Creating the Characters and Machines of Horizon Forbidden West -Guerrilla Games- 2023 ZBrush Summit

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Maxon ZBrush

Maxon ZBrush

8 ай бұрын

Creating the Characters and Machines of Horizon Forbidden West
Guerrilla Games featuring Arno Schmitz and Lennart Franken
2023 ZBrush Summit
2023 ZBrush Summit Day 3: • The 2023 ZBrush Summit...
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Пікірлер: 33
@phantommenace7857
@phantommenace7857 7 ай бұрын
The amount of detail ZBrush is capable of is more earth-shaking than a Tremor-Tusk
@ArnoReels
@ArnoReels 7 ай бұрын
Thanks for having us over. Definitely ZBrush Summit is one of the best events in the business.
@Shinjo_Ms
@Shinjo_Ms 7 ай бұрын
Amazing workflow. Congrats on all your hard work! The results are so superior to anything else.
@danskizz7272
@danskizz7272 6 ай бұрын
Thank you so much for sharing your knowledge, Zbrush Summit is aways a treasure trove and I can not express how helpful talks like yours are!
@lanceuppercut8220
@lanceuppercut8220 7 ай бұрын
LOL, I love dudes enthusiasm and I understand. I instantly became a fan of these guys from the first time I played Horizon, I immediately went out and tried to figure out who was responsible for all these amazing models and clothes, they are so beautiful, intricate, and technical.
@muhammadfiazanahmad1831
@muhammadfiazanahmad1831 7 ай бұрын
this video is a treasure of great tips and tricks used by pro devs
@Zeffyras
@Zeffyras 7 ай бұрын
Amazing presentation! I am really glad they gave respect to Mike Nash! RIP.
@ShinGidora
@ShinGidora 7 ай бұрын
This was absolutely fantastic! So many nuggets of gold with both hard surface and organics in one presentation. Love the host's energy too. Super good show!
@NotLanny
@NotLanny 7 ай бұрын
The guy at 11:13 is so right, this truly is a masterclass in creativity!
@animarch3D
@animarch3D 7 ай бұрын
This is making me rethink my entire workflow.
@Swdgame
@Swdgame 7 ай бұрын
OMG, the manual work it takes to create a dinosour is nuts. I was here trying to pick up some techniques to speed up my hard surface workflow. But instead I'm just gonna enjoy the show.
@Gbtx6
@Gbtx6 7 ай бұрын
Thank you so much Pixologic for having such an amazingly skilled team talk about this gorgeous game. Great presentation, super inspiring and breath taking work! Thank you to the Horizon team! You guys are the best!
@buffwarriors
@buffwarriors 7 ай бұрын
This is amazing how they share their knowledge and experience. Much appreciated...
@THEINVISIBLEWARRIORR
@THEINVISIBLEWARRIORR 7 ай бұрын
Pixologic you should upload the Naughty Dog and Blizzard talks...
@MohamedSamir-xi3ns
@MohamedSamir-xi3ns 7 ай бұрын
yes i cant agrere more , i hope they do one day , i hope blizzard and NG didnt tell them not to upload :(
@THEINVISIBLEWARRIORR
@THEINVISIBLEWARRIORR 7 ай бұрын
@@MohamedSamir-xi3ns Something really odd happened, and also pixologic said they didn’t recorded the talks, which is a blatant lie, because the original links to the livestream of day 1 and day 2 were made private on KZfaq for the sole reason they had the recorded talks of naughty dog and blizzard
@tantoro2453
@tantoro2453 7 ай бұрын
@@THEINVISIBLEWARRIORR yeah, it seems that they took the VOD down and split the livestream into 2 parts. Day2 Part1 ends at the DC Bronze Statues. Blizzard was supposed to be after that, but Day2 Part2 starts with Square Enix. The same thing happened with NG on Day1. I didnt watch live, but if those panels were streamed like all the others, then the only way to see them would be if someone recorded them while they were live and uploaded them themselves
@THEINVISIBLEWARRIORR
@THEINVISIBLEWARRIORR 7 ай бұрын
@@tantoro2453 They recorded it but it is now made private, not fair
@trzarector
@trzarector 5 ай бұрын
The whole re-topology process is such a drag and total creativity killer. I’m still amazed that this step hasn’t moved on from being so manual. You can see it’s a resource killer as they have to outsource the rebuilding of the artwork. Upto 30 people to clean up a model is crazy! Why do we still have to leave ZBrush to go to another package and then return! So counterintuitive. Dunno maybe it’s me but reptopo needs a revolution. Imagine how much more could get done if you could just stay within ZBrush start to absolute finish in terms of modelling. Maybe ai will yield some solutions…? Great talent and insight all the same.
@R0undbrush
@R0undbrush 3 ай бұрын
they are doing retopo so they can build clean shapes. There are ways to do it in zbrush using z rememsher.
@AshishKumar-ry3lu
@AshishKumar-ry3lu Ай бұрын
I have just watched the first 20 minutes and completely agree with Louie that this is phenomenal🙌.
@pandajfry
@pandajfry 6 ай бұрын
This video was meant to be background while i work. Learned a bunch.
@RappinAcoustic
@RappinAcoustic 7 ай бұрын
Their work looks amazing but does anybody know of a faster workflow within ZBrush to model the dinosaur machine? It seems like it was way too manual to have to individually clean up all those plates. Maybe I'm just in denial.....
@nottoday8272
@nottoday8272 6 ай бұрын
im not zbrush user, but watching this im quickly buying zbrush right away, what an amazing thing!
@user-mi3sb2el7q
@user-mi3sb2el7q 6 ай бұрын
1:20:50 its group loop not edgeloop he misspoke
@chongchaoliu574
@chongchaoliu574 5 ай бұрын
Can I turn off zbrush by left and right clicking scroll document,it's so bad
@mohanad10010
@mohanad10010 7 ай бұрын
Amazing presentation, Please add time stamps.
@avsetikon7409
@avsetikon7409 7 ай бұрын
I would like to know this before I sent portfolio for internship.. literally 1 week ago...
@memnok9980
@memnok9980 3 ай бұрын
I’m sorry honey, but I’ve chosen Zbrush.
@nightfuri2414
@nightfuri2414 4 ай бұрын
No one z brush nerds watching😂😂😂 me
@3Defacil
@3Defacil Ай бұрын
Que gente rara no? TODOS, menos el conductor, todos tan timidos, tan introvertidos, mamadera que generacion
@danebrennand
@danebrennand 3 ай бұрын
I mean the modeling techniques are cool enough, but the actual art and designs of Horizon are just hideous looking. The mix of halo plates and tribal stuff just looks stupid. Everything is too clean and looks like a weird cosplay outfit. I feel part of this is also a failure of the games textures and materials, nothing feels lived in and grimey and natural. It looks like a bucket of trash dumped on every character. It's the literal definition to me of confused and busy art. It's just kind of bothersome to look at to me. To many different shapes, colours and materials on one asset, and then standing next to another. It's a good example of just because you can doesn't mean you should.
@michaeltran875
@michaeltran875 5 ай бұрын
OMG, so boring.
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