I can’t help but wonder if DRK’s and WAR’s additional effects should have been switched. WAR doesn’t need any additional healing wither way, but DRK seems like it would definitely benefit more from the sustained healing of a powerful regen more than the burst healing of a delayed excog.
@miroslavkonecny85272 ай бұрын
You did not mention it but gunbreaker reign of beasts doesnt stop at 800 potency but continues with 1000 and 1200 potency
@Dragnoff882 ай бұрын
PLD needs raise back to stick it to the healers :D
@gautierbarlette75222 ай бұрын
You didnt mention this in the video , but paladin dash (or mobility spell) still does damage or not? you say only warrior keep the damage , but since you didnt show the paladin spell , i double check!
@ColeEvyx2 ай бұрын
Good catch! Intervene still does 150 potency of oGCD damage charge time = 30s and max charges is 2.
@gautierbarlette75222 ай бұрын
@@ColeEvyx Thanks ! 😊
@garciamg16462 ай бұрын
@@ColeEvyxDid DRK got a new running idle animation?
@TitanDraugen2 ай бұрын
I'm so hyped to be maining WAR for Dawntrail!
@DevilSeiji2 ай бұрын
WTFH D: 15%!! "All Healers are gonna benefit from this including Warrior" :'D truth
@DevilSeiji2 ай бұрын
Yeah. Goring blade is still grabage and unnesscary button bloat. Give me back my dot T°T At least atonement is now better
@DevilSeiji2 ай бұрын
Yeah. Looking pretty good the changes. (Nerf warrior so I actually have to heal my tank of choice when I am healing xD)
@GoatOfWar2 ай бұрын
Big L for Drk players
@HyouVizer2 ай бұрын
We're use to it 😂 😢💀
@andrewlevinson60322 ай бұрын
yeah it's part of our job description since launch 🥲
@jg20962 ай бұрын
It's like someone at SE really hates DRK
@andrewlevinson60322 ай бұрын
@@jg2096 maybe they try to feed our darkside
@currentlemon2 ай бұрын
Tank Sustain did not get nerfed. So stupid. Guess healers will be healing less. Unless the encounter design rework makes any difference. Though I doubt it.
@HyouVizer2 ай бұрын
Dark Knight for better self-heals than just 40% mit upgrade as excog auto-heal. Transfer Abyssal Drain heal effect to its line aoe darkness ability but only as the Free proc when TBN breaks or duration its ends, that way still has decent heal for dungeon mobs frequently. When TBN effect ends, it grants Obilation instead but it's own duration is the remaining seconds of TBN's cooldown. So you always have 10% mit on DRK when TBN isn't up, similar to PLD often having 15% mit from Shelltron early levels. Finally with Blood Weapon adding the Delirium effect later and losing 2 GCDs worth if blood gauge again. To make up for that, have Salted Earth regenerate blood gauge per tick now, like it use it before ShB.