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@JackyMan227 ай бұрын
Hi. I'm curious, because nobody ever modelled or sculpted a Disney character with high definition and realistic eye rigging and expression. Something like what an AI would achieve but mostly in youtube videos were limited to what someone could model or sculpt a high definition Cartoon Character.
@vinnypassmore56577 ай бұрын
A pro at work, great stuff, thanks for sharing.
@numb80077 ай бұрын
i really love the quad remesher. anyone who doesnt think its worth the 15 for 3 months, you gotta get it
@tehprimelime10637 ай бұрын
i WISH i had lovely tutorials like these when I was learning 3D, even while im a Maya person (coming from 3ds max) have these fundamental and most important steps is all you will ever need to become a great artist. The rest really is details, if you can do low poly characters like this, you can make anything. Thanks again, Grant!
@Djdvsjsjdb7 ай бұрын
GREAT!!! WOW!! OMG!!! DO MORE VIDEO PLEEEEASE!!!
@V6HAVOC7 ай бұрын
I'd like to think the cat in your pfp would actually talk like this if it could
@raymobula7 ай бұрын
Your channel became my goto resource for Blender. ❤
@beezelbuzzel7 ай бұрын
Awesome as always Grant!
@KaiBuskirk7 ай бұрын
Fantastic ! Happy New Year!
@ramalshebl607 ай бұрын
let's gooo bro kept his word ❤️❤️❤️❤️❤️❤️
@desfell07847 ай бұрын
He also kept his (s)word... I'll see myself out
@ramalshebl607 ай бұрын
@@desfell0784 lol
@KAGARAKIS7 ай бұрын
our ancestors weren't that short...😅😅😅Awesome work by the way!!!
@ranjitkumarbeja87517 ай бұрын
Happy New Year Sir 🥳🍾..... Nice timelapse 🥳🙏🏻
@nic-ori7 ай бұрын
Useful information. Thanks!👍👍👍
@stephenwlodarczyk1757 ай бұрын
Thank you for all the amazing tuts and inspiration. How long was the real time of the project? Thanks again.
@grabbitt7 ай бұрын
About 6 or so hours
@stephenwlodarczyk1757 ай бұрын
@@grabbitt cheers. Thanks again for all the inspiration. And support.
@jamieunited7 ай бұрын
This is so cool, your videos are always so useful. Would you always do the blob man phase even for characters mostly clothed or would you go straight to the clothing part
@grabbitt7 ай бұрын
Always blob man
@jamieunited7 ай бұрын
@@grabbitt thank you for the reply. And apologies one other I'm sure very obvious question but when you add the second level of detail to the blob man 1:15 in the blocky ico spheres gain lots of subdivisions as you start to brush them. Is that a modifier or tool within the sculpt mode? I don't see you apply a modifier so it seems automatic. Thank you
@grabbitt7 ай бұрын
@@jamieunited sculpt mode remesh
@VVOPOL7 ай бұрын
what is your take on combining UE5 with Blender? checked out few videos of people modelling in blender and then using Unreal to render - seems like it is faster than cycles and has a few interesting features with light👀
@grabbitt7 ай бұрын
It makes a lot of sense
@LA-wv6jo7 ай бұрын
Grant can you please make a video about Final topology addon? I know that its a game changer but i dont really understand how to use it. Thank you!
@azaelgamer7 ай бұрын
Hi just a quick question how do I put a white png in a glass material?
@dopplegangerdavid7 ай бұрын
You really like Spartans. I thought you already did one years ago. Why don't you do a space gladiator next time?
@grabbitt7 ай бұрын
Might do 😀
@wefreakout10893 ай бұрын
Hi Grant! When you're creating characters for games - can they be used in any game dev system like Unity for example?
@grabbitt3 ай бұрын
Yes. Unity unreal godot
@bigboy40064 ай бұрын
Out of curiosity Grant, what piece of software do you create your sketches in?
@grabbitt4 ай бұрын
Photoshop but krita works too
@rossedwards57247 ай бұрын
great video, thank you. I would be interested to hear how long it actually took you to make the character and if this is a method you will now use and roughly once your used to it how much time you might save?
@grabbitt7 ай бұрын
This is for a specific low/mid poly output so i might not use this approach so much for more detailed characters. This process took around 6 - 8 hours but i think i can get that down to about 6
@rossedwards57247 ай бұрын
thankyou, love these types of videos@@grabbitt
@valentinocaronte7 ай бұрын
how long does the project usually take to make this character?
@grabbitt7 ай бұрын
A day
@jerryw52257 ай бұрын
I've worked with Softimage a long time ago. We built libraries of hands, feet and hair types (unrigged). Is this the same with Blender, making libraries of different parts for add ons (beginnings) when character modeling?
@grabbitt7 ай бұрын
Yes, exactly
@Richiedee187 ай бұрын
please does anyone know whether xppen artist 16 2nd gen can be powered by a smartphone power bank?
@grabbitt7 ай бұрын
I don't think so
@Richiedee187 ай бұрын
@@grabbitt okay thanks. i saw the specification of the power input as 5V 2A. i wanted to confirm.
@Octivo_3 ай бұрын
can anyone tell what was the shortcut for this 1:17