D2R - Attack Rating Fully Explained (Hidden Mechanics)

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Ginger Gaming Mentor

Ginger Gaming Mentor

Жыл бұрын

Hello Guys and Gals Today I am going to go over the somewhat mystical Topic of Attack Rating and all of the hidden reasons why you can't hit the target.
Attack Rating Formula Chance to Hit = 2 * atlvl / (atlvl + dflvl) * AR / (AR + Defense) ; multiply by 100 to get CtH in %
The chance to hit has a lower cap of 5 % and an upper cap of 95 %. Thus, even if the formula returns CtH Greater Than 95 %, the chance to hit will be 95 %. Similarly, CtH Less Than 5 % will produce a 5 % chance to hit.
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Пікірлер: 63
@Cognitoman
@Cognitoman Жыл бұрын
These the videos I wanted you talk about 😊, explaining all these subjects , like how defense works, damage, damage reduced etc
@zaidalielarabeloco4070
@zaidalielarabeloco4070 Жыл бұрын
15:12 what!?!?!? This is why i keep watching your videos, i always thought blessed aim aura was so good for bowazon, big bonus to AR thanks GGM i'll keep learning.
@luiscandeias7718
@luiscandeias7718 Жыл бұрын
...these "equations" warm our brains...but also show's the complexity of the amazing game that was created so long ago...great video 👍
@shamj7739
@shamj7739 Жыл бұрын
I did not know about Blessed Aim, one of my go-tos, overriding Penetrate. Great tip, thanks!
@unkeptorc9656
@unkeptorc9656 Жыл бұрын
1:09 to 1:21 less than 2 minutes in and my brain hurts lol
@eddiegness
@eddiegness 11 ай бұрын
Awesome video, Ginger! Thank you for such a comprehensive breakdown that sheds much light on the mystery that is AR!
@amfitness5598
@amfitness5598 Жыл бұрын
How to solve Attack Rating issues…1 play a caster character 😂 2 if u still choose to suffer get a weapon with ignore target defense on it and have some crushing blow or static field etc that can just chunk down monsters health when u do hit them 😎
@Stompy1984
@Stompy1984 Жыл бұрын
Ignore Defense does not work versus Bosses though. Be a barbarian and use a high level Battle Cry to reduce the Defense by 100%, works like a charm and versus every enemy in the game. UBER-bosses are level 120 though so you still wont hit all the time.
@leejordan001
@leejordan001 Жыл бұрын
I go from everyman's builds like hammerdin, soso, etc. to more challenging to get it work builds like item find barb and I find your videos such these extremely profitable. Thank yo GGM for all the good info you provide us!
@fathersondiecast6521
@fathersondiecast6521 Жыл бұрын
I've always said this game should be required material in any math class.
@EtherealBias
@EtherealBias Жыл бұрын
Fantastic video. Interesting insight
@yazzze
@yazzze Жыл бұрын
Long time returning diablo player. Thanks now I think i understand the AR system a bit more. 👍
@hunkyiankoh
@hunkyiankoh Жыл бұрын
Damn I didn't know about the blessed aim / penetrate bug at all! Thanks man
@GGMentor
@GGMentor Жыл бұрын
Hopefully they fix it eventually.
@SamielAC
@SamielAC Жыл бұрын
Really nice video! How much AR do you recommend for a high player count game , having conviction ( for the - monster def) ?
@GGMentor
@GGMentor Жыл бұрын
When I was running my vengeance paladin I tried to maintain about 6k+
@intelligentdd1122
@intelligentdd1122 Жыл бұрын
GGM, I implore you to make a part II explaining Ignores Target Defense (do we still need AR) and Merc AR
@GGMentor
@GGMentor Жыл бұрын
Coming tomorrow
@nikzel
@nikzel Жыл бұрын
It's really simple, just remove the AR part of the equation: CtH = 2 * Your Level / (Your Level + Target's Level) or rewritten: CtH = 2 * Your Level / ( 1 / (1 + Target's Level)) So if your level = target's level or above, your chance to hit will be 95% (the maximum) This only applies to simple monsters, not bosses. So it's a great trait for builds that kill a lot of monsters, but not so great if you target specific named ones. You can read more on basin wiki.
@brendandeodato9157
@brendandeodato9157 Жыл бұрын
Does not apply to bosses and elites. Itd only for basic mobs
@AnhNguyen-hn9vj
@AnhNguyen-hn9vj 6 ай бұрын
in d2 lod you need to use weapons with ignore target defense else all those lod sets are shyt nothing more unless you use sigon, hsarus, or angelic attack boost.
@AnhNguyen-hn9vj
@AnhNguyen-hn9vj 6 ай бұрын
see on another video expert with godly weapon botd and give up and get some angelic set boost to hit better at boss.
@ryancivil
@ryancivil Жыл бұрын
Awesome video! I'm kind of a noob, would you be able to brake down block chance/dex... I have no idea how many dex points I should be putting in my Hdin... so I've put none in so far at lvl 84 :P
@leejordan001
@leejordan001 Жыл бұрын
If you move your cursor above your defense it shows the chance of block. 75% is max. With a paladin allways put at least one point into holy shield cos it elevates you block chans a lot so you dont need to put too much into dexterity. It also reduces your block animation which is insane.
@off-meta-michael
@off-meta-michael Жыл бұрын
Been posting this around for about a year. Maybe one day they'll put it in a patch. Make a new Act 4 quest. Simply fetch a tome in city of the damned and turn it in to the repair merchant for 1000 flat AR on your character per difficulty level. This would then be like having dual angelics on. Would be a good start to helping melee and adding new content that doesn't fundamentally change the game.
@GGMentor
@GGMentor Жыл бұрын
I'd be ok with that, completely doesn't help casters, and would strictly help melee/ranged. 3000 Ar would be enough to allow the + Percentage on skills to take over without being too ridiculously broken. Although even if it was 250 per difficulty it would still help a ton.
@off-meta-michael
@off-meta-michael Жыл бұрын
@@GGMentor I said 3000 because that's about what you can achieve from dual angelics AND some charms AND gear like 3 piece mavinas and atmas scarab. With demon limb and blessed aim on top of that you can get in the 90% range in terror zones while using the throw command, which has no inherent AR buff.
@flemmingstein
@flemmingstein Жыл бұрын
Dam I wish I could give my act 5 Merc Angelic Set so he could hit.
@formdoggie5
@formdoggie5 Жыл бұрын
2 eth runes will do you more good. 1000 AR is way less valuable than minus 3k+ defense.
@senormarston
@senormarston Жыл бұрын
The fact that these "Diablo's formulas" were made in a time where AI wasn't at hand in order to come out with these kind of stuff just make me fall even more in love with this game
@vonb2792
@vonb2792 3 ай бұрын
Just being good in math Will help. Youll love Quake Arena formulas, its in the stranges vidéo game math formulas of all Time vidéo
@Dominik40301
@Dominik40301 Ай бұрын
Diablo has one of worst stat showing mechanic, where it does not give accurate data to player at all, does not give dps, rather "damage" which does not include things like attack and cast speed, deadly strike, crushing blow etc. Lets say you put jewel with 15% attack speed into your helmet, you go see your "damage" and its same number, you dont see how much did it affect regarding damage-per-second.
@bvyup2112
@bvyup2112 Жыл бұрын
Ar is probably the most confusing stat of the whole game
@Lightning_Lance
@Lightning_Lance Жыл бұрын
it's easy to understand the idea of it, but it's the kind of thing where you have to keep looking up how exactly it works. Especially if you play lots of different rpgs, the general idea is always the same but the specifics are different.
@Derzull2468
@Derzull2468 Жыл бұрын
That and attack speed
@Kenneth_McGrew
@Kenneth_McGrew Жыл бұрын
unrelated to AR but something i have been playing with recently and would be cool if you know more about it... basically as a physical attack druid, (fury werewolf) i struggle with physical immunities, especially when they're fire immune as i have some spare skills in Fire claw, but not enough to make a dent on fury's attack speed. i have found though... using glimmershred flying axe and a tiamats rebuke shield i can get a base ~5260DPS with a mix of lightening, fire, cold there's also 7k dps from physical but that's irrelevant.. it dwarfs my ~30k dps on my main weapon but is there any further way of buffing this rather than building into fire claws?
@mytt88
@mytt88 Жыл бұрын
Hi, what headset are you using? The audio sounds great for a headset. Thanks
@GGMentor
@GGMentor Жыл бұрын
Cruiser p2310
@m9l5t1
@m9l5t1 3 ай бұрын
Do you know if the attack rating bug was ever fixed on strafe? I'm building a strafezon now and not sure if I should optimize AR around my normal attack AR or strafe AR that shows on character screen.
@CreationsVibration
@CreationsVibration Жыл бұрын
🪓🤠🛡
@kernergades
@kernergades Жыл бұрын
Um this was very insightful. But how does necromancer summons ar come into play? With there ar and "lvl they have..
@GGMentor
@GGMentor Жыл бұрын
For skeleton summons it is a mix of skill level and Character level. diablo2.diablowiki.net/Necromancer_Summoning It's difficult to list it all but some is listed here. Moral of the story with skeletons is their AR is garbage, so things like an enchant Merc, conviction aura, or inner sight help them greatly by increasing to hit chance.
@vaisnavaspicher3470
@vaisnavaspicher3470 Жыл бұрын
how to deal with attack rating..... go caster, or 100% chance to hit (smite ☺)
@jirikunc1956
@jirikunc1956 Жыл бұрын
block chance completely ruined my mellee experience. chasing fallens all around the map with palas/barbs/assasins trying to get hit in and when you hit, it blocks you 5 times in row.. just super anoying.
@fishstix4209
@fishstix4209 Жыл бұрын
Does pemdas order apply to the maths?
@Lightning_Lance
@Lightning_Lance Жыл бұрын
iirc, multiplication and division is in the same step in pemdas (even though it's two letters), and all the addition is in brackets. So whether pemdas applies or not doesn't make a difference here, just go from left to right. Also it wouldn't make sense to multiply before dividing in this, because then attack rating would be lowering your chance to hit instead of raising it, that doesn't make sense
@flamerollerx01
@flamerollerx01 Жыл бұрын
I had the speed set to 2x for another video when I clicked on this in the suggestions and I have to say, your intro song sounds really good at double speed. I of course set the speed down afterwards.
@greggougeon4422
@greggougeon4422 Жыл бұрын
Make druid fire skills videos please. 😶
@GGMentor
@GGMentor Жыл бұрын
In time sir, working on the assassin atm
@CoolManDudeRN
@CoolManDudeRN Жыл бұрын
Nice
@Cornholers
@Cornholers Жыл бұрын
Yeah if ur not able to hit 22 k atk rating nowadays that's nuts imo 😂
@GGMentor
@GGMentor Жыл бұрын
I mean vs Ubers I have seen a ton of misses still lol 😂
@Cornholers
@Cornholers Жыл бұрын
@@GGMentor screw that content I think it's bugged lol
@quietlightning4063
@quietlightning4063 Жыл бұрын
I got lucky with one of my anni’s it’s 20 /20 but only 5 on the experience. Why is the experience gain bonus so important. What’s the difference of the experience gain from changing a character level up one level and the experience gain with the skill gain from the shrine..
@127Nomis
@127Nomis 11 ай бұрын
You should really open a book about percentages, because you are not applying them correctly.
@GGMentor
@GGMentor 11 ай бұрын
Do explain I am always willing to learn
@127Nomis
@127Nomis 11 ай бұрын
@@GGMentor Percentages are always multiplicative. +X% in diablo 2 means that the value needs to be multiplied by (1+X/100). X is divided by 100 because it is a percentage, and the added 1 corresponds to the base value (when you have +0%, you multiply by one, therefore the quantity does not change). In your first calculation, around 3:40, you take the example of a character who has 100 base attack rating and +1000% attack rating. In this case, the total attack rating will be 100*(1+1000/100), which is 1100. The formula 100 + 1000 that you are using gives the correct value in this case, only because the base attack rating is 100, but if you use it for different base AR values, you will get incorrect results. For example, a character with 500 base AR and +1000% AR will get a total AR of 500*(1+1000/100) which is 5500, while your formula would give a result of 1500. Another formula that you display at 14:00 give a wrong impression. It looks like you are implying that when you have a 95% chance to hit an enemy with 75% block chance, you will hit 20% of the time. This is incorrect because percentages needs to be multiplied, not added or substracted. The correct formula for chance to hit in this example is: 95/100*(1-75/100), which is 23.75%. A way to demonstrate this last formula is to take a character with 75% block chance in the blood moor, where any monster will have a 5% chance to hit. If the chances were substracted, the monster would have -70% chance to hit, which would be rounded to 0. The actual chance to hit of the monster will be 5/100*(1-75/100), which is 1.25%. Give him enough tries and he will eventually hit you. He will miss 95% of the time, and you will block 3.75% of the time (which is 75% of the remaining 5%).
@nikzel
@nikzel Жыл бұрын
Algebra is 9th or 10th grade right? I think most people who have access to KZfaq should be able to do basic algebra... It's not THAT complex.
@vincepolinar2390
@vincepolinar2390 Жыл бұрын
I agree. Waited 20mins for the formula to be explained, guy didnt even try... Just simply said it's too complex for you guys 😂
@your_eulogy2688
@your_eulogy2688 Жыл бұрын
Yeahhhh no melee builds for me haha casters only.
@lbonvillain-wm4ds
@lbonvillain-wm4ds Жыл бұрын
hardest intro in the D2 game rn
@Sharpstoned
@Sharpstoned Жыл бұрын
Very informative video soul or no soul.
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