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For more information about Moho, visit: www.mohoanimat...
Watch this webinar recording we did with Moho Product Manager Víctor Paredes on February 8. In this webinar, Víctor will show how to quickly create a skeleton for an illustration and animate a cycle with it, sharing tips, techniques and some fancy numbers to create a fluid animation that will make everyone think you worked harder than you really did. Following the presentation, there will be a Q&A session.
About the presenter
Víctor Paredes is a Chilean journalist, animator and Moho Product Manager. He has worked as Moho Animator in “Wolfwalkers” (Apple TV+) and as Moho Animation Supervisor in “My Father’s Dragon” (Netflix), the last feature film from five time Oscar nominated studio Cartoon Saloon.
In Chile, he has also been a screenplay writer and animator volunteer in many political projects and NGOs.
For more information about Moho, visit: www.mohoanimat...
Download the PSD file of this Webinar here: bit.ly/MohoWeb...
01:15 Víctor starts
02:02 Setting the character in Photoshop
04:44 Character with body parts fully separated
06:36 Importing the character into Moho
07:40 Rigging starts
09:30 Basic bone parenting explanation
14:30 Rigging the character
18:30 Binding layers to bones
22:51 Testing the rig
23:48 Understanding Target Bones
29:48 Applying Target Bones to the Character
31:27 Understanding Animation in Moho
34:55 Start Animating
38:57 Understanding Cycles
44:30 The Fish Tail Example
45:56 Back to the animation
51:31 Animating with the Motion Graph
53:25 Smart Bones & Mesh Warp
57:53 Q&A
59:33 Question about How to Export the animation
01:03:33 Question about Switching Layers
01:09:50 Webinar ends