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See how to make a dynamic portal effect with sparks in VFX Graph - inspired by some of our favorite movie wizardry. The video covers steps including adding noise, physics, and randomness to show the general workflow of creating a simulation. The demo uses the portal assets from the free Visual Effect Graph Samples. Download it here: on.unity.com/3gndqrd
Want to take your technical artwork to the next level? Here’s the complete e-book guide to getting started with the VFX Graph: on.unity.com/3H9WkYP
You may also like our video on how to make use of decals in VFX Graph to create thousands of dynamic, splattering balls of green goo: kzfaq.info/get/bejne/pNeYnqVpqK2coJc.html
Timestamps:
00:00 Introduction to the VFX Graph
00:56 Torus setup
01:19 Blocking
01:28 Tangent velocities
02:04 Velocities
02:11 Output Particle Line
03:37 Output Particle Quad settings
04:26 Forces
05:19 Collisions
05:46 Randomness
06:29 Randomizations
07:02 Rotational pulses
07:52 Shader Graph
08:14 Final portal effect in Unity’s VFX Graph