Create Massive World in 30 min - Unreal Engine 5.1 and Gaea

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CG Dealers

Жыл бұрын

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Happy Game Development!
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Timestamps:
00:00 - Intro
00:38 - Download Free version of Gaea
01:58 - Create the 5x5km / 500m World in Gaea
08:00 - Gaea Export Settings for Unreal Engine 5
11:49 - Subscribe, Like or join CGDealers Discord Community
13:13 - Import the World in Unreal Engine 5 and setup the same scale and height
16:00 - Measure your World using Measuring Tool / in Meters
17:33 - Final Result
18:08 - Outro

Пікірлер: 703
@CGDealers
@CGDealers Жыл бұрын
Becoming a KZfaq Member of my channel will give you access to all my working files and more! Link Here: kzfaq.info/love/yXWTdwLotz55o1oOkU0-4gjoin In order to create this you need to watch my 2 other videos! 1) Creating the Material: kzfaq.info/get/bejne/qN1opKeeq63XgqM.html 2) Modifying the material and creating Tropical Island: kzfaq.info/get/bejne/fp1nfKeV3ZqmgZ8.html Cheers!
@alguem8425
@alguem8425 Жыл бұрын
What day Will be able to watch the nex video? Im excited, i world pay to be your student If i could? Do you have a course or something?
@CGDealers
@CGDealers Жыл бұрын
@@alguem8425 Next video is online :) Go and check it!
@MrFreakyTv
@MrFreakyTv Жыл бұрын
Can you help me ? My terrain dosnt have a collision
@mrmachinehead8059
@mrmachinehead8059 7 ай бұрын
For anyone not seeing the multi mix option, highlight the nodes you want to combine and press F8. Took me a while to figure it out since nobody seems to have explained this in the comments anywhere!
@MileHiGuy95
@MileHiGuy95 3 ай бұрын
Is there any way to just show that button?
@FriendlyPCGamers
@FriendlyPCGamers Ай бұрын
thank you xD
@nothingspeaks
@nothingspeaks 7 күн бұрын
@@MileHiGuy95 in the top right there's a drop down menu of the graph editor I believe that has "show tools" or something like that I don't remember exactly
@doellium2326
@doellium2326 Жыл бұрын
I’m a solo developer, learning as I go. This is hugely helpful! Instant sub from me!
@CGDealers
@CGDealers Жыл бұрын
Awesome, thank you!
@RisingFox
@RisingFox Жыл бұрын
This video was great. Thanks for all your hard work. You've really been helping the community with your videos. So I appreciate you.
@CGDealers
@CGDealers Жыл бұрын
Thanks. The next one will be even better! Join our discord if you like. You can help the community, share knowledge etc :)
@RigelOrionBeta
@RigelOrionBeta Жыл бұрын
Gaea is a terrific application. Been using it for a year now. Glad to see it's getting more notice, I've seen more Unreal Engine devs picking it up lately.
@CGDealers
@CGDealers Жыл бұрын
Its just the right tool for open worlds. Since i found it, I completely ditched world machine!
@SugarKaneNosey
@SugarKaneNosey Жыл бұрын
@@CGDealers World machine is a bit of a headache in all honesty!
@MrLyonliang
@MrLyonliang Ай бұрын
Gaea -> UE: 1. Raw range: ZScale = 100*Height/512; 2. Proportional Scale: ZScale = 100*Scale/512; 3. Normalized Scale: ZScale = 100*(Actual Heighest Value)/512
@mickeytjr3067
@mickeytjr3067 Жыл бұрын
So many videos I watched on this, and you nailed it, subbed!
@CGDealers
@CGDealers Жыл бұрын
Welcome aboard! Glad it helped!
@sirvazo1633
@sirvazo1633 Жыл бұрын
Excellent👍 looking forward to your next Gaea tutorial 😀
@CGDealers
@CGDealers Жыл бұрын
Thank you! Cheers!
@lilanebula1677
@lilanebula1677 Жыл бұрын
Thank you so so much for this video. I just discovered Gaea and this is by far my favorite software for terrain generation. Now I can export my work ^^
@CGDealers
@CGDealers Жыл бұрын
Glad it was helpful!
@ryushiro0025
@ryushiro0025 Жыл бұрын
i was waiting for this tutorial, the best one by far. Thanks. ❤
@CGDealers
@CGDealers Жыл бұрын
Glad you liked it!
@user-vt6mw4hc8j
@user-vt6mw4hc8j 8 ай бұрын
A tutorial on how to use the tiled build settings in Gaea to import a map with World Partition in UE5 would be great
@RichGallant
@RichGallant 4 ай бұрын
Just found this video, excellent presentation and very simple to follow - thanks for posting
@uzairbukhari99
@uzairbukhari99 Жыл бұрын
This tutorial was so amazing. A complete step by step tutorial. I'd really love to see more tutorials like this. If you could show the process of texturing or using smart materials on the terrain, that'd be helpful too. Love and sub bro!!
@CGDealers
@CGDealers Жыл бұрын
The video I'm working right now is on that topic coming very, very soon! Subscribe not to miss it!
@uzairbukhari99
@uzairbukhari99 Жыл бұрын
@@CGDealers Sub + bell bro
@nourhassoun7099
@nourhassoun7099 Жыл бұрын
@@CGDealers any update on that video? Would love to do this for my current project!
@risingson7681
@risingson7681 Жыл бұрын
BRO!!!! This is ultra cool. I promised my son to create a game from his imagination and i struggle with the terrain creation. // subbed
@CGDealers
@CGDealers Жыл бұрын
That is awesome! Thanks!
@robbie2044
@robbie2044 Жыл бұрын
Literal champion. Thank you very much for all your work and help you have provided us. As a solo dev, your videos brought me skills I never imagined to have. Yes it's basic and still learning process but it is possible because of people like you.
@CGDealers
@CGDealers Жыл бұрын
Much appreciated! A lot more is coming in the future :) So stay subscribed!
@robbie2044
@robbie2044 Жыл бұрын
@@CGDealers Will certanily do. Probably even join. I was wondering though, about Lumen... with Gaea heightmap, there is no "blockers" for the light on the map edges. Is it possible to create a blocking texture with Gaea or do I still need to block the light manually using other slower methods. Thanks!
@jdunsmoor1922
@jdunsmoor1922 Жыл бұрын
This was great and the scaling formulation was exactly what I love seeing explained out. There is a simpler way of determining Gaea's Z scale # - just take the Terrain Height (2000) and divide it by the Height-Scale Ratio (.4) and you get = (5000) This is because the formula was essentially: (Clamped Height / Height-Scale Ratio) * (Terrain Height / Clamped Height) and bc maths you can cross off the Clamped Height # and get the same end result. Thank you for illuminating details on the proper export process to Unreal!
@CGDealers
@CGDealers Жыл бұрын
Yeah. I overcomplicated the math. :)) thx for the great feedback!
@jdunsmoor1922
@jdunsmoor1922 Жыл бұрын
@@CGDealers Bc of this video, I felt compelled to create an Excel doc with a plug & play version of the formula to simplify my life even further 🤓
@csneon2000
@csneon2000 Жыл бұрын
@@jdunsmoor1922 I tried to create one but failed horrible. You mind uploading it to a google spreadsheet.
@jaydenjackson3193
@jaydenjackson3193 11 ай бұрын
@@jdunsmoor1922 i need this please
@marklmiddleton
@marklmiddleton 28 күн бұрын
I think you can just use the terrain scale directly. Just take your terrain scale in meters, add two zeros, divide by 512 (500000/512)
@baronvonbeandip
@baronvonbeandip 4 ай бұрын
Bro, I just did a course on Gnomon Workshop for Gaea and Houdini that was way worse simply because the verbal tics were so intensely distracting. This quick, free video is a million times better! Thanks so much for your hard work!
@CGDealers
@CGDealers 4 ай бұрын
Thanks!
@captainbusketttv3159
@captainbusketttv3159 9 ай бұрын
I've never subbed to a channel so fast. Amazing tutorial.
@CGDealers
@CGDealers 9 ай бұрын
Wow, thanks
@vallebeats537
@vallebeats537 Жыл бұрын
CG you are the only one who explains this understandably and practicably
@CGDealers
@CGDealers Жыл бұрын
I’m glad it was helpful!
@mattv5372
@mattv5372 4 ай бұрын
This tutorial was incredibly helpful. Thank you!
@CGDealers
@CGDealers 4 ай бұрын
You're very welcome!
@pretzelroldgold
@pretzelroldgold Жыл бұрын
You created a better world in 30 minutes than The Isle devs in 5 years
@whyareless
@whyareless Жыл бұрын
lmao
@CGDealers
@CGDealers Жыл бұрын
I doubt that but thx. Once I finish up the series I might have something good in the end :)
@CGDealers
@CGDealers Жыл бұрын
lol
@kaiooo-_-1383
@kaiooo-_-1383 Жыл бұрын
Lmao fax tho
@Lunnos
@Lunnos Жыл бұрын
lmao
@Preirin
@Preirin Жыл бұрын
THANK YOU!!!!!!! I've been looking for a tutorial like this for a while!
@CGDealers
@CGDealers Жыл бұрын
Glad I could help! Subscribe for more videos like that. A lot more is coming to my channel :)
@Preirin
@Preirin Жыл бұрын
@@CGDealers Quick question.... I have followed this tutorial again and seem to encounter an odd roadblock when attempting to import from Gaea. UE 5.0.3 gives me the "doesn't have proper pattern (_0x,_0y)" - what's the fix for this?
@jonathanparlane2145
@jonathanparlane2145 Жыл бұрын
Nice. I was surprised to see the 1K size of the terrain keeps pretty good detail.
@CGDealers
@CGDealers Жыл бұрын
I have my hands on the pro version. My next video will show 8K res!
@VideOgameOgraphy
@VideOgameOgraphy Жыл бұрын
Awesome tutorial! Im learnin new stuff in my journey as Environmental Artist! Thanks a lot
@CGDealers
@CGDealers Жыл бұрын
Enjoy the process. I’m glad i helped!
@ZAQUFN
@ZAQUFN Жыл бұрын
For anyone wondering: this works for UEFN Also I'm so glad that I found you man, love your work!
@ComradeCody3349
@ComradeCody3349 7 ай бұрын
I love working with heightmaps... Used to handsculpt all my terrains and all at first but then I discovered the magic of heightmaps and god this is so good. Haven't really used GAEA but i might give it a try!
@CGDealers
@CGDealers 7 ай бұрын
Gaea is awesome!
@slimefactoryonline
@slimefactoryonline Жыл бұрын
Hi, thanks for this video! Can't wait for the next one :-D
@CGDealers
@CGDealers Жыл бұрын
Thanks for watching!
@kintenkinten
@kintenkinten Жыл бұрын
Great walkthrough! For the height scale, I guess instead of multiplying with the quotient you can divide the result with 512, since the factor is 1/512
@CGDealers
@CGDealers Жыл бұрын
Yep. I overcomplicated the math… 🤷‍♂️
@MzBossy73
@MzBossy73 9 ай бұрын
Wait, what? I got lost at the exporting section and the math lol.
@RamsesTheFourth
@RamsesTheFourth 6 ай бұрын
You can make the computation of Z scale a bit easier, not to take account of the highest peak. Because, you first take highest peak (500) and divide by Gaea ratio (0,4) and then you multiply it by the result of a fraction Gaea height (2000) and divide by highest peak (500). So those two numbers just cancel out, leaving you with just Gaea height/ Gaea resolution. 2000/0.4 = 5000. Also since you always choose proportional export, these two numbers are connected and the result is always 5000.
@CGDealers
@CGDealers 6 ай бұрын
Yes. I overcomplicated this math.
@smashrulezzz6446
@smashrulezzz6446 Жыл бұрын
Amazing video! This is what i was looking for :-)
@CGDealers
@CGDealers Жыл бұрын
Glad you liked it!!
@justingonsowski8439
@justingonsowski8439 Жыл бұрын
This Video is amazing thank you for this!
@CGDealers
@CGDealers Жыл бұрын
Glad you liked it!
@curiousity271
@curiousity271 Жыл бұрын
Very helpful and insightful... Already been a subscriber of your channels❤️👌👍👍👍
@CGDealers
@CGDealers Жыл бұрын
Awesome, thank you!
@corgilife241
@corgilife241 Жыл бұрын
Thanks for showing this!!! Its a great asset to use!!
@CGDealers
@CGDealers Жыл бұрын
Glad you like it!
@RayaneAtd
@RayaneAtd 11 ай бұрын
That's sick !
@krasnavin
@krasnavin Жыл бұрын
Great tut! Very clear, and I learned about Gaea that I will now use. Thanks! PS: I was in Sofia in 2021. I live in Kansas City, USA.
@CGDealers
@CGDealers Жыл бұрын
Thanks! More videos about gaea are coming! I hope u had a nice time in Bulgaria!
@darnunt
@darnunt 11 ай бұрын
Does Gaea allow you to import custom heightmaps made in Photoshop or downloaded from around the internet? I know World Machine has this feature. I have a very specific landscape I want to reproduce and enhance in Gaea if it's possible.
@samohickey
@samohickey Жыл бұрын
Liked, Subscribed. Great video! :D
@CGDealers
@CGDealers Жыл бұрын
Thanks! If you want to get the auto material you can also join my KZfaq Membership :) If not you can check up my Auto Material 3 hours long video tutorial and make this yourself!
@kelompok3597
@kelompok3597 7 ай бұрын
Hi, thank you for the video, it really helped me to know how to use Gaea and export to UE5 may i ask, how we calculate if we want to Resolution 505 (or even 253). since seems 1009 too big for just exploring small haha just different on 13:35 that Scale X "5000*100/505" ? everything else is same? Thank you
@waterdragonstudios7167
@waterdragonstudios7167 7 ай бұрын
This is very cool, thanks for this.
@CGDealers
@CGDealers 7 ай бұрын
Glad you liked it!
@torresaurus_
@torresaurus_ Жыл бұрын
Thank you for this great tutorial.
@CGDealers
@CGDealers Жыл бұрын
You're very welcome!
@HBasch
@HBasch 7 ай бұрын
thanks a lot ! how did you add texture at the end ? i followed everything but there is no texture at the end :)
@CGDealers
@CGDealers 7 ай бұрын
kzfaq.info/get/bejne/qN1opKeeq63XgqM.html this is the video where i create the texture. Or if you don't want to watch 3 hours long video grab it from my patreon page www.patreon.com/CGDealers
@yahbin77
@yahbin77 8 ай бұрын
You have a massive heart to help your fellow humans
@CGDealers
@CGDealers 8 ай бұрын
Thanks!
@beyzayuncuoglu
@beyzayuncuoglu Жыл бұрын
Great content, thanks! I was hoping to see more about creating an open world, which requires world partition and optimization. I create great terrains, but fps gets really low and the game starts lagging. Maybe you could cover that in your next videos. Thank you!
@CGDealers
@CGDealers Жыл бұрын
I will fully cover in the next videos, how to populate and optimize open worlds!
@NeedABigrHammer
@NeedABigrHammer 11 ай бұрын
Excellent content. 100% earned a sub
@CGDealers
@CGDealers 11 ай бұрын
Thanks!
@nickleblanc4540
@nickleblanc4540 Жыл бұрын
This looks amazing! What is the material you are using for the landscape? Just wondering how it knows where to put water and rock (from the heightmap data?)
@CGDealers
@CGDealers Жыл бұрын
I'm working on a video to breakdown how this material was created.
@jasonngarambe4524
@jasonngarambe4524 Жыл бұрын
@@CGDealers Thanks for the vid But it would be better if you add the material please
@farshadhardcore
@farshadhardcore 5 ай бұрын
Thank you for this .Terrain in Houdini and substance 3d designer (little hard ) Also good deal for creating displacement map .....
@timboslice5351
@timboslice5351 9 ай бұрын
Hey! Great video! I have a question - How did you texture your landscape? When I bring my texture from Gaea to UE it is a blurry mess. Note that this has nothing to do with the memory.
@CGDealers
@CGDealers 9 ай бұрын
I used mega scans textures and my Landscape Auto Material. You can find how to create via my other videos in the channel.
@jameswilliams8372
@jameswilliams8372 2 ай бұрын
Dude! At 17:35 you brought tears to my eyes.
@rewwhiskas4234
@rewwhiskas4234 11 ай бұрын
Great video! Thanks! Any tips on getting it to import with the axis point centered? I thought I got it once (was it 'fit to data?'... Can't find any documentation on that...) but then tried to retrace my steps and haven't managed since. It's not too tricky manually (alt+middle mouse drag & hold V to snap to grid and then right click pivot>set as pivot point).. but would be nicer not to have to... seems weird to me too that one cannot manually enter coordinates to reposition it too, would be way more accurate and quick..
@CGDealers
@CGDealers 11 ай бұрын
I do it manually. Did not found a way to do what you are asking yet.
@robingomez3194
@robingomez3194 2 ай бұрын
Fantástico tutorial, muy buen vídeo, gran trabajo. Fantastic tutorial, very good video, great job.
@NotTallVids
@NotTallVids Жыл бұрын
brilliant video thank you!
@CGDealers
@CGDealers Жыл бұрын
Glad you liked it!
@auraatlasambience
@auraatlasambience Жыл бұрын
Hi, thanks for the tutorial! After importing the landscape into unreal I seem to be getting seams that don't connect at the edges of the components. You can see down into the floor through them. Do you know what could be causing the issue and how I could potentially fix it? I made sure to follow all the exact parameters that you showed all the way through. Thanks!
@CGDealers
@CGDealers Жыл бұрын
Join our discord and share a screenshot. It is hard to answer like that without seeing it :)
@Andy_Shust
@Andy_Shust Жыл бұрын
Which format do you recommend to save the height map in? Which of them retains the maximum possible information? I sometimes get banding on my generated terrain
@CGDealers
@CGDealers Жыл бұрын
Test them all and find the best that saved the most info. Raw is always better. You can also adjust the info via photoshop - add / remove height with filters.
@onaligan
@onaligan Ай бұрын
Thanks for this content!
@CGDealers
@CGDealers Ай бұрын
Glad you enjoy it!
@michaelgay9207
@michaelgay9207 Жыл бұрын
Hello thank you for sharing this was a blast to learn about, I need to know though where did you get the Example material file, Would love to share my results with you.
@CGDealers
@CGDealers Жыл бұрын
In the next video i’ll show u how to create one.
@grantmills81
@grantmills81 Жыл бұрын
Hi,thanks for the video. I noticed while trying to scale the landscape that the automaterial foliage is not going to match the terrain. I can see in your video that when you play on the landscape that you created the rocks just levitate over the ground when you have steep ground. Have you found a solution for that? Or i need to add foliage manually?
@CGDealers
@CGDealers Жыл бұрын
I assume that the resolution 1009x1009 for such big Terrain is not enough. However as I've used the Free version this is the maximum that I can export. Will try with the licensed 4k resolution and will get back to you with the result - if this will fix the issue!
@grantmills81
@grantmills81 Жыл бұрын
@@CGDealers ok thanks :D. Reading online it's an issue that you get when scaling the landscape and using an automaterial. I hope that with an higher resolution it's possible to solve this issue.
@naufaldihilmi8507
@naufaldihilmi8507 Ай бұрын
@@CGDealersdid it solve the issue? im having this issue right now. my textures are so large. also the landscape tend to have sharp edges even when i try to smooth it out. im using 5km x 5km
@SuperMontana2008
@SuperMontana2008 Жыл бұрын
whats the best way of splitting the map into different biomes? i.e, dunes, lakes, hills, swamps etc?
@CGDealers
@CGDealers Жыл бұрын
I would do it on different scenes and make transition spots between scenes. Let say you are moving from jungle to dunes, I would make a little entrance, door, arch or some free space between rocks. While you character is moving through that part I would load up the next scene and do it like that. It's easier to separate everything by using clever level design rather than put everything in one. Of course it depends on the goal you have in mind.
@Hardwired_Productions
@Hardwired_Productions Жыл бұрын
can add you import multi world machine assets within same project? ie. having different biomes. Thanks
@GeKKo365
@GeKKo365 7 ай бұрын
AMAZING video dude thank you so much
@CGDealers
@CGDealers 6 ай бұрын
Glad you liked it!
@GeKKo365
@GeKKo365 6 ай бұрын
@@CGDealers do you have a video that goes over texturing this terrain? I would imagine that there is a way you could do it where you don’t have to manually paint textures onto everything.
@CGDealers
@CGDealers 6 ай бұрын
@@GeKKo365 Yes of course. Please subscribe to my channel and check my other videos. I have a lot of good in-depth info. Here is the one you are looking for: kzfaq.info/get/bejne/qN1opKeeq63XgqM.html
@EmmanuelSargon
@EmmanuelSargon Жыл бұрын
fantastic! can you please also explain more about auto material for landscape?
@CGDealers
@CGDealers Жыл бұрын
Auto material is a complex thing to do. I will explain it in few next videos.
@avrahamrosenberg2905
@avrahamrosenberg2905 Жыл бұрын
u have a few good tutorials for that online for example Unreal Sensei made one and so did kirk (look up kirk ue5) and a few more
@SevenDos
@SevenDos Жыл бұрын
@@CGDealers Please do, I really love your auto material. I would love to know how to get it like that. I've tried some tutorials, but they almost always show repeating textures.
@chickendinner2562
@chickendinner2562 Жыл бұрын
thajnks alot. This one helped me the most. HOWEVER, when it was all done how did your landscape have color and water in it after importing it? mine was just the normal base colorless squares??
@CGDealers
@CGDealers Жыл бұрын
It is a landscape material that i have. I will show in my next videos how to make one.
@ApexEliteOfficial
@ApexEliteOfficial Жыл бұрын
Tnx a Lot,Im Learning and Watch your Video,Keep Training us🥰🥰 Love u.
@CGDealers
@CGDealers Жыл бұрын
Happy to hear that!
@Switzerkaese
@Switzerkaese 8 ай бұрын
Thanks
@jaromelindstrom7271
@jaromelindstrom7271 Жыл бұрын
Awesome tutorial, have been helping me alot doing this! 1 question tho, how is it that you had foilage in the landscape when importing it? I just have plane chess tiles?
@CGDealers
@CGDealers Жыл бұрын
You need to use procedurals. Check out my "Create Massive World Landscape Video" and you will know how :)
@crypt0sFX
@crypt0sFX Жыл бұрын
Doing the z scale that way disables painting foliage. Any way around this other than not changing the scale?
@ChrisHansonDev
@ChrisHansonDev Жыл бұрын
Nice video, thanks for sharing.
@CGDealers
@CGDealers Жыл бұрын
No problem. Check my last video also. In my last video I'm showing you how to create the terrain auto material from scratch!
@MrIamadon
@MrIamadon 10 ай бұрын
thank you very much for you channel and content
@CGDealers
@CGDealers 10 ай бұрын
My pleasure!
@visualrender4647
@visualrender4647 Жыл бұрын
Excelente... solo una observación, el logo no permite ver algunas propiedades del panel.
@RodEllison1
@RodEllison1 Жыл бұрын
New Subscriber, and joined! - Great vid, and between you and William Faucher, decided to take the plunge to buy Gaea - what a great tool! Will dive into your Landscape texture vid next. Anyways, hoping some next video of yours covers how to setup and use Gaea's tileable outputs such to create a much bigger terrain (15km-32km?) and then get that loaded into UE5. I just find it confusing at the moment.
@CGDealers
@CGDealers Жыл бұрын
Thank you very much for the support Rod Ellison! I'll research this topic and make one video about it for sure. Gaea is just superb... I just loved it when I found it. It is such an easy yet, advanced tool. William Faucher is a great tutor but he is in the field of Image Capturing, Photography, Films not in Game Development. We are in different fields :)) You can learn from him a lot about composition, lights, colors etc... Highly recommended!
@RodEllison1
@RodEllison1 Жыл бұрын
@@CGDealers Thanks! and looking forward to new vids! Yes, WF is awesome for all things Unreal cinematics/lighting, etc. He also had great praise for GAEA, and mentioned his process is to export worlds using the mesher node, along with texture outputs, take those into Blender, decimate and then use them as objects in UE5.
@CGDealers
@CGDealers Жыл бұрын
@@RodEllison1 If nanite works like it should be on landscapes - no need of decimation or LODs creation. That is what Epic Games Team is working for - get rid of that extra steps to make LODs or decimated geometry just for the sake of FPS optimization.
@RodEllison1
@RodEllison1 Жыл бұрын
Link to his vid here: kzfaq.info/get/bejne/n8yirM2Xy7uuhGw.html
@RodEllison1
@RodEllison1 Жыл бұрын
@@CGDealers Great point.. ultimately I'm just wanting to learn different 'techniques' as I think some use cases are different. I don't think WF uses his for walkable landscapes, but rather just high res background visuals.
@goldkat94
@goldkat94 Жыл бұрын
Great tutorials on UE5, thanks alot! Just one question, is it possible to deform the terrain after that process in UE5 without issiues?
@CGDealers
@CGDealers Жыл бұрын
Yes you can!
@PetersAnimation
@PetersAnimation Жыл бұрын
Thanks so much, How did you import the textures with the map?
@CGDealers
@CGDealers Жыл бұрын
Check out my last video. Its about that :)
@backflipsaresweet
@backflipsaresweet 7 ай бұрын
Did the grass and water come in automatically? When did you apply the smart material?
@CGDealers
@CGDealers 7 ай бұрын
Yes it came from 3 hours long video :) Which is in my channel. kzfaq.info/get/bejne/qN1opKeeq63XgqM.html&lc=UgxK3oS-WPttpgxARbR4AaABAg
@DonWade57
@DonWade57 Жыл бұрын
Question how do i import my terrain map to lets say a studio ie Roblox Studio??
@agauerm
@agauerm 4 ай бұрын
Do you have a default landscape material set? Because when I imported the heightmap I just got that bare "clay" landscape, like in Gaea.
@CGDealers
@CGDealers 3 ай бұрын
All the assets ready to use you can download from my patreon page. www.patreon.com/CGDealers
@AdamJensenReal
@AdamJensenReal 4 ай бұрын
Amazing I will definatly try this. I have 1 question. I want to personalize a bit the terrain something like draw my preference like a mask and than use it to crate mountain + a lake or a river + something else, is this possible? because as I see it pretty much RNG to create something with Gaea. If someone can advice me how to do it with few words. Thank you.
@ryangregg1916
@ryangregg1916 4 ай бұрын
so what do I need to set my terrain Z value at cause currently it's massively under world 0 which I would consider roughly below ground
@tinman3000
@tinman3000 Жыл бұрын
Love this... it's great to finally be able to import these giant landscapes to UE5.1. I'm a bit of a beginner though... is it normal for the landscape to be so far down? The location of the terrain on the X and Y axis is -2497 metres... setting the transforms to 0 doesn't seem to bring them up (the Z axis is at 100 but changing this value seems to have no effect). At any rate... thank you for this! edit: apparently I wasn't changing the Z axis enough. Changing it to 200,000 seemed to work but I think I'm probably still doing something incorrectly.
@Smyken
@Smyken Жыл бұрын
I have the same problem. Every time I try to import the landscape ends up -250000 below on the Z Axis
@tinman3000
@tinman3000 Жыл бұрын
@@Smyken I changed the Z axis to 200,000 and it seemed to work.
@RAVIOLIdS
@RAVIOLIdS Жыл бұрын
@@Smyken everything i seem to add to the landscape is fucking small
@CJ_Unreal
@CJ_Unreal 8 ай бұрын
Change your Z axis (:
@Perry-wy2fc
@Perry-wy2fc 11 ай бұрын
WOW …!! Excellent tutorial. Thanks you definitely show and teach something amazing
@CGDealers
@CGDealers 11 ай бұрын
Thanks!
@imjusttellingstories1688
@imjusttellingstories1688 Жыл бұрын
great tutorial,w8 for more😃
@CGDealers
@CGDealers Жыл бұрын
More to come!
@whh42e39
@whh42e39 Жыл бұрын
Классный гайд! Разжевал всё как надо. Расскажи плиз пайплайн создания больших открытых миров с помощью Gaea. Например, нужно ли сначала создать в Gaea материк с разными биомами и разделителями природных зон, такими как горный хребет, озера, каньон, чтобы сформировать локации, как в World of warcraft, или сделать каждую локацию отдельно в Gaea, а затем объединить их в UE5? Должен быть один автоматериал на все биомы или их надо разделять?
@CGDealers
@CGDealers Жыл бұрын
English pls :D
@whh42e39
@whh42e39 Жыл бұрын
@@CGDealers Oh, sorry 😂 Cool guide! Explain please the pipeline of creating large open worlds with Gaea. For example, do I first need to create a continent in Gaea with different biomes and dividers of natural zones, such as a mountain range, lakes, canyon, to form locations, as in World of warcraft. Or make each location separately in Gaea, and then combine them in UE5? Should there be one auto material for all biomes or should they be separated?
@paulunreal8526
@paulunreal8526 Жыл бұрын
только экспртировать весь террейн..в 5-м анриале нет больше world composition то есть нет состыковки урлвней как было раньше...сейчас про один лэндскейп и все загружается по подгрузке..н евкурсе если можно из гайи экспортировать найстроики биомов ) думаю врятли ) все это нужно будет делать блюпринтами в движке
@hasanrizvi2486
@hasanrizvi2486 8 ай бұрын
can you explain how to texture this terrain?
@CGDealers
@CGDealers 8 ай бұрын
kzfaq.info/get/bejne/qN1opKeeq63XgqM.html&lc=UgxbP9peg_0eAXZAN9d4AaABAg
@yetirenders
@yetirenders 7 ай бұрын
For some reason when I import to unreal there's a slight gap between the landscape tiles. Is there any way to solve this or did I do something wrong?
@CGDealers
@CGDealers 6 ай бұрын
Use one single piece for a landscape not tiles.
@luzifernify
@luzifernify 9 ай бұрын
Hello, thank you for the tutorial. You've been using world machine in the past, what made you use Gaea now? which one do you think is best?
@CGDealers
@CGDealers 9 ай бұрын
Gaea is way better! WM is old now for me :)
@luzifernify
@luzifernify 9 ай бұрын
@@CGDealers thank you!
@linasmikelionis2609
@linasmikelionis2609 Жыл бұрын
Fast question. You can just only creative map? Or i can play with friends on my make map?
@CGDealers
@CGDealers Жыл бұрын
You can do whatever you can imagine in unreal :)
@andreytrukhachev7417
@andreytrukhachev7417 Жыл бұрын
Cool! Thanks a lot!
@CGDealers
@CGDealers Жыл бұрын
Glad you like it!
@isancreates1258
@isancreates1258 9 ай бұрын
You need to explain how did u put the texture over there, kinda important thing to remark . Thanks.
@CGDealers
@CGDealers 9 ай бұрын
Here it is. Under 3 hours to make it :) Create Massive World Landscape Auto Material - Unreal Engine 5 Complete Tutorial kzfaq.info/get/bejne/qN1opKeeq63XgqM.html
@isancreates1258
@isancreates1258 9 ай бұрын
Thank you very much! @@CGDealers
@dimkp1939
@dimkp1939 Жыл бұрын
Great video but i have a question. How can i import my map in unreal engine with the texture and the snow that i added in gaea ?
@CGDealers
@CGDealers Жыл бұрын
You need to make custom master material for your landscape.
@jbach
@jbach 7 ай бұрын
Fantastic! Could you go over the 'smart material' you created in Unreal?
@CGDealers
@CGDealers 7 ай бұрын
I did here in this video : kzfaq.info/get/bejne/qN1opKeeq63XgqM.html
@noelgourdin81
@noelgourdin81 10 ай бұрын
Hey CG! Great vid, I’ve also watched many of your others vids as well. Question? Are you and others that you know working on any of your own projects? Games or otherwise?
@CGDealers
@CGDealers 10 ай бұрын
I have a gaming company for the last 10 years. Yeah. Last game: apps.apple.com/us/app/counter-attack-multiplayer-fps/id1072738097
@noelgourdin81
@noelgourdin81 10 ай бұрын
@@CGDealers maaaan, that's incredible! So you and your team have been successful at doing this for some time now! Congratulations! I asked bcz I have an incredible idea for a new IP. I've been writing for a while, ideas and mechanics and such. I'm a recording artist, and I've been writing in between working on my Projects and performing on the road. Are you looking for ideas? I'm good with ownership % for others who are interested in getting a prototype done.
@50shadesofskittles9
@50shadesofskittles9 8 ай бұрын
do you ALREADY need the landscape material before you can see anything?
@CGDealers
@CGDealers 8 ай бұрын
Check my other video on how to make the auto material. Yes you need to finish my other video and follow this one after.
@jeremiahrivera4175
@jeremiahrivera4175 Жыл бұрын
Would a digital storm lynx pc be able to handle unreal engine if i want good depth graphics?
@CGDealers
@CGDealers Жыл бұрын
I think it should.
@nuts4011
@nuts4011 11 ай бұрын
great video, thanks! But what about the erosion masks, did you somehow import them?
@CGDealers
@CGDealers 11 ай бұрын
Erosion is embedded in height map. If you are talking about the material itself check my video on that topic: kzfaq.info/get/bejne/qN1opKeeq63XgqM.html
@robertroche3594
@robertroche3594 2 ай бұрын
Great video!
@CGDealers
@CGDealers 2 ай бұрын
Glad you enjoyed it
@SanOcelotl
@SanOcelotl Жыл бұрын
does gaea allows you to import a custom sculpted terrain for giving it detail?
@CGDealers
@CGDealers Жыл бұрын
To import I don't think so. You can check their forum tho to see if there is such thing. You can use masks to get a result you need.
@donfalcone7560
@donfalcone7560 Жыл бұрын
Thanks for the tutorial! But for some reason, there are noticeable gaps between the tiles of the landscape, this is a distance of a couple of centimeters (relative to the size of the character). Can you suggest how to avoid them?
@CGDealers
@CGDealers Жыл бұрын
snap the tiles, or don't use tiles :)
@ds_depalo
@ds_depalo Жыл бұрын
How did your terrain import spawn with rocks and grass already on it?
@CGDealers
@CGDealers Жыл бұрын
I'm working on a video to breakdown how this material was created. You can get it from the Unreal Marketplace - MWAutoMaterial
@fenyx5430
@fenyx5430 8 ай бұрын
Sorry, I'm a bit confused since I'm new to unreal, but why did ur landscape come already textured with some foliage as well?
@CGDealers
@CGDealers 8 ай бұрын
You need to watch my other video about the auto material: kzfaq.info/get/bejne/qN1opKeeq63XgqM.html
@asbi2022
@asbi2022 11 ай бұрын
Hello i want to make maps in UEFN does your tutorial works for the unreal editor for fortnite ? And thanks for this tutorial.
@CGDealers
@CGDealers 11 ай бұрын
Yes it does.
@asbi2022
@asbi2022 11 ай бұрын
@@CGDealers Thank you .
@core_studio
@core_studio Жыл бұрын
you are my hero bro
@CGDealers
@CGDealers Жыл бұрын
Thx
@Kor3Gaming_Ghost
@Kor3Gaming_Ghost 7 ай бұрын
i started using the free version sunday now tuesday 12th 2023 i bought the enterprice version . Really great software
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