CREATE A PROCEDURAL CRYSTAL GLASS MATERIAL FOR BLENDER

  Рет қаралды 36,178

blenderbitesize

blenderbitesize

Күн бұрын

Learn how to make a crystal glass procedural material in Blender.
Blend file available on Gumroad here - blenderbitesize.gumroad.com/l...
See the full Blender Procedural Materials playlist here - • Blender Shading and Ma...
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Пікірлер: 84
@protozoaprincess
@protozoaprincess 11 ай бұрын
Love these tutorials! Appreciate learning why we do things, not just what to do. Thank you!
@blenderbitesize
@blenderbitesize 10 ай бұрын
You're welcome. Thanks for the feedback.
@c.e.6014
@c.e.6014 Жыл бұрын
Beautiful, simple, and easy to follow. 👍
@blenderbitesize
@blenderbitesize Жыл бұрын
Thank you !
@tarkbilgili929
@tarkbilgili929 2 жыл бұрын
Really its amazing
@TomasHradckyComposer
@TomasHradckyComposer Жыл бұрын
Beyond useful. Beautiful. Thank you.
@blenderbitesize
@blenderbitesize Жыл бұрын
Glad you loved it, thank you!
@MapachePH
@MapachePH Ай бұрын
he clearly cooking 🔥🔥🔥
@blenderbitesize
@blenderbitesize Ай бұрын
Thank you !
@acoustichit9405
@acoustichit9405 Жыл бұрын
You really made yourself crystal clear with this tutorial 😃
@blenderbitesize
@blenderbitesize Жыл бұрын
Lol, thanks (for the pun)!
@kei_kun0_0
@kei_kun0_0 Жыл бұрын
thank you so much for making this tutorial it was super helpful 🙌
@blenderbitesize
@blenderbitesize Жыл бұрын
You're welcome.
@PoggersFloppa
@PoggersFloppa 3 ай бұрын
you have such a soothing voice but ur also so helpful
@blenderbitesize
@blenderbitesize 3 ай бұрын
Thank you for the kind words. 🙏
@Seaweed_animations
@Seaweed_animations Жыл бұрын
Keep up with these tutorials! You will blow up soon ❤ So good videos
@blenderbitesize
@blenderbitesize Жыл бұрын
Thank you for the vote of confidence! ❤️
@iren7844
@iren7844 Жыл бұрын
Just what I needed for my project. Thank you ♥
@blenderbitesize
@blenderbitesize Жыл бұрын
You're welcome.
@LunaSkye64
@LunaSkye64 6 ай бұрын
Very easy to follow! Thank you
@blenderbitesize
@blenderbitesize 6 ай бұрын
You're welcome.
@sfdh5580
@sfdh5580 Жыл бұрын
It looks really good
@blenderbitesize
@blenderbitesize Жыл бұрын
Thank you 😊
@rextone777
@rextone777 2 ай бұрын
bro, this tutorial is very beautiful, thank you, this is very useful, keep up the good work 🎉
@blenderbitesize
@blenderbitesize 2 ай бұрын
Thank you. ❤️
@eichorcist
@eichorcist Жыл бұрын
thanks, very helpful, great, good luck
@blenderbitesize
@blenderbitesize Жыл бұрын
Thank you
@ridhofaturrahman6080
@ridhofaturrahman6080 Жыл бұрын
this channel is so underrated, thanks for your hard work 🙂
@blenderbitesize
@blenderbitesize Жыл бұрын
Thank you so much. Its slow but steadily growing. I'm grateful for all comments, likes and shares.
@rosemariemcgowan6388
@rosemariemcgowan6388 2 ай бұрын
Thank you for this xx
@blenderbitesize
@blenderbitesize 2 ай бұрын
You're welcome 😊
@mael4157
@mael4157 Жыл бұрын
Thank's man it's help me a lot !
@blenderbitesize
@blenderbitesize Жыл бұрын
Glad it helped.
@ANDRENEVERDIE21
@ANDRENEVERDIE21 10 ай бұрын
THANK YOU!!
@blenderbitesize
@blenderbitesize 9 ай бұрын
You're welcome!
@user-sc9qf5ei5u
@user-sc9qf5ei5u 7 ай бұрын
Thank you very much for your video, I just needed this material
@blenderbitesize
@blenderbitesize 7 ай бұрын
Glad it was helpful!
@nanakihell
@nanakihell 10 ай бұрын
Great video!
@blenderbitesize
@blenderbitesize 9 ай бұрын
Glad you enjoyed it
@butterdogoficcial
@butterdogoficcial 10 ай бұрын
underrated
@blenderbitesize
@blenderbitesize 10 ай бұрын
Thank you!
@clementinetea252
@clementinetea252 Жыл бұрын
When I get to the part where you start connecting the shaders, my material shows up as a blue color instead of clear/colorless, and I'm unable to see any of the color dispersion by the end. Do you have any ideas as to what might be causing this? Edit: I realized I forgot to connect the two Add Shader nodes together! Thanks for the awesome tutorial, this was perfect 👍
@blenderbitesize
@blenderbitesize Жыл бұрын
Glad you got sorted.
@ShebanFPV
@ShebanFPV Жыл бұрын
Many thanks for the tutorial. Crystal glass looks really nice 👍🏻👍🏻👍🏻 Curious to why you did not add Math node to the green shader? 🤔
@blenderbitesize
@blenderbitesize Жыл бұрын
Thanks for the question. You add math nodes to two of the three colours to shift them slightly + and - to aid the refraction effect. Therefore there will always be one colour that is the standard or default value. It just seemed easier and "cleaner" in the layout to make the centre colour (green) the default.
@ShebanFPV
@ShebanFPV Жыл бұрын
@@blenderbitesize this is by far the best looking crystal glass 🙀 Thanks again for sharing!
@Phlickit
@Phlickit Жыл бұрын
Any tips about trying to export maps to render crystal in an external renderer of some sort? This looks great in Blender, but I'm not sure how to replicate this kind of thing outside of the program.
@blenderbitesize
@blenderbitesize Жыл бұрын
Sadly I only have experience of using the render engines that come with Blender and so can't offer any direct help with this question. I am confident that you will find your answer on KZfaq though. There are many channels that cover engines such as Octane etc.
@DaveThompsonfairlife4all
@DaveThompsonfairlife4all 10 ай бұрын
Thanks for this. Got all the nodes set up the same. I have used an animated icosphere to mimic an ear stud on a face portrait on a 2D plane, but because it's small, it doesn't have much impact.I have put a spotlight behind it to make it brighter, but that fades the colours. Can you recommend a way to illuminate it properly? I am very new to Blender. Thank you.
@blenderbitesize
@blenderbitesize 10 ай бұрын
In my example I use a three light set up. This is because refraction is used to scatter the light. Therefore lighting it with only one light won't have as much impact.
@DaveThompsonfairlife4all
@DaveThompsonfairlife4all 10 ай бұрын
@@blenderbitesize Thank you kind person. I will set up multiple lights for it and see how it goes. Any idea on light values? 150w for a 0.13m wide icosphere is about right? It's hard to see what the lights are doing as I'm using cycles without GPU support.
@blenderbitesize
@blenderbitesize 10 ай бұрын
@@DaveThompsonfairlife4allIt will all depend on your scene. Try various set ups and see what "sparkles".
@DaveThompsonfairlife4all
@DaveThompsonfairlife4all 10 ай бұрын
@@blenderbitesize Anyone ever told you you sound like Julian Clary?
@blenderbitesize
@blenderbitesize 10 ай бұрын
Yes, lol.
@ripkobexnip3719
@ripkobexnip3719 11 ай бұрын
How do u export it I added an image texture but when I adjust the metallic and roughness it doesn’t save the metallic and roughness only the image texture plz help
@blenderbitesize
@blenderbitesize 9 ай бұрын
You've added an image texture to the crystal glass shader?
@glenn_r_frank_author
@glenn_r_frank_author Жыл бұрын
Is there any way to get crystal made with this kind of shader to cast caustics light and shadows that use the Red Green blue? I know that Blender can now cast caustic shadow effects but I don't think it separates light colors in the caustics like a prism does in real life.
@blenderbitesize
@blenderbitesize Жыл бұрын
🤔 An interesting question. I'm afraid to say that I don't know the answer at this time but will add it to the list and look into it.
@glenn_r_frank_author
@glenn_r_frank_author Жыл бұрын
@@blenderbitesize Thanks. I think I have tried to find a way to do this but have not had any luck.
@blenderbitesize
@blenderbitesize Жыл бұрын
I love a challenge.
@Lenghhi
@Lenghhi Жыл бұрын
hi there! I had a question, my material is greyed out, I can't make it look like a diamond texture, what could it be?
@blenderbitesize
@blenderbitesize Жыл бұрын
I'm not 100% sure but things to check could be the render engine, refraction settings and that you are in the appropriate viewport state.
@commanderbootycall2033
@commanderbootycall2033 Жыл бұрын
I had this same issue and it was all in the render settings.
@olekstarasov
@olekstarasov Жыл бұрын
God
@blenderbitesize
@blenderbitesize Жыл бұрын
Erm, thank you? Lol.
@olekstarasov
@olekstarasov Жыл бұрын
@@blenderbitesize this is what i need because there is dispersion but crystal clear
@natsunwtk
@natsunwtk 9 ай бұрын
How do you make the sphere be rectangular like that?
@blenderbitesize
@blenderbitesize 9 ай бұрын
Shade flat instead of shade smooth.
@natsunwtk
@natsunwtk 9 ай бұрын
@@blenderbitesize I mean how to model it, this id icosphere(?) or something that came out as a sphere but the shape of faces were like that correct? But if I want to make it in different shapes that not sphere but with the same looking as that. Idk how to say it, hope you understand
@blenderbitesize
@blenderbitesize 9 ай бұрын
@@natsunwtkIt was a standard icosphere which is built into the software.
@natsunwtk
@natsunwtk 9 ай бұрын
@@blenderbitesize yah, but I want the same ico looking but not sphere but some other shape. Do you have some tricks to provide?
@blenderbitesize
@blenderbitesize 9 ай бұрын
Use low resolution/face count and shade flat.
@AlessZapata
@AlessZapata 8 ай бұрын
Anyone here can direct me to the ambient lightning? I see other layers and not getting the same result :(
@blenderbitesize
@blenderbitesize 8 ай бұрын
Do you mean the lighting in the scene?
@GuillaumeTouillet
@GuillaumeTouillet 16 күн бұрын
Hello there, The shader is stunning, I downloaded it, but the node tree just don't appear and I struggle to see how I can apply the shader to another object ... really a beginner here, didn't find the answer elsewhere ... Please help me 😅
@blenderbitesize
@blenderbitesize 15 күн бұрын
I think we've already resolved this via email.
@GuillaumeTouillet
@GuillaumeTouillet 12 күн бұрын
Yes, thank you again!
@blenderbitesize
@blenderbitesize 12 күн бұрын
@@GuillaumeTouillet You're welcome.
@gskiriny8550
@gskiriny8550 Жыл бұрын
Thank you
@blenderbitesize
@blenderbitesize Жыл бұрын
You're welcome.
@user-ce8ur2mn2s
@user-ce8ur2mn2s Жыл бұрын
thanks
@blenderbitesize
@blenderbitesize Жыл бұрын
My pleasure.
@vietpham7091
@vietpham7091 Жыл бұрын
just one question how to make the shape of this crystal glass? 🥲
@blenderbitesize
@blenderbitesize Жыл бұрын
I'll try and do a demo for that soon.
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