂 But giving the ability to zoom out further, having more different types of AI, and maps with chokepoints... Would make the game perfect imho.
@joshuasmith5472
@joshuasmith5472 Жыл бұрын
@@DildoFagginsNL I 100% agree!!! You made all solid points as well!!
@KvltKommando
@KvltKommando 3 ай бұрын
The camera is too close on all the games but at least you can use a console command to circumvent it in CoH 1 at least.
@TheFapboy
@TheFapboy Жыл бұрын
TBH CoH2 looks better its more stylized
@niyiu3547
@niyiu3547 Жыл бұрын
Sounds lack the "punch" in them, it seems. In the older games, heavier units also had beefier sounds. Also the smoke and mist effects are worse in CoH3, visuals are too clean in my opinion. Tank wrecks burning instead of exploding is a good addition though.
@SpicySkeleton
@SpicySkeleton Жыл бұрын
does company of heroes 1 and 2 run alright on modern computers?
@Hopesfallout
@Hopesfallout Жыл бұрын
They run perfectly.
@dudeguybro
@dudeguybro Жыл бұрын
@@Hopesfallout Not trying to be a dick, but CoH2 runs worse than CoH3. It was very poorly optimized. In remotely hectic situations, you'll get massive frame drops in CoH2.
@dimitrisoikonomou3568
@dimitrisoikonomou3568 Жыл бұрын
They run pretty well, however mods in CoH1 that stretch the engine capabilities tend to have lower frames
@hideshisface1886
@hideshisface1886 5 ай бұрын
@@dimitrisoikonomou3568 I know I'm very late to this, but yeah, there are some graphics settings that may chug the framerate - especially the particle effects and most importantly rain. Literally turn off the rain effect - it will still be visible in game just fine, but you will gain stable FPS with no real visible loss of quality, which is weird as hell.
@EricMichaelLP
@EricMichaelLP Жыл бұрын
1:03 one of the things I really enjoy is how there is a skybox around the map
@cordeliacentauri1737
@cordeliacentauri1737 Жыл бұрын
Damn. COH2 is so much better...and that COH3 garand sounds like a nerf/pea shooter? How the hell did they fuck that up?
@Welterino
@Welterino 7 ай бұрын
COH 1 still has the best sound of any RTS to this day. I got here after having my ears hurting from how bad explosions are on COH 3, they sound completely distorted like those ancient movie explosions where the microphone peaks and completely destroys the audio quality.
@alvindiaz3895
@alvindiaz3895 Жыл бұрын
I loved COH 1.. that game was great.. if only they can remastered it Inhanced the graphics like coh 3 i think people who played the coh 1 will be like crazy loved it.. i wish..
@Grandmastergav86
@Grandmastergav86 Жыл бұрын
Those death animations are unintentionally hilarious on COH3.
@Zade_95
@Zade_95 Жыл бұрын
yeah sometimes people really go flying :P
@admostes2856
@admostes2856 Жыл бұрын
Company of Heroes 2 Patch Notes - February 23, 2023 Added a new DLC, it's cheaper than Forspoken: - New Campaign, BIGGER and BETTER than EVER, trust me bro. - Added additional Polygons, wheels finally became well rounded.
@klawikor
@klawikor Жыл бұрын
coh1 has the best flamer, vehicle explosions and this little hmg barrel overheat detail, if coh2 had retained these aspects it would be even better
@Scottx125Productions
@Scottx125Productions Жыл бұрын
I've always found the vehicles in the later COH games to be very cartoony/floaty in their death animations. In COH1 it just exploded, in COH3 it does this silly wiggle as it explodes.
@hth54
@hth54 Жыл бұрын
Only Coh3 vehicles are floaty, stop pussy footing
@XZagatoX
@XZagatoX Жыл бұрын
CoH uses the same overdramatic animation for all vehicle explosions. Doesn't get more "cartoony" than that, so I think 2&3 have it beat there
@eviola11
@eviola11 3 ай бұрын
Please do another comparison with the improved audio/visuals a year after CoH3's release
@riaanv101
@riaanv101 Жыл бұрын
This is the first time in a LONG time with AA games where I was actually pleasantly surprised by COH3. I was expecting nothing but absolute garbage at this point, given the absolute state of the gaming industry. Loving COH3 and I think it can only get better.
@vladline1882
@vladline1882 Жыл бұрын
CoH3 vehicles seems improvement. But over all the lighter tone is a bit let down. Except if it can be fixed or be modded
@joaquinpino8283
@joaquinpino8283 Жыл бұрын
Is Italy..
@PannkakaMedSylt
@PannkakaMedSylt Жыл бұрын
Certain aspects deffinetly look nicer / Smoother on COH3! terrain overall looks better. Although a lot brighter and more colorful half estetic choice but its also focusing on Italy/north afrika on sunny days instead of rainy day on eastern front, COH colorpallet on terrain might actully be closer to real life, while COH2 dark estetic was less realistic and more movie estetic. BUT the units in COH3 are deffinetly more cartoony, also less detailed, perhaps to make the game run smoother, but you notice it on bags on infantry getting draged out as the animate, while on COH2 bags didnt get dragged out when soldiers animate, they were a ceperate entity sort of. Viencles movement and interaction with the world looks better, flames look better and a lot of stuff. BUT like many have said it's sad that a new game is compared to 10+ year old game to even see noticble improvement.
@igorokinamujika2073
@igorokinamujika2073 Жыл бұрын
I just beated COH 1 and 2's campaign ahead of 3, and I don't agree at all about the units. To me, they seem a lot more detailed. That said, I agree that the graphic "upgrade" is dissapointig for a 10 years. PD: I think there is something off with the lighting. As the graphics do look a lot better in some situations. Whereas in very bright scenes like in this comparison something seems off.
@igorokinamujika2073
@igorokinamujika2073 Жыл бұрын
Did the exercise to compare the same vehicles in CoH 3 and 2 (the Tiger and Stug). And I was surprised to see the models are almost (if not completely) identical. In fact, there seems to be some disconnection from the model and texture quality between vehicles and the rest of the assets. This is quite noticeable in DAK tanks, as they usually have some new prop attachments in them, which look more detailed than the tank itself. It looks as if they took the model of CoH 2 as is and made some changes in the texture and added some props. But that doesn't make much sense, since lots of vehicles are completely new and weren't present in CoH 2 (even the Sherman is different, going from the welded, rectangular M4A3 in CoH 1 and 2 to the more rounded, casted M4A1). That said, I must admit that the wear system of vehicles does look awesome. With a tank going from almost pristime to having its paint removed/ marked black in the places it got a beating and having lots of bullet marks. You can see the tank has gone through a lot and were was it hit the most.
@PannkakaMedSylt
@PannkakaMedSylt Жыл бұрын
​@@igorokinamujika2073 I would have liked if they got dirtier faster, but didnt get completly charred as quick, and hade some shading done prior to it aswell, they really come out looking super pristine, not a fan of that. a few minutes in and most viencles tend to be completly black with white bullet holes instead, not optimal either..
@igorokinamujika2073
@igorokinamujika2073 Жыл бұрын
@@PannkakaMedSylt Yeah, they may have overdone the char thing. A little bit of it looks nice, but I've been also seeing too many "black tanks" with all their details covered. A couple of mines are enought to get everything black.
@Messiah19-87
@Messiah19-87 Жыл бұрын
i think coh 2 has better graphics because of the grittiness
@portman8909
@portman8909 Жыл бұрын
It's not realistic though.
@DeadBryant
@DeadBryant 11 сағат бұрын
Honestly the problem i have with CoH3 is the AT gun and feel like they been heavily nerfed and focused more on the Bazooka team.
@smolpp585
@smolpp585 Жыл бұрын
I think Coh 3 has some nice engine sounds for heavy vehicles, especially when tanks get hit you can hear the engine make some nice noises
@hth54
@hth54 Жыл бұрын
... said noone ever
@Zakalwe-01
@Zakalwe-01 Жыл бұрын
So far, COH3 has the better gameplay, but what jumps out here is the lighting and particle effects. COH2 is mostly better in this respect. COH3 is doing some interesting things though. Looking at the Staghound main weapon discharge, COH3 simulates different types of smoke emission, as well as the violent effects of the shell’s vacuum wake. That’s damned impressive, and not even attempted in the previous games. I think COH3 has mainly suffered from poor art direction, but this can be fixed. Relic has done this before, with DOW3. That changed its look dramatically after launch, but by then it was too late. COH3 will come good, because the game itself is very strong.
@jedrusnowak3317
@jedrusnowak3317 Жыл бұрын
coh 3 is unforgetable. this game is a tragedy
@Dazzxp
@Dazzxp Жыл бұрын
The graphics seem pretty good, especially the flamer effects and the death of tanks which varies with a large explosion or tanks having ammo cooking off. Sounds on the other hand is very lack lustre still, more so the heavy machine guns, cannons seem fine.
@MrSmokincodz
@MrSmokincodz Жыл бұрын
Coh3 is impressive on max and runs like butter. Just my opinion.
@LinkLegend0
@LinkLegend0 3 ай бұрын
How do game companies go backwards
@dnaseb9214
@dnaseb9214 Жыл бұрын
Where is the Desert Rats vs Afrika Corps comparison ?
@dzheres7762
@dzheres7762 Жыл бұрын
COH 1 will always be my favorite
@dropthenuke1342
@dropthenuke1342 Жыл бұрын
Can you tell me the map of coh 1 0:09?
@jame101988
@jame101988 Жыл бұрын
That coh 1 music really brings back memories I get it now why those oldheck still love n64 games
@stavroswrc
@stavroswrc Жыл бұрын
It's me or COH3 isn't looking as a 2023 game... It seems so even with 1 and 2. Especially when units fire each other while being uncovered and miss, like there is only a DPS factor.
@shotsfiredandmissed9068
@shotsfiredandmissed9068 Жыл бұрын
why does it feel like coh2 is much better than coh3
@vincenzo6503
@vincenzo6503 Жыл бұрын
The lighting made a lot of diff
@ErasDLC
@ErasDLC 5 ай бұрын
What I DOn't like about the COH series animations is that the Vehicles looked perfectly ok up until the moment they are destroyed. In C & C Generals, a much older games, the vehicles looked ravaged when they are hit. But its still my no 1 game. All series.
@MacTavishattheFronts
@MacTavishattheFronts Жыл бұрын
Very nice video mate, thank you for your effort that you spend. Greetings from Türkiye 🇹🇷
@JD-vj4go
@JD-vj4go Жыл бұрын
All three look and sound great to me. I can't wait to play 3 but am so busy probably won't get to for a few months at least.
@hth54
@hth54 Жыл бұрын
Nah, don’t go for 3. it’s a major downgrade. I recommend 2 with all extensions. Always 5-10k players and Better graphics, physics and sound.
@ChajanPL
@ChajanPL Жыл бұрын
@@hth54 😂😂😂
@TheKillingPerfection
@TheKillingPerfection Жыл бұрын
@@hth54 coh1 better
@hideshisface1886
@hideshisface1886 5 ай бұрын
Kind of hilarious that the only thing in CoH 1 that didn't age too well is texture fidelity. The overall attention to detail is still bloody amazing, even if some of the models in first CoH were patently cursed and/or effect of cutting corners (StuG IV, which was rare, instead of StuG III, simply because they could re-use parts on Panzer IV model. Churchill turret being too big. Stubby Panzer IV, which was no longer in use in 1944, and should have been Panzer III N, the wrong turret on 76mm Sherman - still using the turret of 75mm, like never implemented prototype 76mm Sherman, hilariously huge Hellcats). Also, hilarious how it got the flamethrowers the best out of them. You can actually see that it is supposed to be a liquid on fire, while in CoH3 it is basically an area of effect beam weapon with instant hit. There is also something patently wrong with shading and texturework in Company of Heroes 3. Bump mapping looks just... off - it is very visible on certain parts of various models. Especially the Greyhound wheels. There is also non-existing contrast. It makes CoH look almost like one of those weird experimental "textureless" games - you know, these with Breath of the Wild style washed out colours and almost completely featureless, flat texturework that flood the shovelware and mobile gaming market.
@treyu
@treyu Жыл бұрын
COH3 is hit or miss with the sounds. Tanks rolling/being shots are great, some gunfire are on point, plane engine sound and even plane's MG is ok too. But overall explosions/off map artillery feels like they're lacking. In COH2 you knew when a mortar was hitting you, here the explosion sound from a mortar shell has 0 impact. Artillery explosions are different but I still prefer the COh2 counterpart, they felt more spectacular overall (as it needs to be in an arcade WW2 game). They said they recorded real sounds for some of those assets, well when comparing the work there to Gates of Hell: Ostfront for example, they are still quite far from having a realistic soundscape. As for graphics, it's a shame that they ditched the "dusty/realistic" athmosphere to a more "streamlined/everything is beautiful" kind of look. It made the game unique now I just find it bland.
@monopolyx9
@monopolyx9 Жыл бұрын
Why sound of bullets impact to metal was removed in CoH3
@DtemplarK
@DtemplarK Жыл бұрын
Why do i feel like Relic applied everything they learned from AoE4 into CoH3?
@haisibanaag1563
@haisibanaag1563 Жыл бұрын
I don't like how the smoke and flame looks on 3. 2 really hits the sweetspot for me in terms of that.
@wfwf7645
@wfwf7645 Жыл бұрын
Totally agreed. Flame in CoH3 just looks weird. Not only that, but the explosion, bullet fire, and bullet trails all look weird in CoH3.
@haisibanaag1563
@haisibanaag1563 Жыл бұрын
@@wfwf7645 It feels like every dude had 80-90% tracer round mags/clips. I hope they scale it back.
@ganii1804
@ganii1804 Жыл бұрын
coh2 had the coolest cook-off animation for vehicles
@scorpiontdalpha9799
@scorpiontdalpha9799 Жыл бұрын
US mgs went from M1919 with water cool system to a 50.Cal and the downgraded into a 30.Cal
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