Create advanced visual effects in VFX Graph: A portal effect | Tutorial

  Рет қаралды 48,622

Unity

Жыл бұрын

See how to make a dynamic portal effect with sparks in VFX Graph - inspired by some of our favorite movie wizardry. The video covers steps including adding noise, physics, and randomness to show the general workflow of creating a simulation. The demo uses the portal assets from the free Visual Effect Graph Samples. Download it here: on.unity.com/3gndqrd
Want to take your technical artwork to the next level? Here’s the complete e-book guide to getting started with the VFX Graph: on.unity.com/3H9WkYP
You may also like our video on how to make use of decals in VFX Graph to create thousands of dynamic, splattering balls of green goo: kzfaq.info/get/bejne/pNeYnqVpqK2coJc.html
Timestamps:
00:00 Introduction to the VFX Graph
00:56 Torus setup
01:19 Blocking
01:28 Tangent velocities
02:04 Velocities
02:11 Output Particle Line
03:37 Output Particle Quad settings
04:26 Forces
05:19 Collisions
05:46 Randomness
06:29 Randomizations
07:02 Rotational pulses
07:52 Shader Graph
08:14 Final portal effect in Unity’s VFX Graph

Пікірлер: 42
@Tvtig
@Tvtig Жыл бұрын
VFX graph is so cool! I can't wait to spend hours making vfx for games I will never finish :,)
@xanderlinhares
@xanderlinhares Жыл бұрын
That was awesome! Please make more of these type of effect breakdowns.
@rubncarmona
@rubncarmona Жыл бұрын
one of the best videos coming from Unity. Very well broken down and understandable despite the clear complexity. Stimulating video
@russellthorburn9297
@russellthorburn9297 Жыл бұрын
Very nicely done. I was able to understand everything you did on the VFX Graph side of things.
@alec_almartson
@alec_almartson Жыл бұрын
Thank you. This is really useful 👏🏻🔥👍🏻
@Hazzel31337
@Hazzel31337 Жыл бұрын
really nice tutorial 10/10 please more
@1989worms1
@1989worms1 Жыл бұрын
This is perfect for a game that I am making in your engine!
@mathiasjensen2841
@mathiasjensen2841 Жыл бұрын
Is that Wilmer Lin I'm hearing? Great presentation
@klaudialustig3259
@klaudialustig3259 Жыл бұрын
I was concerned as runtime performance is not mentioned once in the Tutorial. Then I downloaded the pre-built binaries for Windows myself and ran it. This portal demo runs on my Nvidia 2070 in UHD at 80-90fps. Not bad!
@yuzenpro3263
@yuzenpro3263 Жыл бұрын
Yeah, but the more important question is how it would stack up in real projects.
@Tymon0000
@Tymon0000 Жыл бұрын
Great!
@DitpostVideos
@DitpostVideos Жыл бұрын
Wow, This is amazing, Amm... I would like to make the particles smaller, To give them Reality That would be amazing 👏
@stevehinan
@stevehinan Жыл бұрын
I look forward to VFX graph working on Quest hardware
@dranger003
@dranger003 Жыл бұрын
Why is this unlisted? [Edit] Thanks. now listed! :)
@user-kb3lp2ek7v
@user-kb3lp2ek7v Жыл бұрын
How to add Color/ Alpha over life block in output
@jgvidotto
@jgvidotto Жыл бұрын
Can I use that with URP?
@helloworld77771
@helloworld77771 Жыл бұрын
Why it becomes over bright when you place it in a scene? How to lower the emission? or is there a light in there?
@0Bennyman
@0Bennyman Жыл бұрын
Definitely nothing to do with Portal RTX releasing soon lol, love the vid tho
@neilfosteronly
@neilfosteronly 3 ай бұрын
I could never get the tangent velocities to work with how this is set up. Instead I changed the cross product to both be world. Then instead of set velocity I used add velocity. It looks about the same.
@not_even_toxic
@not_even_toxic Жыл бұрын
Can you make tutorial for that sci-fi hologram table please?
@90Bilu
@90Bilu Жыл бұрын
Oh This is a good idea !!
@shikhermyv
@shikhermyv Жыл бұрын
Yeah
@Besttechnology
@Besttechnology 4 ай бұрын
does that supported from the quest head set?
@chah1653
@chah1653 Жыл бұрын
Why the cross product of Z axis and normal is the tangent?
@elefantopia
@elefantopia 4 ай бұрын
another more intuitive way to do the lifetime branching is random number remap by HDR ramp * min lifetime i'm totally making this up but it should work
@krox477
@krox477 Жыл бұрын
Doctor strange🧛‍♂️
@Ghost741SC
@Ghost741SC Жыл бұрын
Stop tampering with the spell!
@victor.novorski
@victor.novorski Жыл бұрын
@@Ghost741SC *Summons Gorth*
@hongyizhou1734
@hongyizhou1734 8 ай бұрын
wild
@anonimxwz
@anonimxwz Жыл бұрын
is there a way to dont use the graph and just use code?
@jcruz6888
@jcruz6888 Жыл бұрын
oh wow it looks so ez 😢 :)
@FutaCockWorshipper
@FutaCockWorshipper Жыл бұрын
1:19 I feel like this would fk up the FPS in a game so these features are mostly for cinematics
@RickyWiild
@RickyWiild Жыл бұрын
Which version of Unity?
@not_even_toxic
@not_even_toxic Жыл бұрын
Vfx graph available only in URP and HDRP. So you need Unity 2019+
@RickyWiild
@RickyWiild Жыл бұрын
@@not_even_toxic 2019.4.0f1 should make the cut then? Awesome. I want to create a bad ass portal following this content.
@matiaslauriti
@matiaslauriti Жыл бұрын
Didn't know Unity advanced this much. I remember using it for cloning phone games in 2013 or 2014
@mrpgumusic
@mrpgumusic Жыл бұрын
Valem
@Show-wi7cw
@Show-wi7cw 9 ай бұрын
😢😢😢🏴‍☠️🏴‍☠️🏴‍☠️🏴‍☠️🏴‍☠️🏴‍☠️🏴‍☠️🏴‍☠️
@coolpuppykid1455
@coolpuppykid1455 Жыл бұрын
lol my pc started specking morse code after i put the particle count to 1,000,000,000
@impheris
@impheris Жыл бұрын
yes the effect is awesome but the "tutorial" is a bit random, i did not understand
@eduardooriz2715
@eduardooriz2715 Жыл бұрын
...and first comment :)
@batnikelam-mavzer443
@batnikelam-mavzer443 Жыл бұрын
yes, unlist is no
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