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In this episode of campaign creator, we take a look at how we can go about creating a single starting point for our player characters to start in and how look at integrating it into the campaign we are building.
▶ Time Codes / Chapters
01:41 - Investing your PCs into your Game before you know your PCs
02:25 - Map Program of choice
03:24 - Linking Theme into plan
04:14 - The Next Step
05:08 - The Reason of the Map
06:00 - Map Drawing Begins
08:50 - Sneaky Geography for PC Control
11:30 - Walls and Towers
14:05 - PC Options
18:00 - The final layout
20:00 - Grabbing PC attention
27:53 - Battle Damage and inspiring PCs
32:00 - Plot Options
37:34 - Rest of Map is filled In with musings
1:20:40 - Final thoughts on why this good to have in our pockets
Guide to Creating Epic Campaigns: www.greatgamem...
Templates: drive.google.c...
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» Wednesdays: Creating the Campaign Series, where we go in depth weekly on building the ultimate campaign.
» Thursday's: Game Master's guide and tips to being a great game master
» Fridays: Player character guides and tips on being a great player character in your RPG sessions.
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