This is really cool, I definitely think that they should’ve kept some of the prototypes in the game. I’m honestly surprised that Velo doesn’t attack you in this version. Overall, It looks really good, Hard to Believe that it’s been released over 20 Years Ago.
@Josef654 Жыл бұрын
Cnk is one my favourite games of all time thank you for releasing this!
@thebroskis636410 ай бұрын
This is so cool, seeing tracks that still needed work like Hyper Spaceway
@Ninetails20008 ай бұрын
I kinda like the white Boss Karts more than the final versions. Most likely a remnant of each boss having their own associated kart color like the GBA version.
@sebastiankulche Жыл бұрын
In the proto Big Norm has a boss icon. Seems that some of the CNK proto. shares a few similarities with the GBA version for some reason. What i always wondered is, does in the final game it counts as a lose if Big Norm (or another boss minion) reach first place, the player second and the "real boss" in third place?
@Darkaiser Жыл бұрын
Nope, the game doesn't consider them as part of the ranking system, so they cannot win a race
@megustajugarleagueoflegend14025 күн бұрын
I think the minions are always following the boss, so It is not possible that they go ahead of them.
@TheSupremeKingOfCalamity Жыл бұрын
Ok first this looks really cool it's interesting to see all the different boss race portal placements. Second are the songs used in the video early versions of the final songs or just covers made by someone?
@Darkaiser Жыл бұрын
They come from the official soundtrack CD, which contains extended and custom segments by Todd Masten.
@TheSupremeKingOfCalamity Жыл бұрын
@@Darkaiser ok thanks. 😁
@Blockah Жыл бұрын
15:17 How does another Velo spawn on the character/racer list on the left?
@larrymantic26358 ай бұрын
It’s technically not another Velo, it’s one of those minions who races alongside in the final.
@GigaLem Жыл бұрын
Played this game for the first time in a few years, playing the PS2 version too. Goodness that 6th Generational jank. Though, I was thinking about getting a modded xbox to run these prototypes
@EstelaBandicoott Жыл бұрын
Pls more gameplays of this Prototype!
@JamezP Жыл бұрын
why are the bosses' icons multiplying? :o
@Blockah Жыл бұрын
4:40 Hits fan, shield stays on what the eff lol Realized you have no collision! But can still hit boxes?
@BoredMan0 Жыл бұрын
Man the last two tracks have different minor design that where cool with android have crossroad trap rather than cleaners and velo track have flamethrower in the middle instead corners and also minions whom support at every lap It seems they had the passion in the spirit but unfortunately never came to fruition 💔💔 CNK was my most kart crash I play as child because I lost ps1 had no access to CTR until PS3
@Legomacgamer Жыл бұрын
what's that counter next to the coordinates
@DCxDemo Жыл бұрын
framerate probably
@Legomacgamer Жыл бұрын
@@DCxDemocnk NEVER ran that well on any platform
@sebastiankulche Жыл бұрын
@@Legomacgamer Even though it could ran better due to emulator, i dont think there is a way to uncap the framerate.
@JVSemLimites Жыл бұрын
In the description you said that you had to edit files to be able to play this even if it isn't the proper way. But do you think that we will be able to play it "the proper way" some day?
@Darkaiser Жыл бұрын
Yeah it's just a matter of time before the Xbox emulation solves these issues. And Xemu has been progressing well lately