CRITIQUE: Nioh - It's no Bloodborne (and that's a good thing)

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Chris Davis

Chris Davis

7 жыл бұрын

An in-depth critique of Nioh on the PS4 with full spoilers, including an analysis of the game's story, combat, and level design.
Written review at cdavisgames.com/2017/07/26/ni...
Follow me on Twitter at / cdavis_games
Prologue: Tower of London - 3:37
Act One: Kyushu - 9:37
Act Two: Chuguko - 38:31
Act Three: Kinki - 45:57
Act Four: Tokai - 1:01:36
Act Five: Sekigahara - 1:13:43
Act Six: Omi - 1:22:12
Combat, Leveling, and Loot - 1:40:51
Where next? - 1:50:49
Conclusion - 2:00:10

Пікірлер: 714
@rwbybomb2160
@rwbybomb2160 2 жыл бұрын
almost 5 years later, still waiting for that Nioh 2 critique
@limawhiskey7451
@limawhiskey7451 Жыл бұрын
yeah me too
@Sijilos
@Sijilos Жыл бұрын
Me three
@freshmadgod
@freshmadgod Жыл бұрын
Me four
@M.A1827
@M.A1827 Жыл бұрын
Me five
@Peccdesign
@Peccdesign Жыл бұрын
Me six
@MandaloreGaming
@MandaloreGaming 7 жыл бұрын
It seems like calling it a straight Souls clone could only be done by someone who didn't dive into it. Great video Chris!
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
+MandaloreGaming Thanks!
@JointedSpagel
@JointedSpagel 6 жыл бұрын
I love you both
@PATRIOTxx3
@PATRIOTxx3 6 жыл бұрын
Very different mechanics than souls and one of the better action RPG's I've played
@mikeehrmantraut1899
@mikeehrmantraut1899 4 жыл бұрын
Chris Davis one thing I would said is Nioh is like Onimusha and I love it when it combines them together
@Gungrave123
@Gungrave123 4 жыл бұрын
Yes, if you are looking for more Souls like experience, Nioh ain't it..
@NotMeButAnother
@NotMeButAnother 7 жыл бұрын
The easiest thing to cut from the video would have been the apologies for its length. Long form analysis is great, that's what I come to your channel for and you do it well.
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
Thanks! I can never tell whether a video is long for a good reason or whether I'm just wasting people's time. There's another commenter who thinks the first 90 minutes is completely unnecessary, so you can't please everyone.
@Allfath3r
@Allfath3r 7 жыл бұрын
Chris Davis For what it's worth, I agree with the above commenter; a lot of people, if not most, come here for long-form analysis. There are few channels on KZfaq who fill this niche, so I say you should embrace it.
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
Thanks!
@benderb.r5041
@benderb.r5041 7 жыл бұрын
Make them 10 hrs long, I don't care. I'll still watch. But chubby dudes walking on treadmills is a very small demographic, I suppose.
@lrmcatspaw1
@lrmcatspaw1 4 жыл бұрын
Well, I am quite sure I can stop watching the video If I feel like it or keep watching it, regardless of the length. One thing I cannot do however, is continue watching a video that has ended. So... yeah, I like long videos.
@MrMcDittles
@MrMcDittles 7 жыл бұрын
I love the smell of long-form game analysis in the morning.
@stefus97
@stefus97 2 жыл бұрын
I see what u did there :)
@JohnSmith-ef2rn
@JohnSmith-ef2rn 7 жыл бұрын
You don't understand - you have to play in a way reflects the way I played, validating my own choices. Anything I do to give me an advantage is great and only an IDIOT wouldn't do it. Anything I didn't do (or didn't discover) that gives an advantage is BREAKING THE GAME and you should feel BAD about using it. Being insecure as I am, I require constant validation of my choices and playstyle, and I demand you do this, despite giving you no money. I am a well adjusted human being.
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
+John Smith You've clearly been reading the same comment sections I have!
@autumn_breeze616
@autumn_breeze616 7 жыл бұрын
REEEEEEEEEEEEEEEEEEEEEEEEEEEE Edit: It's really quite astonishing how often people decide to take extreme points of view. The human mind is capable of so much more in terms of nuance and yet so many are willing and happy to clump most everything into two or three extreme points of view. It's obviously something our brain does to make things simpler for us, which would be fine, but we also decide to make these two extremes so emotionally fueled that it becomes an unhealthy obsession. Games are all about choice. The whole point of a game is to figure out how to play it and develop your own strategies. Certain strategies will eventually become a part of the meta-game but that doesn't mean you aren't permitted to experiment and try to further this meta-game. However, if you watch a streamer play literally any game, you'll find that if they aren't very well versed in the game itself that the chat will be riddled with angry viewers telling them what to do. While I understand their frustration (watching someone play a game poorly is much less interesting than watching them play well) screaming at them and calling them names won't help them at all. It's especially egregious when the streamer is doing fine but they "aren't playing correctly," as you mentioned above. Implying that there's one correct way to play a game and all other tactics are inferior destroys the whole point of a game. If everyone played a game the same way then why have it be interactive at all? Or at the very least, why not have it just be a string of QTEs? That way, everyone would play the exact same way, and the only way you could say someone's bad at it would be when they miss a QTE. Problem solved! In all seriousness, my experiences with Breath of the Wild showed me just how varied gameplay can be, and why that's a good thing. While there is a "losing" state in most games, that doesn't mean you're playing wrong, it just means you made a mistake. And while it's easy to conflate these two concepts, they are very different. All that matters is winning the game (and even that's debatable. So long as the player's having fun they're really not doing anything wrong). The way that you go about this is up to you, and the fact that certain people legitimately think there's only one correct way to play shows just how much people hold their individuality in high regard (which is ironic, because mass adaptation of their playstyle would then make them one in a million).
@laszloneumann500
@laszloneumann500 6 жыл бұрын
You nailed down the general concensus perfectly! From now on, this should be quoted to address any player bitching for the rest of mankind
@jimbogreen7029
@jimbogreen7029 5 жыл бұрын
Honestly game breaking builds/items are moreso the dev's fault than players. Obviously if there's overpowered stuff people are going to use it, getting mad at someone for playing a game in the most efficient way (especially games like this that dont include difficulty settings) is just silly.
@ochonganokwu
@ochonganokwu 5 жыл бұрын
John Smith lol
@McDanklestank
@McDanklestank 2 жыл бұрын
Late correction - Actually the way to tell what color gesture to use on the walls with eyes (Nurikabe) is to look at the revenant graves nearby. They'll say killed by Nurikabe due to Friendly, Neutral, Or Hostile behavior. Just use one of the two color gestures that's not shown on the grave
@onionheadguy7094
@onionheadguy7094 6 жыл бұрын
Such a great game and an underrated one as well, getting unfairly written off as a souls clone. This game is obviously inspired by those games but stands on its own.
@happysappy7851
@happysappy7851 5 жыл бұрын
Stances, weapon swaps, animation canceling. This game is far beyond anything most people play. The skill cap in this game is insane. They messed up on the level design and repetition(of maps) but the combat is brilliant.
@mikeehrmantraut1899
@mikeehrmantraut1899 4 жыл бұрын
And it was probably inspired by Onimusha as well
@jorgecarvajal5385
@jorgecarvajal5385 Жыл бұрын
well is not a souls-borne, its more like devilmaycry with souls flavor
@duckyduckington9736
@duckyduckington9736 2 ай бұрын
@@happysappy7851 eh idk in terms of maps being the same. Everyone of them is entirely unique imo.
@diggity9982
@diggity9982 2 ай бұрын
Dark souls suck
@niklas5336
@niklas5336 2 жыл бұрын
The fire wheel monks, I think, are designed to teach you the importance of baiting out specific attacks. They can be absolutely trivialized by just standing directly on front of their faces, with their attacks getting more and more punishing the further away you get. But by just standing on front of them, they will ALWAYS do their slow flame breath attack which has plenty of time to circle behind them and attack their weak spot, knocking them down and making them trivial to kill.
@DPH-sp9vt
@DPH-sp9vt 7 жыл бұрын
It's hard to tell the difference between the words nier and nioh when they're spoken in a British accent.
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
+DPH 1314 My American wife can't tell the difference when I say "walls" and "wars."
@dieseliulian
@dieseliulian 7 жыл бұрын
Chris Davis Hah! Does she ever have a glass of 'Wo-Ah' just to see your reaction? :D
@madscientistshusta
@madscientistshusta 6 жыл бұрын
DPH 1314 both the 2 best games of last year for sure
@ochonganokwu
@ochonganokwu 5 жыл бұрын
DPH 1314 lmao
@CNNBlackmailSupport
@CNNBlackmailSupport 4 жыл бұрын
I was wondering why this review had no robots!
@kylekopac5685
@kylekopac5685 5 жыл бұрын
I recently found your videos through the history of iso rpg's. I have got to say these critique videos are amazing.
@The4thSnake
@The4thSnake 6 жыл бұрын
I'd love to hear your thoughts on the expansions.
@neyouno
@neyouno 2 жыл бұрын
Kinda sad you hadn't done the video about the DLC or Nioh 2, would've been a lovely watch. Great Video!
@kingofthesharks
@kingofthesharks 5 жыл бұрын
Just beat Nioh and all sub missions! Great vid! I like to imagine they started with a full plate of cut scenes with proper introductions and everything. Then some employee reminded them "But DarkSouls & Bloodborne have minimal dialogue/cinematics!" so the director slashed the cut scenes in half with no thought lol
@jonathonellison7025
@jonathonellison7025 4 жыл бұрын
My dude, it's almost been 3 years and nioh 2 is about to come out. I really hope you've played this games DLC.
@KnightedDuck1421
@KnightedDuck1421 7 жыл бұрын
Just a thing to point out. You mentioned meeting Fukyu in the maze like (chalice) dungeon. Its actually Ginchiyo, Tachibana's wife if im remembering it right.
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
+A-Knighted-Duck You're right. Worst of all, I actually knew that. I've no idea how it slipped into the video. Too much writing in the early hours of the morning I guess.
@BlondeMcGuinn
@BlondeMcGuinn Жыл бұрын
Dude, Mr. Davis, I love your stuff. Been watching for years but have been binge-watching as of late. You have a passion for gaming and the way you articulate that passion is why I watch. Big Ups!
@user-ob3ph6fm5d
@user-ob3ph6fm5d 3 жыл бұрын
Watching this after hearing Nioh Remastered on the PS5 with 4k graphics at 60fps. Still holds true today! Love the souls series, loved playing HZD + Frozen Wilds on the PS5 with almost no load times, and also grew to love Nioh. The living weapon Pokemon mechanic, and the weapon styles to further enhance Demon's Souls combat, made it so worthwhile. I'm currently having a blast going through Nioh 2 Remastered.
@MikeSmith-db6sf
@MikeSmith-db6sf Жыл бұрын
I love the long videos I listen while at work
@gurpreetsingh-rv6uy
@gurpreetsingh-rv6uy 3 жыл бұрын
This channel is way too underrated. This is quality content. I watched your other videos never realising the low sub count. More people need to watch this.
@MattZelda
@MattZelda 4 жыл бұрын
I know I'm about 2 years too late but I really enjoy your content and hope you keep up the long form analysis. It's quite nice to listen to while I'm at work and actually kinda helps keep me on track for breaks and stuff. (I've no sense of time)
@TakiGamesOfficial
@TakiGamesOfficial 6 жыл бұрын
Holy crap that's a lengthy review lmao and a late one at that. But your reviews are great! Glad I found you! I was actually looking for a review on the full game with all the dlcs expansions and tweaks implemented (there was ALOT of new stuff implemented)
@ChrisDavis_Games
@ChrisDavis_Games 6 жыл бұрын
Yeah, I have all the DLC and hope to go back to it soon. I've heard there have been a lot of changes, so I'm looking forward to seeing how it all plays out. Have you already played the DLC?
@TakiGamesOfficial
@TakiGamesOfficial 6 жыл бұрын
Chris Davis Yep I've played through all the main dlc missions already. While the main missions may be short, the dlc gives the entire game a pretty long grindfest as new difficulty levels, weapon types, skills, and a new tier of items and sets called ethereal are revealed. They also added a sort of super difficult survival tower type mode for the elite players. If you're a fan of Ninja Gaiden, you're in for a surprise once you beat the final dlc! I hope you enjoy it as much as I am!
@LordofBroccoli
@LordofBroccoli 7 жыл бұрын
Weee, a 2-hour video! And congratz, man. You're almost at 3k subs! Keep it up!
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
Back when I hit 1k subs, I targetted 2k by the end of July. Looks like I might hit 3k instead!
@gcarnebale
@gcarnebale 2 жыл бұрын
i came a little late for this video, but i love it, i saw it all to the end. I looked for Nioh 2 video in your channel but i can´t find it, so i hope you can make it in the future. Greetings and good work.
@Corrupted
@Corrupted 2 жыл бұрын
1:36:32 - Pretty sure that's his general/mentor, not william - so yeah, we do see him again and he actually got saved by Kelley. It's the same straw-hat he wore when he first met hanzo & william on those stairs
@Deathvalley1980
@Deathvalley1980 5 жыл бұрын
"Low stance is quick like being tickled to death by an agressive feather" :))))))))))))))))
@sownheard
@sownheard 6 жыл бұрын
I love these long video review keep up the good work You get my subscribe
@Drankeranker
@Drankeranker 4 жыл бұрын
Hi Chris your videos are excellent! Did you ever get around to playing the dlc? wonder what you though of it. Also a small correction, you could playthough a mission in co op mode where you share a health bar with your partner, when both players die or you run out of shared health the whole mission/level restarts, I did a playthough like this with a friend and it was awesome, made the way to the bosses extra excting and the bosses themself really nerve racking(maybe this was a pc edition). It is something I hope they expand on for Nioh 2.
@PurposelessRabbitholes
@PurposelessRabbitholes 7 жыл бұрын
And now a new video one day after I discovered you YOU'RE TRYING TO KILL ME
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
Death by video is the worst way to go.
@Grandmastergav86
@Grandmastergav86 5 жыл бұрын
New to your channel, excellent long form analysis. Subbed. Will definitely be working my way through this playlist.
@iwanttoputkamuistoesinmymo5938
@iwanttoputkamuistoesinmymo5938 7 жыл бұрын
This is my favorite kind of thing to watch while i eat
@qzzqz4963
@qzzqz4963 6 жыл бұрын
this is my favourite kind of video that I like to watch while playing nioh
@afrog2666
@afrog2666 6 жыл бұрын
I poop when u eat, PICTURE IT! Pictuuure iiiiiit.. I POOP IN UR FOOOOD AHAHAHAHAHHAHAHHAHAHAHHAHA!!!
@afrog2666
@afrog2666 6 жыл бұрын
A shitbased diet is good for u..
@J.Kimaar
@J.Kimaar 4 жыл бұрын
or smoke lol
@Ronin11111111
@Ronin11111111 4 жыл бұрын
Seeing such a deep dive on this version of the game, while only having played the Complete edition was really fascinating, because those DLCs transformed this game so damn much. Like I didn't know why you thought the twilight missions were useless until I remembered they didn't add tempering until later, at which point twilight missions became VERY useful.
@stolensentience
@stolensentience Жыл бұрын
Tempering? I only played the complete edition as well. What changed?
@Ronin11111111
@Ronin11111111 Жыл бұрын
@@stolensentience Tempering is where you change your gears bonuses by chosing from a list instead of randomly re-rolling them. The resource needed for that comes from Twilight missions, but tempering wasn't in the game at launch so Twilight missions would've been pretty useless then.
@stolensentience
@stolensentience Жыл бұрын
@@Ronin11111111 I see, thank you
@duckyduckington9736
@duckyduckington9736 2 ай бұрын
@@Ronin11111111 the other important part people miss is that tempering has 4 different ones you can use making you have 12 different choices, and they all have differing levels of strength. And tempering at higher levels will ALWAYS give the best variant. The game is much more in-depth than people would realize. Honestly if nioh 2 didnt change anything in terms of UI and stuff except for the NEW skills it would be amazing imo, I dont like some of the balance changes since they feel backwards. Like why do fists take so much stamina to use?
@RileyJ3866
@RileyJ3866 5 жыл бұрын
Do you still plan on doing a DLC video for Nioh? I really enjoyed this video and would love to hear your opinion/critique on the DLC
@ianaruto1
@ianaruto1 5 жыл бұрын
Are you going to do a video about DLCs? Watched and enjoyed this one in parallel with my playthrough and underwhelmed to see you didnt continue ): I only found 1 other video like this about Nioh
@sahin2620
@sahin2620 6 жыл бұрын
Plz never stop making these
@SerrantDaFoeII
@SerrantDaFoeII 6 жыл бұрын
I love how the experience can vary so much from player to player. I had a hellish time with bosses like Nue, Yuki-onna and White Tiger (admittedly, the argument that I was "playing them wrong" might hold some water in these cases), but then killed Giant Toad in my first attempt, and BARELY taking any hits. I've stuck mostly to a melee build focusing on dual katanas, occasionally switching to spear when needing higher damage output, and still, I never felt like the bosses were "unfair" with that build, just that I wasn't good enough at what I needed to do with my build in order to beat them with it. The fact that the game also allows such a plethora of options in order to beat the game, and that there's room for optimization, only makes me want to replay this already humongous game just to try out new stuff. However, I feel that I've somehow "broken" or "cheesed" the game a bit after mastering the dual katana's Wind God II technique, which does massive health and ki damage to humans and yokai alike, and it's helped me farm revenant tombs to no end. . If there ever is going to be a sequel, I really hope that it lives up to the original. More people need to play this, IMHO.
@ericsmadadian
@ericsmadadian 7 жыл бұрын
finally a new good critique!! keep the content coming brother huge fan!!
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
+Eric Madadian Thanks Eric! Appreciate the support.
@WokeandProud
@WokeandProud 6 жыл бұрын
My favorite thing in this game is the loot mechanic, and the fashion, since you can make your style by refashioning armor in a year way you please.
@SekiroMom
@SekiroMom 7 жыл бұрын
Thank you so much! I love your content and have been praying for this, keep up the good work mate
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
+Donovan Howell Thanks very much!
@SekiroMom
@SekiroMom 7 жыл бұрын
Chris Davis yeah dude, p good content :)
@SekiroMom
@SekiroMom 7 жыл бұрын
Chris Davis you should do more games, like older ones as well. No need to stick to new titles. I love critiques of games and not that many people make them is a shame :,(
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
I'll definitely dip into older games (especially RPGs) as the channel gets a bit more established. I need to buy a decent PC because my laptop can't play games (even old ones) and record footage at the same time.
@mage0killer
@mage0killer 6 жыл бұрын
I like your content! Thanks for the crazy amount of work!
@video_ouija7114
@video_ouija7114 4 жыл бұрын
Cool video. I found this game pretty hard.. never finished this one though I got pretty far. I enjoy these in depth review/analysis you do. Good job
@lotus1117
@lotus1117 4 жыл бұрын
I really, really hope you'll make a Nioh 2 in-depth analysis someday.
@windblownleaf6450
@windblownleaf6450 2 жыл бұрын
the part about feeling like you 'brute forced' your way through the game is too true so many bosses make me feel like i didnt really learn how to beat them, i just eventually got lucky
@UGOTNUKED
@UGOTNUKED 6 жыл бұрын
3 very important mistakes in the video regarding coop and the whole leveling system. While many of these things regard the endgame and were introduced with the DLC patches, they nonetheless address some of your issues: (1) 1:59:39 But you can do exactly that. After completing the game for the first time you can just play any level in new game+(+++) via the Torii Gate from the beginning with a friend in coop. In fact I clocked in over 200 hours playing the game in coop going through all the different new game + versions. (2) Also, the mission level is NOT the recommended character level. It just informs you about the general difficulty of the mission. It will later go way past 1000, far beyond the maximum level. The difficulty in relation to your level and gear is portrayed by the bloody sword symbols beneath it. So you were probably not underleveled. (3) The game has an equivalent of paragon levels once you reach the max level of 750. It is called "Focus Level". Additionally, there are green skills in the skill tree which you can level endlessly to improve your stats with unused skill points after obtaining all skills you wanted. It's also important to mention that later New Game plus modes don't simply increase the numbers but change enemy placements, place new enemies in the levels, and introduce red coloured buffed version of regular enemies.
@soshspotgames4380
@soshspotgames4380 4 жыл бұрын
wow i had no idea about any of this. time to go play another 200 hours i guess lol. thanks for the info!
@Avghistorian77
@Avghistorian77 4 жыл бұрын
Ah. Well I'd still say it's more so the game's fault for not explaining many of these things. Also, why only keep the new enemy placements in later new game plus cycles, and not the first one? The first one is well.. the first one many are gonna play, and may not feel much motivation to continue on when seeing the first new game plus is just the same game over again.
@blumiu2426
@blumiu2426 3 жыл бұрын
@@Avghistorian77 Some of the is explained or understood in-game, if one pays attention
@ChoirofVVolves
@ChoirofVVolves 3 жыл бұрын
​@@Avghistorian77 so...."why dont the enemy placements change....the first time you play a level" might be the dumbest idea ive ever heard, can you give us any more?
@Avghistorian77
@Avghistorian77 3 жыл бұрын
@@ChoirofVVolves I meant simply, why not change enemy placement/add new enemies into a level during New Game plus, to show that it would be different and give players some more incentive to keep playing.
@jmarra07
@jmarra07 5 жыл бұрын
I love how you're like "I give this game 4/5, really close to a 5", then 20 seconds later you're like "the combat system has optional complexity that's unnecessary to use, the story sucks, the levels suck and the leveling is broken".
@haydeng3316
@haydeng3316 4 жыл бұрын
the core combat is just that good
@0ctopusComp1etely
@0ctopusComp1etely 6 жыл бұрын
Overall great video. I appreciate seeing people's opinions and deeply enjoy listening to points of appreciation and possible improvements on big projects like Nioh. It's fun to listen to an alternative experience for the game and how others react to various challenges (I focused on Spirit and Onmyou magic, so I primarily went through levels by abusing ALL spells, ESPECIALLY sloth, and spamming the Bat Living Weapon). I admit there were multiple points that I readily don't agree with or could argue against, but you do a good job of acknowledging other opinions mostly and make good arguments for your own. 1:08:22 I will go ahead and argue this one particular point though. Nioh may not be as clear-cut or smooth about its story-telling as Bloodborne, but the levels DO try to tell stories, to varying degrees of success. One such story bore the distinct moment in the game where I suddenly felt an emotional revelation about William that I hadn't been expecting, and it was told entirely through his traversal through a level. The Battle of Sekigahara was probably the single most emotional moment for me in the entire game- not because of beating Sakon or fighting in a war, but really because... William almost DOESN'T fight in the war. He does fight, there's no real denying that. He beats important generals and helps push the frontlines by taking out Mitsunari's cannons. But it's treated like an afterthought, an obstacle to be pushed through toward a goal waiting past the bloodshed. When you first start the stage, almost nothing is present except the bleak charred atmosphere. Sounds of clashes in the background, gunfire, but no people present. No enemies, just William starting his traversal towards Kelley on the enemy side. Soon you face sporadic enemy soldiers, small groups of stragglers. Everyone seems exhausted before picking up their weapons to take you on. Moving farther still, William eventually finds himself in... the ravine. Hundreds, thousands of bodies strewn where Ieyasu's men pushed and struggled and died against fortifications to take the very point that William is now almost casually trudging through, picking off winded stragglers. And it dawned on me. William arrived LATE to a WAR. A war where his very allies, his currently most trusted companions, are betting their lives and ambitions on winning. No one comments on it. The game never indicates that William had to debate this decision. But for whatever reason, William was NOT on the frontlines of that push, and has no intentions of participating in this war for idealism's sake. No. William has only one goal. He's only HAD one goal in the entire game, and will only have one from that point on. Reaching Kelley through any means necessary and getting Saoirse back. Even if that means ignoring a war. The only reason William is even present at that moment is because Kelley is present. The reason the enemies "seem to ignore William" until he's directly interfering with them? He's not following Ieyasu's commands, so he's not where the enemy army would expect a threat to be. The first big introduction to the battlefield is seeing Ieyasu's men being gunned down in a field just beyond a small bridge. You can take the bridge and join up with Ieyasu's soldiers, which is something William would probably have to do if he were an actual soldier. But you don't have to. You're a literal foreign element, and one that cares neither for orders nor protocol. So it makes perfect sense that most players probably instead follow the river to go directly behind enemy lines, where no one soldier should be. The second half of my revelation that William "isn't supposed to be a part of the war" is the fact that, barring Otani Yoshitsugu (if he can even be counted), there are no Youkai present in the entire level (it's possible I missed some or just aren't remembering). Nearly every level has a supernatural element or challenge for William to overcome. But Sekigahara is just a war between men. And after fighting youkai and youkai, forces far stronger and overwhelming than the average man, this level is practically a refreshing break as far as difficulty goes. William can absolutely decimate average soldiers, only really being threatened by groups that can be annihilated if you spend even small resources or effort. It re-enforces that William didn't become this strong to slay men- he exclusively specializes in fighting youkai and beings with mystical powers. His skills are, ironically, almost wasted on a warzone. His strength is necessary to push through obstacles for victory, but the intermittent moments barely provide a challenge for the player at that point in the game. The only reason William even cares to do any warmongering is because behind those walls of enemy soldiers is the one opponent that actually matters to him. The war doesn't really matter. The political strife doesn't really matter. Barring his closest friends, who he allies with doesn't really matter. ONLY getting Saoirse back matters, and not even a war William doesn't want to be a part of will stop him from achieving that. Sorry for the length.
@kenpachi316
@kenpachi316 6 жыл бұрын
"A high 4" I very much look forward to your video on the real endgame and dlcs :)
@walrusman86808
@walrusman86808 4 жыл бұрын
Planning on a video for the second one?!
@thrillainthemanilla1409
@thrillainthemanilla1409 3 жыл бұрын
Do you have any plan to do Nioh 2 I was so glad to see you did Deus Ex mankind divided. It’s actually my favorite game ever! Sekiro and Nioh are close favorites though
@hheecckk526
@hheecckk526 6 жыл бұрын
the recommended level is weird because if you go in at the level or over it the mission is relatively easy but if you are over 30 levels below and depending skill the missions can be ridiculously hard. the dlc is a prime example where bosses have 2 summon spirits and abuse them when you cant do much of anything to them
@CeetjeBeetje
@CeetjeBeetje 3 жыл бұрын
Great video. A lot of tough love from you for Nioh. Which is a good thing. It could definately be better in certain area's. Bloodborne is my favourite game of all time, but Nioh and Nioh 2 are probably in my top 5. I hope you're going to do more video's on Nioh's DLC and Nioh 2 at some point.
@Revanxbone
@Revanxbone 5 жыл бұрын
Is there any chance for a video on the dlc coming in the future??
@jasonbasse9430
@jasonbasse9430 5 жыл бұрын
Really great critique man! Had picked up this game a while back played until I got to the 3rd boss then gave up, flash forward to 2018/2019 picked it back up during my break, started over, new build, and played the game correctly with a decent build and it makes a huge difference. Now I think I'm at the last level of the game. It has been great. Watching the crit after the fact and I think you're spot on! My ONLY crit of your crit is SLOW down your commentary kind of rambles, like one long sentence. Just pause a bit here and there. Other than that GREAT stuff man! I'm a subscriber now :)
@k0-litigates225
@k0-litigates225 3 жыл бұрын
Been watching your videos for a bit now. I laughed just now because your speech and organization skills always screamed "lawyer" to me, as I'm a lawyer (by day) too. Cheers.
@halojeff15
@halojeff15 5 жыл бұрын
hopefully you still do all dlc and the extension of this vid , and cover nioh 2 when it drops
@dadude6875
@dadude6875 6 жыл бұрын
Will you do the same to the dlc or new game pluses ?
@johnathanlannister8516
@johnathanlannister8516 6 жыл бұрын
what is the music when the part of the video changes?
@TheAcademicChilly
@TheAcademicChilly 7 жыл бұрын
I can appreciate these take some time to produce but come on boyo, want to see more great content!! :)
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
+TheAcademicChilly Working on it :-)
@danielcockriel443
@danielcockriel443 2 жыл бұрын
Great stuff. Nioh 2 critique?
@juan.v9952
@juan.v9952 2 жыл бұрын
Will you be making a video on Nioh 2?
@zvons
@zvons 7 жыл бұрын
Great review man :) Keep it going like that and you have a fan here I haven't played the game but it seemed to have interesting mechanics. Now that i've watched your video I know that if I buy PS4 I'll buy this game for sure!
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
Thanks for watching! Highly recommend the game alongside Bloodborne and Horizon if you get a PS4.
@HirohitoSyndrom
@HirohitoSyndrom 6 жыл бұрын
Its interesting how different the Experience can be in regards to Bosses. I had huge problems with Hino Enma and ended up needing about 2 Hours of trying to fight her over and over again ro properly learn her moveset and beat her. On the opposite i had almost no problems with Omu Bozu, i didnt kill him in my first try but i ended up feeling so confident that i redid the bossfight in a nightmare mission right after beating him the first time.
@bhagwatisinghrajawat1020
@bhagwatisinghrajawat1020 2 жыл бұрын
We do see shima sakon again. In the final cutscene before credits. Thats him watching mitsubari's execution, not William.
@MildraTheMonk671
@MildraTheMonk671 7 жыл бұрын
I wonder how many of the issues are a consequence of it changing gameplay styles twice. either way, great take on Nioh and I enjoy your longform takes. ~The Monk.
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
+Mildra There's probably an interesting story behind this game's development, but knowing how secretive Japanese companies can be, I'm not sure we'll ever hear it. Thanks for watching!
@xthe_nojx5820
@xthe_nojx5820 5 жыл бұрын
"This is where the better players will shine and where I did not." Lol. Amen to that, man.
@TheStuebi1
@TheStuebi1 7 жыл бұрын
Fantastic video, first of all. Subscribed right away. A few things I would discuss: First, about the Death penalty, i.e. losing your bank when you die without collecting it. I would actually argue that in souls-esque games, this is actually very important. It prevents you from suiciding your way to victory, so to speak. As you could run trough most of the levels repeatedtly without any penalty whatsoever. It also encourages players who are struggling to bank more Amrita/Souls/Moolah to get stronger, particularly in a Level they might be struggling at. I breezed trough the early parts of the game fairly easily, and suddenly started struggling with some of the optional Boss Fights and even the basic enemies in some cases (Those Bird Monks still drive me crazy, even after playing the game for a solid 100 hours), because I was fairly low level for the places I was at. The Death penalty there made sure I actually caught back up, instead of just trying to skip parts of the level over and over. Also, I think its very important to point out how nicely they implemented blocking into the game. In Dark Souls, wether you would block or dodge most attacks depended on your build a lot. Unless I'm completely out of the loop the "Beefy Shieldman" is generally the recommended approach for most newcomers to the series, until they get the roll timing down. In Nioh, many fights can actually be made way, WAY easier by combining Block & Dodge in a smart way. And it doesnt really depend on your build. Yuki-Onna and Weird-Tongue-Lady (The one in the cave) are very nice examples of this. Many of their attack chains can be rather hard to nail if you want to dodge all of them. So Dodge into Block, or the other way around usually works better. Blocking the last attack of a Chain also has the added benefit of leaving you in range to counterattack right away. I liked that a lot, since it was the first time where blocking without a shield can actually be very much worth it, as opposed to most Souls games where not only it drains most of your stamina, it will also barely negate any of the damage done. A Hybrid-Playstyle there is barely worth it, if at all. Finally, the story. I didnt even realize how...nothing it really is, until watching this. It's sad, because I remember being intrigued up until the first new Map. But then they started throwing so many names and factions around that I stopped paying attention. It isnt helped by the fact that I spent large swaths of playtime doing sidecontent and farming Gearsets. Because it meant 3-5 hours of no story at all, and by then I had completely forgotten what was actually happening on the Main-Quest.
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
+Aaron Stübi Great point on the blocking. It really is excellent in this game. With the death penalty thing, I'm a bit mixed. I agree that it's important, it just didn't feel well implemented in Nioh. There are so many shortcuts and dumb enemies to run past that it rarely felt like a true penalty. Of course, everyone's experience will vary. Glad to hear someone else is having trouble with those flying things!
@wuffser
@wuffser 6 жыл бұрын
I hope one day you dive into the Onimusha series. I feel it's like this but less refined Nioh. I loved Onimusha and it needs far more in depth lore. I hope you have the patience to get this series. As it's one of the few games where you'll have to get a few more resources to get access to from the OG console and record it for modern day editings.
@glaedth
@glaedth 7 жыл бұрын
Didnt they already put out an update that adds pvp? Im not sure, but Ive heard they were putting it out some time ago.
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
+glaedth Damn it, this is my mistake completely. In my head, I think of PvP as being invasions in games like this and that's how I used the term. There is a PvP mode but it's not part of the main game (and it's terrible btw). You go into separate battle arenas and it's part of the DLC that was added later. I plan to cover all DLC stuff in a separate video once it's all out, but I completely fucked up by using the term PvP to specifically mean invasions. I had Soulsborne games in my head so much I made a leap of logic that wasn't appropriate.
@megasoniczxx
@megasoniczxx 7 жыл бұрын
One small correction that I don't know if you correct yourself on later or not, but there are I-frames for your dodges in this game, you just have to be really precise with how you dodge an attack (like near frame perfect). Its a lot like ninja gaidens dodge only a bit easier since enemies don't attack as fast as that game.
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
I think I know the bit you're referring to. I say "lack of s" when I really should have said "relative lack of s" because they exist but there aren't many of them. You've probably already noticed that I have a section later in the video where I elaborate on this topic, but that was sloppy wording on my part.
@megasoniczxx
@megasoniczxx 7 жыл бұрын
Ah alright, my bad.
@Highwaysonyfan87
@Highwaysonyfan87 4 жыл бұрын
CORRECTION: the 60fps mode for Nioh is NOT 720p on PS4 and 1080p on PS4 Pro. It’s a dynamic 720p to 1080p on both. The Pro just spends more time hanging in the upper bounds, though it is not fixed at 1080p. It can still drop as low as 720p on rare occasions, with the most common resolutions being in between 720p and 1080p.
@Croatz
@Croatz 6 жыл бұрын
I mean, you're fighting the fire wheel with low stance, I would get frustrated too. Also, water talismans wreak these guys.
@kaczan3
@kaczan3 7 жыл бұрын
Is this like a radio version of a playthrough?
@findinghonour2020
@findinghonour2020 5 ай бұрын
Great introduction 😂😂🎉❤ I loved the honourary mentions
@ShishouDzukiZaManako
@ShishouDzukiZaManako 6 жыл бұрын
soulsborne doesnt use an external appendix though... you get item descriptions as you pick up the items, bloodborne in particular weaves a great story that gets built on by the items early on. that trend continues through the whole game and the DLC, id agree with darksouls though... 1st one still holds my favor over the latter 2.
@haydeng3316
@haydeng3316 5 жыл бұрын
Dark Souls and Bloodborne don't tell their stories in a different way. Neither use an external appendix and both tell great stories
@marcosdheleno
@marcosdheleno 4 жыл бұрын
@@haydeng3316 i said this in a diferent post, but the reason the real story is hidden on item descriptions in dark souls 1, 3 and demon souls is because the story you are told by the npcs is false, as they want to manipulate you into doing what they want. its only by searching and reading that you understand the reality of that world.
@max107sky
@max107sky 6 жыл бұрын
Does the combat more closely resemble Ninja Gaiden or DS? I love fast paced combat like that in NG,DMC,GOW,Darksiders 2 but i really dislike the combat in Dark Souls. Just been clearing though my games catalogue and am looking to pick up some fighting games. Almost forgot about Nioh until i stumbled across your video.
@stolensentience
@stolensentience 2 жыл бұрын
It’s kinda the perfect mix. I know this reply is 4 yrs too late but yeah it starts out like ds combat and evolves to ninja gaiden (or honestly anything you like, which is the beauty of it)
@katanamaru1
@katanamaru1 2 жыл бұрын
That was in depth. Now I need to check if you've done a similar video for Bloodborne, Nioh DLC, and maybe even Nioh 2.
@marcosdheleno
@marcosdheleno 4 жыл бұрын
35:11 i will say this, because its something people miss alot about dark souls 1 and demon souls. the reason the "real story" is told in the description of items, and the position of items in the world is because, the "told" story you get from the npcs is FAKE. you play as someone being manipulated into sacrificing yourself for a certain faction. so, if you take everything you are told at face value, you will only get the story they want you to hear. its only by searching, and looking for the real story that you grasp what is really going on, and if the quest you are forced into is worth it. dark souls is one of the very few games that does a "you are being manipulated" right, to the point most players dont even know that. also, the story you are told is pretty easy to digest, do this to get there, ge that to enter that place, go into that place kill guy and take his place so everything can go back the way it was...
@indan
@indan 7 жыл бұрын
Good video, runs a bit longer in some places than I would've liked (and I am a fan of long form content) due to some repetition but overall I'm glad to see it. Makes me wish I had a non-PC console to play it.
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
+ParadiseMantis Thanks for the feedback. I'll bear it in mind for future videos.
@justafan7549
@justafan7549 7 жыл бұрын
So...1-2 videos per month? Because i really like these kind of critique. Enjoyable to watch/listening to.
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
+Just A Fan Should be at least 1 a month. I might manage 2 some months but they probably won't both be long critiques in that case.
@escalatingbarbarism5096
@escalatingbarbarism5096 4 жыл бұрын
I would've liked to see something about your thoughts on the DLC, but at this point I assume you'd rather do a video about Nioh 2. Either way, I'm always happy when people actually talk about this series, since aside from the initial hyperbolic press of "Nioh makes Dark Souls veterans cry!" or whatever, it was more or less ignored and I haven't seen much at all about the sequel on news/review sites.
@Azazreal
@Azazreal 4 жыл бұрын
I think you may have suffered a little from sticking to Low Stance so hard. Its not really supposed to be the main damage, more a good way to shred stamina on enemies but you seem to have made it work. Im guilty of many, many High Stance deaths because......well it makes the numbers bigger xD
@quiettimegaming3642
@quiettimegaming3642 4 жыл бұрын
Agreed. But if you look at his stance indicator, you can see that it didn’t take very long for him to switch around quite a bit. But I did notice how low-stance is his neutral stance. I hardly EVER go into low-stance, lol. High-stance is my neutral, and mid-stance is my low-stance. The only time I go into low stance is during transition combos.
@gyanvarshnay8053
@gyanvarshnay8053 4 жыл бұрын
does the area at 1:14:16 give Hirata Estate vibes
@sobrev1viente
@sobrev1viente 4 жыл бұрын
Well, if someone is having a hard time with the blood starved beast I recommend them the flamesprayer +3, that things destroy that boss
@SethSpinz
@SethSpinz Жыл бұрын
From 21:38-21:46 the gameplay footage is hilarious. The struggle is real and I literally laughed out loud. The fire bomb got me so good. 😂
@Fatalmindgames
@Fatalmindgames 5 жыл бұрын
No part 2?
@youngmojito4299
@youngmojito4299 6 жыл бұрын
Graves featuring red names are indeed placed by devs ! Those fights usually have the most agressive ghost AI and can reward you with unique gear (even though rarity level can be shabby)
@pimptastic4206
@pimptastic4206 6 жыл бұрын
Great video!!
@Darkstar321
@Darkstar321 3 жыл бұрын
Fuku is Mage Girl, Ginchyo is the other girl!
@sexcannonmusic284
@sexcannonmusic284 6 жыл бұрын
31:40 Fuku ? Are you sure about that :/ ?
@Deathvalley1980
@Deathvalley1980 5 жыл бұрын
Yeah that's what I thought
@quiettimegaming3642
@quiettimegaming3642 4 жыл бұрын
45:04 I basically did the same with Nioh and am doing the same with N2. A lot of the additional moves you acquire are great for extending a combo, and can really keep some enemies defensive leading to Ki-breaks... But typically, any enemy on the higher side of “mid-tier” and above (which you come across more frequently as the game goes on) can either tank the little added jazz attacks and delivery an insta-death blow if you’re not at full HP. Most of the extra moves aren’t “safe”, making them kind of worthless, because enemies can just eat hits and not replaying or be interrupted more often as you progress. It’s better to enter on the punish-frames, get 2 hits in and dodge out. What they should have done was apply some kind of increased “constitution break” skill/stat to all of the moves you have to unlock (especially the ones father down the skill progression line). Maybe they could have an increased ability to interrupt combos or prevent counterattacks if you get caught with that specific move, therein adding a few “safe-frames”, which actually would give value to unlockable moves, making them worth the unlock. Because nothing feels worse (in a game) that putting in dozens of hours of effort to unlock moves/skills/abilities that aren’t as universally viable as some of the basic functionality that you start with. And even in N2, with an actual skill tree, so many of the skills are so situational or insignificant that most are just stepping stones, and you’ll find yourself spending 4 or 5 points on skills that have little to no value just to get to a specific one that caught your eye. But yeah, I know where you’re coming from.
@stolensentience
@stolensentience Жыл бұрын
I use a sword, and I use at least 3 or 4 of the unlockable moves a *lot* and rely on them as well. Take them away and I’d feel naked.
@eyoshinthemaximum
@eyoshinthemaximum 3 жыл бұрын
40:08 as someone who wrote some of the wiki, I can a test to their name
@fluffygutts2240
@fluffygutts2240 6 жыл бұрын
Is the bad mage guy voiced by Hawke from DA2?
@JoninJordan
@JoninJordan 3 жыл бұрын
Yeah, Nicholas Boulton.
@ShadingNight
@ShadingNight 2 жыл бұрын
This game does what most should do when seeing a successful series. Take its core concept, but make it feel different without deriving too much. The combat for Nioh 1 and 2 are phenomenal and I really do applaud the devs. I hope they make a 3rd.
@SemanticV0id
@SemanticV0id 6 жыл бұрын
I'm nearing the end of a Nioh playthrough myself and I'm finding it increasingly difficult to enjoy my time with it. Your comment about exhaustion was spot on. I won't hate on it but I'll just say I agree with most if not all of the points you make here, right down to falling into the water in that same area. :P
@rgrimes7862
@rgrimes7862 6 жыл бұрын
This was exactly my feeling with it. I enjoyed it most of the way through but towards the end it was a struggle.
@Justinpitchford
@Justinpitchford 5 жыл бұрын
Ya i love ypur indepth videos too. Dont say sorry its why i subbed. Ypu do awesome videos. I was debating on whether i was gonna get it. U def sold me on it. Thanks so much :) really dont get how utubers who do 3min videos have million plus subs an u are under 100k.
@suburbansamurai3560
@suburbansamurai3560 2 жыл бұрын
I found switching stances and ki management to be a huge part of the game's appeal. I would often dodge around in low attack, as it definitely does give you i-frames, and then quickly switch to mid or high attack to land hits and punish bosses. Nioh was the first Souls-like game that clicked for me, and I love it dearly.
@isumkitchens5329
@isumkitchens5329 Жыл бұрын
Nioh was also the first souls like that clicked for me, and it's forgivingly sweet as a first time souls like. I.e. the stances and speed that even the high stance attacks at is way faster than most weapons in souls games, the dodge is more forgiving and speedy (dodge spam is an easy early game trap to fall into, that's why muneshige (? The sword guy with lightning rabbit) is such a hard fight) and there's way too damn many checkpoints lol Even with elden ring's quite generous placement of rest sites it still doesn't even come close to how forgiving the checkpoints of Nioh are. There's always a cp before the boss, the levels are smaller and easier to memorize usually as well. I still can't beat the cleric beast in Bloodborne bc every attempt got more annoying than the last trying to speedrun there safely before I gave up after 20 mins lol, if it was like Nioh I'd have kicked that eldritch horror's ass
@Animus_Altia
@Animus_Altia Жыл бұрын
One of the biggest things to get you out of long combo chains that would otherwise kill you os the fact that you can instantly shift to a guard after any hitstun from an enemy attack. On top of that it's important to shift to mid-stance too at the same time because guards take the least ki in that stance. For blocking, Mid is best and Low can work, while High is the worst. For dodging Low is superior and mid is okay, while high is again the worst. High is exclusively for openings where you get a chance for big damage, and should be switched out of immediately when that opening closes because its guard crumples fast and its dodge is the shoddiest.
@DarkBloodSouls
@DarkBloodSouls 6 жыл бұрын
Now that all the dlcs are out when can we expect the follow-up? :)
@ChrisDavis_Games
@ChrisDavis_Games 6 жыл бұрын
I didn't expect them to come out so quickly, so I didn't budget time to play them until November. I'll try and move it forward a bit, but I've already gotten drastically behind in my schedule.
@DarkBloodSouls
@DarkBloodSouls 6 жыл бұрын
Chris Davis id like to point out that there have been several nerfs and introduction of more crafting and 3 new difficulty levels and a chalice dungeon type mode called the abyss. Its become super grindy
@richardcheese4680
@richardcheese4680 2 жыл бұрын
Played Nioh 1 and 2 plus DLC’s and have mostly no clue what’s going on story wise.
@Chaosdogg47
@Chaosdogg47 4 жыл бұрын
The one witnessing Mitsunari's execution is Sakon, not William.
@silence3994
@silence3994 6 жыл бұрын
reach the ladders with a aggressive yoga post :'D lost it thank you mate
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