//CONST //INT - Retro PSX Compositor Effect Showcase | Godot 4.3

  Рет қаралды 337

ion

ion

Ай бұрын

Are you a game developer using the Godot Engine? Dive into the world of retro horror with our latest video showcasing PSX/Retro styled post-processing effects! These effects work both IN EDITOR as well as IN-GAME
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📥 Get //CONST //INT: ionthedev.itch.io/constint
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#GodotEngine #RetroHorror #PSXEffects #GameDev #IndieDev

Пікірлер: 6
@Badguy292
@Badguy292 Ай бұрын
This looks awesome! I dig it~
@ionthedev
@ionthedev Ай бұрын
Glad you like it!
@serendipinator
@serendipinator Ай бұрын
How did you do this? Are they built into 4.3? When I add a compositor and try to add components there is nothing at all not even the option to create blank one
@ionthedev
@ionthedev Ай бұрын
You will need to create the compositor effect as a C# or GDScript. Then you'll need to create a .glsl script. It pushes data parameters into the glsl in a byte array. This pull request has some information on it! github.com/godotengine/godot/pull/80214 Also feel free to look at the demo project as well! github.com/BastiaanOlij/godot-demo-projects/tree/compute_post_shader/compute/post_shader If you'd like a tutorial feel free to let me know.
@serendipinator
@serendipinator Ай бұрын
@@ionthedev oh absolutely if you’d make a tutorial that would be amazing! But I’d love to just get these effects if you’d release the to buy
@ionthedev
@ionthedev Ай бұрын
@@serendipinator they are! They're included in the itch.io link the description. //CONST //INT is a framework I'm building for psx styles games to make games easier to make in Godot by providing some out of the box features like build in player with ladder and stairs climbing & interaction component. I'm building it as a GDextension so it can be used with both GDscript and C# I'm building it for my project but it is the code base for my project so all I make for it, you'll get too
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