Crash Bandicoot: Wrath of Cortex Prototype - Some Very Different Gameplay!

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GameHut

GameHut

5 жыл бұрын

A look at the first prototype I've found of "Crash Bandicoot: The Wrath of Cortex" - specifically the "Crashes to Ashes" level, which in this build is very different to the one that made the final game

Пікірлер: 321
@Captain__Obvious
@Captain__Obvious 5 жыл бұрын
Reminder: The lifespan of CD-Rs was greatly overestimated back in their day and a lot of first-gen ones are already rotting and degrading away as the organic dye breaks down. Backup those precious beta discs!
@subtledemisefox
@subtledemisefox 5 жыл бұрын
yes please!
@SameytheHedgie
@SameytheHedgie 5 жыл бұрын
Its nice to always have a backup anyway, you never know whatll happen...
@e.9785
@e.9785 5 жыл бұрын
Needs more thumbs up, please back up this stuff!
@kristianTV1974
@kristianTV1974 5 жыл бұрын
@@SameytheHedgie I think the saying is something along the lines of 'If you only have one backup, you effectively don't have any backups'
@nifralo2752
@nifralo2752 5 жыл бұрын
What do you mean by gen one?
@OKTANE0
@OKTANE0 4 жыл бұрын
PS2 graphics always just punch me in the liver with nostalgia...
@cookiesontoast9981
@cookiesontoast9981 3 жыл бұрын
PS1 graphics do that for me even more than PS2, which is why I play PS1 games all the time.
@RoseSupreme
@RoseSupreme 5 жыл бұрын
I just love how Crash bobs up and down endlessly whenever he's in the Jeep.
@26kempy
@26kempy 5 жыл бұрын
This is rather interesting, I remember seeing screenshots of Crash in this jeep in a Ps2 magazine waaaaaaay back in 2001.
@RushStar93
@RushStar93 5 жыл бұрын
The Jeep is actually in the final game. But not in this particular level, but another one, where you're being chased by Rhinos, can't remember the name of the level
@DeskoDev
@DeskoDev 5 жыл бұрын
It IS actually in the final game. Jungle Level.
@driftnick7022
@driftnick7022 5 жыл бұрын
It's in two levels, actually. The first is in the rhino chase part in Jungle Rumble (otherwise the level is mostly on foot), and the second is the entire Smokey and the Bandicoot level (since it's one of those hog/polar bear/motorcycle riding kind of levels).
@cleverhardy5230
@cleverhardy5230 5 жыл бұрын
Getting hyped up for that new logo.
@DiaboloStaf989
@DiaboloStaf989 5 жыл бұрын
This version of the hub made it into the manual! In the section where it tells you about the hub system, there's an image that shows this version of the warp room barrier, as well as the gap in the center (which is actually the secret warp room platform in the final version). I was always wondering about this for too many years! Do you have any early builds of Crash 'n' Burn? I know for a fact that despite the amount of research people have done on it, most would still love to see how it truly looked in its early incarnations. Also, make a video about Finding Nemo! I'm sure there'll be some great behind the scenes stuff in there.
@LXShadowsplosion
@LXShadowsplosion 5 жыл бұрын
Seconded on Crash and Burn--that level was really cut down!
@zemil8460
@zemil8460 5 жыл бұрын
You're right , I searched it on my game manual and it's there
@RedVGFox
@RedVGFox 5 жыл бұрын
Well, the title screen is 10 times better than the final one, at least it's not ripping of completely the Crash Bandicoot 3 one. Anyway, this is very interesting, Wrath of Cortex is one of my favorite Crash Bandicoot games.
@PacGuy765
@PacGuy765 4 жыл бұрын
RedVGFox you'd be pleased to hear that a remaster of Wrath of Cortex has been confirmed
@southpaw117
@southpaw117 4 жыл бұрын
@@PacGuy765 Confirmed? So far, I've only found leaks and rumours.
@schemar17
@schemar17 4 жыл бұрын
@@southpaw117 its confirmed
@southpaw117
@southpaw117 4 жыл бұрын
@@schemar17 I'm still only seeing talks of leaks. Would you mind linking me to actual confirmation of it, please?
@schemar17
@schemar17 4 жыл бұрын
@@southpaw117 kzfaq.info/get/bejne/oLSlg62lvp7LfH0.html
@unofficialmeme5972
@unofficialmeme5972 5 жыл бұрын
You are awesome. Your video games have been apart of my childhood. Growing up, I always was curious about the development for those games. It really makes my day to learn some behind the scene stuff from you!
@bace1000
@bace1000 5 жыл бұрын
I'd love to hear more about the storyline of this game. Some people theorised about a proper plot explaining why each level had to be visited, but that it was cut for time constraints. Thanks for your hard work!!
@devil7660
@devil7660 5 жыл бұрын
I'd love to see an even earlier build from back when the game was totally different. With that cool new logo you and Rodney Matthews should team up and make Game Hut Studios.
@heliospah
@heliospah 5 жыл бұрын
You mean as in, a company? Jon Burton is already the director of Travellers Tales, the beloved company that made games like Crash TWOC & Twinsanity.
@viemarirunoa
@viemarirunoa 2 жыл бұрын
@@heliospah He left TT and created another studio tho
@DeskoDev
@DeskoDev 5 жыл бұрын
Jon you really need to do a longplay of this. Maybe a livestream similarly to that Madagascar build? Also, the lightning rods, platform in the middle and other graphics in the hub are missing and the gates are missing the particle effects seen in the final. I should mention offtopically that the lighting rods mentioned before are actually missing their particles in the Xbox and GameCube versions.
@thepuzzlemaster64
@thepuzzlemaster64 5 жыл бұрын
Would it be possible to do a full let's play of this beta? As this version seems nearly complete, and the fans could also help compare the differences.
@judsta123kickass
@judsta123kickass 5 жыл бұрын
I second that
@cookiesontoast9981
@cookiesontoast9981 4 жыл бұрын
Oh just like... Stop being greedy and release it for everyone to play. I'll never understand why some people hold back alpha/beta versions of old games or old films that were made before film preservation was taken seriously.. If you died and no one else knew about what you had then it could very well be lost to time.
@irgendwer3610
@irgendwer3610 4 жыл бұрын
@@cookiesontoast9981 I dont think they can release this build without universal's permission
@cullbear55
@cullbear55 4 жыл бұрын
@@cookiesontoast9981 dude. We should be thankful he even does the things that he does do. I'd like the ISOs too, but it's probably illegal for him to give them to us.
@tcgamingtimes999
@tcgamingtimes999 5 жыл бұрын
As someone who didn't hate this game as much as most this was such a cool watch! I would totally welcome more if you find some!
@TheCreator1337
@TheCreator1337 5 жыл бұрын
I appreciate your effort, Jon! Keep up the great work!
@SmazUgonih
@SmazUgonih 5 жыл бұрын
Wow, this is super interesting! Great find, Jon! There are some minor differences in the warp room, like Coco facing towards the camera and not really doing anything. In the final build she's on a laptop, facing away. The middle section is also a platform that leads to the secret levels, etc. Looking at one of my early magazines, there are screenshots of some oddities which I wonder if they're from this build or not. I'm eager to see Crash N Burn (level 21), as one screenshot shows an entire vertical section that isn't in the final game, one with a big blue enemy in that level, as well as an odd camera angle near the level's crystal. In the same mag, Crash appears in his mech in Compactor Reactor (level 5) when it doesn't feature there in the final game. I see other screenshots with minor things missing, like particle/heat effects for Fahrenheit Frenzy or a different placement of an enemy, but I guess Compactor Reactor and Crash N Burn particularly interest me from this beta build.
@shark1tall
@shark1tall 3 жыл бұрын
Do more about this game! This one was underrated IMO
@WyvernDotRed
@WyvernDotRed 5 жыл бұрын
"DE WRAAK VAN CORTEX"
@admiraladama5877
@admiraladama5877 5 жыл бұрын
It’s amazing to get your insights and perspectives on this. Thanks for taking the time. My son still plays Finding Nemo for the GC every now and then when he gets an itch for it and it’s taken on a new meaning for me to watch him knowing the work you put into these titles.
@heliospah
@heliospah 5 жыл бұрын
Finally something Crash related! Is there gonna be another one on Twinsanity?
@PatrickBoi6497
@PatrickBoi6497 3 жыл бұрын
who could forget my favorite crash level *game over*
@jumponeverything
@jumponeverything 5 жыл бұрын
The texture stopping you from entering boss levels before completing all the other levels is different.
@ConnorMartinGames
@ConnorMartinGames 5 жыл бұрын
Love these behind the scenes videos. Actually working on a Wrath of Cortex video at the minute as practice for a module in my game design degree. And as a game design student I must say these videos are really fascinating. Here's hoping for more hidden prototype gems.
@BetaTester
@BetaTester 5 жыл бұрын
I knew exactly what the dome model was being used for. And also i never knew what that green blob item was being used for, cause it's still loaded in the level. Turns out to be a projectile :oooo Wrathgasm
@ItsRetroblaster
@ItsRetroblaster 5 жыл бұрын
The wrath of cortex on Game cube was my childhood and an amazing game.
@danmanx2
@danmanx2 5 жыл бұрын
I love your channel! Prototypes, development information, coding. You are the man!
@henrikseppa-lassila9455
@henrikseppa-lassila9455 5 жыл бұрын
I would be interested in a documentary style video. Like a 20 minute video where you walk us trough how ps2 games or modern games are made at travelers tales or tt games.
@NeoKesha
@NeoKesha 5 жыл бұрын
Despite everything, TWoC was a pretty decent game with amazing soundtrack and levels. I've really enjoyed it! Thank you for all of your Games and Videos!
@MSCLeap75
@MSCLeap75 5 жыл бұрын
It definitely was! And it gets way too much unnecessary hate nowadays from crash fans who are harsh to it. It's one of my favorite crash games next to Crash 2, Warped, & the first two GBA games.
@dapperfan44
@dapperfan44 5 жыл бұрын
The soundtrack sounds too much like A Bugs Life for PS1 than it does like a Crash game, because the two had the same composers and both were dev'd by Travelers Tales.
@NeoKesha
@NeoKesha 5 жыл бұрын
Thankfully, i've never had a PS2, so i was playing 14 FPS with many graphical artifacts on emulator.
@MSCLeap75
@MSCLeap75 5 жыл бұрын
@Gianfranco Ridolfi I'm guessing you had the initial ps2 version. The other version fixed the loading times, especially the gamecube & xbox version.
@MSCLeap75
@MSCLeap75 5 жыл бұрын
@Gianfranco Ridolfi Yep, initially they were going to include a minigame during the loading on the first PS2 version, but they ran outta time, scrap the idea, and probably forgot to shorten the loading as a result of cutting it out.
@Reynsoon
@Reynsoon 5 жыл бұрын
Thank you very much Jon. Crash TWoC was met with reverence when I got it as a Platinum title from the local Morrisons. Always nice to see a little BtS!
@NanaKyoto
@NanaKyoto 5 жыл бұрын
I was wondering when you'd do something relating to Wrath Of Cortex, I love that game.
@AresanBandicoot
@AresanBandicoot 5 жыл бұрын
Well. This is so great, I have no more words!
@FreakGene
@FreakGene 5 жыл бұрын
This inspired me to run into my office and pull out the walk through book for CBTWOC, wish I still had my copy of the game from my childhood, but I can reminisce via the book. Drain damage was the hardest boss fight in that game for me back then. Anyways I never really paid attention to the QnA section in the back of the book before now, kinda impressive it only took slightly over a year to develop the game. Also the fact that you guys wanted to make it an adventure roaming style game then, but didnt have the time. Which obviously the idea moved on to become twinsanity.
@FreakGene
@FreakGene 5 жыл бұрын
One of the things that fascinated me as a child with the guide book was the wireframe top down maps of the levels
@MSCLeap75
@MSCLeap75 5 жыл бұрын
I thought it took them a little less than a year to make WOC.
@FreakGene
@FreakGene 5 жыл бұрын
@@MSCLeap75 it might have, im just going off the QnA answers at the end of the guide book where the one from Jon reads "...when the format was settled, it was about 12-14 months of development" and one from Arthur reads "In all, the project was accomplished in around 12-14 months." Which are just numbers they could have been pulling off the top of their heads at the time. Nothing specific like this is the exact day we started to the release date. Edit: And honestly the less time it took them the more impressive it is technically
@MSCLeap75
@MSCLeap75 5 жыл бұрын
@@FreakGene They definitely did a great job with the graphical effects in the levels which makes them feel slightly realistic compared to other games in the series. Things like the water, fire, fog, & particle effects make the levels look great & give them that atmospheric feel.
@roussin_
@roussin_ 3 жыл бұрын
the earliest memory I have of receiving a video game as a christmas gift was this game. it's cool to see some behind the scenes of it. I should go back and finish it, I don't think I ever did.
@TheMasterPoop
@TheMasterPoop 5 жыл бұрын
More Twinsanity please!
@SprSncConzor
@SprSncConzor 5 жыл бұрын
oh my god it's you
@CMDParodies
@CMDParodies 5 жыл бұрын
Twinsanity greatest potential game of the series
@FridiNaTor
@FridiNaTor 5 жыл бұрын
Conzuh The greatest pooper! :O
@ryanmorrow1932
@ryanmorrow1932 5 жыл бұрын
Hi masterpoop XD
@KhriszB
@KhriszB 5 жыл бұрын
Rubbish
@MatrixEvolution17
@MatrixEvolution17 5 жыл бұрын
Cool! I'd love to see if there are any earlier builds from when the game was aiming to be semi-free roaming.
@newgameld2512
@newgameld2512 5 жыл бұрын
There are some remnants of it in the final game. Go to the middle of the warp room without unlocking the bonus levels. The camera will detach from the auto lock.
@UndertakerU2ber
@UndertakerU2ber 5 жыл бұрын
I'd love to see more Crash related content. Wrath of Cortex was the first Crash game my parents bought me, and it was the first PS2 game I ever played.
@air-head3961
@air-head3961 5 жыл бұрын
When you were going through the level select menu there was a level under the bonus list just titled 'Game Over' and I think it'd be cool to see what that is! Even if it's just the one room in the game over screen it'd still be cool to see crash running around in there
@lobstergod8993
@lobstergod8993 5 жыл бұрын
i will never forgive you for those underwater levels (not the sub ones)
@jeroenboth167
@jeroenboth167 3 жыл бұрын
Still so amazed how much changed 🌹
@Saal72
@Saal72 5 жыл бұрын
I Can Watch This All Day !
@MusicianNrd
@MusicianNrd 5 жыл бұрын
The music in Crashes to Ashes is one of my favorite songs from The Wrath Of Cortex.
@ThatWeirdGuyFromWork
@ThatWeirdGuyFromWork 5 жыл бұрын
This is the first video of yours I’ve ever seen, and you’ve got a very nice voice.
@franciscodavi1323
@franciscodavi1323 5 жыл бұрын
a prototype l never expected from this game really cool!
@destronlaserwave9566
@destronlaserwave9566 5 жыл бұрын
Tell us about Cortex Chaos! Do you have any prototypes or information about the game?
@greatsageclok-roo9013
@greatsageclok-roo9013 5 жыл бұрын
I don't think any build of the game exists because they never actually developed it.
@destronlaserwave9566
@destronlaserwave9566 5 жыл бұрын
@@greatsageclok-roo9013 I would like for him to atleast talk about the game.
@kaizerallen3785
@kaizerallen3785 5 жыл бұрын
Can you play the version of "Crash and Burn" included on this disc?
@schwiftynintendonerd
@schwiftynintendonerd 5 жыл бұрын
ahhhh i loooooved this game soo much as a kid
@normankiefer6033
@normankiefer6033 5 жыл бұрын
I seriously love your videos. They are an inspiration for me!! I know this is not video related but you should check out Dofus!
@mspeter97
@mspeter97 5 жыл бұрын
Would you happen to still have an E3 build laying around? I know the E3 warp room is present in the final game's files, but it'll be interesting to see that warp room as it was meant to be
@DomtheDemonSlayer
@DomtheDemonSlayer 5 жыл бұрын
With all the vehicular stuff I'm surprised this didn't go through. An interesting concept for sure.
@euricoandrade1536
@euricoandrade1536 5 жыл бұрын
This is great! Thank you for showing this! It's nice to see that the jeep was used in other levels. There is supposed to be another level where the jeep was used, Compactor Reactor from the 1st Warp Room but it was cut. I don't suppose you would have that deleted section in that CD?
@JuansCarlosYT
@JuansCarlosYT 4 жыл бұрын
My Favorite Crash Game Of All Time! :) Love It On PS2. Btw Nice Video!
@Ultimatedogfan
@Ultimatedogfan 3 жыл бұрын
._____.
@JuansCarlosYT
@JuansCarlosYT 3 жыл бұрын
@@Ultimatedogfan Estoy, donde, S E A.
@GraceofGod247
@GraceofGod247 5 жыл бұрын
So cool!!!! Thanks Jon
@realmackle
@realmackle 5 жыл бұрын
Hmm... inly played this game a bit before it got scratched, but this indeed looks much different!
@shannentaylor4959
@shannentaylor4959 5 жыл бұрын
Does anyone remember how in the all the wild west levels, some of the boards on the buildings had the Dingbat font on them?
@Rdup222
@Rdup222 5 жыл бұрын
The HUB area doesn't have the little pad area that sends you towards the bonus areas of the game, The Load/Save Screen is extremely still, unlike how the original final release had those sparkle effects moving around as you were either loading your save, or not loading. The Menu doesn't have the space-esque theme, and is located in Coco's lab, something we do not see in the final game at all, Well at least in game, It is mentioned during the intro when all three heroes go into the warp room at the start of the game. Overall, you can only get the Debug in the Xbox Version of the game through hacking the files, as seen by one of Beta M's videos of him screwing around with the items, Don't recall the title of the video, But I DO know he was screwing around with crates in one of the roller ball levels. Overall, Interesting.
@Metetron
@Metetron 5 жыл бұрын
Played this game a ton as a kid. Maybe I should go back to replay it. Had great music.
@gameoverwehaveeverypixelco1258
@gameoverwehaveeverypixelco1258 5 жыл бұрын
I love this game. Please back up your prototype disks to hardrives so you don't loose that historic content.
@jumponeverything
@jumponeverything 5 жыл бұрын
Would love to see more differences from the beta of this game!
@JoshDangIt
@JoshDangIt 5 жыл бұрын
I saw a video once claiming that there was a loading screen minigame in the review copy of this game that was cut last minute. Any info on this? Would have made the long load times a bit more tolerable haha.
@tomysshadow
@tomysshadow 5 жыл бұрын
He mentioned it during his livestream of the Madagascar party game
@superstarxalien169
@superstarxalien169 5 жыл бұрын
sucks that it was patented back then, but it could be doable as of now
@tomysshadow
@tomysshadow 5 жыл бұрын
@@fixedfunshow They don't anymore, but it used to be patented by Namco, yeah. Jon said that's why the game loaded for so long - they had a loading minigame and to avoid patent issues they had to strip it at the last minute. However they did fix it for the second round of discs.
@NintendoTV64
@NintendoTV64 5 жыл бұрын
It would've been really cool to battle Crunch in the Jeep like that. Crash Tag Team Racing has a similar Jeep vehicle for Crash called the Trikee.
@K1llerB333
@K1llerB333 5 жыл бұрын
Loved this game during my childhood
@bombabombom3603
@bombabombom3603 5 жыл бұрын
+GameHut HOOOOOLY SHIT. This is big. Do you remember if you guys built an iteration that was based on Mark Cerny's mock-up prototype? (The open-world idea having to do with the volcano island) Also, would you ever consider releasing footage of Twinsanity beta? A bunch of material was left out of the final product, so I'm just interested to see how it looked previously.
@ABlob
@ABlob 5 жыл бұрын
So I'm guessing the loading screen for this version doesn't have that scrapped minigame.
@Kazade84
@Kazade84 5 жыл бұрын
A video on how the collision detection worked in Crash would be cool :)
@save_zawarudo
@save_zawarudo 5 жыл бұрын
come-on Reggie give us twinsanity
@LuizReimann
@LuizReimann 5 жыл бұрын
MORE CRASH, PLEEEASE!
@vinihuebrlives
@vinihuebrlives 5 жыл бұрын
You should make a iso rom of this beta crash twoc game.
@fedup7496
@fedup7496 5 жыл бұрын
That rock creature look cool, I like it a lot.
@Strawberrymaker
@Strawberrymaker 5 жыл бұрын
This game was my childhood
@BonecrusherApologist
@BonecrusherApologist 5 жыл бұрын
Even though it's a prototype it's still more well made than twinsanity
@JargonMadjin
@JargonMadjin 5 жыл бұрын
Twinsanity was still fun as hell, and people love to speedrun it
@FloppydriveMaestro
@FloppydriveMaestro 5 жыл бұрын
I always loved the song in this boss
@DiamondProAlpine
@DiamondProAlpine 5 жыл бұрын
will the ISOs to this and other games you’ve covered be released to the public?
@gavinseipelt6091
@gavinseipelt6091 5 жыл бұрын
Hey who was the sadist that put like one checkpoint in Coral Canyon
@ajmetz82
@ajmetz82 5 жыл бұрын
Your work on Sonic R so impressed a PlayStation owning friend of mine, he was swayed to try Rascal on PSOne. Do you have betas to show from Rascal too at all, I wonder?
@ajmetz82
@ajmetz82 5 жыл бұрын
Just found your Rascal video from a month ago, =)....!
@UltraHylia
@UltraHylia 5 жыл бұрын
I think Coco might be standing in a slightly different spot or animation pose in the Warp Room. Not certain though. Also the bonus platform’s missing and there’s a hole in the floor.
@GatosAlegres
@GatosAlegres 4 жыл бұрын
hello game Hut! Can you bring deleted level videos gone a bit coco?
@DJGodaryD86
@DJGodaryD86 5 жыл бұрын
Very interesting. I noticed the tire threads are placed in a opposite direction. This is a mistake lots of developers do even today.
@ChildhoodGirl93
@ChildhoodGirl93 5 жыл бұрын
If you've noticed at 1:12, the relic time for Arctic Antics in this beta version is 1:00:00 compared to 1:15:00 in the final version!
@ChildhoodGirl93
@ChildhoodGirl93 5 жыл бұрын
That's true but we're talking about the Prototype version of this game where it isn't finished yet!
@Nawmps
@Nawmps 5 жыл бұрын
Ah, my childhood
@Roach1
@Roach1 8 ай бұрын
would you ever consider collaborating with hidden palace and getting these beta builds documented and preserved as part of gaming history?
@AresanBandicoot
@AresanBandicoot 5 жыл бұрын
Wonderful 😎
@DCOneFourSeven
@DCOneFourSeven 5 жыл бұрын
I'd love to sit down for a coffee or pint with you and talk game development one day. :)
@bitchypooch
@bitchypooch 5 жыл бұрын
Does this build have the original version of Ice Station Bandicoot?
@Tombola1993
@Tombola1993 5 жыл бұрын
I honestly didn’t know that Crunch was supposed to be double his size in Crashes to Ashes. Nor did I know that the Jeep was going to be used in that boss level.
@blunderingfool
@blunderingfool 5 жыл бұрын
Shouldn’t the save/load screen have a static animation? Also, no bonus platform, bur there is a hole for one. Not sure if the floor textures are final ether but they don’t look as I remember them.
@Jeffrey-fan-2000
@Jeffrey-fan-2000 Жыл бұрын
I think you should upload the iso on archive soon
@GoobbueXIV
@GoobbueXIV 5 жыл бұрын
Could the jeep have just been intended as a placeholder before the mech was finished?
@PlayersPurity
@PlayersPurity 5 жыл бұрын
In the final version of the game Coco didn't just stand around and flip her hair. She had her computer. I noticed this right away btw 😂
@Ultimaterockmanx135
@Ultimaterockmanx135 5 жыл бұрын
Why was Crash's animation of jumping into the water cut? In fact, why was a lot of interesting content cut? Finally, do any of the prototypes have a vastly different or unused version of the volcano level that can be seen in commercials?
@LetsPlayKeldeo
@LetsPlayKeldeo 5 жыл бұрын
Please make Back ups of all the discs !
@bitchypooch
@bitchypooch 5 жыл бұрын
Also, could you show off the loading times that you said in the Madagascar stream had the loading mini game you had to take out last minute? If it's in there I mean
@greatsageclok-roo9013
@greatsageclok-roo9013 5 жыл бұрын
Hey Jon, did you know that someone made this super awesome mod of the level The Gauntlet from this game? It even uses unused assets from the game. If you'd like, I can post a link for you so you can have a look at it.
@billysmith4867
@billysmith4867 5 жыл бұрын
I like this, but I would like to see more prototype videos of Crash Twinsanity.
@vappyenjoyer24
@vappyenjoyer24 4 жыл бұрын
Imagine level "Crashes To Ashes" would crash
@shroomologist
@shroomologist 5 жыл бұрын
I played through this game for the first time very recently actually. To be honest I found this level a little irritating at the time as I was expecting to have to chase the boss all the way back before attacking him only to run into hazards along the way. It took me a while to realise that you could actually attack him quite early and not really have to put yourself in a lot of danger at all. I guess I didn't want to waste time trying to attack him early as it would prevent me from moving so I just rolled with it until I ballsed it up, usually in the final phase. In a way it's reassuring to see that it seems to have gone through major changes late in development because it did stand out as weak point for me, something about it just didn't click with me at all. Did anyone else have problems with this one and is the intention to follow him all the way back before attacking?
@HometownUnicorn
@HometownUnicorn 5 жыл бұрын
I would suggest you do some fresh backups of these disks, as you might start to get some disk root soon.
@hodgeyfitness6058
@hodgeyfitness6058 5 жыл бұрын
Yes my favourite Crash Bandicoot game
@arran4285
@arran4285 5 жыл бұрын
Could you upload all the Bates you have somewhere
@projectumbrellacorporation5130
@projectumbrellacorporation5130 5 жыл бұрын
great music
@pennygale5587
@pennygale5587 5 жыл бұрын
Can you please do more of this proto type?
@liamandrew115
@liamandrew115 5 жыл бұрын
jon, theres this project that's been in development since 2006 called project axsx, which is supposed to basically revive sonic x-treme from the dead. do you think you could/would you have any interest in helping the creator, Andrew with the project, or are you busy with something? I personally think sonic x-treme was going to be the best 3d sonic platformer, and this project has had my attention for quite awhile. it would be cool if you lent the creator a hand. :.)
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